Playstation Official Magazine UK's Scores

  • Games
For 2,021 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 A-Men 2
Score distribution:
2021 game reviews
    • 83 Metascore
    • 80 Critic Score
    With games often lasting five minutes or less, you don’t feel like you’ve lost a lot when you inevitably cark it. While the familiarity you gain with the opening world does get frustrating – you spend a lot of time there – there’s a one-more-go compulsiveness to Spelunky that leaves you chasing more gold than Jr (they called the dog Indiana).
    • 79 Metascore
    • 80 Critic Score
    SOMA's a fascinating interactive story that occasionally wants to murder you dead. [Dec 2015, p.86]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 80 Critic Score
    Impossible to recommend as a single-player game. Siege is an absolutely splendid multiplayer shooter for well-organised (and forgiving) teams, with great tactical terrain destruction. [Feb 2016, p.86]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 80 Critic Score
    An essential addition to the Elder Scrolls universe. [Feb 2008, p.94]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    American football mixes brain and brawn like no other sport, and it's something Madden 09 reflects beautifully. [Oct 2008, p.96]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 80 Critic Score
    The best thing is that both the game and the Hogwarts setting feel genuinely big. [Aug 2010, p.112]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    The multiplayer stuff is so good that without it, the game simply wouldn't be as enjoyable. World Tour is immensely entertaining, but played solo it eventually becomes a slightly lonely, hollow experience. [Apr 2007, p.98]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    You won't find a better way to work through those anger issues. [July 2009, p.94]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    A winning piece of minimalist game design that manages to do a lot with a little in an industry which far too frequently achieves the exact opposite, and it deserves much praise for that.
    • 82 Metascore
    • 80 Critic Score
    A disastrously addictive 'rogue-ilke' time sink that clearly benefits from more than two years of PC Early Access tweaking. Don't argue - just get it. Now. [Feb 2016, p.88]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    MOH survives its weaknesses because when it's good, it's excellent. [Issue#51, p.100]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 80 Critic Score
    Strong, but just behind FIFA. [Christmas 2009, p.117]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 80 Critic Score
    Unique, rewarding, and brilliantly conceived both on and off the pitch. [Christmas 2008, p.119]
    • Playstation Official Magazine UK
    • 91 Metascore
    • 80 Critic Score
    Delightful. [May 2010, p.110]
    • Playstation Official Magazine UK
    • 90 Metascore
    • 80 Critic Score
    While the game's temple design is never quite as consistently expansive or ambitious as a Legend Of Zelda, Okami's art, sturdy combat and inventive noodle-teasers have aged as gracefully as Jeff Bridges distinguished chin fur.
    • 88 Metascore
    • 80 Critic Score
    Unless you hate brown, gory toilets and machines that need power restoring via distant switches, make sure you drift off into Dead Space. [Dec 2008, p.104]
    • Playstation Official Magazine UK
    • 88 Metascore
    • 80 Critic Score
    But what's really special is how good Battlefield sounds. [Apr 2010, p.102]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    The only real letdown is that you're not really under any serious pressure - the threat of imminent death is an illusion. The spectacle is there: huge explosions, last-minute rescues and desperate stand-offs against impossible odds. But the enemy AI lacks aggression. [Sept 2007, p.100]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 80 Critic Score
    At 11.99 this is an expensive slice of PSN, but the end result is so tasty you won't regret it. [Oct 2009, p.117]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 80 Critic Score
    This is covered in Dookie - but most definitely not sh*t. [July 2010, p.111]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 80 Critic Score
    Push through the early learning curve and you'll find an enjoyable blend of authenticity and gameplay that's perfect for anyone wanting to rank up their PlayStation soldiering. [May 2011, p.96]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 80 Critic Score
    Some scenarios really capture the perverse freedoms of navigating an abandoned city. [July 2007, p.106]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 80 Critic Score
    The core of the experience is the racing. [May 2011, p.100]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 80 Critic Score
    When you've got a series that lets you transform foes into sheep and demands you save tourists from feral intergalactic squirrels, whinging over resolutions seems smaller than its dinky droid sidekick.
    • 81 Metascore
    • 80 Critic Score
    A satisfying return to form. [Dec 2015, p.90]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    The core gameplay is so well-balanced. [Mar 2008, p.103]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    Once you hit the sweet spots, it's the most satisfying ting on PSP. [May 2011, p.102]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 80 Critic Score
    A surprising, raucous, lovingly updated loot-fest. [Aug 2013, p.93]
    • 85 Metascore
    • 80 Critic Score
    Those who don't bother with the solo campaign won't miss much. Indeed, the online experience in its different incarnations is so addictive and gratifying that it's almost enough to let the balance and technical issues slip. But only almost.
    • 71 Metascore
    • 80 Critic Score
    The genius of Unit 13 is it doesn't try to take that glossy, cinematic action experience of a console shooter and give it to you on a handheld – instead, it takes all the best parts of mobile gaming and gives them to you in a shooter.