PlayStation LifeStyle's Scores

  • Games
For 728 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Call of Juarez: The Cartel
Score distribution:
  1. Negative: 80 out of 728
728 game reviews
    • 72 Metascore
    • 70 Critic Score
    I would love to see a humorous single player campaign to go along with this experience. Gotham City Impostors provides an oasis for those of us tapped out from modern military syndrome, and an original variation on the Batman theme. If the community continues to grow, it can only get better.
    • 72 Metascore
    • 80 Critic Score
    Gathering loot and buddy attacks are super additions that do just enough to improve the series.
    • 72 Metascore
    • 80 Critic Score
    WWE '12 is one of the best wrestling games made, period. Each year THQ tops the previous performance – but this year they've really improved the creation and storyline elements to where the rebranding of the game feels appropriate. The game isn't without missteps, however.
    • 72 Metascore
    • 60 Critic Score
    To say that Brink is a bad game wouldn't be accurate, and instead it's a good game that falls short on delivering its full potential. Had it come with more maps, and a little bit more emphasis on the story to make gamers want to learn more about The Ark, it would have been a great class shooter. Straight out of the box it is just a decent one with bad A.I.
    • 72 Metascore
    • 85 Critic Score
    This is a game you and your loved ones should play/watch together. It tells an incredibly personal story about love, loss, and growth that serves as an example of how far the video game medium has come as an art form.
    • 72 Metascore
    • 75 Critic Score
    With some further streamlining, refinement, and innovation, with particular attention paid to the multiplayer, the next installment could be amazing.
    • 72 Metascore
    • 45 Critic Score
    Unfortunately, Ninja Gaiden Sigma Plus is far too much Ninja Gaiden Sigma and not enough Plus, and it just doesn't fly all these years later. Only purists will truly appreciate what's in-store.
    • 72 Metascore
    • 50 Critic Score
    Reloaded is a game that doesn't do enough to win over gamers who never played the classic and for those who fell in love with this N64 classic, you might be better off wiping that dust off your old N64 console. The game feels like it was stuck in the middle of modernizing the experience too much and sticking true to the roots, opting to stay around the middle.
    • 72 Metascore
    • 75 Critic Score
    While it might be a little too simple for hardcore puzzle gamers, MouseCraft is a fun, solid puzzle game experience.
    • 72 Metascore
    • 75 Critic Score
    Warlords is a surprisingly fresh take on the brick breaking genre, with a pleasantly charming visual style, and a lot of personality. It definitely has it's issues, but they almost never hinder the core gameplay experience.
    • 72 Metascore
    • 50 Critic Score
    While the battle system is decent, especially when done on the Vita, the parts in between lack any kind of draw to keep me interested.
    • 71 Metascore
    • 70 Critic Score
    Technical issues and some repetitiveness keep it from being labeled as great.
    • 71 Metascore
    • 80 Critic Score
    Leave the inner critic at the door and dive into Anarchy Reigns without cynicism. Anyone hoping to do some soul-searching will be sour by the end, but if you've got a need for anarchy SEGA and Platinum have this dish piping hot. Anarchy Reigns is violent, vulgar, and a confusingly hilarious, all within a tight budget.
    • 71 Metascore
    • 80 Critic Score
    Bandai Namco should be commended for taking an already good RPG in Tales of Xillia and expanding on that storyline in a way that pays respect to the original and builds so much on top of it. It is hard to make a sequel that is worth of the original and Tales of Xillia 2 does just that.
    • 71 Metascore
    • 80 Critic Score
    LEGO Harry Potter: Years 1 – 4 truly captures the magic of Harry Potter combined with the nostalgic fun of LEGO. There's more than enough to keep players coming back for more, and that's where the title essentially shines.
    • 71 Metascore
    • 60 Critic Score
    With 20 levels of increasing difficulty it does have a good bit of replay, but it is a shame that all the levels are identical.
    • 71 Metascore
    • 70 Critic Score
    The combat can be a bit simplistic and shallow, but it doesn’t keep it from being enjoyable. It is a game that can be enjoyable without any knowledge of the amine/manga, and by people who don’t care for either of those mediums.
    • 71 Metascore
    • 70 Critic Score
    It's a terrific starting point to build future installments from. However, I think that Beenox really needs to sit down and understand what makes Spider-Man an interesting character to play and find ways to accurately capture that feeling without overly simplifying the experience.
    • 71 Metascore
    • 80 Critic Score
    A great game that completely took me by surprise. It is strategic, intelligent, and offers players hours and hours of sneaky gameplay.
    • 71 Metascore
    • 60 Critic Score
    In a weird way, Mad Riders is a game that seems to have too many different race types. The fact is that the game seems to be at its best when the event is just a simple race.
    • 71 Metascore
    • 70 Critic Score
    In the end it seems odd, and a little disappointing that Volition chose not to include any directly competitive multiplayer mode, especially after the unique flair of the one in Guerrilla. However, the modes available do provide plenty of fun and gameplay, making Armageddon well worth playing.
    • 71 Metascore
    • 75 Critic Score
    They say if it ain’t broke, don’t fix it, and Just Dance is a series that remains the same at its very core simply because it works.
    • 71 Metascore
    • 75 Critic Score
    Because it's been designed specifically to take advantage of the Vita's portability and social features, it's very much a success. Be it single-player or co-op, the gameplay is smooth, shooting is accurate with the Vita's twin sticks, and each mission's unique objectives keep the experience feeling fresh - and fun - each time you load Unit 13 into your Vita.
    • 71 Metascore
    • 60 Critic Score
    Putting aside the quirky and cute foreign styling and the heavy framerate dips, the gameplay is solid, if for nothing else but a “turn off your brain” kind of arcade fun.
    • 71 Metascore
    • 75 Critic Score
    So racing fans who are not looking for a sim racer, but are wanting a robust driving game to compete with friends against, should give this one a spin.
    • 71 Metascore
    • 60 Critic Score
    A good yet unspectacular game. There is a lot of content here between the story and coliseum mode, with a good 30+ hours of things to keep you busy. Yet, the content isn’t overly impressive and things like bug catching, fishing, and farming just feel forced and not fully thought out.
    • 71 Metascore
    • 80 Critic Score
    I ended up liking Escape Plan more than most of the retail titles available at the PlayStation Vita's launch, and if you're looking to load up on games while stretching your buck, you can't go wrong with Escape Plan. I only wish it were a little longer for the price.
    • 71 Metascore
    • 50 Critic Score
    With a multiplayer option that is severely lacking in polish and depth, Dungeon Siege III sets itself as a mainly single player dungeon crawler. With a campaign that was over at around 11 hours and very little replay value, the game is very hard to recommend at a $60/£40 price.
    • 71 Metascore
    • 70 Critic Score
    At the end of the day, NBA Jam is a solid reboot that does a good job of keeping to the franchise's roots, while adding a few new game modes to the table.
    • 71 Metascore
    • 55 Critic Score
    A cute indie game that has its moments of brilliance, that are sadly overshadowed by rather boring gameplay.
    • 71 Metascore
    • 40 Critic Score
    Some of the first magazine advertisements for Parasite Eve, back in the late 90′s, used the tagline, "The Worst Foe Lies Within the Self." How oddly ironic that all these years later, a new Parasite Eve game should come out in which the worst foe truly is not a monster, but flaws within the design of the game itself. That's heavy.
    • 70 Metascore
    • 70 Critic Score
    The lack of any online component does put a damper on this game, but still shouldn't turn you away. This may not be for everyone, but if you like to throw darts with friends on the weekend, this will be a nice bonus for the living room.
    • 70 Metascore
    • 85 Critic Score
    Between the game’s graphics, gameplay, and $40 price tag, Shadow Warrior is a definite buy. It offers hours of gory, hack-and-slash fighting, and focuses on just being a really fun game. If you are looking for developed characters or a story you can really get into, Shadow Warrior might not be for you.
    • 70 Metascore
    • 60 Critic Score
    Overall Earthworm Jim HD suffers from many poor design choice which really puts forth that this it is a remake of an older game. From the lack of weapon choices to the frustrating level design it has a hard time competing with today's games. All that being said it still has its fun parts and the multiplayer is excellent with friends.
    • 70 Metascore
    • 60 Critic Score
    There are some truly fantastic ideas that are here, but the whole thing feels like it should have spent much more time in the design phase. The game’s dearth of compelling content makes the experience a chore, and it’s hard to empathize with any of the characters in any meaningful way.
    • 70 Metascore
    • 65 Critic Score
    If you're a fan of the series or you want to spend time running around stabbing people, Assassin's Creed III: Liberation will suffice, but because it tries so hard to be like a console title, its failure to match the level of depth, breadth or enjoyment you'd expect is all the more heartbreaking.
    • 70 Metascore
    • 70 Critic Score
    If you are a fan of lengthy time spent dungeon crawling and customizing your party, then this will feel right at home, with over 40 hours easily of gameplay to be had. People who aren’t fans of the genre though, won’t find anything new to change their minds.
    • 70 Metascore
    • 80 Critic Score
    Your EyePet will quickly feel like a member of the family and it's very rewarding to see a young child's eyes light up when they see and interact with it. If you have children and they want a pet, but you're against the responsibility, EyePet may actually be a decent substitute.
    • 70 Metascore
    • 80 Critic Score
    The great looking animations are still accompanied by well done voice acting, and environments consistently change for colorful and beautiful aesthetics even though most of the game is spent on planet Magnus.
    • 70 Metascore
    • 50 Critic Score
    The online trouble, coupled with the lack of spice in the campaign, leads to a very average game that drags on for a few hours too long.
    • 70 Metascore
    • 60 Critic Score
    Little King's Story was a unique and interesting Wii game, and New Little King's Story does well overall in delivering that experience on a portable system. While an okay follow-up to that game, there's something about the magic of the first one that has worn off a little bit this time.
    • 70 Metascore
    • 55 Critic Score
    Sorcery is like baking a cake, but with only a teaspoon of sugar, one egg, a pinch of flour, and a tablespoon of baking powder; all of the ingredients are there, but there's not enough of each ingredient to make the magical game that PlayStation Move owners have been looking for.
    • 70 Metascore
    • 65 Critic Score
    A perfect example of a game that is only as good as what you are willing to invest into it. If you have never really understood the need to do a speedrun or care very little about perfecting lines, chances are you will tire of its repetitive nature long before you reach the end. But, if you do enjoy learning maps and running along generally linear paths against the clock, you will find it here in spades and with enough style to possibly make it worth the $9.99 investment.
    • 70 Metascore
    • 80 Critic Score
    Road Not Taken proved to be a very unique game for its genre, or genres actually. The interesting marriage of what could feel like a mobile title, with the punishing difficulty and creative narrative of a console indie makes Road Not Taken a great game to have in your PS4 library.
    • 70 Metascore
    • 85 Critic Score
    Beyond is not a perfect game. It has control flaws that are glaring and some mundane issues like pop-in that will bother a number of gamers, but if you are looking for something with enough heart and passion to tell a truly great story in a unique and exciting way, Beyond: Two Souls is a must have.
    • 70 Metascore
    • 75 Critic Score
    A great cooperative retro action title with plenty of challenge and reward.
    • 70 Metascore
    • 80 Critic Score
    Fans of the first game will definitely find this arcade title very likable with the upgraded tweaks and enhancements to the gameplay.
    • 70 Metascore
    • 70 Critic Score
    The on disc content offers a great value with all of the riders and content for the 09? MotoGP season and free 2010 DLC makes this a must have for any motorcycle racing enthusiast.
    • 70 Metascore
    • 70 Critic Score
    For what you would spend on one measly map pack in another game you could pick up an entirely new arcade style FPS, with a full campaign and robust multiplayer mode which, simply put, is a fantastic deal.
    • 70 Metascore
    • 80 Critic Score
    The game is a huge time sink in terms of exploration and leveling, making it a perfect way to while away the summer doldrums.
    • 70 Metascore
    • 75 Critic Score
    Pid
    Pid takes the cinematic 2D platforming genre to the next level with incredible graphics, a great soundtrack, and good level design. The fact that they didn't at least add a friendlier difficulty level does take away from the overall experience though.
    • 70 Metascore
    • 55 Critic Score
    Rainbow Moon is not a bad game, but the removal of some systems and the polishing of others would make is stand more than “the game with a ton of stuff to do.”
    • 70 Metascore
    • 50 Critic Score
    Every aspect of the single-player campaign is poorly executed and designed. And when you finally push through it, the ending leaves far too much open to feel any sense of closure - you can tell that a sequel was always planned from the get go. Bad news Kaos and THQ, if this is what you give us, we don't want anymore.
    • 70 Metascore
    • 80 Critic Score
    A ridiculous amount of playtime and enjoyment. We poured over 15 hours into TDU2, having only pushed through a small sliver of the mulitplayer experience, and just a sixth of the way through the game's leveling system (60 total). As frustrating as the first hour or so may be, the sheer amount of content and scope of the islands is enough to warrant a thumbs up from us.
    • 70 Metascore
    • 75 Critic Score
    While less emphasis on DLC, a practice mode, and a better explanation of the submission game would have been helpful, EA Sports UFC gets a no-contest from this reviewer.
    • 70 Metascore
    • 60 Critic Score
    A moderately fun action-adventure title that creates an interesting, albeit confusing experience to play through, which just needed a little more polish, spark, and character progression to make it great.
    • 70 Metascore
    • 70 Critic Score
    The plot is rather generic, the voice acting is inconsistent, the framerate struggles at times and graphically the game is average at best. But none of that should be enough to dissuade any RPG fan from buying this game.
    • 69 Metascore
    • 80 Critic Score
    If you're looking for a good title to help your kids from always wanting to mess with your $300+ PS3, inviZimals offers them plenty to do and see.
    • 69 Metascore
    • 70 Critic Score
    Sky Force is a fun diversion, and fans of the top-down shoot 'em up genre should definitely consider picking this up.
    • 69 Metascore
    • 70 Critic Score
    If you are in the market for an RTS experience that will test your mettle and only lightly dent your online wallet, then Under Siege is a game you want to look into. Those wanting something that stays closer to the traditional formula of games like Starcraft won't find much comfort here.
    • 69 Metascore
    • 80 Critic Score
    With two controllers, you're getting the best PlayStation Move title available.
    • 69 Metascore
    • 80 Critic Score
    With a great musical score and just the right level of cute without being annoying, Battle Princess of Arcadias is a game worth checking out.
    • 69 Metascore
    • 65 Critic Score
    While it started out as a great experience, sadly, much like the floppy tentacles of Octodad, Dadliest Catch couldn’t hold itself up and began to flail wildly all over the place. The hilarity and novelty wear thin quickly and there was too often that my tentacles became glitched inside of random objects or the environment itself.
    • 69 Metascore
    • 80 Critic Score
    Simply speaking, what you’re getting here is a good, polished expansion to an already good game that was absolutely bursting with content to begin with.
    • 69 Metascore
    • 60 Critic Score
    Provided you haven’t driven yourself mad with the many touch slashing games already available on a multitude of touchscreen devices, Draw Slasher is a serviceable game to help you spend a few hours killing enemies with your fingers. Like I said though, you should wait for a sale because it isn’t anything you have to play right away.
    • 69 Metascore
    • 55 Critic Score
    Most of the success of Murasaki Baby relies wholeheartedly on its art style, and thankfully it does pull the game pretty far. But, the puzzles are more about execution than thought, and even though the story felt like it went much deeper than I had expected for a portable title, it still falls short from being memorable.
    • 69 Metascore
    • 80 Critic Score
    A terrific game. While not much has changed between this game and the first, that's not necessarily a bad thing. The storyline is more engrossing than ever, and players will always be compelled to push on… for humanities sake, and for the one individual with whom you start to develop a relationship with.
    • 69 Metascore
    • 60 Critic Score
    If you’re willing to brave the wonky controls, bland looks, repetitive sounds and wholly uninspiring story, there’s a content-rich base-level appeal to Earth Defense Force 2025 that will draw you in.
    • 69 Metascore
    • 60 Critic Score
    The Bureau is a decent game that fails to bring anything new to gamers’ tables. With a period alien invasion having been done before in titles like Resistance, gameplay mechanics ripped straight from Mass Effect, and XCOM elements wrangled together, The Bureau feels like an unpolished conglomeration of games that have come before it.
    • 69 Metascore
    • 55 Critic Score
    The story aspect feels a little bit forced and awkward and level selection is limited, but if you are absolutely dying for a match three game on your Vita and/or PS4, Sparkle 2 is an ok experience that feels just like the match three titles of yesteryear that gave me some fun for a few hours, and yet is not enough to draw me back in to my old habits.
    • 69 Metascore
    • 65 Critic Score
    The campaign is quite lengthy, there is a ton of story to read through, and there’s even essentially choose-your-own-adventure stories inside other characters’ minds. However, the story is very quirky, and although developer Gust attempted to go deeper in characterization, a lot of the drama that unfolds feels at about the high school level.
    • 69 Metascore
    • 50 Critic Score
    Max & the Magic Marker makes for a decent kids game to add to your Move enabled collection, but despite having some interesting gameplay points it stops short of doing anything deep with the mechanics at hand.
    • 69 Metascore
    • 60 Critic Score
    For Virtua Tennis to survive, it needs new ideas, and a more robust experience wrapped around the fast-paced experience.
    • 69 Metascore
    • 70 Critic Score
    Considering it’s for the PSP, 2010 FIFA World Cup, in the end, is a decent football game. It does have its flaws–visuals are poor, gameplay is identical to past iterations in the PSP FIFA series, and you may be better off waiting for FIFA 11. However, audio is spot on, and a broad range of modes adds plenty of replayability and value to the title.
    • 69 Metascore
    • 70 Critic Score
    The final dagger that prevents Lords of the Fallen from achieving greatness is its completely throwaway plot, and to a lesser extent, a nasty case of uninspired world design.
    • 68 Metascore
    • 55 Critic Score
    The concept of using metrics based on your character’s own movements to manipulate a living infographic that you need to platform on is one that sounds great in design, but the execution of said concept needs to be tweaked before I could recommend that anyone spend much time with Metrico. Sadly, it does feel like you’re just bringing work home with you.
    • 68 Metascore
    • 55 Critic Score
    While I loved getting that classic RPG nostalgia, much of the game found certain levels of tedium that quickly drove the experience of Pier Solar from nostalgia to a chore.
    • 68 Metascore
    • 80 Critic Score
    The combat is refined and easy to get into, and the amount of things to do and stuff to unlock will keep players coming back.
    • 68 Metascore
    • 50 Critic Score
    When it comes down to it, Nier is a decent game that has some very cool ideas behind it, but overall falls short of what it could have been.
    • 68 Metascore
    • 65 Critic Score
    To put the game into perspective, it's like Monty Python got together and said "Let's make a video game."
    • 68 Metascore
    • 70 Critic Score
    Lost Planet 2 literally tries to do everything a shooter should, but it doesn’t mean much when the game is plagued with minor issues and dull gameplay.
    • 68 Metascore
    • 60 Critic Score
    But if you enjoy the thrill of this particular chase, and can overlook the game's average visuals, occasionally glitchy audio, and even the rather flat control scheme in cockpit mode, then you will likely enjoy MotoGP 10/11.
    • 68 Metascore
    • 70 Critic Score
    While this may be the best iteration of the series in some time, it's mostly just a ton of potential that ultimately lets you down. Pitching is great, but batting needs some practice. Fielding is frustrating, and even more so when you take the game online. Audio work is incredible, but not reactive enough nor as customizable as in The Show.
    • 68 Metascore
    • 40 Critic Score
    Hysteria Project is just barely worth its $1.99 price tag. The game features a great atmosphere similar to Blair Witch Project, but unfortunately is plagued by an unimpressive control scheme, and a confusingly boring story.
    • 68 Metascore
    • 60 Critic Score
    Sure, it's not as refined as its competitors, but WRC delivers a solid rally experience, particularly for hardcore fans. But the sub-standard visuals detract from the otherwise entertaining racing experience and the lackluster presentation doesn't the help the game in any way.
    • 68 Metascore
    • 75 Critic Score
    Legasista is a dungeon that is begging to be explored by anyone who likes to grind it through trap-filled levels.
    • 67 Metascore
    • 70 Critic Score
    If you've traveled this path before, the only new things that are really offered are trophies and the option to enable 3D if you've got the hardware. However, if you haven't had the chance to experience the lore of Sam Fisher (and you're not an inverted player), the Splinter Cell Classic Trilogy HD has the potential to offer you a unique and memorable journey.
    • 67 Metascore
    • 35 Critic Score
    The lackluster combat, combined with some terrible camera work and more loading screens than Lindsay Lohan mugshots, make for a game that just isn’t very good.
    • 67 Metascore
    • 50 Critic Score
    You can forgive the shoddy dialogue and lame jokes as that is what they were going for, but you cannot forgive rather boring combat, a short game, and absolutely zero replay value.
    • 67 Metascore
    • 70 Critic Score
    While the content is very short, it is also a very enjoyable experience overall. The game itself does a great job of telling Leliana's backstory, featuring fully voiced cutscenes throughout Leliana's Song.
    • 67 Metascore
    • 60 Critic Score
    It's a completely generic affair, however, that does not stray from your typical formula of level grinding and copious, repeating dungeons.
    • 67 Metascore
    • 70 Critic Score
    When I sat down to write, I was prepared to be more positive about SOCOM 4. Multiplayer and co-op make for a ton of fun and the game is built solid from the ground up, but don't waste your money if you only plan on playing SOCOM 4's single-player campaign.
    • 67 Metascore
    • 60 Critic Score
    Deception IV: Blood Ties is one of those games that wants you to spend a fair amount of time setting up traps, but then gives you ever chance to skip all that and easily defeat each level with minimal investment.
    • 67 Metascore
    • 50 Critic Score
    Strength of the Sword 3 has a fairly decent set up, but the game is hampered by a lack of tuning with input, camera, and a fairly awkward dashing mechanic.
    • 67 Metascore
    • 70 Critic Score
    Modern Combat: Domination is a valiant attempt at trying to go head to head with shooter genre giants such as Call of Duty and Battlefield and is, to some extent, successful, but overall the title fails to bring anything new to the table, or build upon other titles.
    • 67 Metascore
    • 50 Critic Score
    The cinematic slicing and dicing of enemies, with arms flying around haphazardly makes the game fun to watch, while the repetitive nature of the combat can make the game boring and tedious to play.
    • 67 Metascore
    • 50 Critic Score
    Overall, Sniper Elite 3 does have a fun kill-cam feature, it does have online co-op and it does have an interesting multiplayer. But, almost everything about it feels like a rushed product that simply cannot be ignored.
    • 67 Metascore
    • 65 Critic Score
    Both games have been ported nicely, with a few new features that weren't there originally.
    • 67 Metascore
    • 55 Critic Score
    Thief may be a throwback to the early days of stealth games, but this reboot really feels aged and dated. While there is some fun to be had, you will have to sift through a mess of problems to find it.
    • 67 Metascore
    • 75 Critic Score
    The addition of various Vita technology adds to gameplay, rather than detracting and feeling forced on you. Yes, the combat is mostly repetitive, and yes, the graphics are nothing to write home about. But with plenty of items to collect and various strategies to try before going into battle, Omega Force has made some significant changes that change up the monotony of battle.