PlayStation LifeStyle's Scores

  • Games
For 1,506 reviews, this publication has graded:
  • 55% higher than the average critic
  • 4% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 10 Z-Run
Score distribution:
1506 game reviews
    • 88 Metascore
    • 70 Critic Score
    The game didn't do enough in my eyes to improve on what made the first game so great.
    • 87 Metascore
    • 55 Critic Score
    To continue that with a story that has no strong motivating force outside of general survival cheapens our time as Lee and his reason for pushing forward.
    • 84 Metascore
    • 70 Critic Score
    If you’re playing it for the first time, this is as good a version as any to get a taste of the excellent blend of turn-based strategy and real-time action that made the game such a hit on PS3; if you’re a returning fan, on the other hand, you might be slightly disappointed to learn that this “remastering” doesn’t look much different from the original version (or offer any new content, for that matter).
    • 84 Metascore
    • 70 Critic Score
    Considering the amount of content that Hatsune Miku: Project DIVA Future Tone offers, it really had the potential to be a standout game. Instead, it’s only a paradise for hardcore fans as anyone else will likely grow tired of going through the extremely long tracklist.
    • 84 Metascore
    • 70 Critic Score
    Considering the amount of content that Hatsune Miku: Project DIVA Future Tone offers, it really had the potential to be a standout game. Instead, it’s only a paradise for hardcore fans as anyone else will likely grow tired of going through the extremely long tracklist.
    • 84 Metascore
    • 70 Critic Score
    While there is a heavy emphasis on the compatibility of cooperative multiplayer, unfortunately the game is truthfully best enjoyed alone.
    • 83 Metascore
    • 70 Critic Score
    If you’ve got money to spend, and don’t mind waiting for any sort of conclusion, then Hakuoki: Kyoto Winds is the best way to experience the first half of Idea Factory’s visual novel. The new scenes help to flesh out the existing stories, and the additional characters help make a familiar story feel new again. It’s a shame that all the hard work gets marred by splitting the story into two games, but it’s still a very enjoyable read.
    • 82 Metascore
    • 60 Critic Score
    Quell: Memento is nice and a good way to kill a couple afternoons or trips around town.
    • 82 Metascore
    • 70 Critic Score
    It’s brutish welcome is certain to dissuade many newcomers with unrelenting AI and unnecessarily obscure move lists, but those that make it past the opening trials will be rewarded with one of the most unique and charming 2D fighters in a long time.
    • 82 Metascore
    • 70 Critic Score
    In spite of Fallout: New Vegas being plagued with bugs, it still manages to take what is familiar and make it work. Sadly, I'm still not sure if putting in the hours is worth the effort just yet because of the random crashing that occurs, and that can really break your patience if you forgot to make that last important save file.
    • 82 Metascore
    • 70 Critic Score
    Death of the Outsider is just more Dishonored in about every way, but it could have been a unique experience with a few additions like the aforementioned inclusion of mini-bosses and some co-operative missions with Daud. But I enjoyed my time slinking through its world and saying goodbye to an underappreciated franchise that opens the door for an all new direction if the story is to be continued.
    • 81 Metascore
    • 70 Critic Score
    The inclusion of the free roaming open world aspect is a huge step in the right direction, but is let down by the lack of a mini-map and some extremely shoddy vehicle work.
    • 81 Metascore
    • 70 Critic Score
    There’s a gem to be found in this game, but boy is it tucked in deep.
    • 81 Metascore
    • 70 Critic Score
    It's a competent fighter, yes, but nothing about it really screams "must-have" unless you are a diehard SoulCalibur fan.
    • 81 Metascore
    • 50 Critic Score
    This might have been fantastic as an anime series, but the lack of real choices in how the story goes kind of kills the interactive vibe a visual novel is supposed to have. Even though the text messages and phone calls alter the story, the length of the full story, complete with monotonous gameplay, doesn’t make replaying it for all the endings very enticing.
    • 81 Metascore
    • 70 Critic Score
    Cities: Skylines is an impressively-detailed simulation, to be sure, and it’s a lot of fun once you start to get things up and running, with the caveat that getting it up and running is a lot easier said than done. This is not a casual game by any stretch of the imagination, and given how complex many of the mechanics are, it’s pretty ridiculous that the game doesn’t offer a more robust tutorial system. That led to a boatload of frustration early on for me, but to be fair, it also made things that much more rewarding once I got the hang of them.
    • 80 Metascore
    • 65 Critic Score
    The focus on setting up Watch Dogs as a new franchise will pay off in the years to come, but it does come at the main game’s expense.
    • 80 Metascore
    • 70 Critic Score
    A fast-paced, non-stop downloadable title, that makes sure to leave everything it has on the table. Fantastic environments, explosions, and weapons make for an experience that is fun to play solo but better with friends. However, the game is around 3-4 hours to complete and the online is the same maps from the single player that can become way too easy.
    • 80 Metascore
    • 70 Critic Score
    The game plays well, but at the same time the controls are nothing to write home about. Despite Kutaro’s tricks, the gameplay is relatively simple.
    • 80 Metascore
    • 70 Critic Score
    The offline mode can get tiresome, but the online modes are enough to keep arcade gamers busy for some time.
    • 80 Metascore
    • 70 Critic Score
    Ys: The Oath in Felghana is one of those games that fits perfectly on to a handheld system. Its balls to the wall game combat is wonderfully complimented with a simple item and upgrade system. Running in unison with the game is a great soundtrack and a minimalistic story, which in this case is not a bad thing.
    • 80 Metascore
    • 70 Critic Score
    Strategy gamers rejoice! There is finally a game worthy of your time on the PlayStation 4.
    • 79 Metascore
    • 70 Critic Score
    It would have been nice to see the team at EA Sports put a bit more time into refining the engine and bringing over a larger bulk of the game modes. It would have also been nice to see the touch screen controls used a bit better, and the back touch pad's sensitivity turned down.
    • 79 Metascore
    • 70 Critic Score
    Incredibly shortened loading times when run off the Memory Stick/internal Go memory.
    • 79 Metascore
    • 65 Critic Score
    Its deep and thoughtful explorations into the technicalities of AI are intelligent and surprisingly thought provoking. It’s unfortunately hindered by clunky mechanics and overly complicated puzzles that often border on the obtuse when it comes to the specifics required to finish them.
    • 79 Metascore
    • 70 Critic Score
    My largest disappointment came in how quickly my adventure came to a close, but given the solid overall experience, I am very interested to see where developer Zoink! goes from here.
    • 79 Metascore
    • 70 Critic Score
    I really enjoyed Echo, but like a song played on repeat, I could only suffer so much repetition before it began to lose me.
    • 79 Metascore
    • 70 Critic Score
    Catherine is a great narrative with a unique blend of puzzle and simulation. It's a shame that the simulation sections didn't play a larger role in the experience, as they feel like the reward for completing the repetitive and frustrating puzzle sequences that make up the bulk of gameplay.
    • 79 Metascore
    • 70 Critic Score
    What it may lack in depth, Prototype 2 makes up for in solid open-world action and fun. It's highly recommended to anyone who feels that open-world games have offered too many constraints and would just like to engage in some havoc. However, the game's lack of variety and repetitive mission structure may not offer other gamers the experience that they're looking for, especially when compared to other games in the genre.
    • 78 Metascore
    • 70 Critic Score
    Both player selection and poor teammate AI could be improved by patches, but right now they make every match become frustrating in spots. It’s incredibly disappointing to see a game that gets so much right also proceed to get a few important things dead wrong. There is still fun to be had, especially in the Be A Pro mode, but the action on the ice isn’t nearly as satisfying as it should be.

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