Playstation Official Magazine UK's Scores

  • Games
For 1,626 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 7.7 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 MLB 12: The Show
Lowest review score: 10 MENA Speed
Score distribution:
1,626 game reviews
    • 98 Metascore
    • 100 Critic Score
    GTA IV is richer, deeper and more involving than its predecessors. By the time the story threads start to tie up, the mission trees shake out, you're totally invested in the characters and their world. I'm actually jealous of everyone about to experience it for the first time. The greatest testament to GTA IV's brilliance is that I haven't been able to stop thinking about it since putting the pad down. [May 2008, p.88]
    • 97 Metascore
    • 100 Critic Score
    There’s simply more here than in any game before, and yet quality is never sacrificed for quantity. Personal favourites will persist, but it’s hard to put anything else on top of the pile. Everything you’ve ever wanted a GTA game to be, and a whole lot more. Consistently hilarious, constantly compelling and combining never-before-seen scale and ambition. This is going to make next-gen look bad for a long time to come.
    • 96 Metascore
    • 100 Critic Score
    Unless you're born without thumbs, eyes or a sense of humour, it's obvious that Uncharted 2 is a 10/10 game after two minutes of the first level...It's the most complete, polished and fun adventure game - and maybe just game - on PS3, and it's absolutely essential. [Nov 2009, p.101]
    • 96 Metascore
    • 100 Critic Score
    Beautifully polished and endlessly exciting, Rocksteady's latest take on Batman is finally the hero that PS3 truly deserves. [Dec 2011]
    • 95 Metascore
    • 100 Critic Score
    There simply isn't anything else like LBP on any system, anywhere. It's a beautifully elegant and powerful creative tool that puts unlimited potential in the palm of your hand. [Nov 2008, p.92]
    • 95 Metascore
    • 100 Critic Score
    It was a world I was gutted to leave, and as such stands among the best that PS3 has to offer. [June 2010, p.107]
    • 95 Metascore
    • 100 Critic Score
    When such a talented developer hits these creative, narrative and technical heights, the result is a game that wouldn’t look out of place smuggled into PS4’s launch lineup. The acting is more believable than LA Noire’s hi-tech gurning. There are sneaky set-piece excursions that outdo even Metal Gear Solid 4 at its best. And tying it all together is an utterly mesmerising world instilled with a seamless sense of time and place. This is a work of art in which amazing sights and sounds fuel an emotionally draining, constantly compelling end of days adventure.
    • 95 Metascore
    • 100 Critic Score
    A great example of mould-breaking gaming at its best. [June 2011, p.100]
    • 94 Metascore
    • 100 Critic Score
    If Half-Life and the original Deus Ex stand as the apotheosis of the narrative-driven shooter, and Bioshock brought the genre to PS3, then Infinite is the latest game to join these hallowed ranks. This is a masterpiece that will be discussed for years to come, and praise doesn’t come much higher than that.
    • 94 Metascore
    • 100 Critic Score
    The quality hits you like a tank - the visuals, the set-pieces, the detail. [Christmas 2009, p.100]
    • 94 Metascore
    • 100 Critic Score
    It's so good that it ruins you for other games. Once you've played it you'll be spoiled, expecting everything to be as stylish, immersive and balls-out brilliant as Modern Warfare. Whether you're creeping through a forest at twilight, slotting unsuspecting militia with silenced weapons or pounding war-torn streets as all hell breaks loose around you, it's an experience that never dips below astonishing. [Dec 2007, p.82]
    • 94 Metascore
    • 100 Critic Score
    It's a triple lightning strike of character, freedom and sound. [Dec 2008, p.90]
    • 94 Metascore
    • 100 Critic Score
    The sort of thing you dreamed about while you ate your tea and watched Star Trek. [Feb 2011, p.107]
    • 94 Metascore
    • 90 Critic Score
    It's taken nearly two decades, but SFII finally has a sequel that does it proud. [Mar 2009, p.96]
    • 94 Metascore
    • 100 Critic Score
    Guns of the Patriots is almost intimidating in the consistent quality of its ideas, invention, and execution...Even by the series' stratospheric standards, MGS4 is a remarkable high point. [June 2008]
    • 94 Metascore
    • 90 Critic Score
    Believable dialogue from rounded characters who behave as you'd expect real people to. [Feb 2013, p.106]
    • 93 Metascore
    • 90 Critic Score
    Refreshingly different. [March 2013, p.108]
    • 93 Metascore
    • 100 Critic Score
    I've never encountered a game that so completely captivated my attention for this long. I've clocked 180 hours in total and I'm still playing. [May 2007, p.78]
    • 93 Metascore
    • 90 Critic Score
    It's equally confusing and brilliant. [Feb 2010, p.106]
    • 93 Metascore
    • 100 Critic Score
    Not a lot of games – almost no games, in fact – manage to establish the kind of white-hot emotional connection between player, cast and setting that Mass Effect 3 somehow conjures. That's the reason this story of Earth, the galaxy and Shepard's last stand is so harrowing, and why people will be talking about it for years to come.
    • 92 Metascore
    • 90 Critic Score
    The game is inches away from scoring 10/10, and it's only the familiarity of the core gameplay that makes it feel less than the very, very best. But it's definitely the biggest, and if this is the finale, then God of War III gives Playstation's toughest hero the send-off he deserves. [Mar 2010, p.97]
    • 92 Metascore
    • 100 Critic Score
    For the second time in succession, Naughty Dog has created a game that can claim to not only be the best on PS3, but also one of the best in gaming history...A visual, technical and narrative tour de force that takes the sky-high expectations of an entire community and blows them out the back of a jumbo jet, replacing them with more show-stopping moments than you could hope to find in a dozen other games combined. [Dec 2011]
    • 92 Metascore
    • 90 Critic Score
    With its mass of finely-tuned additions, it's bigger and more satisfying than you'd ever imagine. [May 2010, p.104]
    • 92 Metascore
    • 90 Critic Score
    An absolute rock monster. [Jan 2008, p.94]
    • 92 Metascore
    • 100 Critic Score
    It's one of the few games you'll genuinely reflect on after completion, and an object lesson in how less can be more when it comes to crafting narrative and eliciting investment. This is a game about which I would change nothing, and I can't remember having said that too many times before.
    • 92 Metascore
    • 100 Critic Score
    Enduring masterpieces. [Nov 2011, p.108]
    • 91 Metascore
    • 90 Critic Score
    Distilled gaming awesomeness beamed from the arcade that time forgot. [Feb 2011, p.97]
    • 91 Metascore
    • 90 Critic Score
    The seamless integration of its previous content is a massive boon for Rock Band 2 that gives it depth "Guitar Hero" can't offer yet. [Christmas 2008, p.112]
    • 91 Metascore
    • 100 Critic Score
    Full of simple-to-grasp tools, all with huge potential - and you could easily lose more time to LBP2 than any other game released in 2011. [Jan 2011, p.104]
    • 91 Metascore
    • 90 Critic Score
    Closing your eyes and softly whispering Space Oddity: brilliant. [Christmas 2010]
    • 91 Metascore
    • 90 Critic Score
    This not only plays the best on-the-pitch football of any FIFA title, but it has an incredibly smart and compelling way of tying it all together, too. Brilliant, again. [Oct 2009, p.98]
    • 91 Metascore
    • 90 Critic Score
    [Games are] about delivering a world that you want to invest your time in, full of characters you can have an emotional connection with, and Assassin's Creed II does that almost perfectly. [Dec 2009, p.102]
    • 91 Metascore
    • 90 Critic Score
    Borderlands 2 is a top-class FPS that perfectly captures that 'shooting things is fun' rush into an endless cycle. The game it most reminds me of is Doom: it recreates that lost-in-the-moment, circle-strafing intensity perfectly, so that you never get bored of it...If you're tired of brown military shooters and crying out for something different, then get involved – this is one of the most imaginative and rewarding blasters of the year.
    • 91 Metascore
    • 100 Critic Score
    Massively replayable. [Apr 2008, p.92]
    • 91 Metascore
    • 100 Critic Score
    Like the Mega Drive Maddens of the early '90s, it's a game absolutely worth learning a new sport for. [May 2010, p.108]
    • 91 Metascore
    • 90 Critic Score
    A brilliant must-buy. [Jan 2010, p.104]
    • 91 Metascore
    • 90 Critic Score
    Visually it's so far ahead of anything else out there it shatters your expectations...This is a PS3 showing what it's truly capable of and delivering a landmark piece of explosive entertainment you can't afford to miss. [Feb 2009, p.88]
    • 91 Metascore
    • 90 Critic Score
    The whole game is a class act. The fighting is sophisticated but arcade-addictive, the visuals are stylish, and the Lara-like exploration is smartly done. Plus the DC heritage feels all-encompassing like a big blanket. Arkham Asylum is comfortably the best comic book game that PlayStation's ever had, and is up there with the system's best actioners, full stop. [Sept 2009, p.95]
    • 91 Metascore
    • 90 Critic Score
    Level design is so good – so intricate, yet always presenting the right level of challenge – that you take for granted how effortlessly it pulls off each chapter’s musical finale. Racing through a crumbling castle in sync with a gibberish version of Ram Jam’s Black Betty has no right to be this thrilling.
    • 91 Metascore
    • 90 Critic Score
    Embrace it like a comfortable pair of shoes. [Jan 2014, p.84]
    • 91 Metascore
    • 90 Critic Score
    Uncompromising in its challenge, this supremely balanced slasher destroys your fingers and delights your soul with its unrivalled sense of triumph through trial.
    • 90 Metascore
    • 90 Critic Score
    Far Cry 3's real triumph is blending so many elements into a cohesive whole without any feeling extraneous or tacked-on. Every element works and has its place, and contributes to a narrative that may not be class-leading but certainly exceeds expectations. It also possesses the perfect balance between steadily empowering you, yet never allowing you to feel overwhelmed by the sheer magnitude of what's on offer – something even a game as great as Arkham City couldn't manage.
    • 90 Metascore
    • 90 Critic Score
    We may have a two-horse race on our hands once again, but the thoroughbred in the lead shows no signs of slowing down. [Nov 2011, p.93]
    • 90 Metascore
    • 90 Critic Score
    The map is smaller than Oblivion's but it's more tightly packed with action and rounded characters. [Christmas 2008, p.90]
    • 90 Metascore
    • 90 Critic Score
    A game I love like a brother. [Apr 2014, p.87]
    • 90 Metascore
    • 100 Critic Score
    Lord knows how long the San Diego boys can continue trumping themselves year after year, but for now their golden touch shows no sign of fading. [June 2011, p.106]
    • 90 Metascore
    • 90 Critic Score
    A creative, compelling experience. [May 2009, p.100]
    • 90 Metascore
    • 100 Critic Score
    Once you've fallen into the arms of The Show, no other sports game you own will ever feel quite the same again. [May 2009, p.106]
    • 90 Metascore
    • 90 Critic Score
    Accessibly strategic and addictive. [Dec 2009, p.108]
    • 89 Metascore
    • 90 Critic Score
    With every element of Xcom's complex yet utterly accessible systems – from meaningful combat tactics, to budget balancing, to life-or-death diplomatic decisions – feeding directly into every other aspect of the game, this is as compelling a world as any in recent memory.
    • 89 Metascore
    • 90 Critic Score
    Essential. [Christmas 2010]
    • 89 Metascore
    • 100 Critic Score
    "Quotation Forthcoming"
    • 89 Metascore
    • 90 Critic Score
    New mechanics and a cinematic story make this really special. [July 2011, p.97]
    • 89 Metascore
    • 90 Critic Score
    The buzz Dishonored will give you is unrivalled, and the spontaneous moments of brilliance you'll experience will be unique. It's a wake-up call for first-person gaming, resurrecting long-lost values and casually plunging a knife into the neck of the generic sequel.
    • 89 Metascore
    • 90 Critic Score
    As an overall package, the quality and quantity on offer here is irresistible. Slightly smudgy textures and some framerate issues mean these HD upgrades don't match the lofty restoration work seen in the Ico/Shadow Of The Colossus HD combo – yet when it comes to supreme stealthy fun, Snake's collection remains Solid gold.
    • 89 Metascore
    • 90 Critic Score
    The main draw in Dead Space 2 is that every aspect has been punched up a notch. And given that the original as pretty bloody brilliant anyway, what you've got here is one of the best put-together actioners of this generation. [Feb 2011, p.98]
    • 89 Metascore
    • 90 Critic Score
    Odds on, you'll finish the ride exhilarated. [Dec 2007, p.92]
    • 89 Metascore
    • 90 Critic Score
    Like so much in life, Peace Walker is great fun with a good partner. [July 2010, p.100]
    • 89 Metascore
    • 90 Critic Score
    Innovative, imaginative and extraordinarily playable. [Jan 2008, p.110]
    • 89 Metascore
    • 90 Critic Score
    This is at times a devastating experience – and, at times, it will leave you breathless with awe. There's no denying that a substantial part of the appeal is masochistic. The dedication and patience required to get the best of Dark Souls are steep, but its scope is staggering, and the rewards truly worth it.
    • 88 Metascore
    • 90 Critic Score
    The best Beatles game you can possibly imagine. [Nov 2009, p.128]
    • 88 Metascore
    • 90 Critic Score
    There are themes within this that I’m simply not good enough a writer to dissect (and I doubt few will do it justice). It’s incredible, considering the broader perception of video games, what Naughty Dog has managed to achieve in certain areas here.
    • 88 Metascore
    • 90 Critic Score
    Alongside FIFA 11 and MLB 10: The Show, this is one of the top three sports games on PS3. [Issue#51, p.118]
    • 88 Metascore
    • 90 Critic Score
    There's a ton of depth here - line changes and create-a-play customisations are just the start - but the main thing is that it plays fast and fluid [Oct 2008, p.104]
    • 88 Metascore
    • 90 Critic Score
    Sensational storytelling. [Christmas 2007, p.84]
    • 88 Metascore
    • 90 Critic Score
    This is punishingly, mercilessly, remorselessly ferocious. You will never, ever finish it. Until you learn to block. [July 2007, p.98]
    • 88 Metascore
    • 100 Critic Score
    An absolute masterpiece. [Nov 2007, p.104]
    • 88 Metascore
    • 90 Critic Score
    A nearly flawless package.[Christmas 2010, p.90]
    • 88 Metascore
    • 90 Critic Score
    The big surprise isn't that it serves up another great campaign, but that its take on Modern Warfare's world-conquering multiplayer may be the best yet. With Spec Ops and Survival mode, this is one hell of a package, and sees off the trilogy with a bang: not much has changed, but this is as big and beautiful a game as ever.
    • 88 Metascore
    • 90 Critic Score
    It's a slice of gleefully inventive oddness that's certainly sated our appetite for sackboy on handheld – and it's very nearly perfect.
    • 88 Metascore
    • 90 Critic Score
    FIFA is still the best football game your money can buy. It's not streets ahead of PES but there's daylight, and this is the most convincing representation of the sport – incorporating both the on- and off-field aspects – that we've seen.
    • 87 Metascore
    • 90 Critic Score
    Scarily deep. It demands you play it: there's so much to find it's incredible. [Jan 2008, p.88]
    • 87 Metascore
    • 90 Critic Score
    GRID's jostling pack racing and slithery, varied events are almost entirely pure driving pleasure. And that's what it's all about. [June 2008, p.98]
    • 87 Metascore
    • 90 Critic Score
    The brilliant core gameplay remains deep like the Mariana Trench. Go get. [Jan 2009, p.90]
    • 87 Metascore
    • 90 Critic Score
    It actually works quite beautifully. [Feb 2010, p.112]
    • 87 Metascore
    • 90 Critic Score
    This is a brilliantly presented, fluidly playable game of football overflowing with new features. Over to you, Pro Evo. [Oct 2008, p.82]
    • 87 Metascore
    • 90 Critic Score
    Helping you keep that momentum is a masterful handling model. [June 2011, p.96]
    • 87 Metascore
    • 90 Critic Score
    Put gaming conventions aside, go in with no expectations other than this is something new and massively good-looking, and you'll be rewarded with a unique experience that lurches between genius and madness, manages to be genuinely emotional, and that you'll be bursting to talk about with your friends. [Feb 2010]
    • 87 Metascore
    • 90 Critic Score
    This is more interactive adventure than traditional 'game', and a brilliant example of the benefits of narrative-driven gaming experiences. With a cast we're becoming more and more invested in, and scenarios of increasing moral complexity, the end of the world is fast becoming one of our favourite places to be.
    • 87 Metascore
    • 90 Critic Score
    The Show remains the most authentic sports series of all time. FIFA can't touch it. [May 2013, p.108]
    • 87 Metascore
    • 90 Critic Score
    FIFA 14 is one of the few launch games to have evolved in ways that aren’t solely graphics-based, and every one of its changes brings clear, distinguishable improvement. This is an essential day one purchase and – quite literally – the football game you’ve waited generations for.
    • 87 Metascore
    • 90 Critic Score
    Unless you’re anti-games lawyer Jack Thompson, you’ll enjoy Hotline Miami for what it is: an impossibly stylish indie tour de force about playing with your food. With its incredible soundtrack in your ears, neon flashes in your peripheral vision and endlessly, shamefully gratifying combat in your hands, you’ll learn to stop worrying and love the wrong.
    • 87 Metascore
    • 90 Critic Score
    It's absolutely spectacular. [Oct 2009, p.104]
    • 87 Metascore
    • 100 Critic Score
    Up-'til-3am immersive. [May 2012, p.108]
    • 87 Metascore
    • 90 Critic Score
    This is a perfect update, with glittering HD and savage speeds. [Nov 2008, p.112]
    • 87 Metascore
    • 90 Critic Score
    A compulsive bite-sized gaming chunk.
    • 87 Metascore
    • 90 Critic Score
    Resistance 2 is fixed in all the ways we wanted--it's bigger, tighter, meaner--and the online is trying extraordinary new things. [Dec 2008, p.78]
    • 87 Metascore
    • 90 Critic Score
    Just enjoy the intensity: like all great art it leaves you wanting more; leaves you with the feeling that somehow you've connected with the universe. That's right, I said art. [Mar 2009, p.100]
    • 87 Metascore
    • 90 Critic Score
    The animations and interaction of on-screen elements ooze character, and add a good dash of humour. [Jan 2010, p.113]
    • 87 Metascore
    • 90 Critic Score
    Bayonetta is about as gloriously silly as PS3 gaming gets. [Christmas 2009, p.108]
    • 87 Metascore
    • 90 Critic Score
    An experience that's less like playing a game and more like setting up residence in the best Pixar movie you can imagine. [Dec 2009, p.118]
    • 86 Metascore
    • 90 Critic Score
    It's idiosyncratic, heart-warming funky and one of the most refreshing RPGs to appear on PS2. [Mar 2008, p.102]
    • 86 Metascore
    • 90 Critic Score
    The game that changed games arrives on PlayStation in fine form with an improved crafting system, tarnished only slightly by a cramped map size. Until the full-fat PS4 Edition arrives, this’ll do nicely.
    • 86 Metascore
    • 90 Critic Score
    There were questions over whether the Undisputed series would be another journeyman fighter, occasionally shoring up weaknesses but never quite improving enough to beat the best. Instead, this addresses virtually every criticism of the last game, then throws in a load more that nobody even thought to ask for. Champion.
    • 86 Metascore
    • 90 Critic Score
    FFX/X-2 HD is everything you could want in a hi-def remake – a beautiful re-imagining of two games that are now a bit more brilliant than they already were. Even the music’s been tweaked – it’s the same classic soundtrack, only slightly richer. Everything you loved about the gems in the series over a decade ago, modernised with fanatical devotion and helpful – rather than horned in – PS Vita touch controls.
    • 86 Metascore
    • 90 Critic Score
    If the songs, utterly charming design and frenzied drumming don't win you over, if the strategy leaves you cold and the battles don't crack a smile, you might want to check that your heart is still beating out <I>its</I> rhythm. [Mar 2008, p.114]
    • 86 Metascore
    • 90 Critic Score
    Snake now has a very serious contender. [Christmas 2010]
    • 86 Metascore
    • 90 Critic Score
    The only flaw? It's occasionally too brilliant for its own good. [Nov 2011, p.113]
    • 86 Metascore
    • 90 Critic Score
    Gameplay is the best it’s been on PS3, and presentation is improved, too, with Jeff Stelling’s pre-match, half-time and post-match links upping the broadcast feel yet again. Whatever your thoughts on annual sports games, you really mustn’t miss this one unless you want to spend the next nine months feeling like a defeated play-off finalist.
    • 86 Metascore
    • 90 Critic Score
    NHL 08 is every hockey fan's dream, but it's so exciting that anyone up for a speedy, skilful sports game should definitely get involved. [Nov 2007, p.110]