Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 61 Metascore
    • 60 Critic Score
    Weapons of Fate does a perfectly serviceable job in continuing the film's story, delivering decent enough in-game likenesses and equally accomplished voice acting, but the end product just doesn't boast the level of polish we had hoped for.
    • 64 Metascore
    • 78 Critic Score
    While the Wii version undoubtedly ends up a slightly less ambitious game, the overall package across both DS and Wii more than makes up for this shortfall.
    • 76 Metascore
    • 90 Critic Score
    It really is good, old fashioned adventure gaming fun.
    • 93 Metascore
    • 93 Critic Score
    It says something about the virtues of Chinatown Wars that the only thing possibly denying it the perfect GTA status is the soundtrack. The mini-games are plentiful but never outstay their welcome, the slick presentation pushes the boundaries of the DS, and the range of content creates an extensive but wonderfully accessible game. It's phenomenal, a game that I keep dipping into whenever the possibility arrives, and a desperately needed addition to the DS's library.
    • 72 Metascore
    • 70 Critic Score
    It might not add anything new to the genre but it's still reasonably entertaining, especially if you're keen on the period it's set in.
    • 83 Metascore
    • 85 Critic Score
    The bottom line here is that Nintendo's supposedly underpowered home console remains the single best option for a pure survival horror experience thanks to the vastly superior controls, taut gameplay and fright value of Resident Evil 4: Wii Edition.
    • 64 Metascore
    • 68 Critic Score
    When it's all added up, Uprising is a generous package. Not as extensive as Kane's Wrath, but released at half the price, it offers you about a third of the original game. It's not remarkable, by any means, and though it's never dull it also never escapes the feeling of being an expansion by numbers.
    • 81 Metascore
    • 85 Critic Score
    There's no denying that MadWorld is effortlessly, deliriously fun. The OTT, unashamedly brutal mutilation never grows tired, which will encourage you to return to the game even after you've aced the initial play-through of the story.
    • 67 Metascore
    • 60 Critic Score
    It just lacks passion for me. It all feels very, very functional; much like a slice of white bread in fact. You may eat a slice of white bread and there is nothing wrong with it but you would never think it was the best food you had ever eaten; it'd just fill you up until something better came along. Codename: Panzers - Cold War is the white bread of the RTS world. It is perfectly adequate, it'll keep you occupied while there's nothing better to do, but you'd never choose it over the chocolate of the RTS world, Dawn of War 2, or the cake: Empire: Total War.
    • 82 Metascore
    • 81 Critic Score
    What Ensemble have achieved is nothing short of astonishing. It may not prove to be the finest example in presenting lasting appeal – single-player certainly doesn’t last all that long – but ultimately, Halo Wars stands out as an RTS experience that works incredibly well while ticking all of the right boxes for the fans.
    • 90 Metascore
    • 88 Critic Score
    If you have the time and the dedication, Empire: Total War will shower you with gaming glory and riches.
    • 73 Metascore
    • 74 Critic Score
    Potential is a key word for discussing HAWX. There's a lot of hope within the engine, and the core gameplay is competent enough to secure its position as an emerging IP. It's still a bit rough around the edges, though, and Ubisoft should perhaps be a little bit ashamed for not allowing its natural potential to shine through.
    • 54 Metascore
    • 60 Critic Score
    As it stands this is an interesting development in the struggle to divine a way forward for the blue hedgehog. But unfortunately it's an experience that isn't nearly as much fun as it sounds.
    • 66 Metascore
    • 85 Critic Score
    Whether you want to plough through the fetch quests, trim seconds on your downhill time, or simply take a jaunt down some powdery slopes there is plenty here for everyone to enjoy.
    • 64 Metascore
    • 68 Critic Score
    Those who've always wanted a portable slice of Phantasy Star will find hours of content to enjoy, especially if they have a like minded friend or two. The rest of the world however may find it more of an acquired taste.
    • 91 Metascore
    • 96 Critic Score
    Considering the worth of a lengthy campaign offering genuine challenge, thrilling local multiplayer with A.I. bots, and a layered online multiplayer component that's likely to be PSN's main point of attraction for the foreseeable future, it's clear Killzone 2 has taken the ever-so popular wheel, slapped a gorgeous chrome rim on it, drastically reduced its tyre profile, and applied a sense of balance never before felt on a wheel. Why then would anyone want to reinvent the wheel when the damn wheel never looked so good or rolled so well?
    • 71 Metascore
    • 77 Critic Score
    Surprisingly good. It may lack some of the fine polish and epic sense of scale found in the triple-A titles it so obviously borrows from, but that's no reason to ignore it completely. It is a game that revels in its absurdity never taking itself seriously, an attitude that breeds a certain amount of forgiveness for its shortcomings.
    • 35 Metascore
    • 40 Critic Score
    Sadly, Rebellion's staid middle-of-the-road performance continues with Shellshock 2: Blood Trails, which, although not unequivocally broken, is so thoroughly unappealing and 'last generation' that it's all-but guaranteed a well-deserved place amid the lower echelons of gaming mediocrity.
    • 75 Metascore
    • 82 Critic Score
    Drakensang offers around 40-50 hours of gameplay depending on how many side quests you tackle, meaning there's plenty to be getting on with, and with a well written storyline and surprisingly good visuals, it really is a noteworthy all round package.
    • 93 Metascore
    • 94 Critic Score
    Despite a few incredibly minor niggles, Street Fighter IV arguably represents a new zenith for the series and puts every other beat 'em up in the shade. Visually and technically superior in every conceivable way, Street Fighter IV revives a much loved franchise and is unquestionably something genuinely special that will be appreciated for many years to come, much like its hallowed forebear.
    • 90 Metascore
    • 90 Critic Score
    The Lost and Damned is an excellent, well-produced, complete title. It, deservedly, makes Project Anchorage, Bring Down the Sky and Knothole Island look timid. It makes Half-Life's Episodes look miniscule.
    • 72 Metascore
    • 74 Critic Score
    In some ways Prinny succeeds in spite of itself.
    • 87 Metascore
    • 90 Critic Score
    This is easily more than a technology demo - as some accused Flow of being. As with any game like this, it is much easier to understand in the flesh than to explain. And I suggest you do just that. For a minimal investment you will find a gaming experience as elegant and subtle as any novel. And like a good novel, it is one you will want to pass on to all your friends.
    • 77 Metascore
    • 83 Critic Score
    F.E.A.R. 2 is a decent mix of self-aware cliche, gratuitous and hyperbolic violence mixed with the occasional touch of subtlety and reservation. It's a solid, dependable shooter that, in its best moments, gets your heart racing. Whilst the universe might be confusing and unfriendly for those who haven't played the first game, the shooting mechanics should be satisfying enough for fans of the genre.
    • 85 Metascore
    • 87 Critic Score
    LocoRoco 2 could well be the most enjoyable mix of madcap nonsense and simple yet perfectly formed gameplay that there's been all year.
    • 78 Metascore
    • 80 Critic Score
    It's a little rough around the edges in places, but Overkill has a barefaced charm and mischievous sense of fun that makes it impossible not to love. It's uncomplicated, old school entertainment. Just make sure you leave your sense of decency at the door when you enter this House of the Dead.
    • 72 Metascore
    • 70 Critic Score
    Deadly Creatures is an interesting concept that is commendable from a technical point of view, and is only let down by a few niggles.
    • 50 Metascore
    • 40 Critic Score
    X-Blades is, in summary, really just one long button-mash-fest, and doesn't require much subtlety as a result. Unfortunately the story and graphics do not do enough to make up for this simplicity - the game is of a decent length but sadly just gets very samey towards the end. Nothing special, overall; one for genre fanatics only.
    • 67 Metascore
    • 50 Critic Score
    Fallout's strength has always been found in the moral decisions and branching pathways. There is simply none of that to be had in this episode - it is simply combat. While it can be fun, and possibly challenging with a lower-level character, it's not what Fallout is about. There is no real plot, either - it is background information to the Fallout universe, and that's all.
    • 82 Metascore
    • 82 Critic Score
    A couple of managers I competed against admitted they were addicted, yet none had a problem with this particular addiction. As for me, I think one of the most interesting things about FML is the thought of where Sports Interactive will take the concept next.

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