Playstation Official Magazine UK's Scores

  • Games
For 1,828 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.8 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 NBA Unrivaled
Score distribution:
1,828 game reviews
    • 56 Metascore
    • 70 Critic Score
    This looks sharp and, most importantly, feels good as you pull the trigger. [May 2008, p.115]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Fantastic for kids. [Christmas 2013, p.86]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 70 Critic Score
    A deep 3D fighter. [Feb 2011, p.114]
    • Playstation Official Magazine UK
    • 54 Metascore
    • 70 Critic Score
    Way superior to rival "Beijing 2008." [Oct 2008, p.103]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    For 2D shooter nostalgists this is close to essential, but for everyone else it's just a comprehensive curio. [Aug 2007, p.114]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Watch Dogs relies on unfiltered girth to entertain. Another victim of cross-gen releases, there’s nothing particularly ‘new-gen’ about the game, but there are plenty of good ideas and a lot of activities to keep you busy. The fundamentals for a truly special game are in place – but as was the case with Assassin’s Creed and Far Cry, it now falls to the sequels to fully realise it.
    • 71 Metascore
    • 70 Critic Score
    It makes experimenting with cartoonish ultra-violence so, well, painless. [Feb 2008, p.90]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    It's rarely short of absurd charm or interesting things to do. [Oct 2014, p.88]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    You'll only come over all outraged and teary when Edinburgh Castle goes 'boom'. [Sept 2007, p.116]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 70 Critic Score
    Our biggest concern is the putting. The analogue control that's so effective for approach shots lacks sensitivity on the greens. [Apr 2007, p.110]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    A sequel with increased complexity but no more finesse than the original. Payday 2 has a swag bag full of worthy ambitions, but overstretches when it comes to execution.
    • 85 Metascore
    • 70 Critic Score
    The issues aren’t ruinous, and in the case of the multiplayer more an inconvenience that EA needs to address than anything else – but it’s enough to take the shine off what should be one of the best shooters on PS4.
    • 80 Metascore
    • 70 Critic Score
    The problem here isn't the looks or the amount of stuff there is to do, it's the controls. [Oct 2009, p.109]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 70 Critic Score
    Loads of geeky fun. [Aug 2009, p.118]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 70 Critic Score
    Played in small bursts, EDF's knowingly daft, trashy action is an unapologetic hoot. [Sept 2011, p.107]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    The game's relentlessly narrow focus frustrates as much as the repetitious grind of the racing. [May 2008, p.98]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 70 Critic Score
    Kane & Lynch 2 is as much an online grudge generator as it is a video game. [Issue#51, p.120]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 70 Critic Score
    There's a decent fighting system underneath all the pencil-sketches and pixie dust. [Mar 2009, p.102]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    The closest Killzone Mercenary comes to having a thing is in its touch controls, and as satisfying as they are the marriage of console shooter and iOS game doesn’t elevate it into the realm of the exceptional.
    • 73 Metascore
    • 70 Critic Score
    There are at least enough creative, sharing and multiplayer options to stop things going stale. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    We're approaching unbroken cutscene territory. [July 2014, p.88]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Addictive. [Oct 2007, p.113]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Pleasingly meaty. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 70 Critic Score
    4am's unique interaction style and possibilities deserve that extra bit of polish to match their innovation. [Aug 2012, p.105]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    Be it throwing chattering teeth with The Joker or hogtieing Doomsday with Green Arrow, there’s a constant playful charm in doling out moves. And unlike Mortal Kombat Vs DC Universe, Injustice boasts a stable netcode, where streamlined matchmaking and lag-free fights make for a solid online offering. A pretty heroic effort all told, then. But one that falls short of super status.
    • 74 Metascore
    • 70 Critic Score
    The shooty racing is good, clean fun. [Sept 2011, p.112]
    • Playstation Official Magazine UK
    • 92 Metascore
    • 70 Critic Score
    I love this game, I really do, but I can't give it the score I want in its current state. That would be unfair to anyone forking out £40 for a something that might work. It might not. The most amazing game of the year is in there somewhere. I really hope Bethesda can get it out.
    • 54 Metascore
    • 70 Critic Score
    A minor multiplayer triumph. [July 2008, p.103]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Copies Arkham Asylum almost to the point of plagiarism, but it's a decent imitation. [Sept 2011, p.112]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    The Saboteur gets on by freedom and variety. [Jan 2010, p.110]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Whether you find its t&a-heavy stylings cheap or charming, the unique combat and constantly entertaining animations are almost enough to elevate it into the realms of the genre's giants. At present though, without an on-screen moves list it's too fiddly to put the hours of training into – which is frustrating, because you will want to put those hours in.
    • 64 Metascore
    • 70 Critic Score
    The decent script and original cast won't disappoint. [Sept 2009, p.106]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Fast, fluid movement, pin-sharp aiming and the endless cool of a rechargeable slo-mo function are on your side. [Sept 2011, p.114]
    • Playstation Official Magazine UK
    • 71 Metascore
    • 70 Critic Score
    The humour is as sharp as a good episode of the TV show. [Christmas 2007, p.104]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Stick with last year's. [July 2010, p.118]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Living up to its developer's name, this puzzler is double fine value at £9.99. Just be warned that its own see-saw of fun counterbalances every five belly laughs with a mildly exasperating headache.
    • 83 Metascore
    • 70 Critic Score
    The real-time battles open the game's appeal up beyond the hard-nosed RPG fan. [Sept 2007, p.112]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Like one of nature’s colossal ice cubes trying to crash poor Leo and Kate’s trip, Revelations sadly hits a stumbling block. In one key area, the action has unforgivably regressed from 2005’s Resi 4. Specifically, enemies now barely react to your bullets.
    • 82 Metascore
    • 70 Critic Score
    What Saints Row: The Third is made for though, and where it really excels, is just messing around to your heart's content. Okay, perhaps not your heart – maybe the heart of some homicidal lunatic with a fetish for molluscs. Because from the Octopus Launcher to the Manapault (a car that lets you hoover up and then fire out pedestrians) to the Apoca-fists (which turn anyone you punch into instant man-paste) no game has ever given you such an eclectic toolbox to toy with.
    • 62 Metascore
    • 70 Critic Score
    As a solid, enjoyable aerial Mario Kart alternative, this is a pleasant surprise, especially if you're someone who finds Simlish consistently hilarious. [Issue#51, p.109]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    It's just a shame that ploughing through the rest of the content is essentially gaming busywork. [Mar 2010, p.117]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    No changes to the basic formula. [Oct 2007, p.101]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Any wrestling fanatic worth his salt will be in as soon as he sees the roster. [May 2011, p.108]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    Well made and deeply strategic. [Christmas 2009, p.116]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    Surprisingly enjoyable. [Aug 2012, p.115]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    The real appeal of Mega Drive Collection is as an interactive history lesson. [Mar 2007, p.114]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    A pleasant PSN surprise. [Dec 2011, p.91]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 70 Critic Score
    Lemmings in reverse. [Mar 2008, p.108]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Though it's mostly good, often excellent and technically spectacular, as a wannabe movie this can't help but fall short of heavenly. [Oct 2007, p.102]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    Buttery-slick controls. [Dec 2011, p.91]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 70 Critic Score
    An HD collection to seriously consider. [May 2014, p.83]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 70 Critic Score
    A one-trick pony. [Aug 2012, p.117]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Dead Nation's plot is as substantial as a slice of Bernard Matthews turkey ham. [May 2014, p.86]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 70 Critic Score
    A fascinating and absorbing game. It's also infuriating and chaotic. [Dec 2011, p.97]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 70 Critic Score
    More characteristic of the franchise. [June 2013, p.101]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    A neat little puzzle game. [Apr 2010, p.101]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    One of the most esoteric, charming and satisfying adventures on PS3 so far. [Nov 2007, p.90]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    The problem with this version is that its target audience is so narrow. [May 2007, p.121]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Play it looking for depth and you'll come away feeling cheated; play it for points and you'll relish memorising the location of every last high-scoring kill zone, passing the pad between clammy-handed mates as you become unstoppable kill-crazed machines. But in a good way. [Feb 2008, p.92]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    It's enjoyable but too casual to really shine. [Apr 2010, p.113]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    It's a bit of sensory overload, but definitely worth a look if you fancy yourself an arcade purist. [Issue#51, p.103]
    • Playstation Official Magazine UK
    • 65 Metascore
    • 70 Critic Score
    I can't imagine that many people will want to read their games these days. [Dec 2011, p.103]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    While nobody could accuse this £11.99 PSN offering of being smart or original, like a fancy-dress night out in an animal onesie it still provides plenty of act-first-think-later thrills.
    • 70 Metascore
    • 70 Critic Score
    Irresistible concept. [July 2015, p.92]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    While in one sense this has perfectly recaptured the past, in another - the fighting - it's also resolutely stuck in it. [June 2010, p.104]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    It's addictive stuff. [Dec 2011, p.108]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    The striking visuals and varied soundtrack can't change the fact that every level is essentially the same. [Mar 2007, p.112]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 70 Critic Score
    Quirky. [Dec 2011, p.114]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    This tries to be the History Channel when it might have been better off as the Memphis Belle, and despite some impressive physics and detail, it's that dull staging that cooks this bird.
    • 67 Metascore
    • 70 Critic Score
    It'll be interesting to see how it develops and grows. [Spring 2011, p.103]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    A supremely addictive time-waster. [Sept 2009, p.112]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Back out on the streets and nothing much has changed. Eyes forward, pedal down. [May 2007, p.94]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    If you're home alone avoid this entirely, but if you're all about riotous social gaming, get involved with Buzz! now. [May 2007, p.112]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    A vicious challenge that might suck your sanity dry. [Dec 2011, p.115]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    The series to beat for nostalgic platforming. [May 2011, p.112]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Satisfying in parts in a way that only kicking a supernatural wolf can be, but it doesn't quite recreate the satisfying ebb and flow of other beat-'em-ups. [Spring 2011, p.106]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    In enhancing net features, it's forgotten those who want to swing solo. [Oct 2008, p.95]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    In gameplay terms this is a distinct step down from Far Cry 3 itself – DLC should enhance the core game, not make you pine for it – while from an experiential perspective, the trouble with setting out to make something disposable is that, even when you’ve done your job well, you’re left with exactly that.
    • tbd Metascore
    • 70 Critic Score
    The story's as thin as air but the XP grind is super-addictive. [Apr 2008, p.112]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 70 Critic Score
    What extras there are improve, rather than ruin, the experience. [Christmas 2007, p.112]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    Anniversary features disappoint. [Nov 2013, p.94]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 70 Critic Score
    Sadly the online mode is sluggish, and playing against friends is more laborious than it should be. Still, Bend evidently has a passion for the series, and – packed with trivia, and a novel new way to interact with the Uncharted universe – this is no lacklustre spin-off. It can't match your love for Elena, but is a unique combination that deserves its place on your Vita. Especially at just £3.19.
    • 76 Metascore
    • 70 Critic Score
    With plans for naval and ground vehicle combat, War Thunder has the potential to become one of PS4’s darkest horses. It’s punishing, sure – but guiding a precious bird to victory causes your chest to swell with imaginary medals every time.
    • 74 Metascore
    • 70 Critic Score
    This is more enjoyable than it really ought to be, and a great way to convert Move doubters. [Issue#51, p.111]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 70 Critic Score
    So much of the success of the core series came from the sense of attachment to the characters that developed over time, and that was never going to be possible here.
    • 70 Metascore
    • 70 Critic Score
    There isn't really a climax. It just finishes, coitus interruptus-style. [May 2011, p.114]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 70 Critic Score
    Although Scrooge’s pogo-stick jump is a tad unresponsive, this is a handsome, crisp platformer that occasionally makes me happier than a duck doing backstroke in a giant bin full of bullion. Well, in-between doing all the swears.
    • 73 Metascore
    • 70 Critic Score
    This is brilliant, challenging and rewarding as you pull impossible stunts out of thin air; but it's hard to get excited about another game in the series with fundamentally the same gameplay so soon. [Christmas 2007, p.108]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 70 Critic Score
    If you’ve played the previous games you’ll be able to spot the scares a mile away... and you’ll likely pine for the panic and purity of the original in the face of so many changes. But taken in isolation, Dead Space 3 is still an enjoyable and worthwhile experience: well-produced, polished and with enough narrative ups and downs (emphasis is very much on the downs) and set-pieces to sustain its ten-hour duration.
    • 70 Metascore
    • 70 Critic Score
    It sadly lacks the knockout power of the late THQ's Undisputed series. [Aug 2014, p.84]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 70 Critic Score
    Everything that's good about Fight Night Champion is the stuff that's been least fiddled with from Round 4. [Apr 2011, p.100]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    Yuke's MMA fighter makes the leap from PS3 to handheld with impressively little loss of content. [Issue#51, p.118]
    • Playstation Official Magazine UK
    • 63 Metascore
    • 70 Critic Score
    There's not much depth, but plenty of eye candy, puzzling and cute. [May 2011, p.117]
    • Playstation Official Magazine UK
    • 64 Metascore
    • 70 Critic Score
    A great platform-puzzler for kids. [Sept 2013, p.87]
    • 68 Metascore
    • 70 Critic Score
    Higbrow exploration of revenge and the afterlife it ain't, but if you want to wring the most blood, pound for pint, out of your PS3, then Ash is your lop-eared new god of gore.
    • 73 Metascore
    • 70 Critic Score
    There’s a mega-compulsive core to Dustforce, but a desperate polish of the Vita controls is needed for the platforming to truly shine like it deserves.
    • 62 Metascore
    • 70 Critic Score
    Thoroughly relaxing. [Spring 2011, p.113]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 70 Critic Score
    An accessible and enjoyable racer that really hits its stride in multiplayer. [Spring 2011, p.113]
    • Playstation Official Magazine UK