PC PowerPlay's Scores

  • Games
For 838 reviews, this publication has graded:
  • 39% higher than the average critic
  • 5% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 INSIDE
Lowest review score: 0 Infestation: Survivor Stories
Score distribution:
  1. Negative: 68 out of 838
838 game reviews
    • 76 Metascore
    • 60 Critic Score
    Hard to see long-lasting appeal amongst the grind and lag. [Christmas 2009, p.48]
    • PC PowerPlay
    • tbd Metascore
    • 60 Critic Score
    This hallway feels a little narrow. [Nov 2011, p.48]
    • PC PowerPlay
    • 61 Metascore
    • 60 Critic Score
    It's partially broken, shallow, repetitive and aimless, but hang me, I still kind of love it. [Issue#255, p.56]
    • PC PowerPlay
    • tbd Metascore
    • 60 Critic Score
    For rogue-like obsessives and robosexuals only. [Issue#255, p.62]
    • PC PowerPlay
    • 74 Metascore
    • 60 Critic Score
    A disjointed first episode that makes Bruce a monster and Batman a button mash. [Issue#255, p.64]
    • PC PowerPlay
    • 62 Metascore
    • 60 Critic Score
    Speedball 2 Tournament is not the second coming of Brutal Deluxe. It is an evolution that will provide entertainment for people who are yearning for simple, accessible arcade fun. [Apr 2008, p.67]
    • PC PowerPlay
    • 69 Metascore
    • 60 Critic Score
    An enjoyable, finely crafted puzzler that's over far too soon. [March 2012, p.66]
    • PC PowerPlay
    • 70 Metascore
    • 60 Critic Score
    Gone are the open environments. Gone are the police chases. Gone are the FMV cut-scenes. Prostreet probably excised so many features with a view of taking things in a fresh direction, but the result is a bewildering one. [Jan 2008, p.60]
    • PC PowerPlay
    • tbd Metascore
    • 60 Critic Score
    Addictive, but not necessarily rewarding. [December 2013, p.86]
    • PC PowerPlay
    • 61 Metascore
    • 60 Critic Score
    An interesting story brought low by rote combat and a rather uninspiring graphics engine. [December 2013, p.92]
    • PC PowerPlay
    • 79 Metascore
    • 60 Critic Score
    A curious relic, uncovered by a freak sandstorm, and soon to be reclaimed by the desert. [Issue#248, p.58]
    • PC PowerPlay
    • 77 Metascore
    • 60 Critic Score
    Arguably the best in the series, but also very much a retread of F1 2012. [December 2013, p.95]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Worth more as a curiosity piece than as a complete and functioning game. This is what happens when you attempt too much. [June 2013, p.85]
    • 50 Metascore
    • 50 Critic Score
    There are far more refined arcade offerings out there than this shallow use of a big-name license. [Feb 2010, p.62]
    • PC PowerPlay
    • 68 Metascore
    • 50 Critic Score
    Yeah it looks amazing but [*FISTBUMPS*] do not a good racing game make. [Issue#250, p.69]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Offering very little progression on Dead Island, this is one for the fans. Series newcomers should get the cheaper original instead. [June 2013, p.92]
    • PC PowerPlay
    • 68 Metascore
    • 50 Critic Score
    Survival mechanics obscure an otherwise competent but uninteresting adventure. [Issue#253, p.62]
    • PC PowerPlay
    • 45 Metascore
    • 50 Critic Score
    A lot of potential with disappointing execution. [March 2013, p.86]
    • PC PowerPlay
    • 52 Metascore
    • 50 Critic Score
    Developer Keen Software House has overextended its reach. [March 2013, p.90]
    • PC PowerPlay
    • 70 Metascore
    • 50 Critic Score
    If you haven’t played Lost Planet before, and mindless shooting of various people/things in some gorgeous locales is your cup of tea, the budget price sounds just about right. But for everyone else, it’s safe to give this one a miss. [Aug 2008, p.62]
    • PC PowerPlay
    • 52 Metascore
    • 50 Critic Score
    As it stands, Eternal Crusade is far too unpolished to be much fun. [Issue#256, p.55]
    • 59 Metascore
    • 50 Critic Score
    Intermittently creepy, yet it all feels like an overblown student project; a proof of concept for a slicker, scarier game. [Jan 2014, p.91]
    • PC PowerPlay
    • 64 Metascore
    • 50 Critic Score
    Nicely balanced in many ways, but frustrating for the single player. Not detailed/stable enough for interactive, co-operative play yet, either. [May 2013, p.86]
    • PC PowerPlay
    • 61 Metascore
    • 50 Critic Score
    Enjoyable new content, but strangled by enduringly small lots and an inability to save, load and experiment. [Jan 2014, p.92]
    • PC PowerPlay
    • 70 Metascore
    • 50 Critic Score
    The high price and lack of polish make this one to avoid for now. For art-deco die-hards only. [Jan 2014, p.93]
    • PC PowerPlay
    • 60 Metascore
    • 50 Critic Score
    It’s the gaming equivalent of a made-for-TV SF movie in more ways than one, then. Your hoity-toity intellectual forebrain knows you’re too good for this candy floss, but your theme-park glands respond nevertheless. [Jan 2008, p.45]
    • PC PowerPlay
    • 39 Metascore
    • 50 Critic Score
    Sadly, I immediately wished I’d left Carson for dead on the girders, saving myself the time and tedium of seeing things through to the bitter end. [Jun 2008, p.60]
    • PC PowerPlay
    • 63 Metascore
    • 50 Critic Score
    Admirably essential in its space-tradingness, but should have stayed on the tablets. [Nov 2012, p.80]
    • PC PowerPlay
    • 70 Metascore
    • 50 Critic Score
    Neither hardcore sim nor arcade fun, Take On Helicopters can't even get in the air. [Jan 2012, p.46]
    • PC PowerPlay
    • 78 Metascore
    • 50 Critic Score
    If you own any previous COD, there's little reason to buy MW3. [Jan 2012, p.50]
    • PC PowerPlay