PC Gamer's Scores

  • Games
For 2,324 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 98 Sid Meier's Alpha Centauri
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2,324 game reviews
    • tbd Metascore
    • 50 Critic Score
    However, it's telling that the best of the Black Ops DLC packs is 80 percent recycled material. [Holiday 2011, p.75]
    • 63 Metascore
    • 50 Critic Score
    Pid
    Beautiful game, with some nice puzzles, ruined by your character's inability to perform the platforming as well as you need.
    • 66 Metascore
    • 50 Critic Score
    With its simplistic and repetitive gameplay, Glory of the Roman Empire neglected my needs as a hardcore strategy gamer. [Oct. 2006, p.71]
    • PC Gamer
    • 63 Metascore
    • 50 Critic Score
    Overly simplified combat. [July 2008, p.60]
    • PC Gamer
    • 53 Metascore
    • 50 Critic Score
    It's unfortunate that the same level of fun didn't make it into the single-player campaign. [July 2004, p.73]
    • PC Gamer
    • 56 Metascore
    • 50 Critic Score
    Regrettably, BOS is an FPS that's a POS. You can definitely do better. [Holiday 2005, p.68]
    • PC Gamer
    • tbd Metascore
    • 50 Critic Score
    Normally, a weak narrative isn't necessarily a deal-breaker, but in this case, where the technology is so horribly dated, the reason you play Spiderweb's games is for a great story and memorable characters. And Blades fails in that regard, instead using rehashed gameplay, leveling mechanics, and inventory management. [Oct 2004, p.96]
    • PC Gamer
    • 69 Metascore
    • 50 Critic Score
    I wanted to like Getting Up, but flawed game mechanics and a hip-flop plot send this Trane off its tracks. [May 2006, p.98]
    • PC Gamer
    • 50 Metascore
    • 50 Critic Score
    Those seeking a PvP-based massively multiplayer game may want to wait for "Guild Wars," which will offer PvP straight out of the gate as opposed to 70 levels in. [July 2005, p.61]
    • PC Gamer
    • 54 Metascore
    • 50 Critic Score
    If you want to learn Hold 'Em strategies, I recommend one of the many free poker websites over Stacked. [Oct. 2006, p.104]
    • PC Gamer
    • 68 Metascore
    • 50 Critic Score
    Neither a good Lego game nor tribute to the movieā€”at best, The Lego Movie Videogame is enough fun to be called a functioning promotional product.
    • 66 Metascore
    • 50 Critic Score
    A poor man's take on the franchise's 16-bit salad days. [March 2005, p.72]
    • PC Gamer
    • 69 Metascore
    • 50 Critic Score
    Disposable content. [Jan 2005, p.85]
    • PC Gamer
    • 56 Metascore
    • 50 Critic Score
    Here's an oddity: there's no auto-save after each level, or even manual saves. With 30 single-player levels, including bosses, it sure would've been nice to load any level you'd completed. [Mar 2002, p.64]
    • PC Gamer
    • 48 Metascore
    • 50 Critic Score
    Now this part’s whack. Carson isn’t even in the game! Ohmigod, they so totally got this other MTV himbo, Brian McFayden, to do the talking. And you don’t even see him. What is up with that, y’all?
    • 68 Metascore
    • 50 Critic Score
    Shoot stuff, it explodes. Repeat as desired until you either blow up or get tired of it, whichever comes first. [Oct 2000, p.129]
    • PC Gamer
    • 66 Metascore
    • 50 Critic Score
    Unfortunately, this ambitious new step for gaming turns out to be dead on arrival. [Feb 2002, p.60]
    • PC Gamer
    • 62 Metascore
    • 50 Critic Score
    Even diehard grognards may be turned off by its complex interface and esoteric control panels, and newbies will be frustrated to no end. [Nov 2007, p.70]
    • PC Gamer
    • 55 Metascore
    • 50 Critic Score
    Since it liberally cribs from better games that are now selling for $20 or less themselves, you'd be a fool not to check them out first. [Mar 2002, p.63]
    • PC Gamer
    • 68 Metascore
    • 50 Critic Score
    An attempt at delivering four imaginative Spider-Man games at once ends up delivering a single disappointing one. [April 2011, p.68]
    • PC Gamer
    • tbd Metascore
    • 50 Critic Score
    The promise of giving content to the battles never really comes together. [April 2011, p.79]
    • PC Gamer
    • 62 Metascore
    • 50 Critic Score
    The impressive 3D graphics lose their luster because of the lack of interaction, and the actual gameplay falls short because of its spreadsheet mentality. [Dec 2003, p.124]
    • PC Gamer
    • 70 Metascore
    • 50 Critic Score
    A great looking game, but its beauty is only skin deep.
    • 65 Metascore
    • 50 Critic Score
    You'll need a great deal of patience to have fun with this one, though. [Sept 2008, p.73]
    • PC Gamer
    • 53 Metascore
    • 50 Critic Score
    Like a dinosaur skeleton in your local museum, Dino D-Day is barebones, missing some pieces, and ancient-looking. [July 2011, p.78]
    • PC Gamer
    • 41 Metascore
    • 49 Critic Score
    A promising concept but dismal execution on just about every level.
    • 64 Metascore
    • 49 Critic Score
    Given the material, Away Team fails to reach its potential - or even come close. [June 2001, p.69]
    • PC Gamer
    • tbd Metascore
    • 49 Critic Score
    As it stands, it's an almost-there game that you can't stop playing in the hope that it eventually gets better. It doesn't, but that might change if developer Koios Works goes back to the drawing board in a few areas. [Nov. 2006, p.76]
    • PC Gamer
    • 55 Metascore
    • 49 Critic Score
    Ultimately, like so many franchise tie-ins, it's just criminally mediocre. [Feb 2005, p.68]
    • PC Gamer
    • 67 Metascore
    • 49 Critic Score
    Remains saddled with enough broken parts to guarantee this title a quick trip to the slag heap in the sky. [Sept 2002, p.78]
    • PC Gamer