Pelit (Finland)'s Scores

  • Games
For 1,906 reviews, this publication has graded:
  • 81% higher than the average critic
  • 4% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Guitar Hero
Lowest review score: 16 Legacy: Dark Shadows
Score distribution:
1,906 game reviews
    • 61 Metascore
    • 78 Critic Score
    Brian Fargo's new pet project turned out to be a cross-breed of Gears of War and God of War. Medieval co-op experience is somewhat nice snack between larger meals. The team has worked in haste, which can be seen in almost every aspect. There's a lot of potential, which has been sadly wasted. [Aug 2011]
    • 67 Metascore
    • 78 Critic Score
    Neither Flashpoint nor as bad as some say. It is fairly entertaining but surprisingly unambitious milsim light. [May 2011]
    • 83 Metascore
    • 78 Critic Score
    You never know what to expect from Bioware when they create a new DLC. Sometimes they are decent, more often not. Legacy and Mark of the Assassin are pleasant surprises in the continuum. The adventures are well written, Tallis is a compelling new character and the combat is challenging enough. The add-ons are solid work, but not extraordinary by any means. [Nov 2011]
    • 73 Metascore
    • 78 Critic Score
    Nice cinematics, too laborious a game. [March 2012]
    • 74 Metascore
    • 78 Critic Score
    A Japanese adaptation of the Gears of War franchise with voice commands. Besides the mechanical novelty, which would have been better executed with buttons, the game is just another regular shooter with some interesting boss fights. [Apr 2012]
    • 74 Metascore
    • 78 Critic Score
    The second prototype is almost an exact match of the previous incarnation. Corny story and the dull mission design rip the edge off. The mayhem at Manhattan is still fun, but the game could be so much better. Hopefully the third version is ready for production. [May 2012]
    • 75 Metascore
    • 78 Critic Score
    A very entertaining combination of relatively normal arcade-racing, destruction derby and drifting. The tracks are too easy and the cars feel samey, though. [June 2012]
    • 74 Metascore
    • 78 Critic Score
    Tokyo Jungle is certainly a different kind of survival adventure. Too bad it's also quite repetitive. Fun in small doses. [Oct 2012
    • 78 Metascore
    • 78 Critic Score
    Fallen Enchantress improves on the first Elemental game by leaps and bounds, but still fails to enchant. Heroes and armies are fun to play with, but the mediocre empire building lacks that something which really would hook you in. [Dec 2012]
    • 75 Metascore
    • 78 Critic Score
    Brilliant humor and an interesting world won't save Mario's latest RPG offering. Even though the stickers add a lot of variety to the turn based battles, an RPG without any character development tends to turn repetitive eventually. Unfortunately for Mario such is the case with Sticker Star. [Feb 2013]
    • 78 Metascore
    • 78 Critic Score
    Battlefield 3 has had a great run of DLC, but sadly End Game is by far the worst of the lot. The new game mode (Capture the Flag) is prone to players behaving badly and the new maps don't feel all that special. [Apr 2013]
    • 61 Metascore
    • 78 Critic Score
    Star Drive is a good start for a great 4X space imperium game. It just needs more flesh to all of the bones, something like Galactic Council from Master of Orion to give the game a focus. And please, mr Zero, do not go to the bottomless black hole of multiplayer development until the single player is as great as it has all the promises of being. [June 2013]
    • 76 Metascore
    • 78 Critic Score
    Often grindy to the point of frustration, but luckily it balances that out by having heart, personality and colour to spare. [Aug 2013]
    • 68 Metascore
    • 78 Critic Score
    Pandora: First Contact delivers very decent spiritual successor to Alpha Centauri, but it unfortunately falls short on some aspects. It needs more focus on the story, diplomacy and the endgame in general. [Jan 2014]
    • 47 Metascore
    • 78 Critic Score
    Arma Tactics is not bad at all, but too simplistic and tactically limited. [Nov 2013]
    • 73 Metascore
    • 78 Critic Score
    It's a shame Freedom Cry doesn't make full use of it's setting, since it is something that's way too little explored in gaming, or other types of media. Degrading the fates of the slaves to mere currency for equipment upgrades is a missed opportunity in video game story telling. [Feb 2014]
    • 71 Metascore
    • 78 Critic Score
    A cartoony fighting game based on the world of Jojo's Bizarre Adventure? That sounds really promising for people who are already fans of the manga but everyone else are going to be confused because they don't know the source material and the game doesn't explain it well enough. The end result is a decent fighting game that has a big roster of goofy characters and a nice looking cell-shaded style but a weak story mode and laggy online experience. [June 2014]
    • 75 Metascore
    • 77 Critic Score
    Better than its predecessor, but what the player gets is tedious and simplistic. Instead of a challenge, there is a three-unit real-time strategy without the strategy. The creature works rather well, though. [Oct 2005]
    • 66 Metascore
    • 77 Critic Score
    An average action-adventure. One for the fans. [Aug. 05]
    • 67 Metascore
    • 77 Critic Score
    A mediocre tactical FPS that falls a little short on most categories. A more polished UI, better graphics and enemy AI would have done this game a world of good. [Aug. 05]
    • 46 Metascore
    • 77 Critic Score
    Technically, the large swarms of bugs are impressive, but otherwise the game looks dated and sounds weak. The fun comes mainly from the game's respect of its source material. The boss fights are incredibly tedious, though. [Dec 2005]
    • 73 Metascore
    • 77 Critic Score
    A rather substandard and short add-on to a decent Diablo clone. Fans of the genre might like it but others should not bother. [Aug. 05]
    • 54 Metascore
    • 77 Critic Score
    A run-of-the-mill shooter with nothing new to offer. It does not even do the old stuff well enough to rise above the ranks of mediocrity. [Oct 2006]
    • 79 Metascore
    • 77 Critic Score
    A somewhat old-fashioned driving game with nice controls. Unfortunately, driving games today should offer something more innovative to really stand out. [Aug. 05]
    • 67 Metascore
    • 77 Critic Score
    An easy and decent-enough rally game. There is nothing amazing, though. And PSP is not the best platform for semi-realistic racing. [Jan 2006]
    • 60 Metascore
    • 77 Critic Score
    Entertaining but much too short. The camera angles are awful and the action itself is a little too hectic. Duels, however, are nicely done. [July 05]
    • 70 Metascore
    • 77 Critic Score
    A very light, but brilliantly designed adventure game. For experienced gamers it is too short and easy, but casual gamers will no doubt enjoy it very much. [Sept. 05]
    • 76 Metascore
    • 77 Critic Score
    Much too static and scripted and requires unearthly patience. What is the point in stalking if no one does anything without the stalker doing something first? [Dec 2005]
    • 68 Metascore
    • 77 Critic Score
    Bone: Out from Boneville & The Great Cow Race are good fun even for beginners. The Great Cow Race is much better than the shaky first episode, being more non-linear, having tighter gameplay and expanding on the comic's story instead of just retelling it. [Jan 2007]
    • 77 Metascore
    • 77 Critic Score
    A promising driving game with lots of good bits (nice graphics, interesting physics), yet it is let down by rugged controls and boring races. [Sept. 05]