Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 BioShock
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 70 Metascore
    • 70 Critic Score
    It's blatantly not for everyone, and you need to be conditioned to even begin to enjoy it, but there's certainly something deep and rewarding underneath all the layers of trifling bureaucracy.
    • 70 Metascore
    • 73 Critic Score
    A solid shooter in many ways and has the seeds of success sown into it, there are simply too many undercooked elements peppered throughout the experience for it to ably thrust forward from the shadow of much bigger and much better FPS entrants that have graced 2007 with genuine 'Game of the Year' wow factor.
    • 70 Metascore
    • 60 Critic Score
    It ticks a number of very basic and previously-defined boxes with unbending efficiency, throwing in a few commendable moments of surprising fun, drenched in the usual superficial fineries (the visuals, recognisable characters, plotlines, set-pieces, et al) with which many an EA game has plied its trade in the past.
    • 70 Metascore
    • 70 Critic Score
    Still, when it all clicks in place it's quite easily the fluffiest, most lovable experience you're going to get on Sony's black monolith.
    • 70 Metascore
    • 80 Critic Score
    As far as social Wii games go, Let's Tap is a great addition to the immense stable already available for the console and more than worth a punt. Bold, colourful and smile-inducing, it's a work of unique tapping genius, which is definitely something you don't hear everyday.
    • 70 Metascore
    • 71 Critic Score
    It boasts much originality and despite the unimpressive sound and graphics, there is plenty of fun to be had with the game.
    • 70 Metascore
    • 85 Critic Score
    This is a game that will appeal most directly to the Wii's casual market. But anyone who enjoys an innovative game should spend some time here. In staggering their releases on Wii and 360/PS3 EA have certainly kept Skate in the public eye.
    • 70 Metascore
    • 80 Critic Score
    As sprawling as "Halo's" environments are they certainly never portrayed as gritty an urban landscape as Killzone. Nor have its shiny alien blasters ever been as satisfying as a huge, chunky, filthy assault rifle.
    • 70 Metascore
    • 65 Critic Score
    Despite the undeniable quality of the games themselves, for everyone else who's probably played these exact games various times before, the motivation to put your hand in your pocket is probably a lot weaker.
    • 70 Metascore
    • 80 Critic Score
    It's a little sneaky that you can't buy the game complete with microphones but the chances are most people interested will already own a pair; otherwise this is as close to a sure thing as you can get with SingStar. The winner does indeed take it all.
    • 70 Metascore
    • 68 Critic Score
    Maybe EA just need a few more sequels and a brand new console to perfect the series, but this writer has a sneaky suspicion that EA knows that a brand name and a few famous faces will be enough to encourage strong sales.
    • 70 Metascore
    • 78 Critic Score
    For the most part though, Alice: Madness Returns bazaar setting and imaginative design does a great job of immersing you, and whilst the repetition can grate slightly, its still a unique experience that is well worth your time.
    • 70 Metascore
    • 78 Critic Score
    Lips still isn't quite the SingStar beater Microsoft wants it to be, it's simply not slick enough yet and lacks the huge library of songs SingStar fans will be used to. However in terms of fresh ideas and when viewed purely as a game it's edged it's nose ahead with relative ease.
    • 70 Metascore
    • 68 Critic Score
    This is a glorious, wonderful world to explore, a painterly land bristling with character and emotion. It pains me that I can't recommend it wholeheartedly.
    • 70 Metascore
    • 75 Critic Score
    There's no doubting the single band formula is a solid road for Guitar Hero to venture down, it will obviously shrink the market as it narrows the appeal a tad but if you love the band in question it'll pretty much be a dream come true. Me? I'd be more excited about a Queen or Guns 'n' Roses version but this is a decent first go.
    • 70 Metascore
    • 75 Critic Score
    Virtua Tennis 2009 plays a better, more compelling game than any other tennis game around, but it is still fundamentally more of the same. Nonetheless, if you're in the market for a new set of balls, then this is certainly a game that you'll love.
    • 70 Metascore
    • 40 Critic Score
    Yet for all the hours I've enjoyed putting into the multiplayer, I still feel insulted by the thoughtlessness of the single-player.
    • 70 Metascore
    • 70 Critic Score
    It's not that Dark Mirror is a bad game; it's not. It's just that it's not as good as the PSP version that's been sitting on shelves for over a year now, which begs the question: why bother bringing it to the PS2 at all? The whole thing has a real air of pointlessness about it.
    • 69 Metascore
    • 83 Critic Score
    Unlike the vast majority of videogame adaptations designed to further boost Hollywood's already bulging coffers, Speed Racer doesn't overreach by trying to justify its existence with masses of unnecessary gameplay fluff, convoluted storylines and flashy worthless extras. Instead it keeps its focus solely on fun-filled Car-Fu racing, not needing to swamp the gameplay with star likenesses and vocal performances in an effort to paper over any developmental shortcomings.
    • 69 Metascore
    • 80 Critic Score
    Unfortunately, despite many good bits, the idea behind Invizimals promises more than the reality delivers.
    • 69 Metascore
    • 78 Critic Score
    Personally I loved its retro game in modern clothes feel but I can imagine some will find its unashamedly dated design sours their trip down memory lane.
    • 69 Metascore
    • 75 Critic Score
    Certainly, it is far from perfect, and misses out on lessons learnt elsewhere. But what it does do is bring some genuinely new ideas to the genre, while creating a game that is a lot of fun to play.
    • 69 Metascore
    • 68 Critic Score
    If only it had received the sort of touch generation's look and feel recently applied to titles such as Picross DS or Puzzle League, then this could have eclipsed even the PC title.
    • 69 Metascore
    • 65 Critic Score
    To use a musical analogy, rather than a true third album from a great band Guitar Hero Rocks the 80s feels far more like an unnecessary b-side compilation pushed out to fulfil a record company contract.
    • 69 Metascore
    • 65 Critic Score
    Wet
    Ultimately, WET only occasionally transcends average status, its brand of excessive action marred by a lack of depth, unrelenting repetition and a dearth of imagination. Strangely likeable, those seeking straightforward, uncomplicated shooting thrills may happily overlook the game's issues and enjoy a solid, fun-filled blast for a good few hours or so.
    • 69 Metascore
    • 60 Critic Score
    Superb controls aside, when properly assessed by the FPS genre's merciless yardstick of quality, The Conduit echoes the same linear design disappointments as Resistance: Fall of Man and finds itself languishing uncomfortably close to Turning Point: Fall of Liberty in terms of dour quality.
    • 69 Metascore
    • 60 Critic Score
    Ultimately though the shallow game play means that this is one present that, unlike the puppy, is just for Christmas.
    • 69 Metascore
    • 69 Critic Score
    There's little reason anyone but a NASCAR fan will buy this game when there's things like GRID, Forza, Gran Tourismo and so forth flying about.
    • 69 Metascore
    • 69 Critic Score
    It demonstrates a welcome change of direction for the now infamous series and definite inroads into future potential for the future of similar racers on Wii. No, it's not without its faults (the less said about the unfulfilling multiplayer, the better), but viewed as a shamelessly simple arcade racer, it offers a surprising amount of longevity and fun.
    • 69 Metascore
    • 78 Critic Score
    If the PC is your gaming platform of choice and you've been itching for a bit of skateboarding action, then American Wasteland isn't a bad choice at all, (until the next inevitable Tony Hawk's game, of course).
    • 69 Metascore
    • 65 Critic Score
    Here again we find a third-party suffering next to the high bar set by Nintendo with the likes of Wii Sports - a game that no doubt had a much larger budget and longer gestation. At least in NiGHTS: Journey of Dreams we have a passable distraction until the day comes when we find out what exactly the Wii is capable of.
    • 69 Metascore
    • 69 Critic Score
    Arcade nuts that simply cannot live without Ghost Squad in their collection should be prepared to receive nothing but a strictly shallow gaming experience, while everyone else would be well advised to consider spending their hard-earned cash on Capcom's far superior Resident Evil: The Umbrella Chronicles.
    • 69 Metascore
    • 73 Critic Score
    Ultimately, you have to admire Red River for at least attempting something with such a unique sense of character.
    • 69 Metascore
    • 80 Critic Score
    Hardened RTS players may feel a little disappointed by the relative simplicity of the title and the fact that even on the hard difficulty level it isn't as challenging as many other RTS games. But for the average user, it is perfectly pitched.
    • 69 Metascore
    • 68 Critic Score
    The whole thing feels like something of a work in progress, full of interesting and potentially brilliant ideas that somehow just fail to live up to their billing.
    • 69 Metascore
    • 85 Critic Score
    An absolutely storming adventure, and I will definitely recommend it to any fans of the genre; it has been one of the most enjoyable titles of its type that I have played in a long time. There are a few flaws that stop it from being truly great, but it does what it sets out to do - provide a few hours of happy blood-lust, carving a path of destruction through hordes of enemies.
    • 69 Metascore
    • 87 Critic Score
    It's an enjoyable romp of a point and click adventure, it manages to maintain a fun sense of humour, and it is the perfect antidote to the domination of instant gratification in first-person shooters and real-time strategy games.
    • 69 Metascore
    • 75 Critic Score
    A great game if all you want is a man with a gun shooting some bad guys. But if you want a Bond game, stick with "Everything or Nothing."
    • 69 Metascore
    • 80 Critic Score
    In a sense, it seems that FIFA Manager 09 is more a lifestyle than a game - to get the most out of it you need to put in some real time. A season, if played thoroughly, will take as long as most full games these days. This makes it an absolutely incredible management simulation, but simply too much for all but the biggest fans.
    • 69 Metascore
    • 80 Critic Score
    Any hardcore DW fan will be ecstatic to find another billion hours of gameplay to wade through.
    • 69 Metascore
    • 70 Critic Score
    Cities XL lacks any notable innovations, though, and those additions it does have are under-developed and certainly over-priced, insufficient to differentiate itself or to make its mark on the genre made by SimCity. Yikes - someone hold her hair, would they?
    • 68 Metascore
    • 65 Critic Score
    Playing through the missions is an experience filled with spectacular highs stunted by lows which unstoppably avert your attention from a title that, by rights, deserves to have turned out better than it has.
    • 68 Metascore
    • 90 Critic Score
    It is the best poker experience available on any platform and should not be missed.
    • 68 Metascore
    • 80 Critic Score
    It accomplishes what it sets out to do, but the Stimulus Package feels closer to a shot of caffeine than it does adrenaline.
    • 68 Metascore
    • 71 Critic Score
    Ultimately, only true hardcore arcade fans prepared to look beyond the relative gameplay brevity and sporadic online hiccups are likely to revel in the revamped iteration of 1942: Joint Strike.
    • 68 Metascore
    • 76 Critic Score
    SBK-07 would seem to have all the necessary ingredients to keep both casual gamers and hardcore Superbike fans happy. With the variable difficulty and realism settings you should be able to find the perfect balance to suit your needs.
    • 68 Metascore
    • 65 Critic Score
    The core mechanics are solid, but the challenges of putting out a licensed product - and starting with a company as fussy as the FIA probably wasn't a good idea - have clearly got the better of them. Though I imagine if you're a devout F1 nut you can add 10% to the score.
    • 68 Metascore
    • 71 Critic Score
    The sedate gameplay does not induce sleep but a feeling of tranquillity similar to the buzz from opium. The Case of the Silver Earring is not going to revitalise the adventure genre but it is well coded and written and acted with some flair and passion.
    • 68 Metascore
    • 71 Critic Score
    Children might not be too critical of the game's smaller blemishes such as the mind numbing collecting of coins and an often unfair camera that is completely fixed in position.
    • 68 Metascore
    • 81 Critic Score
    Even thought the game has its annoyances (like the steep death penalty you have to endure) it's a very accomplished title with a lot of rewards for a dedicated player.
    • 68 Metascore
    • 64 Critic Score
    Ultimately though, Lost Planet 2 leaves a sour taste in the mouth as an immense disappointment, because it really should have been one of the year's biggest blockbuster action titles, yet it sadly falls some way short.
    • 68 Metascore
    • 55 Critic Score
    Five, perhaps even ten years ago Dawn of the New World would have seemed somewhat mediocre, in 2010 is just depressing.
    • 68 Metascore
    • 70 Critic Score
    What it does provide is a gaming experience that's the closest you're able to get to truly feeling part of the magical Harry Potter universe. For that harmless escapism alone it deserves praise, especially from anyone who wishes their childhood was just a little bit closer in the rear view mirror.
    • 68 Metascore
    • 60 Critic Score
    Ultimately though the shallow game play means that this is one present that, unlike the puppy, is just for Christmas.
    • 68 Metascore
    • 73 Critic Score
    Playing HAWX 2 is still as accessible and arcade-centric as ever, meaning that it's uncomplicated, if slightly throwaway fun. Settling in for a long session with the game can be interminable stuff though, so we'd recommend tackling HAWX 2 in small sittings.
    • 68 Metascore
    • 63 Critic Score
    There are two types of people who will enjoy this game. People who like very accessible and simple to pick-up games, and people under the age of 18.
    • 68 Metascore
    • 72 Critic Score
    It has issues, sure, but it's an ambitious game with a character all of its own. My only hope is that next time Eden put a little more thought into that tasteless narrative.
    • 68 Metascore
    • 89 Critic Score
    But what it does have it wears on its sleeve - hundreds of hand crafted miniature challenges - and that's what I keep coming back for.
    • 68 Metascore
    • 70 Critic Score
    Much like its PS2 and PS3 siblings Buzz Master Quiz isn't going to appeal if you don't like quiz games and played on your own it becomes dull quickly. But, the enjoyable multiplayer modes make it the ideal travel game and while it's not the ultimate handheld quiz it does the job well enough while we wait for something better.
    • 68 Metascore
    • 63 Critic Score
    It does not do anything wrong but then it does not really do anything right, or to a noticeable degree. What could have been a killer IP for the DS, one that could have possibly rivalled Nintendo's own for some big sales, is not really flying or even "falling with style". It simply falls.
    • 68 Metascore
    • 63 Critic Score
    As always, players who do find themselves trapped in an age of nostalgia when 2D gaming is concerned should give this game a try but they will find that it sadly does not live up to the original.
    • 68 Metascore
    • 83 Critic Score
    Alien Breed 3: Descent is a frantic and entertaining conclusion to the series.
    • 68 Metascore
    • 70 Critic Score
    Overall this is not a game to take too seriously - but in a good way. Go with the carnival atmosphere, get some friends over, add some snacks and drinks and you are well on your way to a great evening in.
    • 68 Metascore
    • 67 Critic Score
    Much like those random late night films you know nothing about before you watch them and end up enjoying, Galactic Assault is more fun that you'd expect although it never really ever comes close to being great.
    • 68 Metascore
    • 67 Critic Score
    It doesn't skimp on the imagination or level design, and while it might feel a little patronising to some in terms of constantly telling you what buttons to press, it still offers some very enjoyable fun.
    • 68 Metascore
    • 90 Critic Score
    The most accomplished tennis simulation I've ever played, and I really liked VT. That says it all, really.
    • 68 Metascore
    • 76 Critic Score
    If a few niggles had been corrected such as the slightly dull fighting and vague directions, or the off/on voice acting that makes you wonder if the sound has suddenly cut out (it hasn't, for some reason, only bits of conversations have voice acting), this game really could have been something a bit special.
    • 68 Metascore
    • 60 Critic Score
    Despite a genuinely well designed central character and a delightfully surreal sense of humour it's now two failures out of two for the Death Jr series.
    • 68 Metascore
    • 65 Critic Score
    If you are a parent who is looking for a game to play with their child that both of you can enjoy: this succeeds quite admirably. It even offers a multiplayer mode if you want to compete together, although this consists solely of mini-games rather than any co-operative sections within the game.
    • 68 Metascore
    • 45 Critic Score
    The only relation to what Championship Manager used to be and what it is now is the name. All the talent left with Sports Interactive.
    • 68 Metascore
    • 80 Critic Score
    Eight years later, with the modern FPS riddled with faux-military obsessions and regenerating health, the game still feels reassuringly nostalgic. It's just a shame we weren't given a little bit more. With Serious Sam HD, Croteam prove it's possible to remake them just like they used to.
    • 68 Metascore
    • 62 Critic Score
    Space Empires V is a strange game, bursting with a massive expansiveness in terms of play, but let down by an unsupportive structure that newcomers to the series are likely to find off putting.
    • 67 Metascore
    • 85 Critic Score
    Take it for what it is meant to be, and this is a game where all the family can experience a light Mii-infested slice of alpine skiing heaven.
    • 67 Metascore
    • 50 Critic Score
    Fallout's strength has always been found in the moral decisions and branching pathways. There is simply none of that to be had in this episode - it is simply combat. While it can be fun, and possibly challenging with a lower-level character, it's not what Fallout is about. There is no real plot, either - it is background information to the Fallout universe, and that's all.
    • 67 Metascore
    • 76 Critic Score
    A solid shooter. Its visual style at times is stunning, and coupled with the Godzilla-sized enemies remains a challenge throughout. With a control system akin to superior combat games like Rainbow Six the title could have been more enjoyable but if you like your games with Rambo-esque body counts then you will see plenty of enjoyment here.
    • 67 Metascore
    • 60 Critic Score
    Ultimately, what we have here is collection of mini games that range from the dull to the sublime with unfortunately slightly more emphasis on the former.
    • 67 Metascore
    • 69 Critic Score
    This is more of a distraction until a proper Wii Sports game appears on the scene. There just isn't enough substance here to keep the committed player coming back for more.
    • 67 Metascore
    • 69 Critic Score
    This is a decent online shooter with a fairly bland and mildly repetitive single-player component added on.
    • 67 Metascore
    • 80 Critic Score
    It's by no means perfect, the motion controlled combat can be a tad flaky and its pacing may be too languid for some, but those Wii owners looking for something a little more grown up would be well advised to put on their climbing boots give this a try.
    • 67 Metascore
    • 60 Critic Score
    If you find it cheap somewhere or fancy renting it then you'll doubtless have some fun with it. But can I hand on heart recommend anyone paying full price for it? Nope, not in the slightest, but I kind of wish I could.
    • 67 Metascore
    • 60 Critic Score
    It just lacks passion for me. It all feels very, very functional; much like a slice of white bread in fact. You may eat a slice of white bread and there is nothing wrong with it but you would never think it was the best food you had ever eaten; it'd just fill you up until something better came along. Codename: Panzers - Cold War is the white bread of the RTS world. It is perfectly adequate, it'll keep you occupied while there's nothing better to do, but you'd never choose it over the chocolate of the RTS world, Dawn of War 2, or the cake: Empire: Total War.
    • 67 Metascore
    • 69 Critic Score
    I guess at the end of the day, the new Beetle just served as a reminder of what a good car the Golf is. Content over style is the decider again for me.
    • 67 Metascore
    • 55 Critic Score
    It comes nowhere near Top Spin or Virtua Tennis, and what with the confusing control-system thrown-in, it can become annoying.
    • 67 Metascore
    • 63 Critic Score
    Untrustworthy artificial intelligence, hit and miss land plots for resources and graphics, though charming, that we're no longer all that impressed with are all quite substantial disappointments. There's enough here for authentic Roman wanabees, but for everyone else it's a case of been there, done that, bought and outgrown the t-shirt.
    • 67 Metascore
    • 60 Critic Score
    It ticks a number of very basic and previously-defined boxes with unbending efficiency, throwing in a few commendable moments of surprising fun, drenched in the usual superficial fineries (the visuals, recognisable characters, plotlines, set-pieces, et al) with which many an EA game has plied its trade in the past.
    • 67 Metascore
    • 83 Critic Score
    Two years after the Xbox release and many small compromises leave Top Spin on PS2 feeling not quite as revolutionary as the Xbox version was.
    • 67 Metascore
    • 84 Critic Score
    What's great about Tycoon City: New York is its accessibility. Whether you're a rookie on the bottom rung of the tycoon-gaming ladder or an old hand, friends with Sir Alan Sugar and as proud as can be with your magnificent railroads, rollercoasters, pizza restaurants and intergalactic cityscapes, the game never tries to make you feel unwelcome or try to confuse you.
    • 66 Metascore
    • 40 Critic Score
    Beyond its shameful lack of a single-player component, which its gameplay attributes are absolutely screaming out for, Shadowrun feels somewhat unfinished, like a beta trial for better things to come - only it is a finished offering and it is never going to deliver.
    • 66 Metascore
    • 85 Critic Score
    Whether you want to plough through the fetch quests, trim seconds on your downhill time, or simply take a jaunt down some powdery slopes there is plenty here for everyone to enjoy.
    • 66 Metascore
    • 90 Critic Score
    Secret Files: Tunguska signifies a new era for point and click adventures, both in terms of playability and stylistically - don't miss it!
    • 66 Metascore
    • 50 Critic Score
    The fact is there's nothing really here. The gameplay is too repetitive, the slow variation in what's asked of you is as minimal as it is uninteresting - you're asked to mix up the order of certain buttons are pressed in order to further progress your character's ability and score, but it simply begs the question...why? When I could be playing anything else, why would I bother with Prey the Stars?
    • 66 Metascore
    • 55 Critic Score
    The most depressing part of the game, presentation aside, is in the way that it always backs off from its potentially challenging, thought-provoking route and pitches you a rather rudimentary series of multiple-choice answers.
    • 66 Metascore
    • 68 Critic Score
    Just don't expect too much from it. It likes to give with one hand and take away with the other.
    • 66 Metascore
    • 67 Critic Score
    If Starship Troopers is your favourite film and you're looking for a new game to play for a couple of days and then use it only to prove to friends that the abilities of your brand new PC are beyond those of their next-gen consoles, then this is a suitable choice. If, however, you are looking for something more, I would look elsewhere.
    • 66 Metascore
    • 80 Critic Score
    Fans of classic RPGs will enjoy and revel in the experience just as much as those who are new to the genre. However, it does not offer much in the way of innovation.
    • 66 Metascore
    • 45 Critic Score
    An endlessly contrived core adventure filled with dislikeable characters, non-existent evolution, and a promising Wii Remote battle mechanic ruined by shoddy camera control combine to send Crystal Bearers to a decidedly deserved demise at the bottom of the bargain bin. Fish it out at your peril.
    • 66 Metascore
    • 55 Critic Score
    When that ambition fails to live up to its promise by delivering a hollow and disappointing experience, you can't help but feel somewhat nonplussed by the final product. This should have been incredible, but having tried our very best to like Codemasters' latest racing IP, we can't help but feel like we've been taken for a ride. Fuel-ed, if you will.
    • 66 Metascore
    • 80 Critic Score
    It should appeal to both the veteran King of Fighters fan and the newcomer alike, although for a purer King of Fighters experience the fanatics among us may be better served by King of Fighters XI which is being released at the same time.
    • 66 Metascore
    • 69 Critic Score
    In the end though you have to consider that when it's good its very very good and when its bad... its just a bit rough, never terrible.
    • 66 Metascore
    • 75 Critic Score
    The visuals, music and effects aren't going to break the bank, but certainly do everything that's asked of them.