Playstation Official Magazine UK's Scores

  • Games
For 1,671 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 NBA Unrivaled
Score distribution:
1,671 game reviews
    • 57 Metascore
    • 50 Critic Score
    Between the travel sickness, the lurid colours and the nightmare-inducing soundtrack, one level is the playable equivalent of food poisoning. Another over-used puzzle has you rolling around collecting stars as time ticks away in a manner horribly reminiscent of a smartphone app that would cost around £17 less.
    • 62 Metascore
    • 50 Critic Score
    It quickly becomes repetitive nonsense. [Apr 2012, p.97]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Brainteasers are trapped in an overly punitive framework. [Apr 2012, p.113]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 50 Critic Score
    The stealth lacks Ezio's style. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 50 Critic Score
    A bit inconsistent. [Apr 2012, p.115]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    A surefire way to induce nausea. [May 2012, p.107]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 50 Critic Score
    It never reaches the breakneck speeds you're hoping for. [June 2012, p.115]
    • Playstation Official Magazine UK
    • 53 Metascore
    • 50 Critic Score
    Give me the option of a night in with the first season's Blu-ray boxset or this mostly shabby spin-off and I'd go HD Sean Bean chivalry every time.
    • 79 Metascore
    • 50 Critic Score
    There's not much to it. [July 2012, p.109]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 50 Critic Score
    Go for last year's Overkill for your undead shooting needs. [July 2012, p.115]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 50 Critic Score
    You'll have had enough of the quirky humour in roughly 90 seconds. [July 2012, p.115]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 50 Critic Score
    As a whole, this is a step back for the series and an insult to those who know that Vita and Gotham deserve more. This is not the Batman game that you need.
    • 70 Metascore
    • 50 Critic Score
    This courts motion sickness with a bottle of wine and a mixtape. [Aug 2012, p.107]
    • Playstation Official Magazine UK
    • 55 Metascore
    • 50 Critic Score
    Best left on the bargain bin's seabed. [Aug 2012, p.113]
    • Playstation Official Magazine UK
    • 66 Metascore
    • 50 Critic Score
    The turn-based combat is swift and (overly) simple. [Aug 2012, p.117]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    We'd still prefer an actual game of Twister. [Sept 2012, p.105]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 50 Critic Score
    A reskinned arcade game with tacked-on multiplayer. [Oct 2012, p.117]
    • Playstation Official Magazine UK
    • 57 Metascore
    • 50 Critic Score
    In booting out such a shamelessly phoned-in product it shows a flagrant lack of faith in Vita as a format. If you own FIFA Football, there's no way you should buy this… unless you really can't bear to see the Arse line up minus Santi Carzola. Naughty FIFA.
    • 67 Metascore
    • 50 Critic Score
    Doom 3: BFG Edition has its darkly atmospheric highlights. But a generous amount of content can't salvage a package that's decidedly dated. If you want a cracking Id shooter, buy Rage on PS3 for about a tenner, because this is one mission to Mars you're better off skipping.
    • 58 Metascore
    • 50 Critic Score
    It's the repetition that grinds you down. Boss battles provide brief breaks in the monotony, but they're just the seeping gizzard of consolation inside a disappointing, fleshy haystack.
    • 64 Metascore
    • 50 Critic Score
    Often it simply feels like too much work for a single player, as you're constantly bombarded with conflicting tasks.
    • 70 Metascore
    • 50 Critic Score
    It's the glitches and game-breaking annoyances that most let things down. [Christmas 2012, p.96]
    • Playstation Official Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Nauseatingly basic. [March 2013, p.114]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 50 Critic Score
    By far the game’s biggest problem: a crippling lack of invention. Riptide exhausts through repetition. Your flooded playground lacks the visual variety of the first game’s Banoi and missions never blossom into fresh concepts, merely escalating in difficulty and frustration.
    • 59 Metascore
    • 50 Critic Score
    You certainly can’t fault Defiance for lack of content, then. Sadly, what you can fault it for is being an ugly, buggy and monotonous shooter with a tenuous link to a mediocre sci-fi TV drama.
    • 67 Metascore
    • 50 Critic Score
    It's all rather one-note. [July 2013, p.100]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 50 Critic Score
    In a game as average as this humour is the X-factor. For some, Deadpool elevates it; for others, he renders it nigh-on unplayable. I call it nearer the latter and – for the sake of your taste – hope you do, too. Like the main man himself, this is utterly chaotic: funny, fun, rubbish, forgettable. Sadly, the hit rate of that first attribute is too poor to save it.
    • 42 Metascore
    • 50 Critic Score
    The already absurdly wooden voice acting is sometimes marred with bugs. [Aug 2013, p.94]
    • 42 Metascore
    • 50 Critic Score
    Good-looking but with simple repetitive combat, there's not enough on offer here to back up the potential of its two-girls-one-game premise. [Sept 2013, p.89]
    • 71 Metascore
    • 50 Critic Score
    Beautiful and bizarre, the likeably certifiable antics on show are ultimately undone by a repetitive structure, lack of ideas and undercooked scraps.