Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Blinx: The Time Sweeper
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 67 Metascore
    • 95 Critic Score
    You want Bikes, ATVs, Muscle Cars, SUVs, Buggies, Trucks…they’re all in here, along with every conceivable type of race set across thousands of miles of populated ultra-realistic topography, complete with dynamic weather. And it all looks and plays spectacularly. Unless you’re looking for an authentic hard core sim, there’s no reason you shouldn’t leave right now, and even if you are, a little FUEL might just change your mind.
    • 93 Metascore
    • 95 Critic Score
    There is not a game out there that takes you this close to an expression of rage. [Apr 2007, p.44]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]
    • Play Magazine
    • 67 Metascore
    • 95 Critic Score
    You want Bikes, ATVs, Muscle Cars, SUVs, Buggies, Trucks…they’re all in here, along with every conceivable type of race set across thousands of miles of populated ultra-realistic topography, complete with dynamic weather. And it all looks and plays spectacularly. Unless you’re looking for an authentic hard core sim, there’s no reason you shouldn’t leave right now, and even if you are, a little FUEL might just change your mind.
    • 88 Metascore
    • 95 Critic Score
    Instead of a series of self-contained challenges, Paradise offers up an open world where players are free to explore their inner vehicular homocidal maniac to their hearts' content. [Mar 2008, p.56]
    • Play Magazine
    • 91 Metascore
    • 95 Critic Score
    The presentation is extraordinary, but the layers of what draws us most firmly to gameplay are so skillfully applied. [July 2007, p.62]
    • Play Magazine
    • 91 Metascore
    • 95 Critic Score
    Probably the best Mario Kart game since the original. [Dec 2005, p.75]
    • Play Magazine
    • 84 Metascore
    • 95 Critic Score
    Never have I seen a concept so perfectly implemented that a relatively tiny patch of land has me utterly captivated. [Jan. 2007, p.60]
    • Play Magazine
    • 74 Metascore
    • 95 Critic Score
    It's the new high-water mark for road racing. [May 2006, p.54]
    • Play Magazine
    • 94 Metascore
    • 95 Critic Score
    It is arguably without peer, the ultimate game for the audience open to its madness. [Oct 2005, p.56]
    • Play Magazine
    • 85 Metascore
    • 95 Critic Score
    I think Virtua Fighter 5 was the game that the AM2 development team was dreaming of when they created Virtua Fighter. [Mar 2007, p.48]
    • Play Magazine
    • 74 Metascore
    • 95 Critic Score
    The feature-rich, action-packed gameplay—co-op and solo—is a blast, but it’s the explosive presentation, that literally sees Shanghai falling to flaming pieces all around you, that steals the show and will have you watching your—and your buddy’s—back.
    • 84 Metascore
    • 95 Critic Score
    This is why you risked your life and went into debt: For a game console. [JPN Import; Feb 2007, p.80]
    • Play Magazine
    • 84 Metascore
    • 95 Critic Score
    Half-Minute Hero is an example of what gaming can be when games are at their best; simple in concept, carefully crafted in design, and utterly excellent in execution.
    • 86 Metascore
    • 95 Critic Score
    Games like Persona 3 are the reason we play games. So, I can't say this enough. Play it. [Aug 2007, p.62]
    • Play Magazine
    • 72 Metascore
    • 95 Critic Score
    Smart, unothordox, creepy as hell. I can’t recommend Deadly Creatures enough. One of the rare few third-party Wii games you should be proud to add to your collection.
    • 68 Metascore
    • 95 Critic Score
    Easy to manage hot keys, intuitive controls, a great map that doubles as an objective outline...everything here is spot on. [Apr 2008, p.55]
    • Play Magazine
    • 75 Metascore
    • 95 Critic Score
    A long and riveting story, plenty of freedom and a fantastic battle system have earned it a spot on my all-time Playstation 2 top 10 list. [Sept 2006, p.52]
    • Play Magazine
    • 82 Metascore
    • 95 Critic Score
    That Sonic epiphany we've been waiting for all these years has finally arrived. [Dec 2005, p.70]
    • Play Magazine
    • 79 Metascore
    • 95 Critic Score
    The control is superb, the scope heretofore unimaginable, and the presentation royal in pedigree. [Jan 2006, p.40]
    • Play Magazine
    • 87 Metascore
    • 95 Critic Score
    Instead of a series of self-contained challenges, Paradise offers up an open world where players are free to explore their inner vehicular homocidal maniac to their hearts' content. [Mar 2008, p.56]
    • Play Magazine
    • 85 Metascore
    • 95 Critic Score
    In many ways, Rising is a spiritual successor to Capcom's "Resident Evil." This zombie epic, however, has brains and a heart to go with its blood and gore. [Sept 2006, p.55]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    As close as games have yet to get to a true masterpiece - a towering achievement in artistic design, technical mastery and emotion-driven gamemaking. [March 2005, p.58]
    • Play Magazine
    • 73 Metascore
    • 95 Critic Score
    It feels postmodern and classic all in the same heartbeat. [Oct. 2006, p.62]
    • Play Magazine
    • 94 Metascore
    • 95 Critic Score
    But value and longevity be damned, it’s the emotional impact Modern Warfare 2 brings to the table that in the end deserves the highest of praise.
    • 92 Metascore
    • 95 Critic Score
    Turn 10’s done a phenomenal job of crafting an experience that’ll appeal to all race fans. Whether you’re a car porn addict or just a gamer looking for a joy ride, Forza 3’s accessibility—anchored by fantastic difficulty scaling—depth, and breathtaking presentation put it neck and neck alongside the season’s other genre definers Need for Speed: SHIFT and Dirt 2.
    • 90 Metascore
    • 95 Critic Score
    Player animations and transitions are seamless; it will astound you how versatile the movements are in the game. [Apr 2005, p.77]
    • Play Magazine
    • 70 Metascore
    • 95 Critic Score
    The gameplay is sheer perfection, the score is superb and the detail for a game this size is plain crazy.
    • 75 Metascore
    • 95 Critic Score
    It’s finally here. Big-time motocross and off-road racing with REAL dirt and separate bike and rider control... Rainbow Studios deliver a pot of pure gold.
    • 95 Metascore
    • 95 Critic Score
    I don’t think Legend of Zelda: Twilight Princess will manage to duplicate the legendary status of its predecessor, but it has already managed to accomplish a similarly impressive feat: hundreds of thousands of people bought a $250 Wii just to play it three weeks early, and no one seems to regret it.