Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Madden NFL 2005
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2,350 game reviews
    • 72 Metascore
    • 95 Critic Score
    Ultimate Ghosts 'n Goblins is "2D" but it's also a highly-produced, meticulously planned, big-budget release. This is no throwback to side-scrollers gone by, this is 2D handheld gaming. [Aug 2006, p.16]
    • Play Magazine
    • 82 Metascore
    • 95 Critic Score
    A definite departure from rail-shooters of old, Extraction prioritizes storytelling and atmospheric pacing as much as alien slaying. However, if you just enjoy spilling extraterrestrial entrails, it does that really well, too.
    • 96 Metascore
    • 95 Critic Score
    There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]
    • Play Magazine
    • 65 Metascore
    • 95 Critic Score
    Easy to manage hot keys, intuitive controls, a great map that doubles as an objective outline...everything here is spot on. [Apr 2008, p.55]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    An extraordinary video-game. It’s polished, entertaining, and unrelenting. The animation, the dialogue, and every environment is stunning. Video-games, as they are now, don’t get any better than this.
    • 87 Metascore
    • 95 Critic Score
    The pinnacle of everything that's made the series great from day one pulled together with sheer mastery and polished to a blinding sheen. Insomniac's finest work to date, and that's saying something. You're gonna love the way it looks, I guarantee it.
    • 96 Metascore
    • 95 Critic Score
    The first-person shooter is, simply, one of the best games ever made. [Oct 2007, p.86]
    • Play Magazine
    • 90 Metascore
    • 95 Critic Score
    What makes Okami so timeless is an art style that trancends technology. It looks as new today as it did in 2006. [Apr 2008, p.40]
    • Play Magazine
    • 83 Metascore
    • 95 Critic Score
    An immense action ride that embodies all that is good and fun about video games. [Oct 2005, p.60]
    • Play Magazine
    • 89 Metascore
    • 95 Critic Score
    On its own merits, the game deserves purchase; it's near-perfect in its presentation, extremely fun to play, and always allows players to feel as if they've accomplished something. [Apr 2006, p.56]
    • Play Magazine
    • 71 Metascore
    • 95 Critic Score
    The gameplay is sheer perfection, the score is superb and the detail for a game this size is plain crazy.
    • 74 Metascore
    • 95 Critic Score
    It’s finally here. Big-time motocross and off-road racing with REAL dirt and separate bike and rider control... Rainbow Studios deliver a pot of pure gold.
    • 80 Metascore
    • 95 Critic Score
    Not only is this the best first-person adventure I've played but it's the most brutal, skillfully detailed and paced as well. [Apr 2008, p.50]
    • Play Magazine
    • 87 Metascore
    • 95 Critic Score
    In all things small and epic, from the palpable graininess of the game's predominantly poorly lit environments, to the endlessly thrilling second installment of the spies vs. mercenaries online competitions, Theory does not disappoint. [May 2005, p.44]
    • Play Magazine
    • 71 Metascore
    • 95 Critic Score
    You'll find yourself unable to stop. Monster Hunter Freedom is just that addictive, and just that dangerous. [May 2006, p.56]
    • Play Magazine
    • 84 Metascore
    • 91 Critic Score
    The initial feeling in the first mission is one of uncanny newness. I can't remember ever being so quickly immersed or captivated by a world. [Oct 2003, p.75]
    • Play Magazine
    • 72 Metascore
    • 91 Critic Score
    Franchise mode is by far the deepest of any baseball game out there - including"MVP." [Apr 2004, p.73]
    • Play Magazine
    • 83 Metascore
    • 91 Critic Score
    An amazingly involving adventure from spirit to atmosphere to richness of setting and exploration. [Dec 2004, p.65]
    • Play Magazine
    • 79 Metascore
    • 91 Critic Score
    Take everything you could possibly desire from a manic downhill assault and amplify it by 10. [Aug 2003, p.76]
    • Play Magazine
    • 85 Metascore
    • 91 Critic Score
    Square has taken a risk with Final Fantasy X-2, and even if they don't always hit the mark, when they do, it's a glorious cupid shot right through our FF-Loving hearts. [Dec 2003, p.67]
    • Play Magazine
    • 89 Metascore
    • 91 Critic Score
    By far the best college football game to date. [Aug 2004, p.74]
    • Play Magazine
    • 78 Metascore
    • 91 Critic Score
    The presentation and bonus features are top notch - Capcom even included the entire SFII anime movie. [Aug 2004, p.57]
    • Play Magazine
    • 81 Metascore
    • 91 Critic Score
    The detail spent on each and every droid is amazing, as are the physics applied, and the locales, from the underground tunnels to the ravaged cityscapes topside, are splendid. [Nov 2003, p.89]
    • Play Magazine
    • 79 Metascore
    • 91 Critic Score
    Where Left Field shine, and do they ever shine, is in course design, AI and control. MTX is a gas to see and play. [Mar 2004, p.66]
    • Play Magazine
    • 63 Metascore
    • 91 Critic Score
    Once you synch up with Vanessa and the rhythm of the game, it's impossible to put down and clearly meant to be assailed three times (or more), which is also the only path to unlocking every suit and the secrets within. [July 2003, p.16]
    • Play Magazine
    • 68 Metascore
    • 91 Critic Score
    This is just masterful game making, pure and simple. [Dec 2004, p.66]
    • Play Magazine
    • 80 Metascore
    • 91 Critic Score
    Some of the changes are hits, others are misses, but the bottom line is that this is another quality effort from Yuke's and THQ. [Dec 2004, p.102]
    • Play Magazine
    • 92 Metascore
    • 91 Critic Score
    It's a game that's just incredible fun, mixing in all sorts of gaming ideas with the thrill of the real sport, painting a final touch of extreme excess and color for scintillating effect. [Nov 2003, p.86]
    • Play Magazine
    • 85 Metascore
    • 91 Critic Score
    Pulling it all together is razor-sharp presentation, incredible city construction and track design, and a use of sound and mixed tunes that is unrivaled in the genre; praise to EA for bypassing the numbing of ill-placed techno. [Dec 2003, p.62]
    • Play Magazine
    • 75 Metascore
    • 91 Critic Score
    Franchise mode is by far the deepest of any baseball game out there - including"MVP." [Apr 2004, p.73]
    • Play Magazine