Playstation: The Official Magazine (US)'s Scores
- Games
For 953 reviews, this publication has graded:
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48% higher than the average critic
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4% same as the average critic
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48% lower than the average critic
On average, this publication grades 3.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: |
Critic Score
100
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|---|---|
| Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 414 out of 953
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Mixed: 450 out of 953
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Negative: 89 out of 953
953
game reviews
- By critic score
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Critic Score 40
Getting to the little bit of original story just isn't worth the hours of tedious combat, frustrating level design, and finger-numbing R2-spamming. [July 2008, p.83] -
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Critic Score 40
Ultimately, The Golden Compass proves way too easy, and much of the "game" feels a lot more like "chore". [Jan 2008, p.82] -
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Critic Score 40
No, Turning Point has the overall feel of another bad WWII shooter with a fresh--albeit fascinating--coat of paint. Our advice? Turn away. [May 2008, p.86] -
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Critic Score 40
Also, the presentation is a mix of cheesy music, mediocre pre-rendered cutscenes, better in-game cutscenes, and bad voiceovers. [Holiday 2007, p.78] -
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Critic Score 40
Overall, we recommend passing on this pirating adventure. [Jan 2008, p.84] -
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Critic Score 40
However, quantity comes at the cost of quality--because none of the games are the main focus of the game, they all feel shallow and repetitive. [Holiday 2007, p.82] -
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Critic Score 40
One small mistake will leave you eating robbot dust. That's just not the Sonic we used to know and love. [Apr 2008, p.87] -
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Critic Score 40
To be clear, new battles, weapons, and character moves are present, as expected, but they feel obligatory at best. [Apr 2008, p.72] -
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Critic Score 40
Perhaps the most frustrating characteristic of Iridium Runners is its wasted potential. [Apr 2008, p.88] -
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Critic Score 40
Stick to LEGO games, Traveler's Tales. [Aug 2008, p.75] -
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Critic Score 40
Take a game meant for a handheld and put it on the PS2, and all of a sudden every flaw is magnified. [June 2008, p.83] -
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Critic Score 40
The fact that I was constantly thinking about what button to push, even as I was rounding into the final set of missions, well...that's just a big design no-no. [June 2008, p.72] -
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Critic Score 40
Chaos Wars might draw in some--like fans of the obscure games it's based on, especially those who long for the days of hand-drawn characters and tiny battlefields--but its old-school aesthetic isn't enough to make up for the lackluster production values and uninspired game play. [Aug 2008, p.82] -
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Critic Score 40
Dokapon's fatal flaw is its wait-to-play ratio; since actual engagement between players happens rarely, watching three players take their turns while you twiddle your thumbs wears thin fast. [Dec 2008, p.82] -
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Critic Score 40
Seriously, if this dungeon crawled any slower, it'd be going backward. [Dec 2008, p.82] -
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Critic Score 40
Unfortunately, this niche sport has spawned a niche game that lacks the more obvious draw of the beach variant, and will interest only the hardest hardcore fans. [Nov 2008, p.83] -
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Critic Score 40
Everything about Rock Revolution smacks of a low budget rush-job(except the price)and while the basic note-hitting mechanic remains fun, there are far better places to get your music fix. [Holiday 2008, p.71] -
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Critic Score 40
Rebuilding it using the PS2 game's engine just makes it a much more obvious retread. [Jan 2009, p.83] -
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Critic Score 40
Best leave this one out in the wilderness. [Mar 2009, p.75] -
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Critic Score 40
The jump mechanic is frustratingly finicky. [May 2009, p.85] -
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Critic Score 40
The core Dynasty combat system has needed a serious shaking-up for years now, and even the new RPG-style character-building element isn't enough to fix that. [July 2009, p.83] -
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Critic Score 40
The game cloaks itself in a ridiculous and oftentimes debilitating darkness. [July 2010, p.80] -
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Critic Score 40
Merely a shadow of its console-based self. [Mar 2010, p.72] -
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Critic Score 40
Republic Heroes has none of the fun or maturity of its source, the cartoon Star Wars: The Clone Wars. [Holiday 2009, p.75] -
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Critic Score 40
We love a challenge, but we can't begin to pretend this game is something for everybody. [Nov 2010, p.81] -