Playstation Official Magazine UK's Scores
- Games
For 1,478 reviews, this publication has graded:
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35% higher than the average critic
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6% same as the average critic
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59% lower than the average critic
On average, this publication grades 8 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: |
Critic Score
100
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|---|---|
| Lowest review score: |
Critic Score
10
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Score distribution:
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Positive: 489 out of 1478
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Mixed: 768 out of 1478
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Negative: 221 out of 1478
1,478
game reviews
- By critic score
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Critic Score 80
It's like a "Max Payne" knockoff designed by Robert Rodriguez in the middle of an all-night peyote-bender...It's a stupid, loud, relentless mix of guns and chuckles. [Mar 2007, p.118] -
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Critic Score 80
It's ballsy, hugely moreish, and so consistently exciting that not even the inevitably repetitive nature of the gameplay can bring this jet down. [June 2007, p.100] -
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Critic Score 80
The PSP version benefits from a more reliable targeting system than the superb PS2 version. [Aug 2007, p.106] -
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Critic Score 80
The only real letdown is that you're not really under any serious pressure - the threat of imminent death is an illusion. The spectacle is there: huge explosions, last-minute rescues and desperate stand-offs against impossible odds. But the enemy AI lacks aggression. [Sept 2007, p.100] -
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Critic Score 80
Those with even a passing interest in baseball needed hesitate, though. This is manna from heaven. Import now. [Sept 2007, p.110] -
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Critic Score 80
Purists may be put off by the lack of deep side-quests, but for everyone else this is a tongue in cheek adventure that offers something different from the usual RPG fare. [May 2007, p.114] -
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Critic Score 80
Gurumin isn't quite essential, but it is a warm, fluffy, approachable RPG that fits the PSP format like a cashmere-lined glove. [Aug 2007, p.114] -
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Critic Score 80
Luckily, the standard of presentation on Stories is as high as it's ever been, from the first rate acting right down to the epoch-defining soundtrack. Try <I>not</I> grinning idiotically as you attempt to time a unique jump in a powder-blue convertible to the chorus of "Easy Lover."[Apr 2007, p.94] -
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Critic Score 80
If you're a horror geek, you'll have seen worse. But you won't often have seen much better. [Christmas 2008, p.98] -
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Critic Score 80
It is a genuinely exciting arcade racer with just the right amount of meat on its jiggling ass. [Dec 2007, p.102] -
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Critic Score 80
This is a gentle, heartwearming experience that perfectly suits the PSP format. Blissful. [June 2007, p.102] -
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Critic Score 80
Despite complicated combat, it's an addictive alternative to "Final Fantasy." [Dec 2007, p.114] -
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Critic Score 80
In terms of gameplay, think of Dark Resurrection as "Tekken 5.5" - the basic combo-based fighting is pretty much identical in execution. [May 2007, p.102] -
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Critic Score 80
At its most fluent, you feel like you're piloting the track itself, not just the craft, such is the sweet feeling when you master the sinuous pinches and folds of courses. [Dec 2007, p.110] -
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Critic Score 80
It's unbelievable fun with four people in the same room, and likely to become one of teh most popular network games. [July 2007, p.104] -
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Critic Score 80
Despite the uber-cute looks, Everybody's Tennis isn't a game that wants to hold your hand, and that only adds to its considerable charm. [May 2007, p.119] -
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Critic Score 80
A top-notch sandbox adventure and also one of the finest movie tie-ins in years. [Aug 2007, p.100] -
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Critic Score 80
This is the first proper horror experience on PS3 and it's a truly terrifying one. Whether it's a set-piece scare or a random hobo jumping out at you, it genuinely can make you jump out of your seat. [Mar 2008, p.90] -
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Critic Score 80
It's absolutely worth bearing in mind when weighing up a purchase: you're getting two full games here, both dark and complex, and both well worth playing. [Mar 2009, p.86] -
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Critic Score 80
If there's one reservation about Endwar it's that, offline and playing against AI opponents, victories will inevitably begin to feel a little hollow. Play against other people online, however, and Endwar's pleasures are only limited by teh callous deviousness of the human mind. [Dec 2008, p.108] -
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Critic Score 80
Pretty little explosions and detailed alien foes make this a visual treat, and the frantic action is always absorbing. [July 2007, p.107] -
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Critic Score 80
There's something hugely satisfying about playing Civilization: Revolution. It feels clever, but it's actually about as educational as reading the ingredients off a box of Cheerios and pretending you've got a PhD in chemistry. [July 2008, p.102] -
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Critic Score 80
One of the best superhero experiences yet - maybe not quite the equal of inFamous, but a genuine alternative for the inner maniac in you. [July 2009, p.98] -
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Critic Score 80
Newcomers will be happy to find a strategic RPG that doesn't take itself too seriously. [Jan 2008, p.115] -
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