Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 0
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 68 Metascore
    • 38 Critic Score
    The game, like the movie it was also inspired by, has failed to properly tap into the vivid, dark energy of the comic book. [Feb 2005, p.62]
    • Play Magazine
    • 67 Metascore
    • 38 Critic Score
    The game, like the movie it was also inspired by, has failed to properly tap into the vivid, dark energy of the comic book. [Feb 2005, p.62]
    • Play Magazine
    • 56 Metascore
    • 38 Critic Score
    The thrill of the series has always resulted from engaging in semi-realistic dogfights amidst some of the most gorgeous visuals ever seen - features that are sorely lacking in the GBA version. [Feb 2005, p.81]
    • Play Magazine
    • 75 Metascore
    • 35 Critic Score
    Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]
    • Play Magazine
    • 43 Metascore
    • 35 Critic Score
    It's hard to find the fun in Mutant Melee, whether playing alone or with friends. [May 2005, p.54]
    • Play Magazine
    • 50 Metascore
    • 35 Critic Score
    X-Men: The Official Game is pretty awful. [July 2006, p.71]
    • Play Magazine
    • 52 Metascore
    • 35 Critic Score
    X-Men: The Official Game is pretty awful. [July 2006, p.71]
    • Play Magazine
    • tbd Metascore
    • 35 Critic Score
    It's hard to find the fun in Mutant Melee, whether playing alone or with friends. [May 2005, p.54]
    • Play Magazine
    • 52 Metascore
    • 35 Critic Score
    X-Men: The Official Game is pretty awful. [July 2006, p.71]
    • Play Magazine
    • 73 Metascore
    • 35 Critic Score
    Although the game holds an intriguing and extremely likable protagonist in the plucky slacker Zoe Castillo, the rest of the game in the gritty parlance of the streets, blows enormous monkey chunks. [Jun 2006, p.49]
    • Play Magazine
    • 53 Metascore
    • 35 Critic Score
    X-Men: The Official Game is pretty awful. [July 2006, p.71]
    • Play Magazine
    • 50 Metascore
    • 35 Critic Score
    All dogs go to heaven? Not hardly. This one rots somewhere else. [Dec. 2006, p.86]
    • Play Magazine
    • 52 Metascore
    • 35 Critic Score
    X-Men: The Official Game is pretty awful. [July 2006, p.71]
    • Play Magazine
    • 50 Metascore
    • 35 Critic Score
    All dogs go to heaven? Not hardly. This one rots somewhere else. [Dec. 2006, p.86]
    • Play Magazine
    • 50 Metascore
    • 35 Critic Score
    All dogs go to heaven? Not hardly. This one rots somewhere else. [Dec. 2006, p.86]
    • Play Magazine
    • 44 Metascore
    • 35 Critic Score
    It's hard to find the fun in Mutant Melee, whether playing alone or with friends. [May 2005, p.54]
    • Play Magazine
    • 50 Metascore
    • 33 Critic Score
    There are many reasons to be appalled by this game, but it all starts with a poorly designed game engine that's spazzy to the point of near unplayability. [Dec 2003, p.100]
    • Play Magazine
    • 56 Metascore
    • 33 Critic Score
    Utterly deflated. [Aug 2004, p.58]
    • Play Magazine
    • 51 Metascore
    • 33 Critic Score
    There are many reasons to be appalled by this game, but it all starts with a poorly designed game engine that's spazzy to the point of near unplayability. [Dec 2003, p.100]
    • Play Magazine
    • 58 Metascore
    • 30 Critic Score
    The crude mechanics of the end result and the antiquated, bland look of the arena make it all a tedious exercise with zero payoff. [Feb 2003, p.90]
    • Play Magazine
    • 69 Metascore
    • 30 Critic Score
    The game part of the game has you snapping pictures and keeping stray dinos under control, which couldn't be a more miscalcualted idea in modern game design. [Apr 2003, p.62]
    • Play Magazine
    • 50 Metascore
    • 30 Critic Score
    As boring and mundane a steering exercise as you will ever find. [Feb 2003, p.91]
    • Play Magazine
    • 60 Metascore
    • 30 Critic Score
    Dislike it because it's a tired game on a tired engine. You could press those boobs against the screen and it still wouldn't make this game any good. [Jan 2003, p.79]
    • Play Magazine
    • 56 Metascore
    • 30 Critic Score
    Feels flat and recycled, a perfunctory exercise to suck in the remaining loyalists. [Dec 2002, p.86]
    • Play Magazine
    • 58 Metascore
    • 30 Critic Score
    Dislike it because it's a tired game on a tired engine. You could press those boobs against the screen and it still wouldn't make this game any good. [Jan 2003, p.79]
    • Play Magazine
    • 48 Metascore
    • 30 Critic Score
    Feels flat and recycled, a perfunctory exercise to suck in the remaining loyalists. [Dec 2002, p.86]
    • Play Magazine
    • 54 Metascore
    • 30 Critic Score
    Dislike it because it's a tired game on a tired engine. You could press those boobs against the screen and it still wouldn't make this game any good. [Jan 2003, p.79]
    • Play Magazine
    • 54 Metascore
    • 30 Critic Score
    Worse still are the "Gaddgets" that are your rewards - completely boring and devoid of any enjoyment. [May 2005, p.73]
    • Play Magazine
    • 77 Metascore
    • 30 Critic Score
    I buy games to explore other worlds, and the Wii seems satisfied with merely distracting me from this one. [Oct 2007, p.90]
    • Play Magazine
    • 33 Metascore
    • 25 Critic Score
    Both the fighting and exploration are poorly executed, and the visuals look like they leapt right out of a medium-quality NES title. [Jan 2004, p.76]
    • Play Magazine

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