Playstation Official Magazine Australia's Scores

  • Games
For 1,142 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 1.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Assassin's Creed: Brotherhood
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
1142 game reviews
    • 70 Metascore
    • 80 Critic Score
    The top seed of tennis games made even better. [July 2009, p.83]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 80 Critic Score
    As an interactive story it's one hell of a good piece of entertainment. Taking your first tentative steps into this seriously rich universe, planting the seeds for larger implications later in the series, and tangling with one of the best antagonists ever, Saren, is a trip well worth taking. There's a rich, colourful cast you'll want to meet for the first time (Urdnot Wrex in particular) and very poignant moments to be had (e.g. becoming a Spectre). These are watershed gaming moments that the ME2's 'introductory' comic book could never hope to encapsulate. [January 2013, p69]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    For the money you're laying down, Deathspank is like the glittering bags of swag it depicts. Highly-amusing and addictive as all hell. [September 2010 p78]
    • Playstation Official Magazine Australia
    • 94 Metascore
    • 80 Critic Score
    And while 2K make up for this downgrade via added content, this isn't as extensive as we had hoped. [December 2008, p.64]
    • Playstation Official Magazine Australia
    • 86 Metascore
    • 80 Critic Score
    Simple without being simplistic, this is a gem. It requires a bit of patience though. [September 2010 p79]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 80 Critic Score
    Although many stages are re-hashed from other games in the series, there’s enough here to tempt veterans back for more. Newcomers should not hesitate to jump in. [Nov 2009, p.71]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Wrong Number isn't a classic like its sibling, but it is still bloody good fun. [June 2015, p76]
    • Playstation Official Magazine Australia
    • 90 Metascore
    • 80 Critic Score
    Seven hours of sweet nostalgic nectar. The true old-school needs to be dug up in NG+ however. [June 2015, p77]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    The sad reality, though, is that most will probably dismiss LEGO Batman 2: DC Super Heroes as just another block-based kids' game. Don't be one of those chumps, because it's a valiant shot at the stars, built upon a solid brick foundation, which should be applauded. Is it simple? Yes, but often devilishly so, and that doesn't stop it from simultaneously becoming one of the best superhero outings and the definitive LEGO game thus far. [August 2012, p77]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    The fact is that having flawless portable versions of Sons of Liberty and Snake Eater (plus the two MSX originals) in a box is worth an exclamation point and a purchase if you're patrolling past it in your local games shop. [August 2012, p79]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 80 Critic Score
    Still the best basketball franchise out there. Avoids greatness due to a smattering of visual bugbears. [December 2013, p79]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    In real-life, dog fighting is an elite, Darwinian art form. Here it's often the digital equivalent of school kids running in circles with paper planes, screeching "Nuh uh! I shot you!" [Dec 2011, p72]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 80 Critic Score
    By obliterating the worn exterior and souping up the interior, Ninja Theory has done the very difficult, and that is they've made Devil May Cry relevant again. Not only that, they've also made it accessible where previously it was definitely not, both aesthetically and mechanically, without ignoring the hardcore crowd who've been up most nights chewing their fingers into nubs ever since this surprise initiative was announced. [February 2013, p72]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    So that's Pro Evo 12 – not massively different to Pro Evo 11, but enough of an improvement to warrant the upgrade. So far as comparisons to FIFA go, our view is that it is neither better nor worse, but simply... different. And that's just fine with us. [Dec 2011, p73]
    • Playstation Official Magazine Australia
    • 89 Metascore
    • 80 Critic Score
    It would be foolish of us to pretend that Dark Souls is a game for everyone. It's perfect at what it does, but a big part of what it does is make you suffer for your mistakes. It is a harsh, uncompromising task master and you will have to work to win its approval, because it certainly won't work to win yours. [Dec 2011, p74]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 80 Critic Score
    The Nippon Ichi crew are masters of turn-based strategy so there was no guarantee that they could do an action game, any more than Madonna was guaranteed any success in her acting career. But succeed they have; gamers can dive into their wicked anime universe with pick-up-and-play accessibility [Aug 2009, p.78]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Guardians of Middle Earth's early days are a bitch, and can be made bitchier by the fact it has no local matchmaking. Push through this brief difficult period, and you'll be hooked. It's almost loathsome how addictive this can be. You ever laugh at all those World of Warcraft Gollums? That's gonna be you. [February 2013, p78]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    On Fire is a substantial update to an already excellent game, adding a considerable selection of new features, modes, and unlockables that – taken as a whole – make this the definitive version of NBA Jam. [Dec 2011, p79]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 80 Critic Score
    A three-hour experience that is equally touching, haunting and well worth your time. [December 2013, p82]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    While this version of Crysis comes sans multiplayer, it's also available for a budget price, and the single-player campaign alone is easily worth the price of admission. [Dec 2011, p79]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 80 Critic Score
    Less of everything that marred Atelier Meruru. One of the best JRPGs of the year so far. [April 2013, p75]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    It’s simple really. If you’re not into Green Day – and honestly, we’re surprised you’ve read this far – you’ll likely feel it’s a load of dookie. If you are, however, welcome to paradise. [August 2010 p75]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Fans concerned about this being the first Sly game not made by Sucker Punch should worry no more. Developer Sanzaru Games ‘gets it’ and has brought a lot of great ideas to the table that show, without a doubt, that action platformers are still a massively entertaining genre. [April 2013, p76]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 80 Critic Score
    UFC Undisputed 2010 may not have made leaps and bounds over its already excellent predecessor, but it is a straight jab in the right direction. [June 2010, p.68]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    It's all very fast-paced too, and rewards players who opt for the highest difficulty, but then it's just a fun knockabout when you drop it down to 'casual'. Soloists always have the highscore to keep them hooked, and it's surprisingly addictive. A winner all round, really. [Dec 2011, p81]
    • Playstation Official Magazine Australia
    • 86 Metascore
    • 80 Critic Score
    Strategy and RPG heads alike cannot miss this gem. [Summer 2009, p.82]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    Soul Sacrifice isn’t the deepest Action-RPG out there, but it’s certainly one of the most interesting, and it feels right at home on PS Vita. [July 2013, p78]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 80 Critic Score
    This is Resi at its peak. Shame that it's a straight port, though. [Dec 2011, p81]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    Muramasa is twenty hours well spent amongst some of the most breathtaking visuals and sound on PS Vita. Unsheath your wallet and ninjadash your way to the store now. [July 2013, p76]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    With a few more tracks this could've been exceptional. [Dec 2011, p82]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 80 Critic Score
    A tidy PS Mobile title who’s only crime is repetition. Loads of fun. [April 2013, p78]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Darkstalkers Resurrection is a well preserved piece of history of which no fighting game fan should be unaware. Go check it out. [July 2013, p80]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Has its tongue so far in its cheek its poking through to the other side. [Dec 2011, p82]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    Aesthetics aside, this is a feast for SRPG wonks. [May 2009, p.66]
    • Playstation Official Magazine Australia
    • 67 Metascore
    • 80 Critic Score
    If you have all the accessories to play this game as it is meant to be digested (Move, Sharp Shooter, a decent online connection and four non-idiotic mates on standby for co-op) it's one heck of a good game. Lack even two of those prerequisites though and SOCOM: Special Forces will come across like a fairly standard operation that takes a bit too much liberty with the descriptor 'special'. [June 2011 p68]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    Go in expecting a “next-gen” evolution of Rock Band 3, and you'll wind up booing. Expect a slick, party-in-a-box, and you'll be wolf -whistling. [Christmas 2015, p65]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    In a decade, God of War: Ascension may very well be looked upon as that weird middle child that nobody really wants to talk to. But for now, it’s still a consistent, well-polished bundle of fun and really, that’s all that should count. [May 2013, p72]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    Do yourself a favour and play DS3 like a raving masochist, straight off the bat. It’s a slick, AAA sequel that’s worthy of its place in the franchise. but only if you take the initiative and crank the difficulty. We didn’t think it possible, but Visceral has engineered a sequel that will appease old fans and entice new ones, too. [March 2013, p72]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 80 Critic Score
    Split/Second does a lot well. The key component is the environmental destruction. Each track is littered with dangerous traps and shortcuts that can be triggered by you or your A.I. opponents. [June 2010 p74]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Visually it’s a real treat, and the animations are top drawer. It’s a massive step-up from last year and precisely what the series has needed with the long-time critical dominance of the 2K franchise [Christmas 2009, p.77]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    Aside from a few isolated visual bugs we spotted, Syndicate seems to fix the technical bugbears that haunted Unity. Its likeable dual protagonists and fascinating setting are offset by little mechanical evolution and a few unfortunate cuts (co-op mainly). [Christmas 2015, p67]
    • Playstation Official Magazine Australia
    • 93 Metascore
    • 80 Critic Score
    Persona 4 Golden is a Tardis of a game. Initially, it seems cute and friendly and it hooks you with its murder mystery and time management focus. Once you get inside, it opens up exponentially, awing you with its scope. [March 2013, p76]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 80 Critic Score
    It’s just like being back in the arcades (with lots of Japanese kids kicking your arse). [August 2013, p79]
    • Playstation Official Magazine Australia
    • 45 Metascore
    • 80 Critic Score
    As fun as it can be, Neptunia is an extremely niche title. If the only game you ever play is Black Ops, avoid this like a spinning-up death machine. If, however, you really miss the JRPG heydays of the PSone and PS2, you need this. Now. [June 2011 p76]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 80 Critic Score
    Look past the lop-sided multiplayer, and Doom is still one helluva reboot. It’s a must for any modern FPS fan looking to taste the ultra-violence of yesteryear. Your Nana will hate it. [August 2016, p71]
    • Playstation Official Magazine Australia
    • 69 Metascore
    • 80 Critic Score
    As with the rest of Virtua Tennis' shtick it's a simple system that hides its complexity well. Along with an addictive, board game-style World Tour mode,it's hard not to recommend Virtua Tennis 4. Perhaps the stellar motion controls are relegated to throwaway mini-game, rather than being fully integrated. [June 2011 p 79]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 80 Critic Score
    This formula may be 20-years-old but Chronicles’ gameplay is still razor sharp and the visuals are oddly endearing. To quote one of its Engrish quest-givers: please investigate into it. [August 2013, p78]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 80 Critic Score
    More than seven years on and Stranger’s Wrath is still fresh. Apart from some annoying pop-up tutorial boxes on PS Vita and some niggling issues when retrieving ammo, it’s still unabashedly brilliant. A must buy for sure. [March 2013, p80]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    Don't let your natural wariness of licensed games steer you clear, because there's more than meets the eye here. [Christmas 2015, p75]
    • Playstation Official Magazine Australia
    • 90 Metascore
    • 80 Critic Score
    The 2008 original was dubbed 'the PlayStation's Zelda' and received wide critical acclaim. Despite that, Okami was criminally underplayed and its shallow sales triggered the collapse of a great developer. It'd be an absolute sin to see that history repeated here. So buy this classic. Wolf it down. [Christmas 2012, p.74]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    Simple at first but your twitch skills will get a solid workout in the later stages. Bite-sized fun and quite fetching. [May 2013, p77]
    • Playstation Official Magazine Australia
    • tbd Metascore
    • 80 Critic Score
    Keep an eye on Thomas Hopper, he’s the digital devil. His latest platformer will put a serious dent in your free time and leave your scalp with pockets of bald patches. [May 2013, p77]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    The last sections of The Magic Circle are some of the best “no WAY!” twists you’re likely to play this year. [August 2016, p.76]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    By not taking itself seriously and focusing on the exaggerated swagger of old folk legends, Gunslinger manages to be the best game in the series. [August 2013, p74]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Folks who have a single-minded, fashionable dislike of the series will recognise a handful of meaningful changes to the formula, but nothing that will keep them jacked in for long. Being in the middle-ground of the love-hate CoD spectrum, we’ll happily play this for months. [January 2015, p62]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Disarmingly simple and consciously limited, Push Me Pull You’s longevity is questionable, but this isn’t designed to be played for days on end. Stick it on when friends and family are round, secure yourself a festive amount of booze and snacks, and you’re all but guaranteed yuks of both kinds. [August 2016, p77]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 80 Critic Score
    Basically, Battlefront is like the second Death Star in Return of the Jedi. It’s as visually impressive as it is, well, kinda barebones. That said, it is not to be underestimated. Diehard Star Wars fans should still stay on target, because it has the potential to set your world on fire. [January 2015, p69]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 80 Critic Score
    If you can ignore the eyesore low-res video feedback of the PlayStation Eye, the book itself and the creative crap it spawns looks sharp, well animated, and it grows in complexity. Likewise the interactive stories and narration are top-notch stuff. [Christmas 2012, p.76]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    PES still isn’t ‘better’ than FIFA, but by the golden boot of Beckham it’s the best one yet. [November 2013, p78]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 80 Critic Score
    Its blend of brutality and sentimentality won’t be for everyone, but this is a dense, absorbing game. [January 2015, p72]
    • Playstation Official Magazine Australia
    • 86 Metascore
    • 80 Critic Score
    Arguably the best Guitar Hero game since "Guitar Hero III." [June 2009, p.66]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    More Borderlands. Fans will doubtlessly love this, but casuals may find it too samey. [December 2014, p72]
    • Playstation Official Magazine Australia
    • 88 Metascore
    • 80 Critic Score
    Unusually for an RPG, this is a game led more by its systems than its storytelling. Its intricate yet accessible mechanics make it a unique modern classic. [January 2015, p73]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    A solid entry into the FIFA family, but not a necessary upgrade if you're happy to stick with last year's offering. [December 2014, p74]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 80 Critic Score
    The strides made in-ring make this an essential play, but [the] missed [outside ring] opportunities sting harder than a Big Show turnbuckle chop. [January 2015, p74]
    • Playstation Official Magazine Australia
    • 73 Metascore
    • 80 Critic Score
    LBP Karting doesn't run a perfect race, but it definitely earns its podium finish thanks to a glorious track editor. It mashes together the approachability of ModNation's DIY editor with the overwhelming possibilities of LBP's 'if you can think it, you can create it' motto. [Christmas 2012, p.77]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    If you’ve waited until now to give this series a shot, Skate 3 is as good a place to begin as are. It’s more of the same in some ways, but certainly better in others. We just haven’t fallen in love with the city. [July 2010 p74]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    The graphics are as strong as the combat. While everything's very simple it all runs smoothly and everything's nicely animated. Cutscenes tend to drag, though, and some of the voice acting will have you cringing, but we're truly impressed by the size of the game and the direction. [Oct 2010 p78]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 80 Critic Score
    The best basketball you can buy, and a great effort for 2K’s 10-year bash. [Christmas 2009, p.77]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 80 Critic Score
    When everything is laid out in the debriefing, it's clear that H.A.W.X. 2 has made worthy improvements on an already solid concept. True, the adversarial multiplayer still won't ignite many people's afterburners, but almost everything else about the game has been tweaked as per player feedback. If you enjoyed the first title, you should definitely engage. If you were on the fence, we think there's enough new stuff here to make you bank over. [Oct 2010 p.72]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    A solid introduction to Telltale's darkest world yet that looks to keep Thrones fans happy. [Feb 2015, p74]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    All you really need to know is that this is a very capable port of one of the most celebrated games of 2012. Prepare to be drawn into a superbly written apocalyptic tale that will hook you in completely and aim for your feels. [November 2013, p83]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 80 Critic Score
    Though Zero Escape comes with reams of text, it's all well written, thoroughly addictive stuff that encourages multiple playthroughs to see its 24 endings. Any Vita owner looking to try something different is advised to make the leap of faith and scoop this up immediately. [Christmas 2012, p.81]
    • Playstation Official Magazine Australia
    • 70 Metascore
    • 80 Critic Score
    Wet
    The atmosphere is top notch, and the game bristles with a raw energy that is a joy to behold. The art direction is excellent, particularly in Rage Mode, and the soundtrack is one of the best we’ve heard. It’s unfortunate the gameplay can be a little repetitive and dying is just plain annoying. [Nov 2009, p.78]
    • Playstation Official Magazine Australia
    • 87 Metascore
    • 80 Critic Score
    Compelling, different, addictive - Heavy Rain is all of these things. Will appeal to gamers and non-gamers alike. [Mar 2010, p.70]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    A solid update to this apex icecapade. Feels like EA's holding back for the next-gen though. [November 2013, p83]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    Enough has changed here to warrant a lazy capture. [December 2014, p81]
    • Playstation Official Magazine Australia
    • 89 Metascore
    • 80 Critic Score
    Despite the flaws this'll be on your mind well after the credits roll. The plot is engrossing enough to make any techno freak froth at the mouth with lust. Human Revolution is a truly authentic Deus Ex game, and a great gaming experience in its own right. [October 2011 p74]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 80 Critic Score
    Take Burnout Paradise's massive open world, strip out the wild, physics-defying, cabin-crushing crashes and insert a generous handful of the world's hottest or most iconic motors. This is Need for Speed that only Criterion could create. [Christmas 2012, p.83]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    Could do with shorter 'mini-loads' between retries. But otherwise great. [Christmas 2012, p.83]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    You're missing the point if you barrel through this trying to complete the chapters like a workman ticking off his list of tasks. For better or worse, Mafia II sometimes feels like more of a guided experience than a game but then you'll be totally engrossed some of the most epic firefights ever seen, and the sound design is amazing. [Oct 2010 p.68]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    As an RTS game R.U.S.E. succeeds. It's tough and it's tight. As an RTS game, however, it's destined to only be embraced by a small, hardcore community. [Oct 2010 p.75]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Overflowing with new content, offers much more for soloists, and is just as hilarious as ever. Garden Warfare 2 is not to be underestimated. [May 2016, p77]
    • Playstation Official Magazine Australia
    • 75 Metascore
    • 80 Critic Score
    Shank is one of those games that sums itself up in its own title. It's also a game wears its influences proudly on its arm like a 'mum' tattoo. You're looking at a 2D brawler that nods at classic beat 'em ups and pretty much every arcade game released in the late '80s. Aesthetically it's a beautifully animated homage to the greatest graphic novels and golden-age comics. [Oct 2010 p.75]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 80 Critic Score
    When the dust settles and the credits have rolled, Resistance 3 stands as a very solid shooter, even though it is a slightly disappointing conclusion to the series. Resistance 3's single-player may be at a slightly lower point in the franchise, the multiplayer offerings have never been this much fun. Either way, this is an apocalypse trip that every sci-fi fan out to saddle up for. [November 2011 p68]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Addictive platforming is rarely this sweet. [Feb 2015, p80]
    • Playstation Official Magazine Australia
    • 71 Metascore
    • 80 Critic Score
    The gameplay stutters slightly in minor ways, and the visuals in major ways; but we still found this to be irresistible to put down. If you're the type of level-headed gamer who values fun over graphics,or you nd some mates are looking for a great co-op game, then we'd say the bludgeontastic Dead Island is a bash well worth your cash. [November 2011 p70]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Three games in, this series is now a full-armed and operational destroyer of wallets. Combat and creation have been greatly improved. Use Force-buy. [December 2015, p78]
    • Playstation Official Magazine Australia
    • 90 Metascore
    • 80 Critic Score
    While FIFA 12 is certainly solid, there's a big part of us that prefers FIFA 11. The tackling might have been brainless, but compared with the almost-there Tactical Defence it's almost the better devil. Last year's game might not have required the extra skill, but it was less frustrating. While FIFA 12 has fixed a lot of annoying bugs and introduced some great new features, at our next football gathering we'll still be kicking around with last year's champion. [November 2011 p72]
    • Playstation Official Magazine Australia
    • 88 Metascore
    • 80 Critic Score
    The trail is quite compelling; well-written enough to hook-drag most gamers to the end. The pay off? It’s definitely worth all the brain abuse. [December 2015, p79]
    • Playstation Official Magazine Australia
    • 79 Metascore
    • 80 Critic Score
    Gameplay-wise, not exactly a killer app, but anybody who looks at those visuals will be dead impressed. Short, but plenty of reasons to replay, and it’s the spookiest game since Alien: Isolation. [November 2015, p72]
    • Playstation Official Magazine Australia
    • 74 Metascore
    • 80 Critic Score
    A lovingly-crafted callback worth answering, despite its truncated length and elementary difficulty. [October 2016, p68]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    Taken as a whole, El Shaddai is a remarkable achievement, as beautiful as it is baffling. While its quirks prevent us from recommending it wholesale, for those of you who crave innovation and imagination in your gaming diet, this is something you simply cannot afford to miss. [November 2011 p78]
    • Playstation Official Magazine Australia
    • 78 Metascore
    • 80 Critic Score
    While it great barrier reeks of quality, Abzû is not as breathtaking as it could be. [October 2016, p72]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 80 Critic Score
    No-brainer for ardent fans. Everybody else should wait for a price drop. [May 2015, p75]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 80 Critic Score
    A game of contrasts and challenges, the greatest irony of all is that there’s no dilemma to be had here. Your own Decision Game is simple: Virtue’s Last Reward fans must buy it, no question. [October 2016, p74]
    • Playstation Official Magazine Australia
    • 72 Metascore
    • 80 Critic Score
    Fun. It's three little letters that seem to have been lost - Mercs 2 has it in spades! [Nov 2008, p.98]
    • Playstation Official Magazine Australia
    • 76 Metascore
    • 80 Critic Score
    The most authentic WWII shooter yet, but often at the expense of fun. [December 2008, p.72]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    It looks lovely and the frantic combat is delightfully nuanced, but be warned: it’s brutal. [November 2015, p78]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 80 Critic Score
    A little tomb raiding may sound fun. But there's nobody here to hold your hand, you dig? [May 2015, p77]
    • Playstation Official Magazine Australia