PC Gamer's Scores

  • Games
For 1,981 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score:
Critic Score 98
Lowest review score:
Critic Score 7
Score distribution:
1,981 game reviews
    • Metascore: 81
    • Critic Score 90
    Jamestown harkens back to an era when we played games just to get a high score--when beating a game this challenging actually earned you bragging rights. [Oct 2011, p.77]
    • Metascore: 83
    • Critic Score 90
    Not since lemmings has a game so seamlessly mixed humor, cutscenes, and cruelty. [Holiday 2011, p.77]
    • Metascore: 89
    • Critic Score 90
    Spectacular player collisions and tackles, and a far more realistic pace make FIFA 12 the best football sim yet.
    • Metascore: 79
    • Critic Score 90
    Style and intelligently scaled difficulty make Dustforce an instant classic, and a lesson in the rewards of hard work.
    • Metascore: 82
    • Critic Score 90
    By some creative miracle, modest difficulty and interaction are outweighed by genuinely great survival storytelling.
    • Metascore: 88
    • Critic Score 90
    It's a changed game, but it's never been such spectacular fun to play, or so creative to tinker with.
    • Metascore: 89
    • Critic Score 90
    It seems crass to judge a game by quantity, but this is quantity of quality. So if the amount of money you spend on games is a practical concern, it's worth saying that this one is freakishly good value. Even if it's not a concern, it's worth saying that this one is freakishly good.
    • Metascore: 88
    • Critic Score 90
    You should play this because it's an inventive story with three or four things you've never done in a game before, and because it suggests a future where games don't insult our intelligence with dull plotting, dire exposition, and endless cut-scenes. [Dec 2012, p.75]
    • Metascore: 91
    • Critic Score 90
    A stealth game that turns you into a predator rather than prey. Mark of the Ninja is an engaging sandbox of stealth.
    • Metascore: 84
    • Critic Score 90
    For those with the machine to handle it, PlanetSide 2 is never anything less than staggering. On your own, it's a spectacle. Stand far enough back and you can almost take it all in, but there's just too much there to focus on. With teammates, the picture comes into glorious focus.
    • Metascore: 80
    • Critic Score 90
    Evolutionary shooter that creates an involving, sometimes terrifying, tactical battle between two distinct races. Brilliant.
    • Metascore: 88
    • Critic Score 90
    A frenzied, elegant action game that pulses with great music and demanding thrills, for only £2/$3.
    • Metascore: 84
    • Critic Score 90
    Funny, touching and full of action and smart in-jokes, Citadel is Mass Effect’s heartwarming last hurrah to its fans.
    • Metascore: tbd
    • Critic Score 89
    Strictly for fans of turn-based space-strategy epics, but it's the Acme of the genre. [June 2002, p.60]
    • Metascore: 82
    • Critic Score 89
    Rarely has the rally ethic been so faithfully re-created, with careful attention paid to the endurance-intensive realism of off-road competition. [Apr 2002, p.80]
    • Metascore: 85
    • Critic Score 89
    An engrossing game that outdoes its strong but rambling predecessors. It’s the crown of a groundbreaking series. [Feb 2002, p.64]
    • Metascore: 76
    • Critic Score 89
    One of the best strategy titles of the year…an out-and-out classic. [Feb 2002, p.65]
    • Metascore: 79
    • Critic Score 89
    In my 12 years of reviewing wargames, I've never enjoyed a deeper, richer, more historically plausible simulation. [Sept 2002, p.68]
    • Metascore: 88
    • Critic Score 89
    An addictive and challenging step forward for team-oriented shooters. [June 2001, p.87]
    • Metascore: 92
    • Critic Score 89
    Almost every bit as much fun as its Microsoft rival, and at a cheaper price. [Jan 2003, p.122]
    • Metascore: 82
    • Critic Score 89
    A sports classic. [Holiday 2002, p.106]
    • Metascore: 87
    • Critic Score 89
    More focused and polished than the original, it's a game to get for any fan of the FPS genre looking for something a bit different.
    • Metascore: 79
    • Critic Score 89
    Its dynamic world is one of the most interesting RPG settings ever. [Feb 2004, p.78]
    • Metascore: 88
    • Critic Score 89
    Ball physics are right on the money, with a mouse-swing that really does capture the "feel" of a measured swing. [Dec 2003, p.134]
    • Metascore: 88
    • Critic Score 89
    Perhaps the most impressive new feature is F1 2002's dedicated multiplayer support for up to 16 players. [Sept 2002, p.70]
    • Metascore: 86
    • Critic Score 89
    If you value character development, old-fashioned gameplay, and a good plot, this game delivers on all counts. [Feb 1999, p.178]
    • Metascore: 81
    • Critic Score 89
    A distinguished sim of the most fascinating and closely run campaing ever fought on the Western Front. Grognards will love its depth, and newbies can catch up fairly easily. [Mar 2004, p.77]
    • Metascore: 81
    • Critic Score 89
    Despite rough edges, Flanker 2.0 is the best hardcore sim on the market. [Feb 2000, p.119]
    • Metascore: 88
    • Critic Score 89
    For dynamic looks and pure depth of gameplay, Winning Eleven 8's smooth, stylish, fast, and fluid style of soccer is a joy to behold. It's better than "FIFA," and that's the bottom line. [May 2005, p.63]
    • Metascore: 77
    • Critic Score 89
    A treasure of a wargame. It aptly portrays his fight to conquer the world, and it works hard to transport you to the scene of its battles. [Feb 2005, p.75]
    • Metascore: 73
    • Critic Score 89
    A chilling sequel that improves on its forebear in almost every way. [Dec 2005, p.66]
    • Metascore: 70
    • Critic Score 89
    It doesn't redefine the action RPG, but in a genre laden with derivative games, Hellgate is a refreshing concoction that's likely to have enduring appeal. [Dec 2007, p.48]
    • Metascore: 84
    • Critic Score 89
    Given Bug Huge Game's big huge ambition level when crafting <i>Rise of Legends</i>, some dents in the genie lamp are to be expected. But they don't come close to spoiling <i>Legend's</i> fabulous magic carpet ride. [July 2006, p.65]
    • Metascore: 68
    • Critic Score 89
    While Sword of the Stars doesn't possess the battlefield variety of the "Homeworld" games that inspired it, it remains an ambitious and engrossing strategy triumph. [Nov. 2006, p.78]
    • Metascore: 83
    • Critic Score 89
    Consider this game a creative homage rather than a remake of all things Lara Croft, and a perfect chance for newcomers and diehards alike to jump back into the series' seminal single-player action. [Aug 2007, p.60]
    • Metascore: 74
    • Critic Score 89
    It's not often that a free MMO shares shares space with World of Warcraft on my desktop, but Duneon Runners changed all that with a splash of Diablo-inspired gameplay that lets you roam randomly generated dungeons as one of three classes. [Sept 2007, p.64]
    • Metascore: 76
    • Critic Score 89
    Even if you're not the seafaring type, Pirates of the Burning Sea offers genuinely enjoyable core gameplay that, despite a steep learning curve and a few rough spots, will capitivate even the driest of landlubbers. [May 2008, p.60]
    • Metascore: 86
    • Critic Score 89
    Visually near-perfect, but the ample action is bottlenecked by narrower level design and a weaker Nanosuit.
    • Metascore: 88
    • Critic Score 89
    Last minute collapse onto its own silver sword aside, this is one of the most impressive RPGs you'll ever play.
    • Metascore: 86
    • Critic Score 89
    A glorious scramble for power elevated by some fantastic new units. Shame about those boring boat battles.
    • Metascore: 85
    • Critic Score 89
    A deep, dark, challenging and impossibly rewarding fantasy RPG, sadly given a straight and perfunctory port from console.
    • Metascore: 84
    • Critic Score 89
    Polished and involving, FTL spews superb sci-fi adventures like a cornered Mantis boarder spews hot formic acid.
    • Metascore: 88
    • Critic Score 89
    You've got a huge island to explore, ridiculously effective tools for scouting every hostile situation, and so many clever intersecting systems to inspire creative ways to conquer them. It's a better stealth game than Far Cry 1, set in an open world that feels richer than Far Cry 2's. That's an amazing thing to play.
    • Metascore: 83
    • Critic Score 88
    A top-notch action-arcade game with a sly, dry sense of humor. [Sept 2000, p.93]
    • Metascore: 87
    • Critic Score 88
    Hand-down the best of the MechWarrior series. [Feb 2001, p.52]
    • Metascore: 88
    • Critic Score 88
    TH4 is so packed with content and character that even a non-skater should have a wicked time when armed with a solid gamepad. [Dec 2003, p.109]
    • Metascore: 80
    • Critic Score 88
    True to the spirit of its pioneering predecessors, Railroad Tycoon 3 is a richly textured and hopelessly addictive strategy game that's almost certain to steam straight to the top of the sales charts. [Jan 2004, p.114]
    • Metascore: tbd
    • Critic Score 88
    As accessible and deep as a serious military simulation can get. If you want to taste command in modern war, this is your game. [Mar 2003, p.95]
    • Metascore: 82
    • Critic Score 88
    Expect this one to take up a hunk of your hard drive for many moons. [Oct 2000, p.119]
    • Metascore: 87
    • Critic Score 88
    First-time game developer TimeGate Studios has a winner on its hands. [June 2001, p.82]
    • Metascore: 85
    • Critic Score 88
    A visual masterpiece with enough good gameplay to make it a classic. [Feb 2001, p.50]
    • Metascore: 82
    • Critic Score 88
    I'd recommend this game at $50. At the cost of a quick snatch-and-grab from the nearest recruiting station, it's easy to call it a must-play. [Jan 2003, p.118]
    • Metascore: 86
    • Critic Score 88
    Gorgeous gib-filled excitement for deathmatch players with beefy systems. [Holiday 2002, p.112]
    • Metascore: 79
    • Critic Score 88
    Delivers one of the most convincing sensations of raw ground speed that I&#146;ve ever seen in a PC racing game. [Jan 2002, p.72]
    • Metascore: 81
    • Critic Score 88
    A well-designed and entertaining street racer - "Midtown Madness" on steroids. [Oct 2003, p.102]
    • Metascore: 84
    • Critic Score 88
    Does a bang-up job of communicating the unique, topsy-turvy physics at play in keeping a 180-mph GP bike on the straight and narrow. [Sept 2003, p.80]
    • Metascore: 87
    • Critic Score 88
    True, the learning curve is Himalayan, but once I got sucked in, my love of strat games was instantly rekindled. [Feb 2002, p.73]
    • Metascore: 82
    • Critic Score 88
    Although the vehicle dynamics are still conspicuously slot-car like, the game itself is easily one of the finest EA has ever produced. [Jan 2004, p.118]
    • Metascore: 89
    • Critic Score 88
    If you thought the original Descent was a walk in the park, you'll meet your match in Descent II. But stick with it and you'll enjoy the ride. [June 1996, p.82]
    • Metascore: 75
    • Critic Score 88
    Its excellent production values and clever design make for a very satisfying package. [Dec 2004, p.104]
    • Metascore: 76
    • Critic Score 88
    The best-ever WWII sim gets new planes, new settings, and carrier operations. [Jan 2005, p.76]
    • Metascore: 82
    • Critic Score 88
    If EA can work in some car damage, a hard-core physics option, and some proper cockpit views for the next chapter, this franchise will leap into a league of its own. [Feb 2005, p.54]
    • Metascore: 80
    • Critic Score 88
    An intense and demanding simulation of modern urban combat. [Dec 2004, p.70]
    • Metascore: 88
    • Critic Score 88
    Myth II has wanton carnage, great multiplayer action, and killer graphics. What more could you want? [May 1999, p.101]
    • Metascore: 84
    • Critic Score 88
    No quarter has been spared in delivering one of the most detailed and complex representations of modern sub warfare ever for the PC. [Holiday 2001, p.88]
    • Metascore: 90
    • Critic Score 88
    One of the most welcome and significant new flight-sim releases in years. [Sept 2005, p.71]
    • Metascore: 71
    • Critic Score 88
    Wild! is a must-buy for critter lovers and coaster-builders alike. [Apr 2006, p.100]
    • Metascore: 78
    • Critic Score 88
    This latest Medal of Honor proves to be the best of the series, and one of the deepest and most challenging World War II shooters I've ever played. [Nov 2007, p.68]
    • Metascore: 91
    • Critic Score 88
    However, if you've been level 60 for a while and let your account lapse, The Burning Crusade is reason enough to reactivate your account. [Apr 2007, p.46]
    • Metascore: tbd
    • Critic Score 88
    The Wings of Power add-ons exist to place PC pilots in the cockpits of the world's most storied warplanes, and they do so with style and panache. [Nov. 2006, p.118]
    • Metascore: 82
    • Critic Score 88
    All in all, this episode doesn't quite reach the pinnacle of excellence that episode four managed, but its gags and puzzles are as clever as ever. [June 2007, p.71]
    • Metascore: 86
    • Critic Score 88
    Expect many sessions of "just one more click/match/deal". [Apr 2008, p.64]
    • Metascore: 79
    • Critic Score 88
    Night of the Raving Dead lacks a truly memorable, show-stopping sequence to really put it over the top, but it's Grade-Z(for zombie and zany)through and through. [May 2008, p.66]
    • Metascore: 85
    • Critic Score 88
    Audiosurf is about experiencing music with more than your ears. [June 2008, p.75]
    • Metascore: 80
    • Critic Score 88
    Combat, while simplistic, captures some of the campy charm of the '60s Batman TV show. [Holiday 2008, p.72]
    • Metascore: 84
    • Critic Score 88
    A vast and incredible playground for destructive experiments and improbable stunts. [Jun 2010, p.64]
    • Metascore: 89
    • Critic Score 88
    So, McRae-tagged it may be, but DiRT 2 isn't really a rally game. It has thrown off the stern shackles of the sport it theoretically represents, determined instead to turn racing into one giant party--and everyone's invited. [Jan 2010, p.82]
    • Metascore: 73
    • Critic Score 88
    A novel, homicidal romp acted out by charming, cliches. [Feb 2011, p.73]
    • Metascore: 72
    • Critic Score 88
    An exciting new direction for MMOs that's plenty of fun already and should only get better with a few patches under its utility belt.
    • Metascore: 83
    • Critic Score 88
    Enhanced with hi-res sprites and a spiffier soundtrack, this indie success story has received the update it deserves.
    • Metascore: 86
    • Critic Score 88
    A brilliant resurrection of a classic. Speed and skill-driven mechanics separate Tribes from other modern shooters.
    • Metascore: 88
    • Critic Score 88
    It's a charming, sunshine-bright indie action-RPG with an old-school disregard for your time. It'll consume you with a smile, and you'll be smiling, too: but it's down to the community to turn it into something special.
    • Metascore: 86
    • Critic Score 88
    Some subtle tweaks make this the most polished, accessible entry in the Football Manager series in years.
    • Metascore: 83
    • Critic Score 88
    Despite a rather ho-hum main quest, Dragonborn is crammed with enough side quests and new stuff to be an exciting add-on.
    • Metascore: 82
    • Critic Score 87
    I can live with a few little pissers when the overall game is so exciting, exquisitely designed, and meticulous in its historical accuracy. [Oct 2002, p.92]
    • Metascore: 83
    • Critic Score 87
    A well-crafted off-road racer that'll appeal to sim buffs and arcade fans alike. [Apr 2001, p.85]
    • Metascore: 59
    • Critic Score 87
    Makes me wish more games featured adult-themed language and situations, because in this case, they actually add to the gritty feel and setting we've been delivered. [Dec 2003, p.107]
    • Metascore: 83
    • Critic Score 87
    With some nifty tweaks to the engine, A-class writing, and a dazzling implementation of the D&D 3rd Edition rules, ID II is like hauling out yesterday's burrito casserole and realizing that it tastes even better reheated. [Oct 2002, p.87]
    • Metascore: 78
    • Critic Score 87
    Not quite as amazing as Papyrus' "NASCAR 2003," but it's definitely on the lead lap. [Dec 2003, p.100]
    • Metascore: 73
    • Critic Score 87
    In spite of its disappointing graphics, it's the best strategy game I've played all year. [Holiday 2003, p.110]
    • Metascore: 76
    • Critic Score 87
    An awesome achievement, and if you can make the time investment, you'll be amply rewarded...If you have a high tolerance for micromanagement, you'll love the depth of gameplay. [Apr 2004, p.76]
    • Metascore: 80
    • Critic Score 87
    Looking dated, but it beats the first Dungeon Siege in every way. [Nov 2005, p.66]
    • Metascore: 85
    • Critic Score 87
    Sith Lords tends to exaggerate the best features and few flaws of its predecessor. Its environments are still linear and some are less polished, but the combat, character interactions, and story are all terrific. [Apr 2005, p.62]
    • Metascore: 86
    • Critic Score 87
    It'll remind even the most jaded RTS fan how much fun total carnage can be. [Holiday 2004, p.84]
    • Metascore: 85
    • Critic Score 87
    The online action is remarkably lag-free via a broadband connection, and the game's built-in Voice Over IP component adds a welcome sense of community to the proceedings. [Apr 2005, p.64]
    • Metascore: 78
    • Critic Score 87
    This game has it all: Newtonian mechanics, intricate programmable logic, applied physics, and every other reason I decided to drop out of electrical engineering to become a film major.
    • Metascore: 83
    • Critic Score 87
    I was able to breeze through Prey in around nine hours--probably because of how easy it is to resurrect yourself after death--making it a short but very sweet game. And definitely worth the wait. [Sep 2006, p.43]
    • Metascore: 84
    • Critic Score 87
    This intense semi-sequel significantly ratchets up the enemy AI. [Holiday 2005, p.56]
    • Metascore: 79
    • Critic Score 87
    While not quite a work of staggering genius, and a bit laborious in parts, the brazenly intricate 1701 A.D. handily sails into position as the best empire-builder of 2006. [Feb. 2007, p.67]
    • Metascore: 83
    • Critic Score 87
    You can race as many as 24 human opponents online, and apart from some sporadic large-field stuttering issues, the action proved largely seamless. [Holiday 2008, p.70]
    • Metascore: 80
    • Critic Score 87
    Entrenchment is an excellent micro-add-on that will suck you back into multi-hour games of Sins of a Solar Empire and introduce tons of new strategic options. [June 2009, p.86]
    • Metascore: 77
    • Critic Score 87
    Simpler, with a more muddled story than SupCom, but still more complex and packing more huge mechs than any two other strategy games combined. [Apr 2010]
    • Metascore: 85
    • Critic Score 87
    Intricate, turn-based tactical combat delivered straight to your inbox. [Sept 2011, p.64]
    • Metascore: 83
    • Critic Score 87
    This is where universe sandbox succeeds brilliantly: players experience godly power to create or destroy, while almost unavoidably learning something about the physical properties or our universe. [Sept 2011, p.69]
    • Metascore: 82
    • Critic Score 87
    With unconventional subtleties like plotting, matchmaking and title distribution, CK2 never cramps your creativity with mundane victory conditions. [May 2012, p.67]
    • Metascore: 89
    • Critic Score 87
    Brutal, beautiful, emotion-wringing turn-based storytelling muffled by flat base design.
    • Metascore: 84
    • Critic Score 86
    A great update of a classic game, even with the micromanaging. [Mar 1997, p.134]
    • Metascore: 85
    • Critic Score 86
    Give Verant a little while to iron out a few problems, and EverQuest will be everything you could want in an online RPG. [June 1999, p.122]
    • Metascore: 87
    • Critic Score 86
    The most impressive aspect of the game is the engine itself. [Holiday 2002, p.86]
    • Metascore: 81
    • Critic Score 86
    While this in-game training certainly gets the action moving in a hurry, more of the actual Force-progression elements should have been set in the Academy. [Dec 2003, p.112]
    • Metascore: 89
    • Critic Score 86
    Regrettably, most of AoM's missions suffer from one recurring, frustrating problem: a severe case of "build base-itis." [Holiday 2002, p.68]
    • Metascore: 78
    • Critic Score 86
    The "Quake III" engine has been stretched to its limits here, but it still gets the job done. [Sept 2003, p.70]
    • Metascore: 85
    • Critic Score 86
    Better than the original one in just about every respect. [Holiday 2001, p.79]
    • Metascore: 86
    • Critic Score 86
    For its graphics, and those stunning action sequences that you'll be boring your buddies with for weeks, Max Payne 2 is a definite must-have for action fans. But it's not quite the revolution tht made "Max Payne" a must-have for everyone. [Holiday 2003, p.124]
    • Metascore: 68
    • Critic Score 86
    There's a comprehensive and remarkably easy-to-use scenario creator, too... Squad Assault is a delight. [Jan 2004, p.86]
    • Metascore: 84
    • Critic Score 86
    The most innovative sim in years, even with its manageability issues. [Jan 2005, p.66]
    • Metascore: 82
    • Critic Score 86
    What it lacks in complexity, it more than makes up for with intense action and ease of lay that consistently draws you back for more. [Feb 2005, p.48]
    • Metascore: 80
    • Critic Score 86
    A great title with tons of customization and months of gaming stuffed into one CD. [Nov 1996, p.238]
    • Metascore: 83
    • Critic Score 86
    It's very much a product of "WarCraft II" cloning, but Age of Empires is a surprisingly sound and enjoyable real-time strategy game. [Dec 1997, p.240]
    • Metascore: 86
    • Critic Score 86
    But when things do come together, it can be a near-perfect storm that balances questing, instanced scenarios, and open world RvR that makes it feel like you're gliding through leveling rather than grinding. [Holiday 2008, p.64]
    • Metascore: 72
    • Critic Score 86
    As beautiful as the background and characters are, the entire game has a slightly dated look to it. Once players delve into the story, though, the sense that the graphics belong to a game from two years ago disappears, and only the world of Septerra matters.
    • Metascore: 80
    • Critic Score 86
    A first-or-third person shooter that is one of the most chilling, disturbing games I've ever played. And I mean that in the best way possible...The Suffering's main downside is that its graphics engine isn't the latest and the greatest. [Sept 2004, p.62]
    • Metascore: 87
    • Critic Score 86
    A huge improvement (thanks to a ground-up rebuild) over last year's version... Hardball fanatics everywhere owe it to themselves to try this great game. [Oct 2004, p.96]
    • Metascore: 82
    • Critic Score 86
    A superb arcade racer that's a feature or two away from greatness. [Feb 2006, p.88]
    • Metascore: 82
    • Critic Score 86
    A fantastic addition to an already fantastic strategy game. [Dec 2005, p.94]
    • Metascore: 81
    • Critic Score 86
    Lots of nice tweaking and some sweet new courses. Otherwise, par for the course. [Dec 2005, p.70]
    • Metascore: 80
    • Critic Score 86
    Not a mind-blowing leap above "Battlefield 2," but worth a return to the trenches. [Holiday 2006, p.58]
    • Metascore: 75
    • Critic Score 86
    Another dose of F.E.A.R. is always welcome, but this story goes nowhere. [Holiday 2006, p.56]
    • Metascore: 85
    • Critic Score 86
    While Rainbow Six veterans will surely miss the familiar pre-planning elements of the hallowed franchise, most of the changes made for Vegas successfully ramp up its intensity, and more importantly, its fun. [Mar 2007, p.60]
    • Metascore: 74
    • Critic Score 86
    No other game comes close to the major league statistical detail offered in this addictive simulation of our national pastime. [Sept 2007, p.60]
    • Metascore: 87
    • Critic Score 86
    The game entices you with its beauty before hooking you with its effects and finally landing you with its enormous gameplay depth. [Sept 2008, p.66]
    • Metascore: 85
    • Critic Score 86
    Although it lacks in mission variety, Dawn of War II skips the pleasantries of base-building and gets right to the point: action-packed, bloody warfare (with loot!) [Mar 2009, p.62]
    • Metascore: 82
    • Critic Score 86
    If you're not a fan, buy the original, become a fan, then buy this. [Jan 2010, p.85]
    • Metascore: 68
    • Critic Score 86
    A short but exceedingly sweet indie project that's less about innovation, more about crafting an unforgettable experience. [Sept 2009, p.76]
    • Metascore: 76
    • Critic Score 86
    Finishing it off and watching the credits roll is a bittersweet moment, as Pandemic's final game is also one of its finest. [Jan 2010, p.68]
    • Metascore: 78
    • Critic Score 86
    The most accessible, rewarding and endearing of DotA's offspring yet. [Jan 2010, p.72]
    • Metascore: 79
    • Critic Score 86
    A supreme strategy game, rich with incident and detail. Finally some worthy competition for the Total War series. [Mar 2010, p.76]
    • Metascore: 85
    • Critic Score 86
    A graphically bland, but ultimately satisfying re-creation of the front office number-crunching in the halls of MLB's finest.
    • Metascore: 83
    • Critic Score 86
    It runs perfectly in a window while you're doing something else on your PC; attend to it in free moments to rack up loot, levels, new spells and satisfaction. [Nov 2010, p.86]
    • Metascore: 83
    • Critic Score 86
    "Quotation Forthcoming"
    • Metascore: 88
    • Critic Score 86
    An exhilarating adventure teeming with unique things to see and do- and most importantly, people to stab.
    • Metascore: 84
    • Critic Score 86
    A generous, history-respecting rethink that adds weeks of fun to one of 2011's finest strategy titles. [Holiday 2011, p.70]
    • Metascore: 83
    • Critic Score 86
    It took its sweet time, but it's still a genuinely skin-twitching survival game with an original twist to the combat. [May 2012, p.78]
    • Metascore: 76
    • Critic Score 86
    The best-yet marriage of third-person gunning and MOBA spellcasting.
    • Metascore: 82
    • Critic Score 86
    Bigger and more stable than ever, Sins of a Solar Empire: Rebellion will happily strip-mine your life of its free time.
    • Metascore: 77
    • Critic Score 86
    You'll be impressed by how much depth and fun it packs into its 10 hours. [Oct 2012, p.69]
    • Metascore: 86
    • Critic Score 86
    A still excellent football game that has been overburdened by features and is hungry for some real innovation.
    • Metascore: 85
    • Critic Score 86
    Transgressive like Grand Theft Auto hasn't been for years, Hotline is violent, quick and compulsive but lacking in depth.
    • Metascore: 77
    • Critic Score 85
    The compelling story, gorgeous graphics, and innovative magic system are more than enough to make this journey worthwhile. [Jan 2003, p.86]
    • Metascore: 83
    • Critic Score 85
    A great game that narrowly misses classic status due to its bugs. [Dec 2000, p.160]
    • Metascore: 83
    • Critic Score 85
    Has something to offer for anyone with a working trigger finger, a penchant for aerial destruction, and $10/month to spare. [Mar 2003, p.92]
    • Metascore: 78
    • Critic Score 85
    Offers the best "bang for the buck" of any current racing title. [Apr 2001, p.73]
    • Metascore: 82
    • Critic Score 85
    The box says it's guaranteed to improve your real game. I believe it! [Mar 2001, p.83]
    • Metascore: 83
    • Critic Score 85
    It's the outdoor areas - roughly 25 percent of the game's 20-plus hours of playtime - that host the kind of epic confrontations that you'll tell your buddies about. [Holiday 2003, p.98]
    • Metascore: 82
    • Critic Score 85
    While hardly perfect, Joint Ops is an adrenaline-fueled good time that provides a tactically deeper alternative to "Battlefield Vietnam." [Sept 2004, p.58]
    • Metascore: 72
    • Critic Score 85
    The Gladiators trades in bumpkin-building for fast-paced and hilarious arena combat... An eminently chewable bit of bubble-gum entertainment. [Mar 2003, p.94]
    • Metascore: 78
    • Critic Score 85
    As far as looks go, Red Faction is more like the cute girl next door than a hot fashion model from the Upper West Side: It’s pretty, but it won’t make a man drop to his knees and thank God for giving him sight.
    • Metascore: 85
    • Critic Score 85
    A near-perfect combination of gut-wrenching horror and intenst action. [May 2001, p.58]
    • Metascore: 76
    • Critic Score 85
    The new features/graphics only ehnance what was already the best baseball game ever. [June 2001, p.64]
    • Metascore: 87
    • Critic Score 85
    A great game for those who loved the hack-and-slash parts of "Baldur's Gate." [Oct 2000, p.110]
    • Metascore: 81
    • Critic Score 85
    While it isn&#146;t perfect, it does offer up one hell of a good time. [Holiday 2001, p.96]
    • Metascore: 72
    • Critic Score 85
    XIII is rounded out by a tantalizing multiplayer component. [Feb 2004, p.62]
    • Metascore: 82
    • Critic Score 85
    A great buy for Sims junkies; and if you missed the first one, go out and buy both. [Nov 2000, p.137]
    • Metascore: 83
    • Critic Score 85
    Squeezing the last possible drop of gaming goodness out of aging technology yields a tasty treat indeed. [Jan 2003, p.80]
    • Metascore: 86
    • Critic Score 85
    Any problems are brushed aside by the bent-for-hell mayhem and thrill of combat. [Sept 2000, p.104]
    • Metascore: 84
    • Critic Score 85
    Westwood must have felt that the RA engine didn't need improving - add 7% if you agree. [Jan 2001, p.118]
    • Metascore: 83
    • Critic Score 85
    Perhaps the most impressive feature is the remarkably deep Career mode, where careful management of sponsorship deals, vehicle upgrades, and race purses will help you advance from the minor leagues to the pros. [May 2003, p.94]
    • Metascore: 83
    • Critic Score 85
    New life for the Myst franchise, but the non-believers won't be convinced. [July 2001, p.62]
    • Metascore: 79
    • Critic Score 85
    A must-own for "SimCity 4" fans, and for those who found the game too tough out of the box. [Holiday 2003, p.104]
    • Metascore: 72
    • Critic Score 85
    Impossible creatures really shines in its multiplayer mode. [Mar 2003, p.86]
    • Metascore: 86
    • Critic Score 85
    A significant improvement in the genre, but it's not quite all it could have been. [Jan 1998, p.295]
    • Metascore: 86
    • Critic Score 85
    Definitely not the best of the bunch, but still a welcome return to a classic series. [Feb 2001, p.85]
    • Metascore: 80
    • Critic Score 85
    Jam-packed with cool content, quirky humor, and the most polished gameplay of the entire series. [Holiday 2003, p.108]
    • Metascore: 90
    • Critic Score 85
    May not be the most ambitious follow-up ever, but it does fix most of what was broken in the first game while introducing an attractive, badly needed, 3D makeover. [Dec 2004, p.108]
    • Metascore: 82
    • Critic Score 85
    Installing and playing through S.T.A.L.K.E.R. was like discovering and opening a long-forgotten Christmas present. [June 2007, p.54]
    • Metascore: 89
    • Critic Score 85
    A superb multiplayer RPG that moves the boundaries of what an MMO can be. [Aug 2005, p.64]
    • Metascore: 85
    • Critic Score 85
    A classic adventure pumped up with massive doses of adrenaline. [Nov 2005, p.82]
    • Metascore: 82
    • Critic Score 85
    An excellent implementation of the BUILD engine that makes for a tuly wicked shoot-'em -up. [July 1997, p.208]
    • Metascore: 85
    • Critic Score 85
    Thrills abound for PC baseball fans who can live with an imperfect game. [May 2005, p.85]
    • Metascore: 79
    • Critic Score 85
    Empire at War finally delivers a truly satisfying Star Wars strategy experience. [Apr 2006, p.62]
    • Metascore: 82
    • Critic Score 85
    A near-ultimate meat-and-potatoes meal for naval simmers. [Apr 2005, p.68]
    • Metascore: 85
    • Critic Score 85
    If the Warhammer universe intrigues you, get this add-on AND "Dawn of War." [Dec 2005, p.82]
    • Metascore: 80
    • Critic Score 85
    A must-play for serious tacticians and World War II buffs. [Nov 2005, p.85]
    • Metascore: 83
    • Critic Score 85
    Those of you still playing UT2K4 won't find many core gameplay changes in UT3; the advancces here are primarily aesthetic. [Feb 2008, p.66]
    • Metascore: 77
    • Critic Score 85
    Whether you're an old-timer who wants to revisit the past or a noob looking for an accessible economic sim with a great theme, Railroads! should be on your shopping list. [Jan. 2007, p.62]
    • Metascore: 61
    • Critic Score 85
    A cleverly designed tongue-in-cheek conversion of the show for the main-stream-friendly price tag of $19.99. [Holiday 2006, p.112]
    • Metascore: 76
    • Critic Score 85
    Fans of <i>Bone</i> or point-and-click adventures shouldn't hesitate to grab it. [Ju;y 2006, p.99]
    • Metascore: 87
    • Critic Score 85
    Still, while this inaugural episode may not be the essential FPS that "Half-Life 2" is, I can't imagine any shooter fan who'd want to miss it. [Aug 2006, p.34]
    • Metascore: 80
    • Critic Score 85
    Though visually attractive, it's still hampered by graphical glitches that have plagued the series over the last several years. My biggest gripe, though, is that this year's edition still doesn't get the number of penalaties correct. [Dec. 2006, p.120]
    • Metascore: 76
    • Critic Score 85
    Overall, however, pet lovers and fans of The Sims 2 will find this expansion disc more fun than licking yourself silly--and believe me, it doesn't get much better than that. [Jan. 2007, p.74]
    • Metascore: 81
    • Critic Score 85
    The joy of Culture Shock is clicking on anything and everything that's interactive and listening to the characters riff on it in philosophical brain-gasms. [Holiday 2006, p.112]
    • Metascore: 77
    • Critic Score 85
    It's far from perfect, but Universe of War accomplishes what few RTS games have dared to attempt--introducing three sides that have completely unique gameplay experiences. [Jan 2008, p.76]
    • Metascore: 86
    • Critic Score 85
    As Sheogorath would state in a melodious Scottish accent, Shivering Isles is "more of the same, only completely different." [July 2007, p.62]
    • Metascore: 73
    • Critic Score 85
    As a one-stop shop for an entire chess-playing and learning family, this package should last until you're all grand masters. [Apr 2008, p.64]
    • Metascore: 82
    • Critic Score 85
    Flight Simulation X: Acceleration is the company's first official expansion pack for its Flight Simulation franchise since 1990, and the $29.99 release adds a trio of new aircraft, dozens of new missions, and a long awaited DX10 graphics upgrade to the best-selling flight simulator. [Jan 2008, p.85]
    • Metascore: 84
    • Critic Score 85
    Absolutely colossal, Rift aims high and hits its mark, proving that there's room to grow within the traditional MMO format.
    • Metascore: 80
    • Critic Score 85
    The short campaign isn't as replayable as it should be, but Retribution's three bloody modes each offer great combat options. [April 2011, p.68]
    • Metascore: 77
    • Critic Score 85
    Vivid and tactically demanding, Assault Squad is a brilliant multiplayer game that's even better with friends. [June 2011, p.78]
    • Metascore: 79
    • Critic Score 85
    A chaotic(yet surprisingly deep)tower defense game, Revenge of the Titans is as charming as it is challenging. [July 2011, p.76]
    • Metascore: 86
    • Critic Score 85
    Tremendously fun and mostly pothole free, this gorgeous and flexible off-roader has something for every driving fan. [Sept 2011, p.70]
    • Metascore: 77
    • Critic Score 85
    This great adventure is entertaining for adults and children alike. [Sept 2011, p.73]
    • Metascore: 84
    • Critic Score 85
    If you don't mind the relative difficulty and dark overtones, forget that footlong and invest your $5 in Isaac. [Feb 2012, p.79]
    • Metascore: 87
    • Critic Score 85
    You'll watch as much as you play, but Max's story of non-redemption is as fun as his theatrical slow motion headshots. [Sept 2012, p.62]
    • Metascore: 78
    • Critic Score 85
    A smoother, more seamless ride than Hot Pursuit, it's second time lucky for this fast, furious open-world motor show.
    • Metascore: 80
    • Critic Score 85
    Unexpectedly engrossing. Heed the mockers and you'll miss one of the PC's finest and freshest driving games.
    • Metascore: 85
    • Critic Score 85
    Aftermath retains most of the polish present in DICE's previous expansions. [March 2013, p.79]
    • Metascore: 78
    • Critic Score 85
    Fixes most of Elemental’s technical and design problems, making it an addictively complex and rewarding strategy game.
    • Metascore: 85
    • Critic Score 85
    Travelling along a plane at a constant pace has never been so much fun – Runner2 is an addictive and rewarding experience.
    • Metascore: 84
    • Critic Score 84
    A very satisfying wargame, if not the end-all-beat-all game we'd hoped for. [Aug 2000, p.88]
    • Metascore: 71
    • Critic Score 84
    An above average game that doesn't rock the boat. [Feb 2003, p.84]