PC Gamer's Scores

  • Games
For 2,696 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2698 game reviews
    • 65 Metascore
    • 72 Critic Score
    Underneath its tarnished exterior is a game that's surprisingly engaging and intense. [Feb 2004, p.83]
    • PC Gamer
    • 73 Metascore
    • 72 Critic Score
    Oni
    A fun martial-arts romp that could have been a multiplayer classic. [Apr 2001, p.96]
    • PC Gamer
    • 67 Metascore
    • 72 Critic Score
    While Prisoner of Azkaban lacks the all-ages appeal of the books and movies, its colorful graphics and not-too-challenging gameplay should certainly do a good job of keeping young kids entertained. [July 2004, p.58]
    • PC Gamer
    • 62 Metascore
    • 72 Critic Score
    With a little more polish, Silverfall could have made a run at toppling the genre's heavyweights. [June 2007, p.68]
    • PC Gamer
    • 69 Metascore
    • 72 Critic Score
    It simply wasn't polished enough before it was booted out the door. [Jan 2003, p.96]
    • PC Gamer
    • 74 Metascore
    • 72 Critic Score
    Some good fun to be had here; just odn't expect an RPG revolution. [May 2001, p.80]
    • PC Gamer
    • 79 Metascore
    • 72 Critic Score
    F.E.A.R. 2 fails to innovate, which would make it merely a respectable but forgettable shooter if not for some good scares. [Apr 2009, p.80]
    • PC Gamer
    • 64 Metascore
    • 72 Critic Score
    A fun, nostalgic platformer and a cool use of VR, but repetitive design makes its short length a boon.
    • 81 Metascore
    • 72 Critic Score
    A must-buy for diehard "DS9" fans, and a decent game otherwise. [Feb 2001, p.87]
    • PC Gamer
    • 63 Metascore
    • 72 Critic Score
    Strafe skillfully recaptures the look and experience of a full-tilt twitch 1990s shooter while faltering at building upon its potential.
    • tbd Metascore
    • 72 Critic Score
    Has its flaws, but with more polish and improved naval and air AI, this could be one of the great light wargames.
    • 80 Metascore
    • 72 Critic Score
    As long as online play isn't a dealbreaker for you, it's one Marvel-ous action RPG. [Holiday 2005, p.58]
    • PC Gamer
    • 74 Metascore
    • 72 Critic Score
    The result is an endearing, intelligent little game that's sadly a bit wobbly at the knees. [Feb 2013, p.79]
    • PC Gamer
    • 75 Metascore
    • 72 Critic Score
    Obsessed with teaching a lesson in morality, Fable III loses focus on its charm, and is far less interesting for it. [Aug 2011, p.64]
    • PC Gamer
    • 64 Metascore
    • 72 Critic Score
    An above-average time-killer for stupid-shooter fans who won't miss multiplay. [July 2003, p.70]
    • PC Gamer
    • 72 Metascore
    • 72 Critic Score
    Brilliantly captures the look and feel of classic Star Wars, but beneath its cinematic flair lies a pretty generic multiplayer shooter.
    • 82 Metascore
    • 72 Critic Score
    Good but not great, it's sweetly bland adventure porridge. [Feb 2004, p.79]
    • PC Gamer
    • 78 Metascore
    • 72 Critic Score
    With its fast-paced combat, Tabbula Rasa offers a fantastic change from the usual elvish offerings in the MMO landscape. However, its lack of community-building tools and single-path progression may hinder its long-term appeal. [Feb 2008, p.78]
    • PC Gamer
    • 67 Metascore
    • 72 Critic Score
    A punishing take on the Rogue-inspired genre, Bedlam is weird and colorful and stressful.
    • 64 Metascore
    • 72 Critic Score
    Gory, beautiful chaos, if a little frustratingly rough behind the scenes. A good afternoon's chaos, and that's what matters.
    • 75 Metascore
    • 72 Critic Score
    It's at its best when it simply flows, painting items into existence or hurling fireflies into the darkness. [Jan 2011, p.77]
    • PC Gamer
    • 77 Metascore
    • 72 Critic Score
    In the interest of accommodating it all, the awful maximum resolution and the tiny sprites are just about excused. [March 2014, p.73]
    • PC Gamer
    • 77 Metascore
    • 72 Critic Score
    An accomplished Lovecraftian adventure with a bunch of potential that gives up its deeper secrets too easily.
    • 66 Metascore
    • 72 Critic Score
    Witty interactive storytelling that’s best with a group and weakens significantly after a few brief playthroughs.
    • 66 Metascore
    • 72 Critic Score
    An interesting setting let down by frustrating checkpoints and rough UI.
    • 70 Metascore
    • 72 Critic Score
    It's refreshing to be able to just jump into a strategy game and play. [Feb 2006, p.49]
    • PC Gamer
    • 80 Metascore
    • 72 Critic Score
    Fun, not-too-hard stealth puzzles that look great, wrapped up in a humdrum story with a boring protagonist.
    • 58 Metascore
    • 72 Critic Score
    It offers roughly 20 hours of compelling play, with a mystery that's genuinely worth solving. [Feb 2004, p.81]
    • PC Gamer
    • 76 Metascore
    • 72 Critic Score
    The Ship is the shooter Agatha Christie didn't live long enough to make. [Sept 2007, p.65]
    • PC Gamer
    • 73 Metascore
    • 72 Critic Score
    Challenging fun. [May 2010, p.82]
    • PC Gamer

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