PC Gamer's Scores

  • Games
For 2,535 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2535 game reviews
    • 58 Metascore
    • 64 Critic Score
    Enjoyable enough, with an undeniably good design pedigree, but marked down for the rush feel and lack of polish. [Dec 2013, p.68]
    • PC Gamer
    • 55 Metascore
    • 64 Critic Score
    A gritty Eastern Front soldier sim rushed to the front far too soon. Wait for patches if you're squeamish.
    • 75 Metascore
    • 64 Critic Score
    Still, successfully saving all survivors from a zone and turning the tide in the war against the great zombie menace is rewarding enough to keep m,e playing. [Jun 2011, p.74]
    • PC Gamer
    • 71 Metascore
    • 63 Critic Score
    Rise of the Hutt Cartel is decent in its own right, but ultimately too little too late for all but the most dedicated fans.
    • 56 Metascore
    • 63 Critic Score
    I had high hopes that Legacy would be the game that rejuvenates the dormant Star Trek franchise, but it's just another addition to my pile of disappointing Trek games. [Mar 2007, p.58]
    • PC Gamer
    • 49 Metascore
    • 63 Critic Score
    LOJS is such an unapologetic console port that the enclosed instructions on keyboard commands elicit more of a sense of amusement--how sweet of them to pretend this is useful!--than education. [Nov. 2006, p.116]
    • PC Gamer
    • 63 Metascore
    • 63 Critic Score
    A solid, if thin puzzle game, with not quite as much to say as it thinks it has.
    • 68 Metascore
    • 63 Critic Score
    A beautiful remaster of a game that tries to recreate the magic of the original Resident Evil, but repeatedly fails to do so.
    • 79 Metascore
    • 63 Critic Score
    Stodgy combat, two-dimensional characters, and technical hitches prevent this from living up to its lofty premise. [Feb 2014, p.58]
    • PC Gamer
    • 80 Metascore
    • 63 Critic Score
    It's certainly impressive in its own over-the-top way, but if you're looking for depth and strategy in a basketball game, you'll be thoroughly disappointed. [Feb 2003, p.76]
    • PC Gamer
    • 57 Metascore
    • 63 Critic Score
    The goings-on will keep you interested. Just don't expect anything too deep or innovative. [Nov 2002, p.129]
    • PC Gamer
    • 45 Metascore
    • 63 Critic Score
    A muddled collection of good ideas, Impire has charm enough but its flaws are likely to frustrate most players.
    • 58 Metascore
    • 63 Critic Score
    Ultimately, there is fun to be had, but once the first burst of joy is done, you'll likely find it a little repetitive and unrewarding. [Aug 2012, p.77]
    • PC Gamer
    • 64 Metascore
    • 63 Critic Score
    Little more than a two-year-old repackaging job that fixes little and adds even less. [Jan 2004, p.107]
    • PC Gamer
    • tbd Metascore
    • 63 Critic Score
    A useful learning aid for beginners, but you can find better alternatives for free. [Nov 2004, p.90]
    • PC Gamer
    • 64 Metascore
    • 63 Critic Score
    The best fan experience for the series by far, but cut corners and poor design choices bog down an otherwise fun beat-em up.
    • tbd Metascore
    • 63 Critic Score
    With no career options to choose from - and only 30 unconnected missions up for grabs in the single-player menu - the entire Operation Iraqi Freedom experience is a remarkably fleeting and sterile exercise for experienced simmers. [Oct 2003, p.114]
    • PC Gamer
    • 63 Metascore
    • 63 Critic Score
    Beautiful as you could ask for, especially in VR, but exhaustingly repetitive. [Partially tested with VR]
    • 67 Metascore
    • 63 Critic Score
    Sadly, in addition to the crap voice acting, the game’s phat/phunky Euro-trash techno beats will have you either tapping your toes or (like me) turning off the music altogether. [Feb 2002, p.80]
    • PC Gamer
    • tbd Metascore
    • 63 Critic Score
    What saves the game is the hilarious commentary, peformed by a loudmouth parrot. [Aug 2003, p.70]
    • PC Gamer
    • 75 Metascore
    • 63 Critic Score
    A lightweight distraction, but adding a competitive ladder or some more singleplayer content would've been welcome.
    • 78 Metascore
    • 63 Critic Score
    Hey may look a lot nicer, but this terrifying toad is still breaking balls in the same old way. [Nov 2009, p.82]
    • PC Gamer
    • 56 Metascore
    • 63 Critic Score
    Fun, but too short and shallow to be a full-priced expansion pack. [Jan 2004, p.104]
    • PC Gamer
    • 43 Metascore
    • 63 Critic Score
    A must-have for hardcore fans of the show (both of them). But for anyone else, it'll just be a very boring extra-long episode. [Nov 2002, p.122]
    • PC Gamer
    • 63 Metascore
    • 63 Critic Score
    Although dripping with atmosphere and loaded with great gags, Sir, You Are Being Hunted’s survival elements feel unnecessary and its stealth bores.
    • 59 Metascore
    • 63 Critic Score
    Enjoyable writing cloaked in layers of problematic navigation, tonal inconsistency and pressing A and D not to die.
    • 67 Metascore
    • 63 Critic Score
    The new routes are familiar, and the new features are flimsy. Train Simulator 2104 feels like it’s freewheeling.
    • 67 Metascore
    • 63 Critic Score
    It took me lengthy experimentation before I learned how to even throw a grenade or use a med-kit - the game's manual offered little help. [Feb 2004, p.79]
    • PC Gamer
    • tbd Metascore
    • 63 Critic Score
    The zones look fantastic - SOE's art department deserves serious kudos for what it's done with the aging engine - but with so many unusued zones in EverQuest as it is, do we really need more? [Holiday 2006, p.88]
    • PC Gamer
    • 50 Metascore
    • 63 Critic Score
    EEIII aims high, but falls victime to over-ambition--there's a lot going on here, but not enough of it has been effectively refined into an entertaining gaming experience. [Jan 2008, p.84]
    • PC Gamer