PC PowerPlay's Scores

  • Games
For 728 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Sid Meier's Civilization V: Gods & Kings
Lowest review score: 0 Infestation: Survivor Stories
Score distribution:
  1. Negative: 61 out of 728
728 game reviews
    • 91 Metascore
    • 90 Critic Score
    There's never been a batter time to replay Human Revolution; especially with the devs in your ear explaining why things are broken. [December 2013, p.94]
    • PC PowerPlay
    • 87 Metascore
    • 90 Critic Score
    A polished, intricate and highly enjoyable old fashioned RPG featuring some very modern mechanics. [Aug 2014, p.60]
    • PC PowerPlay
    • 79 Metascore
    • 80 Critic Score
    A beautiful and creative indie gem. [June 2013, p.84]
    • 80 Metascore
    • 80 Critic Score
    Effortlessly enchanting, deviously creative and stacks of inventive puzzle solutions make this a game worth getting into.
    • 86 Metascore
    • 80 Critic Score
    Despite the lack of dedicated servers, Modern Warfare 2 is undoubtedly the best thing to happen in 2009. [Jan 2010, p.76]
    • PC PowerPlay
    • 78 Metascore
    • 80 Critic Score
    Cute graphics, big whips and Lego all add up to a rainy day box rammed to the gills with win. [Sept 2008, p.60]
    • PC PowerPlay
    • 80 Metascore
    • 80 Critic Score
    Some great level design and new abilities await those who take this welcome return to Dunwall, but we wish the visit lasted longer. [June 2013, p.90]
    • PC PowerPlay
    • 81 Metascore
    • 80 Critic Score
    If the first episode is a fair indicator for the rest of the season, this could very well be 2013's The Walking Dead. [March 2013, p.88]
    • PC PowerPlay
    • 80 Metascore
    • 80 Critic Score
    A fantastic package, and a genuinely unique take on the puzzle platformer. [March 2013, p.89]
    • PC PowerPlay
    • 79 Metascore
    • 80 Critic Score
    Light on true innovation, but everything in it will soon become an essential part of your tyrannical regime. [Sept 2010, p.64]
    • PC PowerPlay
    • 86 Metascore
    • 80 Critic Score
    It doesn't fix larger flaws, but it's still a solid expansion. [Jan 2014, p.80]
    • PC PowerPlay
    • 68 Metascore
    • 80 Critic Score
    It's exactly what fans of the franchise have grown to expect. No surprises here, folks. [Jan 2014, p.90]
    • PC PowerPlay
    • 94 Metascore
    • 80 Critic Score
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]
    • 76 Metascore
    • 80 Critic Score
    Not as nuanced as The New Order, Wolfenstein: The Old Blood is still a great FPS. [July 2015, p.54]
    • PC PowerPlay
    • 90 Metascore
    • 80 Critic Score
    GTA4 is what it was always going to be: an expertly fashioned port. If you've clocked up 100 hours on the 360, there's not much point picking it up now. But if the idea of the video editor intrigues you, or somehow incredibly you HAVEN'T played the game yet, GTA4 is a must-buy. [January 2009, p.45]
    • PC PowerPlay
    • 73 Metascore
    • 80 Critic Score
    Hardcore aspects combined with uncomplicated play make for an intoxicatingly enjoyable and nostalgic journey. [May 2013, p.92]
    • PC PowerPlay
    • tbd Metascore
    • 80 Critic Score
    An immediate feedback loop of risk and reward that rewards those with endurance. [July 2015, p.62]
    • PC PowerPlay
    • 75 Metascore
    • 80 Critic Score
    A bright and fun side-scroller that you can lose hours in, or just play for a few minutes - either way, it will keep you coming back. [July 2015, p.64]
    • PC PowerPlay
    • 88 Metascore
    • 80 Critic Score
    Reactionary, not revolutionary. [Nov 2012, p.78]
    • PC PowerPlay
    • tbd Metascore
    • 80 Critic Score
    Weird, casual and simple, but surprisingly deep for what it is. [Mar 2011, p.66]
    • PC PowerPlay
    • 79 Metascore
    • 80 Critic Score
    Overall a good mix of realistic action and tactical gameplay will appeal to the Private Ryans rather than the Rambos. [Dec 2008, p.73]
    • PC PowerPlay
    • 76 Metascore
    • 80 Critic Score
    Best of all, the only real resource you need to manage is the Multiwinians, so the game becomes much less about who has the best build order and more about crushing the two-dimensional skulls of your brightly coloured foes. [Christmas 2008, p.82]
    • PC PowerPlay
    • 83 Metascore
    • 80 Critic Score
    All in all, this version is the quintessentuial FM experience. Aside from a few very unfortunate bugs, this is the most complete FM game to date. It's a no brains purchase for any fan of the series, and maybe even for one or two people yet to take the plunge. [January 2009, p.58]
    • PC PowerPlay
    • 74 Metascore
    • 80 Critic Score
    Gameplay that refused to break any new ground can't tarnish the love and care shown in this nostalgia piece. [Mar 2011, p.68]
    • PC PowerPlay
    • 77 Metascore
    • 80 Critic Score
    Life consuming strategy - after you beat that learning curve. [Nov 2009, p.60]
    • PC PowerPlay
    • 78 Metascore
    • 80 Critic Score
    A little gem of a puzzler. [Mar 2011, p.69]
    • PC PowerPlay
    • 69 Metascore
    • 80 Critic Score
    As a singleplayer campaign, Gratuitous Tank Battles is a glancing hit, but it still offers a deep and intricate take on tower defence. [Aug 2012, p.59]
    • PC PowerPlay
    • 82 Metascore
    • 80 Critic Score
    A content-stuffed expansion that will thrill fans. If only it did a better job of paying attention to events in the first game. [June 2010, p.56]
    • PC PowerPlay
    • 81 Metascore
    • 80 Critic Score
    This is a gem that deserves to march past your defences and into your game collection. [Jan 2012, p.62]
    • PC PowerPlay
    • 89 Metascore
    • 80 Critic Score
    Over the course of its 30 or so hours, Mass Effect defies many of your assumptions about the modern RPG. It’s as innovative as it is traditional and succeeds where you least expect. However, one assumption remains: Bioware still know how to make a terrific game. [Sept 2008, p.55]
    • PC PowerPlay