Playstation Official Magazine UK's Scores

  • Games
For 1,625 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 MLB 12: The Show
Lowest review score: 10 MENA Speed
Score distribution:
1,625 game reviews
    • 85 Metascore
    • 80 Critic Score
    What we have then is a wonderfully strong start to what looks set to be another great Telltale episdoic. Smart, dark and stylish, and with plenty of intrigue as to where things go from here.
    • 85 Metascore
    • 90 Critic Score
    This is as close as you'll get to UFC without sharing Shane Carwin's post-fight ice bath, and that's where we draw the line anyway. Buy it. [June 2010, p.99]
    • 85 Metascore
    • 70 Critic Score
    Only minus the satisfying touch-screen interaction. [Apr 2011, p.118]
    • 85 Metascore
    • 80 Critic Score
    American football mixes brain and brawn like no other sport, and it's something Madden 09 reflects beautifully. [Oct 2008, p.96]
    • 85 Metascore
    • 80 Critic Score
    The action absolutely stacks up to the current PS3 contenders. [Jan 2011, p.120]
    • 85 Metascore
    • 90 Critic Score
    Players look like real men rather than EA-style waxwork models. [June 2008, p.94]
    • 85 Metascore
    • 80 Critic Score
    It's during the co-op play that this really hits its stride. [Jan 2011, p.121]
    • 85 Metascore
    • 80 Critic Score
    Those who don't bother with the solo campaign won't miss much. Indeed, the online experience in its different incarnations is so addictive and gratifying that it's almost enough to let the balance and technical issues slip. But only almost.
    • 85 Metascore
    • 90 Critic Score
    From the first bounce, it feels like a genuinely new generation of sports game has arrived. All the depth, drama and longevity you take for granted by now, and even some new ideas to match its next-gen looks.
    • 85 Metascore
    • 80 Critic Score
    You won't find a better way to work through those anger issues. [July 2009, p.94]
    • 85 Metascore
    • 80 Critic Score
    It's enough to make it feel new and shiny again, and well worth buying. [Jan 2009, p.100]
    • 85 Metascore
    • 80 Critic Score
    It's excellent - technically strong, visually outstanding and full of welcome fresh ideas. It also has a poorly-told story and a deadening first few hours, but - a crucial but - the de-faced alien at the chewy centre makes it all worthwhile. [Apr 2011, p.97]
    • 85 Metascore
    • 90 Critic Score
    It builds into a complex battle of patience and wills. [Sept 2008, p.90]
    • 85 Metascore
    • 90 Critic Score
    Immersive, addictive, and authentic, it's a sensational return to form for the series. [Oct 2009, p.118]
    • 85 Metascore
    • 90 Critic Score
    Exhilarating, accomplished and relentlessly enjoyable. [Christmas 2007, p.110]
    • 85 Metascore
    • 70 Critic Score
    So much was promised, and so little that's new has been delivered. Certain fundamentals are woefully sub-par (the horse riding is absolutely shameful), and it's either laziness or a troubling lack of creativity that's led to such a generic and repetitive selection of story missions. And yet the game is saved somewhat by the wealth of content it includes (and the well-integrated, largely compelling nature of these side-dishes), and the moments that remind you just why this series remains such a big draw.
    • 85 Metascore
    • 80 Critic Score
    Compared to Modern Warfare, World at War is loud and crass. [Christmas 2008, p.100]
    • tbd Metascore
    • 80 Critic Score
    An essential addition to the Elder Scrolls universe. [Feb 2008, p.94]
    • 85 Metascore
    • 80 Critic Score
    Pretty little explosions and detailed alien foes make this a visual treat, and the frantic action is always absorbing. [July 2007, p.107]
    • 85 Metascore
    • 80 Critic Score
    Brimming with some of the best dialogue and characters on in a game, The Stick Of Truth is only let down by needless framerate issues and a lack of additional locations beyond South Park itself.
    • 85 Metascore
    • 80 Critic Score
    It's the first import game that punishes you for not being a Yank. [Sept 2010, p.118]
    • 85 Metascore
    • 90 Critic Score
    Whatever happens you'll believe it's a real world and a fantastic setting for the action. It's not as dense or as varied as, say, Oblivion - you'll go somewhere, kill everyone, every mission - but it's utterly convincing and engrossing. [Dec 2008, p.98]
    • 85 Metascore
    • 90 Critic Score
    "Quotation Forthcoming"
    • 85 Metascore
    • 90 Critic Score
    All talk of complexity aside, VF is still brilliant. The new characters are excellent, the fighting's just different enough to force long-time players to tweak their styles and the new moves are a definite improvement. [Apr 2007, p.80]
    • 85 Metascore
    • 90 Critic Score
    Charming, engaging and affecting, this is a unique experience that any indie fan should take in. Finally, a positive use for the term 'bro-op.' [July 2013, p.98]
    • 85 Metascore
    • 70 Critic Score
    It suffers from a couple unfortunate problems but counters these with some neat new innovations. [July 2012, p.101]
    • 85 Metascore
    • 100 Critic Score
    An essential purchase for anyone with two thumbs. [Dec 2009, p.18]
    • 85 Metascore
    • 80 Critic Score
    The combat's a bit bust but not a deal-breaker, and the characters are deep and likeable enough to make for good company for the 12 or so hours you'll spend with them. [Christmas 2008, p.84]
    • 85 Metascore
    • 80 Critic Score
    There's something hugely satisfying about playing Civilization: Revolution. It feels clever, but it's actually about as educational as reading the ingredients off a box of Cheerios and pretending you've got a PhD in chemistry. [July 2008, p.102]
    • 85 Metascore
    • 80 Critic Score
    Looking for a content-crammed explore-'em-up for your Vita? Well, dig no further. [March 2014, p.92]