Play (Poland)'s Scores

  • Games
For 138 reviews, this publication has graded:
  • 54% higher than the average critic
  • 5% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 World of Warcraft: Wrath of the Lich King
Lowest review score: 20 XIII Century: Death or Glory
Score distribution:
  1. Positive: 60 out of 138
  2. Negative: 14 out of 138
138 game reviews
    • 80 Metascore
    • 70 Critic Score
    Lack of original ideas is not damning, it just means that the work is derivative. This real time strategy has not a shred of a concept of its own, and yet it turns out quite decent. Sometimes all you need is a sensible mix of tried and tested ingredients. It's worth a try, if you want to once again command the II World War troops in Russia, Europe and North Africa. [Mar 2009]
    • Play (Poland)
    • 80 Metascore
    • 80 Critic Score
    Basketball buffs will feel just like football fans were when Konami released the Pro Evolution Soccer on a PC for the first time - enraptured. I just wish the learning curve was a little bit gentler for the beginners. [Apr 2009]
    • Play (Poland)
    • 79 Metascore
    • 80 Critic Score
    New and vastly improved targeting model allows now (at last!) to hit every pixel you see. The game isn't so hard as the first part, unless you have to fight alone - you'll be positively beaming with joy when you see your boys again. And losing every one of the team members hurts just as much as it should. [Oct 2008]
    • Play (Poland)
    • 79 Metascore
    • 80 Critic Score
    The intriguing story, breathtaking views and flawless acrobatic maneuvers are terrific, in fact, almost everything is nigh perfect, except tracking and eliminating the targets. That's right, in a game about an assassin the most boring part is his job. Well, just a part of it - the medieval parkour never gets old. [May 2008]
    • Play (Poland)
    • 79 Metascore
    • 80 Critic Score
    More explosions, faster cars, new event types, marginally better handling and... no new tracks. I'd call foul, but this game knows no rules. [Oct 2008]
    • Play (Poland)
    • 79 Metascore
    • 70 Critic Score
    The Heroes of Might and Magic series has traveled far away since its famed third installment and not always in the right direction. This return to the roots of the genre might help it get back in shape. There's a lot of heroics to be done fighting monsters, questing and gathering treasure, albeit the adventures are stretched too thin at places. While King's Bounty does bring back memories, at times it's about as exciting as napping by the fireplace. [Oct 2008]
    • Play (Poland)
    • 79 Metascore
    • 80 Critic Score
    This solid shoot'em up valued by the extreme thrill seekers and fans of gore opens an entirely new chapter. So new, in fact, that the game had lost somewhere a few nuances coveted in the first rendition. [Mar 2009]
    • Play (Poland)
    • 78 Metascore
    • 80 Critic Score
    A little less brawl than in LEGO Star Wars and more brain exercise - this formula seems to work even better! It's one of the best platformers on the market, well worth the hours spent to find all three secret levels. [Aug 2008]
    • Play (Poland)
    • 78 Metascore
    • 80 Critic Score
    It irks me that in many places the Ubisoft team didn't bother to polish the details, but this game has so many nice little features that it's hard to stay angry for long. The weapons have a heavenly look and a hellish bang, if much too weak recoil. [June 2008]
    • Play (Poland)
    • 78 Metascore
    • 80 Critic Score
    Excellent and demanding slasher with beautiful visuals and wondrous heroes. Capcom did finally get its act together and the PC version no longer is just a pale specter of its console original. There is so many fighting moves that most gamers will probably never discover all of them. [Aug 2008]
    • Play (Poland)
    • 78 Metascore
    • 80 Critic Score
    Adventure with a physics engine? Wait until you check out the puzzles. Or, if thrillers aren't your thing, better not. The arctic setting, the mysterious sounds and frightening sights combine into a terrifying experience - it's The Thing meets Lost! [Apr 2008]
    • Play (Poland)
    • 77 Metascore
    • 80 Critic Score
    It's the best iteration in many years, and certainly the most sophisticated. Even if the newfangled mouse control mode isn't to your liking, you'll find that the game has been strengthened at its core and raised to a new level of quality. [Oct 2008]
    • Play (Poland)
    • 77 Metascore
    • 70 Critic Score
    A masterful example of expansion that leaves the game essentially unchanged. If it's good or bad, depends mostly on what you expected from your purchase. I expected more bang for my buck. If you wanted more of the same, lucky you - that's what you'll get. [May 2008]
    • Play (Poland)
    • 77 Metascore
    • 80 Critic Score
    The alien races fighting for control of the Earth are completely different from each other and from the usual anthropocentric units, and yet the designers managed to strike the proper balance of forces. It's easy to forgive the exceedingly huge mech designs taking up half of the field of view and occasional trouble with units failing to find the right path to the target. Overall it's a refreshing departure from the routine in the RTS genre. [March 2008]
    • Play (Poland)
    • 77 Metascore
    • 80 Critic Score
    The fights in this adventure are quite rewarding, but the best part are the hilarious dialogues, biting humor and absurd jokes. Finding all the easter eggs and little winks will keep fans of the webcomic busy for hours, but one can enjoy this game without even knowing about the existence of Penny Arcade. [July 2008]
    • Play (Poland)
    • 77 Metascore
    • 70 Critic Score
    If I had to judge this shooter after the first level, I'd have no mercy. Luckily the next stages show that it needs none of it. No two levels are truly alike, and the need to figure out the chain reactions turns the Everyday Shooter from a fragfest into a challenge. [July 2008]
    • Play (Poland)
    • 76 Metascore
    • 80 Critic Score
    Finally, the ingenious inventor and his heroic dog made their way into the games industry. The result is a very pleasant, if a bit archaic adventure with quite decent puzzles. It is a real shame that the game is also rather short and so extravagantly priced. But it's splendid anyway. [May 2009]
    • Play (Poland)
    • 75 Metascore
    • 80 Critic Score
    Everything that annoyed the hell out of me in the first edition has been fixed. The new story predating the original is much better presented and more coherent. Spectacular lightning effects are just the icing on a cake, which is a boon, because turning them off boosts the framerate considerably. [Oct 2008]
    • Play (Poland)
    • 75 Metascore
    • 70 Critic Score
    The life of the sims and their careers become even simpler to manage, hard as it might be to imagine, with the addition of new instant friend-making combos and... magic. That’s the farewell gift from the team - next expansion is inevitably expected somewhere in 2009, but for "The Sims 3."
    • Play (Poland)
    • 75 Metascore
    • 60 Critic Score
    The commander of the troops can enjoy this unique game much more than one of the hapless folks bleeding on the field of battle. And amongst them being a mage beats being a grunt in almost every respect. The hand to hand combat is so fast and random that it's hard to feel satisfaction even when you are winning. [March 2008]
    • Play (Poland)
    • 75 Metascore
    • 80 Critic Score
    This novel RTS in a slightly overdone but nevertheless interesting fantasy setting appeals with its fresh approach, especially to those among us who have a bit of a collecting bug. And who doesn't? [Apr 2009]
    • Play (Poland)
    • 75 Metascore
    • 80 Critic Score
    Bill Tiller and his buddies who once labored over The Curse of Monkey Island and Steven Spielberg's The Dig had trouble getting their newest baby published and finally it was adopted by an European company. Which is good, because otherwise we likely wouldn't have seen it at all. And even though the game ends abruptly after leaving the castle, I crave for more. [Jan 2009]
    • Play (Poland)
    • tbd Metascore
    • 80 Critic Score
    The expansion adds a whole slew of reliable German hardware and starting the career in 1943 or 44 lets you use the radar, radar detector and decent hydrophone immediately. And you can now issue orders to certain allied units, including Japanese recon planes and a pocket battleship. Fun!
    • Play (Poland)
    • 74 Metascore
    • 60 Critic Score
    The existence of sims comprised mostly of the same actions repeated over and over again gains some more colour now that cooking and cleaning up can be taken up as hobbies. Career and romance become even easier thanks to a new batch of options directed at starting and improving the relationships. There is nothing revolutionary in this rather utilitarian add-on, but if I can have a good time fixing the microwave, why not? [March 2008]
    • Play (Poland)
    • 73 Metascore
    • 60 Critic Score
    One of the best series of hardcore strategies became envious of Total Wars' 3D graphics and accessibility. Consequently, it has lost its best features, becoming a game of moving the armies around. What barbarism! [June 2008]
    • Play (Poland)
    • 73 Metascore
    • 50 Critic Score
    Drop the plural, there is only one story - and repeating it with a sim of the opposite gender doesn't change a thing. What's worse, however, is that there is nothing new about this whole affair. It's amazing to what lengths the creators went to ensure that this "castaway" adventure feels like any other sims on vacation tale. There is even a cell phone made from a shell! The story itself is quite interesting and compelling, pity that after finishing it you can dispose of the game. [March 2008]
    • Play (Poland)
    • 73 Metascore
    • 60 Critic Score
    I'm truly sorry to watch such a fine franchise brought to the brink of destruction by ruthless exploitation. Two races - all that's truly new here - are a weak excuse for selling a full priced game with tired graphics, boring single player campaign and imbalanced units. [May 2008]
    • Play (Poland)
    • 73 Metascore
    • 60 Critic Score
    That's an interesting game, if you're a hardcore space sim freak. I mean fan. For us regular Earthlings it's too complicated and simply boring. [Dec 2008]
    • Play (Poland)
    • 72 Metascore
    • 80 Critic Score
    While Rockstar keep adding features to their GTA clones, the team decided to cut back on key elements, put the action into the surprising high school setting and created an immensely playable game. [Dec 2008]
    • Play (Poland)
    • 72 Metascore
    • 80 Critic Score
    This unique knight simulator is extremely immersive and playable despite having some minor if irritating glitches. Where else could I plan my own war campaigns or rebel and found an independent kingdom? [Dec 2008]
    • Play (Poland)