Playstation Official Magazine UK's Scores

  • Games
For 1,659 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.6 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Journey
Lowest review score: 10 MENA Speed
Score distribution:
1,659 game reviews
    • 57 Metascore
    • 40 Critic Score
    By no means a disaster, but it captures none of the majestic, mechaphiliac idiocy of the movies. [Sept 2011, p.117]
    • 48 Metascore
    • 40 Critic Score
    The game constantly makes you look a titanic fool, but matching the rhythm of the Move's rumble to your gestures for extra speed is oddly satisfying. [Nov 2011, p.109]
    • 65 Metascore
    • 40 Critic Score
    Yawn. [Nov 2011, p.115]
    • 41 Metascore
    • 40 Critic Score
    It's cheesily charming in its own way, but this is one of PS3's most low-rent titles. [Dec 2011, p.91]
    • 53 Metascore
    • 40 Critic Score
    If you stripped away the beloved license and were left with the barebones mechanics on show here, this would be a [twenty]. It's only the appeal of the iconic leviathans and John Williams' wonderful score which push Jurassic Park ever so slightly above awful.
    • 55 Metascore
    • 40 Critic Score
    While it's entertaining at first, the lack of variety leaves a sour taste. [Christmas 2011, p.104]
    • 76 Metascore
    • 40 Critic Score
    Sometimes you'll want to hit yourself hard in the head with your controller, jus to break up the monotony. [Christmas 2011, p.105]
    • 58 Metascore
    • 40 Critic Score
    There's nothing amazing about this Spidey. [Christmas 2011, p.115]
    • 63 Metascore
    • 40 Critic Score
    It's essentially a third-person hack 'n' slash with an RPG film laid over the top.
    • 63 Metascore
    • 40 Critic Score
    A Move interface would have worked better. [Jan 2012, p.114]
    • 33 Metascore
    • 40 Critic Score
    AMY
    I wanted Amy to be good. It's a small developer trying to do something different, and a quality PSN survival horror game would have been perfect. But this is technically shoddy, poorly designed and unbearably frustrating. There's the odd moment when you care, but a dose of pure anger is never far behind.
    • 57 Metascore
    • 40 Critic Score
    Tedious. [Feb 2012, p.112]
    • 41 Metascore
    • 40 Critic Score
    Stuttery. [March 2012, p.95]
    • 60 Metascore
    • 40 Critic Score
    This kiddie platformer couldn't be more by-the-numbers if it was presented in binary. [March 2012, p.95]
    • 65 Metascore
    • 40 Critic Score
    It's not entirely awful. Scaling buildings with your previously mentioned rocket feet gives proceedings an enjoyable verticality. Smashing houses, tanks and 'copters is also empowering like breaking fine china with a giant smashy mallet. But with the most annoying AI this side of Johnny 5 and one-note combat, ACV is repetitive robot rubbish.
    • 49 Metascore
    • 40 Critic Score
    It's so ugly that your Vita will likely look embarrassed at having to play it. [Apr 2012, p.115]
    • 57 Metascore
    • 40 Critic Score
    Feel dirty. [Apr 2012, p.118]
    • 62 Metascore
    • 40 Critic Score
    Only hardcore annelid lovers need apply. [May 2012, p.116]
    • 44 Metascore
    • 40 Critic Score
    There's an element of novelty in the first few minutes of play, but it doesn't last long. It isn't even the sketchy gameplay that sinks this Battleship – it's the abhorrently commercial objective apparent in every second of rushed gameplay. There's no artistic vision here, and the original idea at its core hasn't been given the time and love needed to build a coherent or enjoyable game.
    • 50 Metascore
    • 40 Critic Score
    An irritating experience. [June 2012, p.115]
    • 56 Metascore
    • 40 Critic Score
    Tedious enemies. [Aug 2012, p.117]
    • 35 Metascore
    • 40 Critic Score
    Ice Age 4 isn't all bad. [Sept 2012, p.113]
    • 47 Metascore
    • 40 Critic Score
    It's ambitious, but everything in it suffers from some hideous defect, like a garden centre in the middle of Chernobyl. [Oct 2012, p.110]
    • 46 Metascore
    • 40 Critic Score
    The quests are grinding, the dialogue linear, and the loot at lower levels decidedly 'meh.' [Oct 2012, p.117]
    • 80 Metascore
    • 40 Critic Score
    There are thousands of programs, YouTube tutorials and teachers that do a more effective job of teaching, and an army of clicky peripheral-based games that nail the fun element better.
    • 43 Metascore
    • 40 Critic Score
    Tells an entirely forgettable story. [Nov 2012, p.97]
    • 41 Metascore
    • 40 Critic Score
    Not just another fumbled tie-in but a painfully wasted opportunity.
    • 33 Metascore
    • 40 Critic Score
    A cynical grab for gullible gamer Christmas cash made to coincide with Vita's first festive period, this COD shouldn't just be declassified; it should be erased from existence.
    • 56 Metascore
    • 40 Critic Score
    Plagued with loading times and bad dialogue. [Dec 2012, p.117]
    • 51 Metascore
    • 40 Critic Score
    Gameplay is sandwiched between terrible cut-scenes. [Feb 2013, p.104]