Playstation Official Magazine Australia's Scores

  • Games
For 920 reviews, this publication has graded:
  • 48% higher than the average critic
  • 7% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Spelunky
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
  1. Negative: 67 out of 920
920 game reviews
    • 76 Metascore
    • 90 Critic Score
    MAG
    MAG won’t wow you with its graphics like MW2, nor does it offer any kind of offline component. Instead MAG delivers online battles that feel epic and the outcomes actually affect your PMC. [Apr. 2010, p.72]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    Ultimately, you'd be foolish not to buy this. It's more expressive than LittleBigPlanet but much accessible, and guaranteed to keep you playing for a long time. [July 2010 p70]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 90 Critic Score
    A grand, bloody, epic adventure. [Apr 2009, p.66]
    • Playstation Official Magazine Australia
    • 89 Metascore
    • 90 Critic Score
    Buy this game immediately – and a PSP if you must. As well as unfurling the Metal Gear Solid story just that little bit more, and spending more quality time with Snake, it's a truly excellent game in its own right. Engaging and rewarding, this is a solid package no gamer should miss. [August 2010 p68]
    • Playstation Official Magazine Australia
    • 91 Metascore
    • 90 Critic Score
    Collection is a title that you ought to play even if you played God of War and II back in 2005 and 2007. You ought to play it so you can marvel at the technical achievement, and to see how the games have shaped so many of those that we play today. [June 2010 p79]
    • Playstation Official Magazine Australia
    • 77 Metascore
    • 90 Critic Score
    Raven Software's deft handling of the oft-tricky notion of time travel disrupting the workings of the world is very clever. It's clever enough that, as you stand poised to make one of three ending-altering decisions at Singularity's calamitous finale, you're really not sure which choice to make. The question is, will you stick around that long? Most of you probably won't. [September 2010 p.74]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 90 Critic Score
    F1 2010 is Codemasters doing what it does best. Unadulterated, realistic racing. It doesn't lose its way with a trailer full of empty energy drink cans and promo girl panties; it focuses on the job at hand. That job is to make you feel like an F1 driver and, in this department, F1 2010 far exceeds our expectations. [November 2010 p64]
    • Playstation Official Magazine Australia
    • 89 Metascore
    • 90 Critic Score
    Yes, we have a deeply romantic view of FIFA 11. After our initial concerns it would be too sim-like, EA have rounded the edges and made a representation of the world game that rings true. Every soccer fan will be playing this for the next 12 months. Acquire on sight. [November 2010 p68]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 90 Critic Score
    Dead Rising 2 is what you wanted it to be, but it unfortunately suffers on a technical level with too many loading screens and bogus screen tearing. Despite these minor setbacks this is one of 2010's best games. [November 2010 p77]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    Do you have a job? Book holidays immediately. Girlfriend, boyfriend? Dump them, or tell them not to call for the next few weeks. We've found one of the most addictive and accessible PSN titles ever. [November 2010 p80]
    • Playstation Official Magazine Australia
    • 86 Metascore
    • 90 Critic Score
    As always, the music and the mixes make or break this package. The reuse of tracks is nowhere near as abusive this time around and, honestly, if you can't appreciate the overwhelming majority of tunes here then you're probably squarer than Spongebob. Drop these morbidly obese beats into some new multiplayer modes (that are actually worth playing this time), or let them run forever in the GH5-inspired jukebox mode to create one hell of a party apparatus. [December 2010 p72]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 90 Critic Score
    While the fixed-camera isn't always your friend and the platforming relies too much on trial-and-error death, this is still one hell of a tight package. Give Castlevania: Lords of Shadow a chance to sink its fangs into you and you'll be surprised about how exquisite and long lasting its embrace can be. [December 2010 p74]
    • Playstation Official Magazine Australia
    • 89 Metascore
    • 90 Critic Score
    Hardcore lovers of the sport will relish the challenge, enjoy every throttling by the AI, and take their skills online. But there'll only be so many times basketball punters will endure this level of difficulty without reverting to Tourette-like hysterics. So yes, it's complex. And yes, the experience oscillates between sublime and diabolical between each game, but basketball is a complex sport. With such unparalleled presentation and unapologetic gameplay, this is likely the best basketball game ever. [December 2010 p76]
    • Playstation Official Magazine Australia
    • 87 Metascore
    • 90 Critic Score
    Unlike Super Street Fighter IV each character here is truly unique; no two fighters are the same as each other so you're guaranteed of an interesting battle, and also longevity. This just feels like a better game all round, and while it feels great it's not for everyone. The flavour is distinctly Japanese, so if you've weaned yourself on countless anime and manga, and don't mind some Engrish, then Continuum Shift should be on your shelf right now [December 2010 p81]
    • Playstation Official Magazine Australia
    • 88 Metascore
    • 90 Critic Score
    Call of Duty: Black Ops still represents one hell of a hefty package. It's bursting with hundreds of hours of entertainment that caters to every conceivable configuration of gamer out there, be they an adversarial gamer, a co-op connoisseur or a staunch offline soloist. [January 2011 p60]
    • Playstation Official Magazine Australia
    • 89 Metascore
    • 90 Critic Score
    We suspect that last year's excellent Shift didn't make as much of an impact as EA anticipated. That semi-serious sim has given way to a positively Burnout inspired iteration that liberally takes the better bits of old NFS titles and makes this gorgeous fast paced treat. [January 2011 p70]
    • Playstation Official Magazine Australia
    • 91 Metascore
    • 90 Critic Score
    As a standalone game it's the best music game available, even though it arguably has the weaker soundtrack compared to Rock Band and Rock Band 2. But it feels a little hollow as a standalone game; it needs you to build a massive library to fully exploit it. [January 2011 p76]
    • Playstation Official Magazine Australia
    • 86 Metascore
    • 90 Critic Score
    Chains of Olympus was a pretty title, but even it stands as nothing compared to this graphical juggernaut. While there's no denying that the scenes depicted within can't compare with the exercise in colossal that was God of War III, the amazingly high fidelity of the graphics are guaranteed knock your sandals off in other ways. Don't let the seemingly diminutive size of the PSP fool you, this is one of the best games in the GOW series. [January 2011 p80]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 90 Critic Score
    The list of faults we've found during our time with GT5 is surprisingly long. And yet, we just keep playing it, and playing it. For all its foibles the profoundly realistic handling keeps drawing us back. The desire to tune up competitive cars from old pusbuckets keeps us fiddling with air filters and extractors. We'll criticise the final product, but that doesn't stop us drooling over the supersexeriffic premium car models, lavished with the kind a detail that we just did not anticipate seeing this generation. [February 2011 p72]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 90 Critic Score
    It helps that the graphics have been revamped, and they bloom into widescreen HD. It's a given that they look better than the PS2 originals, but even more importantly they don't betray your memory of how good they looked. [February 2011 p 78]
    • Playstation Official Magazine Australia
    • 91 Metascore
    • 90 Critic Score
    Championship Edition DX is superbly balanced. It rewards skilled players with a great challenge and extremely frantic gameplay, while those that initially struggle won't feel unfairly punished when the game speed knocks itself down every time Paccers dies. You will crave to beat your highscore on the litany of tables, and every time you complete a round something new opens up. [February 2011 p80]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 90 Critic Score
    Killzone 3 stands as a fantastic entry to the series and an engrossing action romp for any fan of the first-person shooter genre. All of the things we loved about Killzone 2 have made a return and have been built upon. However, with some minor issues across the board and a campaign length that's a little too Modern Warfare 2 for our liking, Killzone 3 is held back from the dizzying heights of perfection. [March 2011, p64]
    • Playstation Official Magazine Australia
    • 91 Metascore
    • 90 Critic Score
    Lush, beautifully rendered graphics with amazing particle physics. You'll not see a demonic custard tart explode more realistically... LBP2 is already a contender for game of the year. [March 2011, p74]
    • Playstation Official Magazine Australia
    • 89 Metascore
    • 90 Critic Score
    Well worth the price of admission to earn yourself a seat. But you'll only really need the edge of it. [Mar 2011, p77]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 90 Critic Score
    Charming and hard to stop playing. See for yourself what all the fuss is about. [April 2011, p.81]
    • Playstation Official Magazine Australia
    • 85 Metascore
    • 90 Critic Score
    Don't make the mistake of viewing Crysis 2 as a new shooter on the block that has to desperately prove itself to all the established PS3 heavy-hitters. In many ways it's actually the other way around. [May 2011, p.69]
    • Playstation Official Magazine Australia
    • 84 Metascore
    • 90 Critic Score
    For a generation weaned on Rocky movies Fight Night Champion is the ultimate boxing experience. It sounds like a throwaway sentence, really. A platitude you toss at an otherwise good game to get the hard work out of the way. It's completely true though... What's particularly clever about Champion Mode is the way it pulls strings in the background to heighten the tension. During the fights throughout the story you might find yourself nursing a broken hand, or suddenly at the mercy of a bent referee or a desk full of bribed judges. Champion Mode will uppercut you with surprises like these, ones that require you to adjust the way you're fighting, across its duration. Champion Mode is bold, different and we absolutely want more of it. [May 2011 p.70]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 90 Critic Score
    It's official: Gran Turismo 5 is on notice. Like V8 Supercars 3 [Pro Race Driver 3] wooed us from GT4 back in the halcyon days of PS2, SHIFT 2 Unleashed is currently busy courting us with its incredible sense of speed, well-rounded garage, long list of tracks and impressive attention to detail... Forget what you think you know about where Need for Speed games stand in the racing sim landscape because the crew at Slightly Mad Studios has just taken a bulldozer to it. [May 2011 p.72]
    • Playstation Official Magazine Australia
    • 95 Metascore
    • 90 Critic Score
    That Valve has been able to imbue so much depth to what is, at its heart, a sophisticated puzzle game proves once again it's not the genre that counts. It's the talent. Combine it with a superb physics-based game mechanic and you've got an experience that defies easy categorisation and can be recommended without reservation. [June 2011 p.67]
    • Playstation Official Magazine Australia
    • 83 Metascore
    • 90 Critic Score
    Despite the at-times frantic movement Outland superbly promotes fast flowing gameplay. It's a winner, and the two-player co-op modes are just bonuses on top of a truly satisfying and rewarding title. [July 2011 p84]
    • Playstation Official Magazine Australia