PC PowerPlay's Scores

  • Games
For 836 reviews, this publication has graded:
  • 38% higher than the average critic
  • 5% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 INSIDE
Lowest review score: 0 Infestation: Survivor Stories
Score distribution:
  1. Negative: 68 out of 836
836 game reviews
    • 61 Metascore
    • 40 Critic Score
    So while the basics for a solid sneak-'em-up are here, a lack of polish makes for a dismal experience. [Sept 2009, p.69]
    • PC PowerPlay
    • 72 Metascore
    • 40 Critic Score
    Medal of Honor is just following the crowd, with no true identity to call its own. [Issue#185, p.70]
    • PC PowerPlay
    • 58 Metascore
    • 40 Critic Score
    Starts with so much promise, but eventually becomes an experience as barren as the desert it's set in. [Issue#256, p.61]
    • 59 Metascore
    • 40 Critic Score
    Charming and child-like yet frustrating and flawed. [Christmas 2009, p.64]
    • PC PowerPlay
    • 66 Metascore
    • 40 Critic Score
    I may be alive, but I am completely dead inside. [Nov 2012, p.82]
    • PC PowerPlay
    • 69 Metascore
    • 40 Critic Score
    Try again after a few months of patches. Maybe. [Mar 2011, p.67]
    • PC PowerPlay
    • 64 Metascore
    • 40 Critic Score
    Bland and basic chopper sim which may destroy your PC. [Mar 2011, p.70]
    • PC PowerPlay
    • 66 Metascore
    • 40 Critic Score
    Dull combat, pointless dialogue wheel, overly scripted and plagued with connection issues. Avoid. [Jan 2012, p.64]
    • PC PowerPlay
    • 67 Metascore
    • 40 Critic Score
    Scant new features of gameplay are unsatisfying and unbalanced. Suitable for the stalwart fan, who doesn't mind repetitive tasks. [May 2012, p.60]
    • 62 Metascore
    • 40 Critic Score
    An intriguing exercise in interactive fiction, let down by shaky writing and a major lack of emotional engagement. [Apr 2012, p.50]
    • 60 Metascore
    • 40 Critic Score
    Look, just play Magicka. Because it at least makes some kind of sense. [July 2011, p.65]
    • PC PowerPlay
    • 60 Metascore
    • 40 Critic Score
    Should never have been released in its current state - simple as that. [July 2011, p.72]
    • PC PowerPlay
    • 69 Metascore
    • 40 Critic Score
    Like finding out your happy childhood home was full of asbestos. [Sept 2012, p.60]
    • PC PowerPlay
    • 75 Metascore
    • 40 Critic Score
    Dying Light should showcase everything Techland learned from Dead Island. Instead, it showcases everything they haven't. [March 2015, p.57]
    • PC PowerPlay
    • 59 Metascore
    • 40 Critic Score
    Takes two great ideas and merges them into a half-baked mess of poor controls and monotony. [Issue#254, p.59]
    • PC PowerPlay
    • 53 Metascore
    • 40 Critic Score
    An exhaustingly average game that still wouldn't be worth your time someone gave it to you. [Apr 2014, p.60]
    • PC PowerPlay
    • 56 Metascore
    • 40 Critic Score
    Developer with bad track record wants you to pay big for uninspiring loot-em-up. Choices is yours. [Issue#254, p.61]
    • PC PowerPlay
    • 48 Metascore
    • 40 Critic Score
    Some interesting ideas can't save this dull, sloppy attempt at reinventing the RTS genre. [Apr 2011, p.56]
    • PC PowerPlay
    • 75 Metascore
    • 40 Critic Score
    Big Brother may be watching, but if I was him I would have switched off from boredom. [Issue#257, p.65]
    • PC PowerPlay
    • 52 Metascore
    • 40 Critic Score
    Another free-to-play MMO in an over-saturated market. [Aug 2011, p.64]
    • PC PowerPlay
    • 61 Metascore
    • 40 Critic Score
    Buy it if you want to see Six Days in Fallujah someday. Though donating to Atomic Games directly would be less painful. [Apr 2011, p.71]
    • PC PowerPlay
    • 64 Metascore
    • 40 Critic Score
    Proof that gleeful surrealism does not automatically indicate arthouse brilliance. [Aug 2011, p.74]
    • PC PowerPlay
    • 76 Metascore
    • 40 Critic Score
    If you will play literally anything featuring Total War and Rome in the same title and don't value your time, this is for you. [Nov 2013, p.80]
    • PC PowerPlay
    • 80 Metascore
    • 40 Critic Score
    Bloated and hubristic, Assassin's Creed III is a shocking disappointment. If you adored Assassin's Creed II, you would be better served replaying that and forgetting this even exists. [Jan 2013, p.77]
    • PC PowerPlay
    • 54 Metascore
    • 40 Critic Score
    Omerta's 1920s mobster charm quickly wears away to show its shallowness, and any hope of mob-boss stardom dies with it. [Apr 2013, p.94]
    • PC PowerPlay
    • 54 Metascore
    • 40 Critic Score
    Not serious to be legit, not funny enough to be, well, fun. [Oct 2012, p.78]
    • PC PowerPlay
    • 47 Metascore
    • 40 Critic Score
    Glimmers of that CS charm, but needs another year in development and local servers before standing alongside such heavyweights. [Nov 2013, p.91]
    • PC PowerPlay
    • tbd Metascore
    • 40 Critic Score
    A fantastic idea for a game that's been stripped of its valuables by the wrong approach to free-to-play. [Oct 2012, p.85]
    • PC PowerPlay
    • 61 Metascore
    • 40 Critic Score
    Codemasters should be ashamed for this brazen cash-in, made with the least possible effort. [Feb 2015, p.18]
    • PC PowerPlay
    • 49 Metascore
    • 40 Critic Score
    Love ship sims? This won't actually scratch you niche itch. [Dec 2010, p.62]
    • PC PowerPlay
    • 49 Metascore
    • 40 Critic Score
    This is one storm-chasing RTS that can't escape The Suck Zone. [Sept 2011, p.60]
    • PC PowerPlay
    • 59 Metascore
    • 40 Critic Score
    There are flashes of brilliance in this game that are simply wasted. [Jan 2010, p.58]
    • PC PowerPlay
    • 50 Metascore
    • 40 Critic Score
    Might not have been built in a day, but sure feels like it at times. [Sept 2011, p.66]
    • PC PowerPlay
    • 60 Metascore
    • 40 Critic Score
    Flawed and monotonous. [Mar 2010, p.75]
    • PC PowerPlay
    • 53 Metascore
    • 40 Critic Score
    Only buy it so Polyslash can afford to make something better. [Issue#255, p.60]
    • PC PowerPlay
    • 59 Metascore
    • 40 Critic Score
    The world is gorgeous; the gameplay dull and generic. A disappointing waste of potential. [Feb 2010, p.60]
    • PC PowerPlay
    • 51 Metascore
    • 40 Critic Score
    The idea of randomly generated levels and scares is sound, it's just that the pieces used are so limited that it becomes horrifyingly boring. [July 2014, p.58]
    • PC PowerPlay
    • 51 Metascore
    • 40 Critic Score
    Warriors Orochi is basically a semi-automatic keyboard-wearing-out application. You mash away at the keys while some bad graphics grunt at you and even worse techno grunges its ear-grating way through your speakers. [Jul 2008, p.60]
    • PC PowerPlay
    • 50 Metascore
    • 30 Critic Score
    Tryst makes you wonder what it is about StarCraft II that makes Blizzard's game at all tolerable. [Nov 2012, p.76]
    • PC PowerPlay
    • 44 Metascore
    • 30 Critic Score
    An unfinished game that requires much more attention before it can realise its incredible promise. [Dec 2012, p.82]
    • PC PowerPlay
    • 54 Metascore
    • 30 Critic Score
    Disharmony's content is either so buggy or poorly designed that the expansion pack offers an inferior 4X experience to the vanilla of Endless Space. [Sept 2013, p.84]
    • PC PowerPlay
    • 55 Metascore
    • 30 Critic Score
    Plot holes, broken scripting and offensive self-contradiction makes Warfighter one of the worst games we've played all year. [Dec 2012, p.85]
    • PC PowerPlay
    • tbd Metascore
    • 30 Critic Score
    It's not really worth going to town on this one. Try one of those crazy finished games. [Feb 2013, p.80]
    • PC PowerPlay
    • 49 Metascore
    • 30 Critic Score
    None of this is enough to save this game from being anything but the mediocre rubbish big development companies with lucrative movie licenses seem to think we want to play. [Aug 2009, p.60]
    • PC PowerPlay
    • 39 Metascore
    • 30 Critic Score
    In the final analysis, Ford Off-Road is a shambles. Even without the numerous glitches and bugs the underlying game is so poorly realised that we find it hard to recommend this to even the most die-hard of Ford fans. [Jul 2008, p.58]
    • PC PowerPlay
    • 54 Metascore
    • 30 Critic Score
    The mechanics are competent but in no way fun. [July 2012, p.67]
    • PC PowerPlay
    • 70 Metascore
    • 30 Critic Score
    Terrible pings, no servers and a tiny player base. [July 2010, p.58]
    • PC PowerPlay
    • 54 Metascore
    • 30 Critic Score
    Not only fails to live up to the legacy of Duke Nukem, it even fails to be a decent shooter. Don't ruin your precious memories. [Aug 2011, p.60]
    • PC PowerPlay
    • 45 Metascore
    • 30 Critic Score
    Impiously impractical in implementation, impressive only to the impetuous. [Apr 2013, p.88]
    • PC PowerPlay
    • 36 Metascore
    • 30 Critic Score
    An impenetrable mess with almost nothing to recommend it. Cast this one into the void. [Oct 2012, p.73]
    • PC PowerPlay
    • 62 Metascore
    • 30 Critic Score
    Looking for the greatest pick-up-and-play top-down car-combat game ever? This isn't it. [Oct 2012, p.80]
    • PC PowerPlay
    • 53 Metascore
    • 30 Critic Score
    Revisit the Stupid Ned Stark meme instead. It's much more entertaining. [Christmas 2011, p.68]
    • PC PowerPlay
    • tbd Metascore
    • 30 Critic Score
    Maybe just spend your four bucks on the soundtrack, and go play Tyrian. [Christmas 2011, p.69]
    • PC PowerPlay
    • 43 Metascore
    • 30 Critic Score
    Not offensive enough to cause outcry, not good enough to warrant paying attention to. [Aug 2015, p.60]
    • PC PowerPlay
    • tbd Metascore
    • 30 Critic Score
    And it's this amateurish feeling that pervades the game...Best to swat this fly. [Sept 2011, p.71]
    • PC PowerPlay
    • 26 Metascore
    • 30 Critic Score
    The lesson I learned from The Golden Compass is that children these days can be viewed less as imaginative, problem solving young beings who deserve to be inspired by well made games, and more as an extension of the parental wallet. [Mar 2008, p.60]
    • PC PowerPlay
    • tbd Metascore
    • 30 Critic Score
    Promising, and if it had the time to finish, or even start, it could've been something fairly decent. Oh well. [December 2013, p.84]
    • PC PowerPlay
    • tbd Metascore
    • 20 Critic Score
    Commits the quintessential crime of the T&A brawler: the girls aren't even hot. [Issue#253, p.61]
    • PC PowerPlay
    • 40 Metascore
    • 20 Critic Score
    Boring and repetitive, even in multiplayer. [Sept 2009, p.68]
    • PC PowerPlay
    • tbd Metascore
    • 20 Critic Score
    Also, I'm pretty sure my farm is under surveillance by Interpol, because identical gunmetal grey FWDs keep spooling past on the highway just near my barn. [Mar 2011, p.73]
    • PC PowerPlay
    • 56 Metascore
    • 20 Critic Score
    A vile, ugly, offensive and ignorant game that should have been left to rot in an old box of floppies. Why did this get Kickstarted? [Sept 2013, p.85]
    • PC PowerPlay
    • 46 Metascore
    • 20 Critic Score
    Pretty screenshots are the only thing salvaged from this space debris. [Apr 2011, p.63]
    • PC PowerPlay
    • 36 Metascore
    • 20 Critic Score
    A crime. Send this one to the colonies. [Feb 2011, p.65]
    • PC PowerPlay
    • 49 Metascore
    • 20 Critic Score
    Being unable to execute the obvious solution to a problem because of poor design and implementation is simply inexcusable. [Mar 2010, p.70]
    • PC PowerPlay
    • 34 Metascore
    • 10 Critic Score
    A terrible shooter and a terrible stealth game all in one! [July 2011, p.62]
    • PC PowerPlay
    • 27 Metascore
    • 10 Critic Score
    Broken in nearly every single aspect, Fray fails to meet any criteria that would qualify it as a game. Do not buy. [Sept 2012, p.57]
    • PC PowerPlay
    • tbd Metascore
    • 10 Critic Score
    No element of Day One appears stable, polished or functional. Avoid the big green "Add to Cart" button lest you suffer an incident of your own. [December 2013, p.82]
    • PC PowerPlay
    • 20 Metascore
    • 0 Critic Score
    Its mechanical foundation - like this Foundation Release - crumbles at the lightest touch. [March 2013, p.94]
    • PC PowerPlay