PC Gamer's Scores

  • Games
For 2,231 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2,231 game reviews
    • 60 Metascore
    • 55 Critic Score
    Burdened with dreary, murky visuals, this Atlantis is better left sunken. [Nov. 2006, p.120]
    • PC Gamer
    • 73 Metascore
    • 55 Critic Score
    Also disturbing is how readily the game plays itself, with little to no input necessary from the player. [July 2008, p.64]
    • PC Gamer
    • 62 Metascore
    • 55 Critic Score
    Although likely to be modded to perfection, SH5's release version is an incomplete, buggy disappointment. [Jun 2010, p.68]
    • PC Gamer
    • 59 Metascore
    • 55 Critic Score
    An imperfect port of an unambitious sequel, TFU2 joins a growing list of Star Wars games that don't live up to their potential. [Jan 2011, p.72]
    • 69 Metascore
    • 55 Critic Score
    Even with the generous free-to-play model factored in, it's hard imagine why anyone would want to deal with the basic combat and utterly forgettable lore of this world. [Aug 2011, p.63]
    • PC Gamer
    • 71 Metascore
    • 55 Critic Score
    It's still better than the first episode, but its weaknesses will leave you wishing you could go back in time to stop yourself from playing it--space time continuum be damned. [Sept 2011, p.73]
    • PC Gamer
    • 54 Metascore
    • 55 Critic Score
    Ultimately, TPM might give you the odd chuckle, but you're not really looking forward to it running for a second term in your office. [Dec 2012, p.67]
    • PC Gamer
    • 65 Metascore
    • 55 Critic Score
    Slightly better than it was before, Sword of the Stars II is finally playable, but still hobbled by bizarre design decisions.
    • 72 Metascore
    • 55 Critic Score
    Primordia starts abruptly and ends just as suddenly, and the good story that we’re teased with doesn’t quite ever get told.
    • 69 Metascore
    • 55 Critic Score
    Slapstick dismemberment is fun for a while, but Chivalry: Deadliest Warrior has neither the depth nor the polish to stay in the fight for long.
    • 57 Metascore
    • 55 Critic Score
    Not necessarily a bad superhero game, just one we’ve seen countless times before. The web-swinging, goon-bashing, crime-fighting fundamentals simply aren't fun.
    • 70 Metascore
    • 55 Critic Score
    A delightfully weird aesthetic is wasted on a fighting game-platformer hybrid with shallow combat and structural twists that failed to grab me.
    • 70 Metascore
    • 54 Critic Score
    Hardcore D&D fans looking to fill the gap before the next Black Isle or BioWare release should avoid this one like a high-level beholder. [Apr 2002, p.72]
    • PC Gamer
    • 67 Metascore
    • 54 Critic Score
    I had to grit my teeth to put in enough play time for a quality review. [June 2002, p.77]
    • PC Gamer
    • 61 Metascore
    • 54 Critic Score
    A mediocre romp through a muddied story, with acceptable breaks for engaging combat. [Nov 2002, p.140]
    • PC Gamer
    • 56 Metascore
    • 54 Critic Score
    JetFighter V may have the looks, but it's just way too air-headed to register as a serious contender in this genre. [Holiday 2003, p.112]
    • PC Gamer
    • 68 Metascore
    • 54 Critic Score
    A frustrating action/strategy hybrid where you miss the action while flailing to control the strategy. [Mar 2004, p.67]
    • PC Gamer
    • 65 Metascore
    • 54 Critic Score
    Even with its attractive $20 price, Journey offers more aggravation than enjoyment. [Holiday 2003, p.97b]
    • PC Gamer
    • 72 Metascore
    • 54 Critic Score
    Undulates between periods of manic maintenance and mundane management, with long stretches of ho-hum in between. [Feb 2005, p.58]
    • PC Gamer
    • 67 Metascore
    • 54 Critic Score
    Positioning yourself for combat is more enjoyable than the actual battles. [July 2005, p.58]
    • PC Gamer
    • 53 Metascore
    • 54 Critic Score
    A big-time ripoff of other, better roleplaying games. [Apr 2002, p.73]
    • PC Gamer
    • 29 Metascore
    • 54 Critic Score
    Sure, it has some substance - Omaha and two other poker types supporting the main Texas Hold 'Em - plus multiplay that can be set up over a LAN mixing real and AI players. But its obnoxious personality makes it the fish of the group. [Apr 2005, p.65]
    • PC Gamer
    • 72 Metascore
    • 54 Critic Score
    Another "GTA" clone bites the dust. [Jan 2005, p.56]
    • PC Gamer
    • 45 Metascore
    • 54 Critic Score
    Its gameplay isn't imaginative or original, but if you're looking for a quick fix of destructiveness, Apocalypse gets the job done. [Oct. 2006, p.108]
    • PC Gamer
    • 74 Metascore
    • 54 Critic Score
    Tilted Mill has given us more of an ancient relic than anything new and compelling. [Jan. 2007, p.82]
    • PC Gamer
    • 64 Metascore
    • 54 Critic Score
    I'm sure that coaching in the NFL is one of the world's most grueling desk jobs, but the whole idea behind sports management games is to indulge fans after they get home from work, not make them feel like they've swapped one desk for another. [Oct. 2006, p.106]
    • PC Gamer
    • tbd Metascore
    • 54 Critic Score
    Homely, charmless graphics. [Aug 2006, p.91]
    • PC Gamer
    • 65 Metascore
    • 54 Critic Score
    These offshoots are often rushed out in time for the opening of the film, designed to squeeze extra revenue from tired-eyed parents. They're rarely very good, and Arthur and the Invisibles fails to buck that trend. [Apr 2007, p.59]
    • PC Gamer
    • 67 Metascore
    • 54 Critic Score
    Like a movie you'd only watch when your PC's fried and the cable's out, Fantasy Wars may satisfy a turn-based strategy fix when the well runs dry. [Mar 2008, p.78]
    • PC Gamer
    • 71 Metascore
    • 54 Critic Score
    Combine the inability to skip cut scenes with a checkpoint save system, and you have the straw that broke the panda's back. [Oct 2008, p.67]
    • PC Gamer