Pelaaja (Finland)'s Scores

  • Games
For 135 reviews, this publication has graded:
  • 25% higher than the average critic
  • 5% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 7.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Tom Clancy's Splinter Cell Chaos Theory
Lowest review score: 20 Pokemon Dash
Score distribution:
  1. Positive: 40 out of 135
  2. Negative: 13 out of 135
135 game reviews
    • 56 Metascore
    • 30 Critic Score
    When you are playing Wrestlemania XXI, the first question that comes to mind is that have the designers ever played a wrestling game before? Of all the recent WWE-games, this one is by far the worst. Just wait for the next one, which is hopefully done by Yuke's. [June 2005, p.67]
    • Pelaaja (Finland)
    • 67 Metascore
    • 70 Critic Score
    Overall, First to Fight is an entertaining game. The graphics are okay while super-patriotic music is something Hans Zimmer would be proud of. For those who yearn for modern warfare, First Fight is not a bad, if not very original, choice. [July 2005, p.60]
    • Pelaaja (Finland)
    • 73 Metascore
    • 60 Critic Score
    In a perfect world, Polarium would have been a built-in game in the Nintendo DS, just like "PictoChat." Even so, there is no better alternative for a solid DS puzzle game, at least until Meteos arrives. [May 2005, p 89]
    • Pelaaja (Finland)
    • 85 Metascore
    • 70 Critic Score
    Gives a very conflicting impression. Great graphics, smooth frame rate and almost lag free online play make it an ideal game for a night of fast-paced fps-action online. On the other hand, the emphasis on third-person melee combat and adrenalin tricks is quite a turn-off for the hardcore fragfest enthusiasts. The complete lack of personality hurts too. [May 2005, p.70]
    • Pelaaja (Finland)
    • 89 Metascore
    • 90 Critic Score
    An excellent console action RPG, but Bioware has raised the bar so high with their previous games, that you just can't help to feel a bit disappointed with the end result. Or maybe that's just the relatively short length of the game. [May 2005, p 74]
    • Pelaaja (Finland)
    • 84 Metascore
    • 60 Critic Score
    Midnight Club 3: DUB Edition cannot be blamed for a lack of trying, but when you are facing formidable competition ("Need for Speed"-franchise), trying is just not good enough. [May 2005, p.66]
    • Pelaaja (Finland)
    • 84 Metascore
    • 60 Critic Score
    Midnight Club 3: DUB Edition cannot be blamed for a lack of trying, but when you are facing formidable competition ("Need for Speed" franchise), trying is just not good enough. [May 2005, p.66]
    • Pelaaja (Finland)
    • 69 Metascore
    • 70 Critic Score
    Overall, First to Fight is an entertaining game. The graphics are okay while super-patriotic music is something Hans Zimmer would be proud of. For those who yearn for modern warfare, First Fight is not a bad, if not very original, choice. [July 2005, p.60]
    • Pelaaja (Finland)
    • 85 Metascore
    • 80 Critic Score
    A genuine, tactical police action shooter, in which a loose trigger finger only causes problems. [May 2005, p 82]
    • Pelaaja (Finland)
    • 76 Metascore
    • 80 Critic Score
    Lego Star Wars is really fun, friendly and colourful little game. It's not too complicated, but still very entertaining. You have to be a hardened cynic or a Star Wars hater not to like this game. The Force is indeed with the blocks. [June 2005, p.59]
    • Pelaaja (Finland)
    • 78 Metascore
    • 80 Critic Score
    Lego Star Wars is really fun, friendly and colourful little game. It’s not too complicated, but still very entertaining. You have to be a hardened cynic or a Star Wars hater not to like this game. The Force is indeed with the blocks. [June 2005, p.59]
    • Pelaaja (Finland)
    • 77 Metascore
    • 80 Critic Score
    Lego Star Wars is really fun, friendly and colourful little game. It’s not too complicated, but still very entertaining. You have to be a hardened cynic or a Star Wars hater not to like this game. The Force is indeed with the blocks. [June 2005, p.59]
    • Pelaaja (Finland)
    • 69 Metascore
    • 60 Critic Score
    You simply can’t offer more of the same when being the fifth game in a long running series. Dynasty Warriors 5 actually manages to take few steps backwards when compared to Dynasty "Warriors 4: Empires," mainly by dropping the excellent Empire-game mode. The button mashing action is still fun, but after five games and their extended editions, you kind of hope for something new to spice up the series. [August 2005, p.70]
    • Pelaaja (Finland)
    • 54 Metascore
    • 50 Critic Score
    The problems of the game are uh, rooted in its arcade roots. The content is worthless and clumsily executed. [July 2005, p.61]
    • Pelaaja (Finland)
    • 92 Metascore
    • 100 Critic Score
    Sam Fisher, the western equivalent of Solid Snake, shines brightly in his third game as did his Japanese counterpart in his third game. As a whole, Chaos Theory is by far the best instalment in the Splinter Cell -series. The game does more than just recycle old ideas. [May 2005, p.60]
    • Pelaaja (Finland)
    • 54 Metascore
    • 40 Critic Score
    Due to its colorful graphics and kid-friendly atmosphere this could have been an entertaining game for kids, but the lacking production and the language-barrier (if you don't know English that is) are problems. [July 2005, p.75]
    • Pelaaja (Finland)
    • 94 Metascore
    • 100 Critic Score
    Sam Fisher, the western equivalent of Solid Snake, shines brightly in his third game as did his Japanese counterpart in his third game. As a whole, Chaos Theory is by far the best instalment in the Splinter Cell -series. The game does more than just recycle old ideas. [May 2005, p.60]
    • Pelaaja (Finland)
    • 80 Metascore
    • 80 Critic Score
    It's nice to see that amongst the Gran Turismos of the world there's still space for light-hearted and fun arcade racers. MX vs. ATV has nothing do with realism, instead it pits monster trucks, motorbikes and air planes racing against each other. This is a very finely honed and fun game, which will entertain you for a long time to come. [July 2005, p.61]
    • Pelaaja (Finland)
    • 78 Metascore
    • 60 Critic Score
    Tiger Woods on the PSP suffers from the same problem as the rest of EA’s first batch of PSP games: long-ass loading times. You don’t get a good feeling for the swings using the PSP’s analog pad, which just isn’t accurate enough. Still, the PSP version has almost all the game modes from the home console versions and the new Legend Tour is quite fun as is equipping and upgrading your golfer. One of the EA’s best games in their first batch of games on the PSP. [Sept 2005, p.61]
    • Pelaaja (Finland)
    • 94 Metascore
    • 90 Critic Score
    Even if God of War has a Pandora's box worth of small glitches, at it’s core it’s a supremely smoothly rolling action game. The game succeeds in everything it tries to achieve: there’s a constant onslaught of visually stunning action on the screen – and shameless amount of bare breasts and gratuitous violence too. [June 2005, p.54]
    • Pelaaja (Finland)
    • 69 Metascore
    • 40 Critic Score
    At first, The Matrix Online is like a dream come true: your own Matrix. But then the cold, cold flames of its boring concrete hell, known as a game world start to get to you. Authentic, constantly developing storyline and one the best combat systems in the genre just don’t save the game from being monotonous and simply not fun to play. It’s as soulless as the world it tries to emulate. [June 2005, p.76]
    • Pelaaja (Finland)
    • 75 Metascore
    • 70 Critic Score
    Acid is an interesting new direction for the Metal Gear series. Real time stealth action transforms into a turn based strategy game. The card mechanic, collecting more cards and adjusting your deck keeps player coming back to the action level after level. Still, the story is not on par with other Metal Gear games and playing the game can be an slow and sometimes boring experience. [Sept 2005, p.63]
    • Pelaaja (Finland)
    • 89 Metascore
    • 100 Critic Score
    If you consider Lumines to be just another puzzle game or a modern successor to "Tetris," you miss half of the games charm. You don’t see the forest from the trees, as the saying goes. It’s more than a innovative and addictive puzzle game. It lives though it’s incredible soundscape and visuals. It challenges your senses as well as your brain. Not a step, but a leap forward for the puzzle game genre. [Sept 2005, p 56]
    • Pelaaja (Finland)
    • 68 Metascore
    • 60 Critic Score
    Untold Legends feels too much like it’s been made for home consoles and then squeezed onto a PSP, losing many small, but important features in the transition. Visually the game is really impressive, but the action is repetitive, the loading times are atrociously long and the slowly evolving story is just not interesting enough. Still, the game’s fun in small doses and especially as a multiplayer experience. [Sept 2005, p 62]
    • Pelaaja (Finland)
    • 79 Metascore
    • 80 Critic Score
    It’s nice to see that amongst the Gran Turismos of the world there’s still space for light-hearted and fun arcade racers. MX vs. ATV has nothing do with realism, instead it pits monster trucks, motorbikes and air planes racing against each other. This is a very finely honed and fun game, which will entertain you for a long time to come. [July 2005, p.61]
    • Pelaaja (Finland)
    • 51 Metascore
    • 60 Critic Score
    This collection shows, that old and simple games have retained their playability. Games that pushed the limits of the hardware at their time, like "Gravitar," are ironically now the least playable. [May 2005, p.89]
    • Pelaaja (Finland)
    • 62 Metascore
    • 60 Critic Score
    Dynasty Warriors on the PSP is quite a good conversion of the home console versions. Because of the technical limitations big battlefields have been split into separate small sections. This makes the PSP version lose the free roaming battlefields though, so all that there is to do is slash at hordes of enemies. [Sept 2005, p.67]
    • Pelaaja (Finland)
    • 88 Metascore
    • 90 Critic Score
    PSP's WipEout Pure has one fault: bad AI, but that can be forgiven since the game pretty much excels in all other areas. WipEout Pure is, as the name suggests, a return to the roots of the series and this has been a excellent design choice. The gameâ??s fast and smooth featuring great visual design and also the best use of the PSPâ??s wireless functionality. Users can download loads of new tracks, craft and skins to expand the game experience. WipEout Pure is the perfect Zen practice. [Sept 2005, p.54]
    • Pelaaja (Finland)
    • 87 Metascore
    • 80 Critic Score
    Brothers in Arms is a good start for Ubisoft WWII franchise. The drama of the story, frantic fire fights and well implemented squad command system makes other WWII shooters feel, well, just like your average shooters. Brothers in Arms is more of an authentic WWII combat experience. [May 2005, p.66]
    • Pelaaja (Finland)
    • 82 Metascore
    • 80 Critic Score
    As a whole, Act of War doesn’t deviate from the tried and true gameplay mechanics of it’s genre, but it manages to deliver a solid, modern day warfare RTS-experience with nice visuals. [May 2005, p.86]
    • Pelaaja (Finland)

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