Pelit (Finland)'s Scores

  • Games
For 1,823 reviews, this publication has graded:
  • 81% higher than the average critic
  • 4% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Guitar Hero
Lowest review score: 16 Legacy: Dark Shadows
Score distribution:
1,823 game reviews
    • 78 Metascore
    • 90 Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • 89 Critic Score
    An excellent game, but should have been far more ambitious. Now it is like update for SWAT 3. How about at least a decent wounding modelling? [Apr. 05]
    • 77 Metascore
    • 89 Critic Score
    The long-awaited add-on for Star Wars Galaxies pretty much delivers what was promised. Space combat relies on player skills rather than character abilities, which is a refreshing change compared to most MMORPG's. [Sept. 05]
    • 84 Metascore
    • 89 Critic Score
    A great sequel packed with speed, style and deep gameplay. Be warned, though, the game is incredibly hard, especially in the beginning. [May. 05]
    • 89 Metascore
    • 89 Critic Score
    The king is dead, long live the king. [Jan. 05]
    • 67 Metascore
    • 89 Critic Score
    A good-looking puzzle-oriented horror game. It has an innovative panic system and a dramatic storyline. The adventure and the puzzles are well balanced, which makes Haunting Ground a very enjoyable experience. [May 05]
    • 81 Metascore
    • 89 Critic Score
    The first add-on to Sims 2 paints a pretty picture of the party-heavy student life. The new influence system, career studies and mounds of extra stuff make it a worthwhile expansion. [Mar. 05]
    • 84 Metascore
    • 89 Critic Score
    A solid racing game with amazing variety. The new Pro career keeps even the best racers busy for a while. The game feels a bit too familiar, but it is still a great sequel to a classic game. [Feb 2006]
    • 86 Metascore
    • 89 Critic Score
    Psychedelic King of Cosmos makes stars out of stuff his heir, small and weird-looking prince, rolls up from the belongings of Earth residents. The strangest, most refreshing game in ages. [Jan 2006]
    • 84 Metascore
    • 89 Critic Score
    Has the Battlefield-series jumped ship to Activision? Actually Quake Wars is even better, thanks to its mission-based gameplay. Now fighting really needs team effort, not only flag capturing guerrillas. [Oct 2007]
    • 81 Metascore
    • 89 Critic Score
    Comes surprisingly close to being perfect. When the game flows, the action is really sweet. The stealthy parts are much less enjoyable. [Dec 2005]
    • 73 Metascore
    • 89 Critic Score
    Medal of Honor: Airborne brings some very nice ideas to an already dead genre. Without the embarrassing enemies and the harsh difficulty level this could be the best MoH game to date. [Sept 2007]
    • 84 Metascore
    • 89 Critic Score
    Like a breath of fresh air. The gardening and raising of piñatas is great fun and good pastime for the holiday season. [Jan 2007]
    • 85 Metascore
    • 89 Critic Score
    Command & Conquer: Tiberium Wars shows that the original Command & Conquer is back with a vengeance. Very good work all around except for some of the early missions that are annoyingly easy. [Apr 2007]
    • 85 Metascore
    • 89 Critic Score
    The survivor AI stinks and the lack of a persistent world hurts the atmosphere. Still, as far as sick and bloody violence goes, you could do a lot worse than Dead Rising. [Oct 2006]
    • 66 Metascore
    • 89 Critic Score
    Desperados 2: Cooper’s Revenge continues on its predecessor’s path. The gameplay, graphics and characters are great. Add to that the Morricone-like music and you have a Wild West addict’s dream. Still, the game falls short of masterpiece status, because of too much frustrating sneaking, some graphics bugs and the occasionally stupid AI. [June 2006]
    • 84 Metascore
    • 89 Critic Score
    Warhawk is simple and tight net combat game. There is only five maps, which sounds bad, but the levels are huge. Everything works just fine and flying with awesome planes is sooooo fun. [Nov 2007]
    • 85 Metascore
    • 89 Critic Score
    Just as frighteningly good on 360 as it was on PC. The combat works extremely well and so does the atmospheric storyline. The repetitive levels are still there, though. [Dec 2006]
    • 76 Metascore
    • 89 Critic Score
    EA finally brings long-awaited family pets into the game. The surprisingly realistic-looking animals are fun to train and play with, and make the add-on yet another must-have for The Sims fans. [Oct 2006, p.82]
    • 90 Metascore
    • 89 Critic Score
    The physics engine is now several years old and starts to show its age. An exhilarating experience. [Oct 2006]
    • 83 Metascore
    • 89 Critic Score
    An enjoyable action-adventure which takes the best bits from the first Tomb Raider and updates them with better playability, nicer graphics and deeper puzzles. A surprisingly good rehash of the old. [June 2007]
    • 80 Metascore
    • 89 Critic Score
    A visual treat and pure arcade shooting fun. The missions are full of action and while you always end up saving the day, it certainly feels like there’s a war going around you. It’s a pity that the cutscenes are so full of phony melodrama and corny dialogue. [Nov 2007]
    • 79 Metascore
    • 89 Critic Score
    Wii's first online title and also Wii's best multiplayer game. The action has a very polished feel to it, and there are plenty of different tactics and teams. The graphics and single player modes could have been better. [Aug 2007]
    • 85 Metascore
    • 89 Critic Score
    The soul still burns! Yes, it's very familiar and the changes that were made like the critical finnish aren't 100% successful, but the game still puts up a great fight both for novice and advanced players. Beautiful HD graphics, internet play and a versatile character editor add value to the update. [Sept 2008]
    • 81 Metascore
    • 89 Critic Score
    Literally a golf game for everybody. The new swing system is a huge step forward, and yet it is simple enough for novices. Courses look great and the atmosphere is lovely. The main problem is, that the game is a little too easy for veterans. [May 2008]
    • 82 Metascore
    • 89 Critic Score
    Mario Kart Wii against 11 real opponents is intense and exhilarating. Sometimes it's also infuriating but in the end that too is mostly a good thing. Still, something should have been done to the power ups of old. Fire and forget weapons and small chances of escape aren't the best combination. While the multiplayer side shines the single player parts are a let-down. Driving against cheating opponent and being constantly bombarded is frustrating. [May 2008]
    • 80 Metascore
    • 89 Critic Score
    An excellent racing-game. It's not just a glimpse of the future, although the future looks really bright. [May 2008]
    • 90 Metascore
    • 89 Critic Score
    An excellent action adventure. It's suprisingly difficult to draw a straight line with wiimote, though. [June 2008]
    • 83 Metascore
    • 89 Critic Score
    Bangai-O Spirits is a hybrid shmup with brains. Tough as nails gameplay with imaginative levels makes for refreshing change amidst today's games that try to cater for everybody. [Sept 2008]
    • 83 Metascore
    • 89 Critic Score
    Race 07 was just a season update for Race, and GTR Evolution continues to same direction. It adds the game some cars and legendary Nordscleife track, but basicly that's all. Everything is quite nice but nothing rises above the minimum level of hardcore racing simulators. Graphics engine looks like 5 years old. Production cars, that should shine brightly, look like plastic cars with plastic shine. In race cars that effect didn't bother, but with production cars graphics engine show its lack of ability to draw realistic lighting effects. Race 07 with GTR Evolution is very good game, but nothing else. Hopefully Simbin starts to do something completely different after these season updates, which have been continuing for too long now. And I hope I don't ever have to copy my review from one year old game anymore. [Sept 2008]