PC Gamer's Scores

  • Games
For 2,697 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2699 game reviews
    • 41 Metascore
    • 49 Critic Score
    A promising concept but dismal execution on just about every level.
    • 64 Metascore
    • 49 Critic Score
    Given the material, Away Team fails to reach its potential - or even come close. [June 2001, p.69]
    • PC Gamer
    • tbd Metascore
    • 49 Critic Score
    As it stands, it's an almost-there game that you can't stop playing in the hope that it eventually gets better. It doesn't, but that might change if developer Koios Works goes back to the drawing board in a few areas. [Nov. 2006, p.76]
    • PC Gamer
    • 55 Metascore
    • 49 Critic Score
    Ultimately, like so many franchise tie-ins, it's just criminally mediocre. [Feb 2005, p.68]
    • PC Gamer
    • 67 Metascore
    • 49 Critic Score
    Remains saddled with enough broken parts to guarantee this title a quick trip to the slag heap in the sky. [Sept 2002, p.78]
    • PC Gamer
    • 69 Metascore
    • 49 Critic Score
    Dull combat, countless boring gray rooms and an abandoned story make Cryostasis as appealing as frozen dog droppings. [Aug 2009, p.76]
    • PC Gamer
    • tbd Metascore
    • 49 Critic Score
    Poor execution and lack of content. [May 2010, p.82]
    • PC Gamer
    • 44 Metascore
    • 49 Critic Score
    Instead of spending $50 on Beowulf the game, read the poem instead; this game isn't epic, it's just epically tedious. [Feb 2008, p.74]
    • PC Gamer
    • 61 Metascore
    • 49 Critic Score
    This game is terminal. Let it find the peace it deserves. [Mar 2006, p.50]
    • PC Gamer
    • 66 Metascore
    • 49 Critic Score
    Many great games have been built on the concept of expanding your space empire through diplomacy, trade and war. Armada 2526 is not one of them. [Nov 2010, p.83]
    • PC Gamer
    • 68 Metascore
    • 49 Critic Score
    The controls are awful...L.A. is nowhere near fully modeled. [July 2004, p.60]
    • PC Gamer
    • 52 Metascore
    • 49 Critic Score
    Bionicle's horrible controls and confusing camera angles (which shift at inopportune times) make it a terribly frustrating experience. [Feb 2004, p.77]
    • PC Gamer
    • 72 Metascore
    • 49 Critic Score
    But it's the game's many bugs and glitches, not mere repetition, which sap Dark Messiah's might and magic. [Feb. 2007, p.77]
    • PC Gamer
    • 46 Metascore
    • 49 Critic Score
    Only for hardcore fans of Halle Berry or aficionados of softcore porn. [Nov 2004, p.96]
    • PC Gamer
    • 70 Metascore
    • 49 Critic Score
    A botched opportunity for what could have been a cool game. [Mar 2001, p.49]
    • PC Gamer
    • 60 Metascore
    • 49 Critic Score
    A mod too short on content and aspiration to warrant the price as a standalone release.
    • 60 Metascore
    • 49 Critic Score
    A failed attempt at a cross-genre historical hybrid. [May 2004, p.70]
    • PC Gamer
    • 52 Metascore
    • 49 Critic Score
    A dumb shooter that feels like a rubbish stealth section dragged out across the length of an entire game.
    • 50 Metascore
    • 48 Critic Score
    While it's an ambitious and lengthy adventure, the game is spoiled by an overly confusing story, many ambiguous puzzles, and a flawed interface. [July 2002, p.73]
    • PC Gamer
    • 52 Metascore
    • 48 Critic Score
    The saddest part about Spider-Man: Web of Shadows is that the only people willing to endure such a sloppy port are hard-core Spider-Man fans--the same group to whom the plot will make the least sense. [Jan 2009, p.59]
    • PC Gamer
    • 45 Metascore
    • 48 Critic Score
    Deeply underwhelming. Neither staged carefully enough to be scary nor dynamic enough to be exciting, it succeeds only where other players are capable of breathing life into it. There are better linear shooters, better asymmetrical multiplayer games, and better Aliens sequels, and your love of the motion tracker and pulse rifle would need to be profound to surmount those obstacles.
    • 45 Metascore
    • 48 Critic Score
    This point-and-click adventure should have stayed in Italy. [July 2006, p.99]
    • PC Gamer
    • 50 Metascore
    • 48 Critic Score
    History Buffs may consider this "Age of Empires" clone if it's cheap, but all else leave it be. [Apr 2001, p.84]
    • PC Gamer
    • 68 Metascore
    • 48 Critic Score
    It just doesn't measure up to the imagination and potential of the setting, and you feel like little more than a jumped=up errand boy. [Holiday 2014, p.66]
    • PC Gamer
    • 68 Metascore
    • 48 Critic Score
    This game has the imaginative spark of a wet napkin. [Jan 2002, p.76]
    • PC Gamer
    • 70 Metascore
    • 48 Critic Score
    Unless you're jonesing for an adventure game fix, your time's better spent rearranging your Netflix queue. [Aug 2008, p.72]
    • PC Gamer
    • 52 Metascore
    • 48 Critic Score
    Darkness Within oversells its Lovecraftian theme because there's just way too much reading and not enough adventuring to keep our interest up. [Mar 2008, p.81]
    • PC Gamer
    • 59 Metascore
    • 48 Critic Score
    With about 5 more updates, PSU might be capable of holding one's attention. [Feb. 2007, p.72]
    • PC Gamer
    • 56 Metascore
    • 48 Critic Score
    Only diehard "Blair Witch" fans are going to want this one, and then only because it's cheap. [Feb 2001, p.88]
    • PC Gamer
    • 65 Metascore
    • 48 Critic Score
    Parts of Final Fantasy XIII are worth the absurd amount of time it takes to properly open up, but this port is a big letdown.
    • 46 Metascore
    • 48 Critic Score
    Rome seems rushed and poorly realized. [Apr 2008, p.70]
    • PC Gamer
    • 50 Metascore
    • 48 Critic Score
    Its generic plot and presentation are so bland, the game's few inventive features are very likely to be lost on most who play it. [Holiday 2004, p.94]
    • PC Gamer
    • 53 Metascore
    • 48 Critic Score
    The Chosen is single-player only, which is probably for the best--you'd be hard-pressed to find many other people playing it. [Mar 2008, p.74]
    • PC Gamer
    • 57 Metascore
    • 48 Critic Score
    It's too bad Firestarter is executed so poorly because the graphics engine is fantastic, packed with reflections, great textures, and all manner of flashy high-tech visual doo-dads. [May 2004, p.67]
    • PC Gamer
    • 66 Metascore
    • 48 Critic Score
    More yawn than yarr, sadly. [Feb 2011, p.80]
    • PC Gamer
    • 73 Metascore
    • 48 Critic Score
    A beautiful action movie that punishes improvisation, with under-populated multiplayer that can’t compete with a nine-year-old game.
    • 51 Metascore
    • 48 Critic Score
    Nostalgic "bookshelf value" aside, this collection isn't really worth the time or money. [August 2002, p.67]
    • PC Gamer
    • 43 Metascore
    • 48 Critic Score
    For those hoping for a game in which killing innocent people provides you with some sort of entertainment—be it humor, revulsion, guilt, a vicarious and morbid thrill—you can find it done better, in one way or another, in every other game I've mentioned in this review.
    • 59 Metascore
    • 47 Critic Score
    Enough "StarCraft" clones. Stop the madness and offer some innovation. [June 2001, p.62]
    • PC Gamer
    • 62 Metascore
    • 47 Critic Score
    Stick with GTA for your gangsta fix. [Mar 2008, p.80]
    • PC Gamer
    • 60 Metascore
    • 47 Critic Score
    Makes you work a lot for very little. The repetitive churn of missions and activities further spoil an only occasionally entertaining shooter.
    • 49 Metascore
    • 47 Critic Score
    Infuriating, buggy, and ultimately boring. [Oct 2003, p.96]
    • PC Gamer
    • 55 Metascore
    • 47 Critic Score
    Sane people. however--folks who don't take their new Leader Class Optimus Prime to bed with them--should probably play something else. [Oct 2007, p.72]
    • PC Gamer
    • 62 Metascore
    • 47 Critic Score
    If the rest of this Nazi shooting galllery had as much flair as its between-level vignettes, UberSoldier II could have secured an uber-spot at the top of the bargain bin. As is, it's much closer to the bottom. [Dec 2008, p.58]
    • PC Gamer
    • 65 Metascore
    • 47 Critic Score
    Burning villages and abducting princesses for ransom as a loot-hungry, fire-breathing dragon might be fun on the PS3 version, but Hoards PC port is riddled with beastly bugs that'll make you wish you'd hoarded your money. [Aug 2011, p.76]
    • PC Gamer
    • 50 Metascore
    • 47 Critic Score
    Sadly, developer Volatile misses the mark. [Jan. 2007, p.63]
    • PC Gamer
    • tbd Metascore
    • 46 Critic Score
    There's only one good co-op map and a few middling deathmatch ones. The price is obscene for what you get.
    • 70 Metascore
    • 46 Critic Score
    A good idea executed without a trace of wit, energy, or style. About as dull as dishwater. [Sept 1996, p.138]
    • PC Gamer
    • 57 Metascore
    • 46 Critic Score
    Armikrog’s memory puzzles and tenuous humour are a low point in the adventure game renaissance.
    • 61 Metascore
    • 46 Critic Score
    Though it looks gorgeous and is entertaining to play at times, it's conspicuously underpowered in three critical areas: physics, AI, and gameplay depth. [Holiday 2002, p.110]
    • PC Gamer
    • 44 Metascore
    • 46 Critic Score
    Factor in BMT 2's dated graphics, clumsy truck physics, and lack of multiplay, and even liquored-up yokels will have a tough time finding any play value with this tiresome retread. [Jan 2005, p.110]
    • PC Gamer
    • tbd Metascore
    • 46 Critic Score
    But LocoCycle is unchallenging, unengaging, and chronically unfunny, and when ideas start to repeat themselves, the game drags along like Pablo himself. [May 2014, p.74]
    • PC Gamer
    • 67 Metascore
    • 46 Critic Score
    If I'm ever drafted for another tour of duty like this, I'm gonna shoot myself in the foot. [Holiday 2006, p.78]
    • PC Gamer
    • 58 Metascore
    • 46 Critic Score
    Gore's single-player game shoots way over par. [Sept 2002, p.80]
    • PC Gamer
    • 73 Metascore
    • 46 Critic Score
    Overall, OOTP 2006 is a big letdown, even for an unbiased SI fanboy and OOTP nut like myself. [Sep 2006, p.98]
    • PC Gamer
    • 48 Metascore
    • 46 Critic Score
    A Weskered development gives us the Wong game. Resident Evil: Operation Raccoon City is evil in the wrong sense. [Sept 2012, p.70]
    • 66 Metascore
    • 46 Critic Score
    Even if the new features had been awesome, this would have been a pointless re-release. [Jan 2012, p.810]
    • PC Gamer
    • 48 Metascore
    • 45 Critic Score
    Finding good matches is not easy in APOX's sluggish community, however, and I cannot fathom why anyone should play this instead of the exponentially better games that it tries to emulate. [June 2011, p.77]
    • PC Gamer
    • 58 Metascore
    • 45 Critic Score
    ReCore buries a great action platformer beneath layers and layers of open world busywork.
    • 54 Metascore
    • 45 Critic Score
    The story wouldn't be half-bad if it weren't for cliched dialogue (delivered by overly dramatic voice actors) and forgettable characters. [Jan 2005, p.81]
    • PC Gamer
    • tbd Metascore
    • 45 Critic Score
    It's all by-the-numbers stuff that gets old quickly, and the game's muddy graphics, slim single-player options, and comically mistranslated dialog certainly don't help. [Oct 2007, p.57]
    • PC Gamer
    • 55 Metascore
    • 45 Critic Score
    Defenders of Time multiplayer mode is conceptually interesting, but ultimately not worth trying because of many technical issues and poorly-executed fundamentals.
    • tbd Metascore
    • 45 Critic Score
    I like Ultimate Epic Battle Simulator's conceit—I used to love creating AI skirmishes in Garry's Mod—but here any potential drama is squandered by the poor execution. UEBS is good at the moneyshot—the ridiculous joy of seeing an unreasonable number of chickens swarm over some Nazis, or a super-powered turtle take on a cavalry brigade. But the joke soon wears thin, and, outside of that single gag, Ultimate Epic Battle Simulator fails to entertain.
    • 43 Metascore
    • 45 Critic Score
    All the gameplay ingredients are here, but a complete lack of seasoning makes this one dish that should be tossed down the disposal. [Oct 2004, p.98]
    • PC Gamer
    • 61 Metascore
    • 45 Critic Score
    The basic combat is fine, but WWE 2K17 botches everything, from performance to presentation.
    • 55 Metascore
    • 45 Critic Score
    In short, Blitzkrieg II just doesn't cut the mustard. [May 2007, p.66]
    • PC Gamer
    • 50 Metascore
    • 45 Critic Score
    The finished game doesn't live up to expectations. [Sept 2007, p.64]
    • PC Gamer
    • 60 Metascore
    • 45 Critic Score
    It's got all the depth of a Petri dish. [Oct 2005, p.63]
    • PC Gamer
    • 53 Metascore
    • 45 Critic Score
    MUD TV's detail is swamped in white noise, and no amount of fiddling with the antennae will help a game so poorly tuned. [Jun 2010, p.85]
    • PC Gamer
    • 46 Metascore
    • 45 Critic Score
    The transition from celluloid to digital bytes is a mess of missed opportunities. [Feb 2006, p.37]
    • PC Gamer
    • 53 Metascore
    • 45 Critic Score
    The main problem is, there isn't enough new here to maintain interest. [Mar 2002, p.64]
    • PC Gamer
    • 78 Metascore
    • 45 Critic Score
    Brainhacking will blow your mind, but you'll want to get the cop out of your head by the end.
    • 55 Metascore
    • 45 Critic Score
    It feels like a four-hour tutorial to a game that might have used its mechanics better, never trusting its players enough to present them with a thoughtful challenge. [Oct 2011, p.77]
    • PC Gamer
    • 61 Metascore
    • 45 Critic Score
    An unsatisfying, forced march through the source material.
    • 72 Metascore
    • 45 Critic Score
    As it exists now, however, Solar 2 is a simple space physics simulation with just a hint of a game, and building disposable arrangements of revolving circles quickly loses its novelty. [Oct 2011, p.79]
    • PC Gamer
    • 69 Metascore
    • 45 Critic Score
    An apocalyptic disappointment that never rises above mediocrity, but often sinks into tedium. [July 2013, p.72]
    • PC Gamer
    • 55 Metascore
    • 45 Critic Score
    Saw
    Jigsaw's game are meant to be cruel, barbaric, horrific and pedantic, but this game is just plain tedious. [Jan 2010, p.79]
    • PC Gamer
    • 45 Metascore
    • 45 Critic Score
    So much squandered potential, it's mind-boggling. Needs serious patching. [Aug 2005, p.66]
    • PC Gamer
    • 49 Metascore
    • 45 Critic Score
    Ace of Spades contains some good ideas and tries hard to ape its influences, but it lacks their charm and stability.
    • 43 Metascore
    • 45 Critic Score
    It's a pity this game wasn't given more time to come together. [May 2005, p.60]
    • PC Gamer
    • 59 Metascore
    • 45 Critic Score
    And really, Lineage isn’t much fun. [Feb 2002, p.80]
    • PC Gamer
    • 55 Metascore
    • 45 Critic Score
    Hektor's level design mind games are cool, but its 90 minutes of jump scares would be better spent on so many other horror games.
    • 51 Metascore
    • 45 Critic Score
    It deserves some credit for its realistic physics and attempts at creativity, but it's just not a whole lot of fun. We still await the "Virtua Tennis" of bowling games. [Apr 2004, p.78]
    • PC Gamer
    • 52 Metascore
    • 45 Critic Score
    GWN: Sparta offers little desides gameplay as ancient as the Spartans themselves, and should probably fall on its sword. [Aug 2008, p.72]
    • PC Gamer
    • 59 Metascore
    • 45 Critic Score
    A promising enough idea, Lucius shoots for the depths of hell – but poor execution lands it merely six feet under.
    • 41 Metascore
    • 45 Critic Score
    As a $20 retail product, it's a slap in the face. Games like this one make a mockery of Darwin's theories. [May 2004, p.69]
    • PC Gamer
    • 48 Metascore
    • 45 Critic Score
    If 20 bucks is burning a hole in your pocket, spend it on "Need For Speed: Most Wanted" instead. You'll thank me later. [Dec. 2006, p.122]
    • PC Gamer
    • 53 Metascore
    • 45 Critic Score
    You know you've got problems when the feature meant to enlighten a game makes it more tedious. [Sep 2006, p.94]
    • PC Gamer
    • tbd Metascore
    • 45 Critic Score
    Prizefighting in this simple action game looks like rock'em-sock'em robots disguised as cartoon humans. [Aug 2006, p.91]
    • PC Gamer
    • tbd Metascore
    • 45 Critic Score
    Stripped down to arcade basics, it's buggy, bland, and not much fun.
    • 69 Metascore
    • 45 Critic Score
    Starts out funny, but quickly becomes frustrating. A wonderfully weird and original concept that falls flat like its jelly-limbed hero.
    • 78 Metascore
    • 45 Critic Score
    Crashes booted me to the desktop a dozen times. And a save corruption resulted in the loss of a level-17 garden and my last shred of patience. [Feb 2008, p.83]
    • PC Gamer
    • 60 Metascore
    • 45 Critic Score
    The new chapter of the IL-2 Sturmovik series is a dark one--Cliffs of Dover is visually stunning but technically hobbled. [July 2011, p.74]
    • PC Gamer
    • 59 Metascore
    • 45 Critic Score
    But the sad fact remains, the intense experience we craved is just...gone. [May 2006, p.54]
    • PC Gamer
    • 68 Metascore
    • 45 Critic Score
    Little Inferno's argument against games I would never elect to play left me rather cold. [March 2013, p.79]
    • PC Gamer
    • 64 Metascore
    • 45 Critic Score
    A faded shadow of "Jagged Alliance 2," minus all the elements except combat. [May 2001, p.70]
    • PC Gamer
    • 51 Metascore
    • 45 Critic Score
    I spent my first hour in Dead Reefs spinning my character in circles while trying to WASD him through doors. [Oct 2007, p.66]
    • PC Gamer
    • 24 Metascore
    • 45 Critic Score
    Though Terra Wars: NY Invasion is destined for the bargain bin(priced at $19.99, it's actually probably already there), playing through its approximately seven hours of gameplay will at least satiate your natural instinct to kill aliens--but not much else. [Oct. 2006, p.58]
    • PC Gamer
    • 44 Metascore
    • 45 Critic Score
    This short ride's definitely a lemon. [June 2011, p.72]
    • PC Gamer
    • 71 Metascore
    • 45 Critic Score
    The very definition of style over substance. Great art, but boring levels, lightweight combat, and dubious minigames sour the experience.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 55 Metascore
    • Critic Score
    I'm enjoying Battlefield 1. It's not a huge departure for the series, despite the period, but it is meaningfully distinct from Battlefield 4. That may disappoint those who simply want progression that mirrors the jump from Battlefield 3 to 4 – more guns, more features and new maps.
    • tbd Metascore
    • Critic Score
    The story is almost inconsequential when it comes to weighing Destiny 2's charms... what matters is the combat, and it's very good indeed.

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