Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 81 Metascore
    • 80 Critic Score
    The stern difficulty level might upset some players, as might the lack of 'safe' features such as crosshairs and medical packs. However, if you really want your World War FPS' to be real, like, really real, then Red Orchestra is just about your best bet.
    • 81 Metascore
    • 80 Critic Score
    A top tier PSP game that provides an immersive and enjoyable tactical shooter experience in the palm of your hand. It's just a little frustrating to see it being held back from true greatness by things outside of its control.
    • 81 Metascore
    • 70 Critic Score
    GoldenEye doesn't tarnish the original and doesn't try to be a carbon copy either, but it is hindered by problems which were always going to be hard to surmount. If you're panging for a bit of Bond and something to play with friends round, you could do a lot worse than what is a fine revival of a classic.
    • 81 Metascore
    • 88 Critic Score
    Yes, the loading times are a pain but do they ruin the experience as a whole? Not at all. Yes, the AI seems a little weaker than the PS2 version but is it really that noticeable? No, especially at the higher difficulty settings.
    • 81 Metascore
    • 82 Critic Score
    What remains to be seen is whether EA can reintroduce a suitable element of difficulty to knock the series back in the right direction without forcing an unintentional bogie.
    • 81 Metascore
    • 85 Critic Score
    There's no denying that MadWorld is effortlessly, deliriously fun. The OTT, unashamedly brutal mutilation never grows tired, which will encourage you to return to the game even after you've aced the initial play-through of the story.
    • 81 Metascore
    • 72 Critic Score
    Like a certain other sequel David Braben was involved in RCT 3 is a good game hidden underneath a fiddly interface and stricken by numerous minor flaws and bugs.
    • 81 Metascore
    • 82 Critic Score
    Midnight Club: Los Angeles captures an unmatched sense of speed coupled with a fantastic representation of a real-life city, and a stylish veneer which is observed all the way from the game's slick intro sequence to the final race you drive. The very challenging difficulty will not go unnoticed by casual gamers, and perhaps a handicap would have alleviated this problem. Still, as far as action-packed racing goes, it doesn't get much better than this.
    • 81 Metascore
    • 69 Critic Score
    Mirror's Edge is an impressive feat as a realistic first-person simulation of parkour across the towering roof-tops of a dystopian future. Unfortunately it's also fairly dull and frequently doesn't do enough to motivate the player to continue, this is not a game I was thinking about when I wasn't playing it.
    • 81 Metascore
    • 80 Critic Score
    It again edges closer to Pro Evo, without quite managing to crack that magic formula. Whilst there will be proponents for each game, it still feels like EA is trying to catch up. That said, their decision to make FIFA more of a footballers game than a gamers game is an excellent decision.
    • 81 Metascore
    • 82 Critic Score
    A solid, sometimes great game. Its single-player mode is good fun and online it's a complete blast; PDZ is a superbly social multiplayer game to enjoy in the company of friends. However, the game was more than a little 'over hyped' and doesn't quite boast the production levels, replay value or storyline to live up to the now legendary "Halo 2."
    • 81 Metascore
    • 95 Critic Score
    NG2 is the perfect fighting-action game, it is the ultimate gaming challenge for 2008, and it's one of the best looking 'gore games' ever created. If you want to know why Master Ninja level NG players give no respect to anyone who hasn't achieved this level of action-gaming perfection, you must become one yourself.
    • 81 Metascore
    • 87 Critic Score
    Its more of a single player experience than it is for multiples of people, and in that sense it works nearly perfectly. Car handling is simple, the frame rate is speedy, but more than anything Coast 2 Coast is fantastic fun to play - a quality that many a game bogged down with FMVs and unnecessary complications neglects.
    • 81 Metascore
    • 75 Critic Score
    Despite cynically poking Prince of Persia in the ribs for a significant chunk of this review, there's little doubting that Ubisoft's latest offering is one of the year's most staggeringly beautiful releases.
    • 80 Metascore
    • 84 Critic Score
    It is great fun despite its quirks and flaws, just don't try rushing your way through the levels too quickly. Take your time, getting there is half the journey as they say, and don't expect a polished final product like World of Warcraft, it's still a work in progress but will hopefully develop into a great alternative to Blizzard's opus.
    • 80 Metascore
    • 80 Critic Score
    A fairly decent JRPG experience in Dragon Quest IV. The engine is ported from the original PSX version of Dragon Quest VII, with 2D sprites animating themselves in a 3D world.
    • 80 Metascore
    • 90 Critic Score
    There's something genuinely thrilling about Ace Combat's high speed dog-fighting that grabs you by your throat and refuses to let go. It's unashamedly arcadey, it doesn't last all that long and the between mission cut scenes are a bit of a pointless distraction, but once you're in the air there's few games that provide as intense a feeling of exhilaration.
    • 80 Metascore
    • 80 Critic Score
    But, all the problems aside it's still great fun when it works and for that reason, had it been released bug free, we'd be looking at a score in the 90's. As it is the painfully obvious nature of those bugs make it impossible to ignore them entirely however much you may want to.
    • 80 Metascore
    • 87 Critic Score
    As is sadly the case most of the time, avid fans of the series will be disappointed and if you have already played the original then you will not want to buy this PSP version, as it offers you nothing apart from going through the experience again and an unnecessary hole in your wallet.
    • 80 Metascore
    • 65 Critic Score
    With a game like FFTA2 it's not really about the why as the how, only it's a bit too simplistic and uninteresting to make a winning formula.
    • 80 Metascore
    • 80 Critic Score
    Choose to ignore the plot and the side missions if you like; the hidden races, the token hunts and the tremendous feeling to be had from simply exploring, swinging and crawling about the city are more than enough to justify purchase.
    • 80 Metascore
    • 88 Critic Score
    If you were a fan of the first then this is an improvement on that in almost every aspect and you will love them all, however if you hated the first one then chances are you won't take to the sequel either as it is very similar in most aspects.
    • 80 Metascore
    • 87 Critic Score
    Just as Wii Sports was exactly what Nintendo needed to help shift units when the Wii launched so too Wii Sports Resort proves to be a perfect advert for MotionPlus as well as still being a cracking game in its own right.
    • 80 Metascore
    • 68 Critic Score
    It certainly provides a fun portable footballing experience with regards to the actual simulation, but there is still a lot of room for improvement, and I feel that the PSP is still not being used to its full capacity.
    • 80 Metascore
    • 91 Critic Score
    As a package Darwinia+ is darned near perfect. It packages addictive original gameplay in a charmingly retro aesthetic, making me both wonder why the game took so long to make it to XBLA and glad that Introversion took the time to make it work the way it does.
    • 80 Metascore
    • 82 Critic Score
    It may be basically still the same central game but the addition of user created content and wireless controllers make it feel like a step forward for the franchise, albeit a slightly hesitant one.
    • 80 Metascore
    • 85 Critic Score
    A wonderfully crafted videogame that chooses to retrace fonder times should shame the critics into waves of apology.
    • 80 Metascore
    • 82 Critic Score
    Red Steel 2 is a series of hugely entertaining combat skirmishes linked by some slightly formulaic level design. It's a lot of fun to play, with the steady rhythm of combat proving hugely satisfying, and it's great to see the Wii MotionPlus being used outside of Wii Sports Resort.
    • 80 Metascore
    • 80 Critic Score
    LSW has a certain charm about it that one cannot help but recognise, great for family and friends alike.
    • 80 Metascore
    • 89 Critic Score
    At a hefty 25 GBP it's a pretty expensive demo, albeit one that should keep you smiling for a good few weeks.

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