PC Master (Greece)'s Scores

  • Games
For 206 reviews, this publication has graded:
  • 68% higher than the average critic
  • 4% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 93 Star Wars: The Old Republic
Lowest review score: 15 Hoodwink
Score distribution:
  1. Negative: 7 out of 206
206 game reviews
    • 75 Metascore
    • 74 Critic Score
    The first Edna & Harvey was weird, unique and original. The second attempted to be more weird, unique and original, but went too far and overdid it. Furthermore, one can’t ignore the complete lack of challenge and it’s a shame really, as there were some amazing ideas here…[December 2012]
    • PC Master (Greece)
    • 66 Metascore
    • 74 Critic Score
    Dawnguard basically adds a storyline/side quest of roughly ten hours, that introduces the Vampire Hunters regime of Skyrim, the notorious Dawnguards and a royal fraction of Vampires that could care less about this whole fuss. More of what we like, but hardly worth the 20 euros. [November 2012]
    • PC Master (Greece)
    • 69 Metascore
    • 74 Critic Score
    Obviously, Syndicate does have the eye-candy factor, as well as interesting battle features, a large number of available weapons and palm-sweating moments of action. But its lack of personality betrays it, as does the completely predictable finale, the absence of remarkable opponents, the colorless locales and the lacking multiplayer mode. [April 2012]
    • PC Master (Greece)
    • 65 Metascore
    • 74 Critic Score
    A great example of what horror can bring to gaming- especially when not even a handgun is used. [May 2013]
    • PC Master (Greece)
    • 61 Metascore
    • 74 Critic Score
    The old-school approach of the gameplay is not that fresh anymore and the steep price cannot justify the overpriced sentimentality. [May 2013]
    • PC Master (Greece)
    • 75 Metascore
    • 73 Critic Score
    Each aspect is well-executed, but there’s no soul, none of that extra, zany magic stuff that made Plants vs Zombies so lovable. If you are a fan of Tower Defense, with an inclination towards cooperation and social relations, you’re in for a treat. [October 2012]
    • PC Master (Greece)
    • 68 Metascore
    • 72 Critic Score
    The addition of Team Dynamics is the face of the new FIFA Manager series. We now have full control of team interactions- we can not only talk to each player, but to interfere as well, either peacefully or aggressively, within the whole hierarchy of the team. [January 2013]
    • PC Master (Greece)
    • 50 Metascore
    • 72 Critic Score
    Tryst will not win an originality award but it’s a ‘solid’ RTS, catering to those that yearn for an old-fashioned game, sporting a decent single-player mode and robust multiplayer features to keep them, and their online friends, entertained. [January 2013]
    • PC Master (Greece)
    • 69 Metascore
    • 72 Critic Score
    An interesting experiment of an “intellectual” action game, with unique protagonists, a story with strokes of magnificence and dilemmas. Alas, its launch is badly-timed (many blockbusters around this time of year). Of Orcs and Men is not for everyone, but at least all fantasy fans should have a peek. [December 2012]
    • PC Master (Greece)
    • 73 Metascore
    • 72 Critic Score
    Despite limited environments and unstable puzzle design, Critter Chronicles is saved by the subtle charm of its characters and by some witty ideas. [February 2013]
    • PC Master (Greece)
    • 74 Metascore
    • 72 Critic Score
    Super Meat Boy fans will relish the insane challenge, while the rest will have their temper and keyboards destroyed. [December 2012]
    • PC Master (Greece)
    • 85 Metascore
    • 72 Critic Score
    The irony is that the PC version could have been much better than the PS3/360 ones, with higher resolutions to make the textures look better, a cornucopia of mods and/or an active (in theory at least) community. But FROM ruined it all (with the assistance of Games for Windows Live). It’s a shame really, if we at least had just a decent port (or a better infrastructure for a less appalling multiplayer mode), Dark Souls could have been one of the best RPG for the PC. [November 2012]
    • PC Master (Greece)
    • 52 Metascore
    • 72 Critic Score
    Fans of the old Descent games will go mental, no doubt about it. Miner Wars 2081 will also be a blast for gamers that want a sci-fi space shooter with an interesting story, charming setting and solid gameplay. [March 2013]
    • PC Master (Greece)
    • 61 Metascore
    • 72 Critic Score
    This is a world so crazy, so original and eerily psychedelic, you will often wonder what you’re actually looking at. [June 2013]
    • PC Master (Greece)
    • tbd Metascore
    • 72 Critic Score
    It's definitely a strong "fix", reminiscent of the single-player joy that we experienced throughout Arkham City, but Harley Quinn does not include some fascinating set piece or an essential scene that will ascend the general experience. [August 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 72 Critic Score
    Dejobaan has made a game with attention to detail: the text is tingling with witty black humor, there’s pleasantly looped music and the static drawings portray beautifully this surreal monster-world. [May 2013]
    • PC Master (Greece)
    • 74 Metascore
    • 72 Critic Score
    The basic premise is original and the physics-based gameplay looks interesting but it’s also a bit clumsy: more often than not, you get the impression that chance and insistence are more important than skill and intelligence. [May 2013]
    • PC Master (Greece)
    • 61 Metascore
    • 72 Critic Score
    If you haven't played any of the franchise games and are looking for a recent sim city game, this will keep you busy for a while. To the rest, Cities XL 2012 will probably feel more of an expansion (fully priced though), than a new, independent addition to your collection. [March 2012]
    • PC Master (Greece)
    • 63 Metascore
    • 71 Critic Score
    Underperforming in crucial (for its genre) aspects, Blades of Time is nevertheless a decent suggestion for action game fans, when it inevitably finds its way to the bargain bin. [June 2012]
    • PC Master (Greece)
    • 80 Metascore
    • 71 Critic Score
    Certainly not for newcomers in the genre; but it’s a blast for hardcore gamers that crave for action instead of the classic FPS mechanics and want matches that last something between a Counter-Strike and Battlefield 3 battle. [March 2013]
    • PC Master (Greece)
    • 65 Metascore
    • 70 Critic Score
    The first gaming slap in the face of the year. Expectations grew as we learned news during its development as well as the early gaming experience. Alas, we are let down by a very low difficulty level, a very short gaming duration as well as bad story narration. All the major plot elements are revealed too soon, the game rushes to its finale and we are not met with the anticipated climax. [May 2012]
    • PC Master (Greece)
    • 82 Metascore
    • 70 Critic Score
    It could have been enriched with puzzles and endowed with a different interface, thus prolonging the experience and branding it a full-blooded adventure game. [June 2012]
    • PC Master (Greece)
    • 57 Metascore
    • 70 Critic Score
    Nitpicking aside, the fact remains: SOL Exodus is a first decent try from a new developer, especially if we consider the complete lack of titles in the story-driven, space combat sim genre. The game is entertaining, holds our interest until the ending of the campaign and the developers seem determined to support their game for a long time, given its initial commercial success. [April 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 70 Critic Score
    Call of Cthulhu: The Wasted Land is obviously a tablet game and if judged in comparison to PC titles, it falls behind in production values. This confirms the notion that tablet and smartphone games don't display the necessary depth to hold the gamer for long, however, when compared to the average tablet game, it really shines. [July 2012]
    • PC Master (Greece)
    • 66 Metascore
    • 70 Critic Score
    In essence, it’s Strike Suit Zero without the (let’s face it, mediocre) story, focused only on arcade-style action. No missions, no objectives, just a goal to survive the endless waves of spacecrafts that attack each round, ever chasing an even better high-score. [June 2013]
    • PC Master (Greece)
    • tbd Metascore
    • 70 Critic Score
    It could have been much better, with more features to enrich gameplay and cut-scenes that would have utilized the game’s engine, but still, it’s reasonably priced as a game. [May 2013]
    • PC Master (Greece)
    • 59 Metascore
    • 70 Critic Score
    The potential for something strong was here- but the mediocre level design and the repetition of the mechanics, hold Inversion back from 'diamond' status. That's not to say that it's a bad game: the 9 or 10 hours of gameplay are fun, but only that… there's not enough thrill and excitement to hold you from other games. [September 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 69 Critic Score
    Reversion’s difficulty level is somewhere between low and very low, as most puzzles have a rather obvious solution and will not give anyone a rough time, not even to novice adventurers. Still, they are charming through their simplicity. [May 2013]
    • PC Master (Greece)
    • 76 Metascore
    • 69 Critic Score
    If your favorite movie was 'Tron' or if you were a UT99 fan, chances are, you will love Shootmania. If you were expecting a single-player experience, you're out of luck! Shootmania is one of those games: you either go crazily addicted with it, or you ignore it. You can pick it up in no time and there's a strong nostalgic gameplay element- and that will undoubtedly gain Shootmania quite a few followers. [September 2012]
    • PC Master (Greece)
    • 76 Metascore
    • 68 Critic Score
    We would very much like to state that we have found an underdog in this game but unfortunately we can’t ignore the lack of interesting content, nor overlook the technical shortcomings. [February 2013]
    • PC Master (Greece)
    • 67 Metascore
    • 68 Critic Score
    It’s not a bad game, the problem is that it’s too generic. No character, no identity, nothing to make us remember it by, after reaching the end credits. [November 2012]
    • PC Master (Greece)
    • 72 Metascore
    • 68 Critic Score
    If you love demanding arcade racing games, heavy on OCD, give it a chance, as soon as its price is lowered. Otherwise, you can find much better games of the genre out there. [May 2012]
    • PC Master (Greece)
    • 49 Metascore
    • 68 Critic Score
    While failing to revolutionize the horror genre, Eleusis is still a decent, alternative suggestion. [April 2013]
    • PC Master (Greece)
    • 66 Metascore
    • 68 Critic Score
    Many better shooters out there, where you can assume a sniper's role as well. What does V2 have to counter-offer? Had it followed another path, with more emphasis on stealth and the preparation of the shot, it could have made a difference, as a game of another subgenre. [July 2012]
    • PC Master (Greece)
    • 79 Metascore
    • 68 Critic Score
    Truth be told, this was a game made for little people and nephews, not for Sega fans. [May 2013]
    • PC Master (Greece)
    • 61 Metascore
    • 67 Critic Score
    One word is enough to describe the experience of playing E.Y.E.: variety. As an FPS/RPG hybrid, the game offers so many options for your character, from the DNA in the genes to the kind of armor worn. [February 2012]
    • PC Master (Greece)
    • 59 Metascore
    • 66 Critic Score
    Lucius’s main premise is amazing. But the execution could have been way more solid. It limits the player, it’s ruthlessly and unjustly difficult in some cases, the characters pale and the graphics fail to impress. Lucius will be remembered as a great idea that “could have been”. [December 2012]
    • PC Master (Greece)
    • 38 Metascore
    • 66 Critic Score
    Recurring evil is not a bad game. It's just that Painkiller, in its current form, has ran its course. It's imperative to make that bold step ahead, to make sweeping changes across the board. With 5 or 6 new levels every semester or two, and all the rest features remaining absolutely the same, it only manages to shrink its target group. Revival, now! [May 2012]
    • PC Master (Greece)
    • 75 Metascore
    • 66 Critic Score
    Avadon's lore and setting are promising , but it's all ambition until the developers decide once and for all, if they want to stick to the hardcore or if they prefer to turn to a wider crowd. You can't win them all. [March 2012]
    • PC Master (Greece)
    • 75 Metascore
    • 65 Critic Score
    Sadly, the riddles, despite rising in difficulty, fail to offer a true challenge for our brain cells, while boredom settles quick due to half-implemented stealth mechanisms and badly written A.I.. [May 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 65 Critic Score
    Even with its low price, Hearthfire is only for a handful of crazy fans of the game. [November 2012]
    • PC Master (Greece)
    • 64 Metascore
    • 65 Critic Score
    Given enough patches and DCLs, SimCity might eventually become the game that should have been on its release and justify the ambiguous choices that its developers made. [May 2013]
    • PC Master (Greece)
    • 68 Metascore
    • 65 Critic Score
    Mixed emotions, overall. On the one hand we have the same graphics, not at all improved. On the other, Steam offers functional multiplayer and workshop support, that breathe life into an old game. [May 2013]
    • PC Master (Greece)
    • 67 Metascore
    • 63 Critic Score
    Following Magicka’s bad example, we have the same formula. Fun gameplay, miserable connection problems. [May 2013]
    • PC Master (Greece)
    • 69 Metascore
    • 63 Critic Score
    The puzzles are truly brilliant, in both concept and execution. No disagreements here. But this core should have been dressed with a more tasteful wrapper to make the whole package more appealing. [February 2012]
    • PC Master (Greece)
    • 58 Metascore
    • 62 Critic Score
    It tries to set itself apart from the cornucopia of tower defense games, but fails. Despite the efforts for character and new features, the overall execution is messed up. If you are a true fan of the genre or you want all fantasy games in your collection, wait for it to enter bargain bin status and go for it. [May 2012]
    • PC Master (Greece)
    • 65 Metascore
    • 62 Critic Score
    Traditionally, the problem with these games is that the developers churn them out mechanically, in short development cycles, without attention to detail. London 2012 is no exception. Despite its flaws however, some games are actually fun and that grants the game high replayability values. [August 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 61 Critic Score
    It’s surely a polished, well-executed title, for an extremely niche title- this one’s for an extremely small, limited target group. [November 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 61 Critic Score
    Resembling more of an experimentation in interactive storytelling than a complete, actual game, Reperfection somehow makes up with the gimmick of “entering” the lives of different characters. [March 2013]
    • PC Master (Greece)
    • 50 Metascore
    • 61 Critic Score
    Despite the moody atmosphere that is elaborately built and the smart puzzles, knowing that you always have another mediocre battle around the next corner turns the game into a chore with no real incentive. [February 2012]
    • PC Master (Greece)
    • 73 Metascore
    • 60 Critic Score
    The authentic Sherlock Holmes, never uttered the phrase ‘Elementary, dear Watson’. Instead he said ‘when you have eliminated all which is impossible, then whatever remains, however improbable, must be the truth’. Thusly, when after six games, Frogware refuses stubbornly to acknowledge the fact that Sherlock Holmes’s character and nature fits perfectly in a traditional adventure game, the truth is that, as a studio, it cannot, or does not know how to, create correct puzzles. [January 2013]
    • PC Master (Greece)
    • 45 Metascore
    • 60 Critic Score
    Judging by the result, Gearbox could not handle the tremendous success of Borderlands 2. On the other hand, there’s this erroneous notion that franchises can exploit their name and are justified to produce mediocre titles for ever. Those two facts were enough to condemn Aliens: Colonial Marines. While it’s true that the console version is even worse, the competition in the PC shooter genre, is relentless. [April 2013]
    • PC Master (Greece)
    • 66 Metascore
    • 60 Critic Score
    I’m under the impression that Strike Suit Zero’s developers paid attention to aspects of the game that, although important, like graphics, music, presentation, were not the truly essential ones- thus leaving important elements, like gameplay, A.I and action, to chance. [March 2013]
    • PC Master (Greece)
    • 54 Metascore
    • 60 Critic Score
    Despite its elaborate nature, Omerta does not offer a great deal of variety, while giving the impression of a 10-hour-long tutorial, constantly guiding the player. Such a repetitive game will not take long to get tiresome. [March 2013]
    • PC Master (Greece)
    • 75 Metascore
    • 59 Critic Score
    We loved the humorous mood, the direct nature of each level (that would end in five minutes, maximum) and the fact that we didn’t have to grind for experience, as is the case with nearly all RPGs. It’s a game you play while relaxing and sipping on the day’s cup of tea/coffee. [December 2012]
    • PC Master (Greece)
    • 51 Metascore
    • 58 Critic Score
    Cyanide Studios used a low-budget production to bring a relatively unknown setting to our PCs. Unfortunately, the effort failed. Any good ideas were lost in repetition and underperformance. The script is a messy mix; the logic behind it is "pour as many components from the Aarklash setting as possible into a cauldron and cook it", but the result is something rather tasteless. [June 2012]
    • PC Master (Greece)
    • 48 Metascore
    • 58 Critic Score
    The few strong points of the game (the variety of well-designed aircrafts and the occasional exciting moments in combats) do not justify even half of the unreasonably high price. [February 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 56 Critic Score
    TLODK offers a rather poor package. The main quest, mildly disinteresting, will keep you company for about four hours (side quests included), the level cap is unchanged and only two new types of creatures are added (not counting the four bosses of medium difficulty). [May 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 56 Critic Score
    The interface uses only the mouse, and you start out with three available classes and the option to chose different quests. Your aim is always to survive and make it to the end of the dungeon. Unfortunately, the extremely limited scope of the game is quickly made evident. Hack, Slash, Loot does nothing wrong, but it fails to impress. Limited foes, a handful of items, small maps and zero character development (no experience/skills/levels). [May 2012]
    • PC Master (Greece)
    • 65 Metascore
    • 56 Critic Score
    Choplifter HD might help you pass some pleasant moments with its arcade action and simple interface, but once you are done with it, you will put it aside and within seconds, you will forget it ever existed. [March 2012]
    • PC Master (Greece)
    • 62 Metascore
    • 55 Critic Score
    Ignore Back in Action and just buy Jagged Alliance 2 to cherish the original version of a great game. Then again, if graphics are so important to you, go ahead and buy Back in Action- you might enjoy it but you will have paid four times more, for an inferior product. [May 2012]
    • PC Master (Greece)
    • 66 Metascore
    • 55 Critic Score
    The features of DR2:OTR would have been welcome in a DLC priced at 10 euros, but are unacceptable for a standalone product, despite the somewhat lowered price. [February 2012]
    • PC Master (Greece)
    • 64 Metascore
    • 52 Critic Score
    Sub-par presentation, naïve A.I., that can easily be tricked, many meaningless missions, almost dead multiplayer, many technical problems and crashes. But Naval War has one thing working, that always adds interest: the unpredictability factor. [June 2012]
    • PC Master (Greece)
    • 48 Metascore
    • 50 Critic Score
    Every section of the game is either lacking or non-functional and, personally, I am trying to figure out what Capcom is trying to accomplish, launching a mediocre, even bad product, while the competition is light years ahead. Maybe it's expected to cash in on the brand name, but the end result is only a black page on the long history of the franchise. [June 2012]
    • PC Master (Greece)
    • tbd Metascore
    • 50 Critic Score
    It's pretty ironic that Dead Mountaineer's Hotel could have been an amazing, strong experience of a game. But sadly, with all its flaws in design, the inconsistencies as well as the missing finale, it feels like a missed opportunity. [March 2012]
    • PC Master (Greece)

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