Pocket Gamer UK's Scores

  • Games
For 2,920 reviews, this publication has graded:
  • 31% higher than the average critic
  • 12% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
2,920 game reviews
    • Metascore: 82
    • Critic Score 60
    Not in either Doodle Jump or Bird Strike's league, Ninjatown: Trees of Doom! comes with a similar height-chasing set-up, but you could well get bored before it hits the top.
    • Metascore: 81
    • Critic Score 60
    Looking a whole lot better than it plays, OMG Pirates!'s Cartoon Network-esque visuals can't hide the fact that it's an uninspiring hack and slash game - entertaining for short periods but not worthy of much long-term attention.
    • Metascore: 68
    • Critic Score 60
    Great graphics aren't enough to save endless jumping game Volcano Escape from floaty controls.
    • Metascore: 60
    • Critic Score 60
    With performance and control issues, Sonic The Hedgehog 2 is a sweet classic turned sour.
    • Metascore: 75
    • Critic Score 60
    An attractive derivation on the well-established chain reaction concept, Splode plays well enough, but doesn't offer any new ideas.
    • Metascore: 76
    • Critic Score 60
    Star Battalion unsuccessfully tries to make up for mediocre gameplay with online co-operative multiplayer and high-definition graphics.
    • Metascore: 64
    • Critic Score 60
    Poor design prevents the cool idea that is Star Wars: Battle for Hoth from becoming a great tower defence game.
    • Metascore: 64
    • Critic Score 60
    A charming entry to the genre, but one which adds nothing new and whose difficulty is pitched too high for its intended market.
    • Metascore: 67
    • Critic Score 60
    Delivering in terms of looks, Chocolate Tycoon proves far less proficient when it comes to the actual process of making the sweet stuff.
    • Metascore: 76
    • Critic Score 60
    The introduction of the undead gives Stenches an interesting change of pace, but more variety would have earned it a medal of distinction.
    • Metascore: 74
    • Critic Score 60
    Immediate and fun but runs out of steam, becoming repetitive.
    • Metascore: 63
    • Critic Score 60
    The flying pig motif is easy to get behind for a little while, but once it wears off there's nothing left but ground up snout and spare ribs.
    • Metascore: 72
    • Critic Score 60
    Tehra: Dark Warrior is a visual triumph, but the gameplay is as skimpy as the main character's clothing.
    • Metascore: 72
    • Critic Score 60
    Splinter Cell: Conviction's fiddly controls and technical quirks spoil an otherwise pacy and entertaining action-stealth game.
    • Metascore: 69
    • Critic Score 60
    Though simplistic in nature, Buddy Rush is charming enough to fill a few moments with basic hack 'n' slash role-playing.
    • Metascore: 64
    • Critic Score 60
    This single-finger speedster certainly offers a refreshing way to drive, but the lack of variety means there's not enough fuel in the tank to ensure it goes the full race distance.
    • Metascore: 70
    • Critic Score 60
    Trucker's Delight Episode 1 makes the most of its naughty music video source material, but doesn't really add up as a racing game.
    • Metascore: 69
    • Critic Score 60
    Showcases excellent visuals and engaging gameplay, but is shot down by frustrating and inaccurate controls.
    • Metascore: 79
    • Critic Score 60
    Charming in both concept and appearance, but its brand of button-mashing action is simultaneously simplistic and unwieldy.
    • Metascore: 87
    • Critic Score 60
    While its scale is to be applauded, Warpgate HD doesn't deliver gameplay of high enough quality to make interstellar trade and travel fun.
    • Metascore: 74
    • Critic Score 60
    An interesting concept that sows plenty of ambitions, We Rule falls short of harvesting compelling gameplay.
    • Metascore: 73
    • Critic Score 60
    An adorable prehistoric romp, Chop Chop Caveman has sharp, modern graphics and clunky, stone age controls.
    • Metascore: 80
    • Critic Score 60
    Phoenix Wright: Ace Attorney retains the wit and charm of the original release without much needed tailoring of the controls and interface to fit iPhone and iPod touch.
    • Metascore: 53
    • Critic Score 60
    Fans of Monster Hunter are in for a decent alternative to their favourite action RPG, but a lack of imagination traps Lords Of Arcana on a plane of relative mediocrity when compared to its bigger cousin.
    • Metascore: 82
    • Critic Score 60
    A groundbreaking, though generic online role-playing game that needs a robust combat system and creative quests to make the portable MMO fantasy a reality.
    • Metascore: 63
    • Critic Score 60
    Crooked House is a competent enough puzzler, but overly simplistic gameplay and unsatisfying controls keep it from making much of an impression.
    • Metascore: 69
    • Critic Score 60
    Despite its iintriguing take on match-three puzzle play, Puzzle Cosmos is just too hard to be enjoyable.
    • Metascore: 78
    • Critic Score 60
    Queen's Crown boasts a polished presentation, but some of the lustre is removed by insignificant quests, error-strewn dialogue, and devious in-app purchases.
    • Metascore: 53
    • Critic Score 60
    Like an elderly man with arthritis, Rayman's platforming adventure is afflicted with stiff controls that prevent enjoyable play.
    • Metascore: 63
    • Critic Score 60
    Full of rough edges and built on a poor facsimile swing system, Real Golf 2011 comes a distant second in most of the areas that matter despite its online multiplayer.
    • Metascore: 67
    • Critic Score 60
    Nicely structured gameplay make Sam & Max Episode 1 playable, even if it's only mildly amusing.
    • Metascore: 62
    • Critic Score 60
    While it's a solid enough platformer, there are plenty of iPhone alternatives that do what Pixeline and the Jungle Treasure does, and do it better.
    • Metascore: 75
    • Critic Score 60
    Killer pixel graphics and awesome music make you want to love The Blocks Cometh, but the crowded controls keep you from embracing it fully.
    • Metascore: 76
    • Critic Score 60
    Tom Clancy's Rainbow Six: Shadow Vanguard should be a good game, yet uncharacteristic lack of polish and attention to detail derail this tactical shooter.
    • Metascore: 68
    • Critic Score 60
    The smartest looking entry in the series to date, Real Football 2011 loses its grip when it comes to actual gameplay, making matches less fluid in practice than they might look from the sidelines.
    • Metascore: 72
    • Critic Score 60
    Though its presentation is second to none, Get Outta My Galaxy! doesn't possess gameplay deep enough to keep you on board for long.
    • Metascore: 61
    • Critic Score 60
    Rayman 3D takes a classic gaming experience and excites with 3D visuals, but fails to solve the camera and control problems.
    • Metascore: 56
    • Critic Score 60
    Effectively a fancy way of playing rock-paper-scissors online, The Witcher: Versus possesses some interesting supporting features that do much to hide this fact, but not enough to hold your attention for long.
    • Metascore: 71
    • Critic Score 60
    It can conjure moments of brilliance, but ultimately The 3rd Birthday is bogged down by indecisive design choices.
    • Metascore: 65
    • Critic Score 60
    If you're aching for more SRPG action from the makers of Disgaea then this is a solid choice, but an eye rollingly bland plot and ironically.
    • Metascore: 75
    • Critic Score 60
    Absorbing to look at and play, Liqua Pop bursts what fun there is by turning the pressure too high.
    • Metascore: 78
    • Critic Score 60
    RoboSockets: Link Me Up is an enjoyable drop action puzzler let down by its stiff difficulty following a gameplay tweak in the latter levels.
    • Metascore: 67
    • Critic Score 60
    A campy turn-based adventure with the right idea, Tactical Soldier: Undead Rising discharges gameplay riddled with flaws both superficial and substantive flaws that make it tough to recommend.
    • Metascore: 57
    • Critic Score 60
    Poor handling and missing features make Race After 1977 feel too much like the dingy vehicles that roll across its post-apocalyptic landscape.
    • Metascore: 72
    • Critic Score 60
    Attractive and fun for a short while, the unbalanced gameplay and lack of social features end up clipping the wings of this fairly pleasant casual game.
    • Metascore: 58
    • Critic Score 60
    Steel Diver provides exciting, tactical underwater action, but a steep difficulty curve and lack of content make it difficult to recommend.
    • Metascore: 64
    • Critic Score 60
    Destructopus may be the environmentalists' answer to the Rampage series, but problematic controls limit its enjoyability.
    • Metascore: 82
    • Critic Score 60
    Ultimately too plain for its own good, Burn it All – Journey to the Sun's rope burning puzzler is engaging in short bursts, but the attraction of its challenge melts away with repeated play.
    • Metascore: 71
    • Critic Score 60
    Bookworm is great for killing an hour or two, but only serious wordsmiths will play for longer.
    • Metascore: 54
    • Critic Score 60
    A bright, breezy puzzle game that's sadly too short and lacking in variety to wholeheartedly recommend.
    • Metascore: 67
    • Critic Score 60
    It hits all the right notes, but Catch The Candy is a pretty average puzzler.
    • Metascore: 73
    • Critic Score 60
    A little overwhelming, but very slick to play, Current will have its fans, but the majority of players will be left bewildered.
    • Metascore: 60
    • Critic Score 60
    While solid and bracingly difficult, A Knights Dawn is a very average tower defence experience.
    • Metascore: 74
    • Critic Score 60
    Monsterz Revenge is too scattered to be fun, its colourful charm offset by oddball tendencies and disjointed gameplay.
    • Metascore: 71
    • Critic Score 60
    The Incredible Machine won't impress in the same fashion as when it was first released, but it still offers a decent collection of surreal physics puzzles.
    • Metascore: 59
    • Critic Score 60
    Slow and saddled with a frustrating interface, Companions has a lot to say, but only the most patient will want to listen.
    • Metascore: 81
    • Critic Score 60
    Cell Bound has the nucleus of a great puzzler, but the rush to introduce new ingredients contaminates this interesting experiment.
    • Metascore: 68
    • Critic Score 60
    An atmospheric and good-looking twin-stick shooter that's saddled with crushingly linear downtime, a rubbish plot, and control issues.
    • Metascore: 69
    • Critic Score 60
    Taking too much inspiration from other – much better – games, Infinite Dreams' shooter never rises to the quality of the titles it wishes it was, instead providing a bland but competent shmup.
    • Metascore: 75
    • Critic Score 60
    Hills of Glory: WWII is an entertaining tower defence romp, but it's too difficult without IAPs and too easy with them.
    • Metascore: 67
    • Critic Score 60
    BackStab sails on restless oceans, thrown about by ropey controls and annoying bugs, but it remains a swashbuckling romp that will appeal to fans of Captain Jack Sparrow and his kin – if they can stay the course, that is.
    • Metascore: 69
    • Critic Score 60
    As a throw-back to the RPGs of old it hits most of the right buttons, but most modern gamers will likely leave the world of Avadon long before it hits its stride.
    • Metascore: 68
    • Critic Score 60
    A cheap and cheerful destroy-em-up that makes up for in fun what it lacks in elegance.
    • Metascore: 80
    • Critic Score 60
    With time we hope that Capcom can nail down the problems affecting net play, but as it stands Street Fighter IV Volt is best appreciated by newcomers and should be approached with caution if you already own the original release.
    • Metascore: 79
    • Critic Score 60
    Magnetic Baby will likely polarise opinion, but its low price means it's worth finding out which camp you belong in.
    • Metascore: 74
    • Critic Score 60
    Despite a few gaps in its defence, Z is a solid time-killer for the solo strategist.
    • Metascore: 64
    • Critic Score 60
    Captain America: Sentinel of Liberty has strong core concept in terms of its gesture gameplay, but rough edges blunt its appeal.
    • Metascore: 59
    • Critic Score 60
    Fans of historical pseudo-realism will find the format intriguing but a disappointing fighting system nestling at its core scuppers much of the potential of Gladiator Begins.
    • Metascore: 74
    • Critic Score 60
    Better on flash, 8 Ball Pool is still an enjoyable - if limited - game of pool to play on the move.
    • Metascore: 84
    • Critic Score 60
    Patient players might enjoy this cute action-puzzler, but control and design issues will leave others burning with rage.
    • Metascore: 58
    • Critic Score 60
    Feed-The-Duck is a fine but shallow puzzler that could use some depth in its gameplay.
    • Metascore: 66
    • Critic Score 60
    Off-putting, pseudo post-modern comedy nonsense aside, OEG is a slightly lacking shooter / platformer hybrid with wonderful aesthetic vision.
    • Metascore: 62
    • Critic Score 60
    Emberwind is a tough game to dislike, but equally it will probably have few admirers.
    • Metascore: 81
    • Critic Score 60
    Puerto Rico HD is a good game at heart, but its unfriendly graphics and interface will leave newcomers out at sea.
    • Metascore: 64
    • Critic Score 60
    A nice try, with some good ideas, but Spacelings has too many problems to make it a must buy.
    • Metascore: 60
    • Critic Score 60
    A laudably fresh physics puzzler, albeit one with deep-rooted problems.
    • Metascore: 71
    • Critic Score 60
    Madden NFL 12 has plenty of detail, but the rough graphics and slow controls make it fumble.
    • Metascore: 48
    • Critic Score 60
    Driver Renegade 3D has sparks of greatness in its Career mode, but the main Story mode is a disappointing experience.
    • Metascore: 74
    • Critic Score 60
    Cute, charming and creative, but Tiny Invader's twisted take on challenge means it rarely compels obsessive play.
    • Metascore: 72
    • Critic Score 60
    To-Fu 2? It's barely To-Fu 1.2. A major disappointment
    • Metascore: 77
    • Critic Score 60
    Much like the first game, your tolerance of the whims of fire will determine whether you enjoy this or not.
    • Metascore: 72
    • Critic Score 60
    It's not a bad game by any means, but Tiny Defense suffers from a crippling lack of originality, and comes across as a merely passable amalgamation of many other superior titles.
    • Metascore: 68
    • Critic Score 60
    TwinBee is a fun little shooter, but rather quickly its lack of depth is exposed.
    • Metascore: 58
    • Critic Score 60
    Brick People is high on repetition and noisy spectacle, low on meaningful depth or addictive elements. Kids will embrace it, but it's a shame the gameplay isn't as sticky as the product design. Instead of being a brick flung through the church window of mediocrity, it's just another brick in the wall.
    • Metascore: 58
    • Critic Score 60
    A collection of sporting mini-games that, while initially entertaining, prove far too simple and lifeless.
    • Metascore: 63
    • Critic Score 60
    Don't be fooled by the sickly sweet visuals – Roll in the Hole has a sadistic difficulty level which is amplified by awkward controls. It might exude a casual aura, but most players will end up as frustrated as a zoo keeper with a pair of endangered but romantically uninterested pandas.
    • Metascore: 55
    • Critic Score 60
    As movie game tie-ins go, Thor: God of Thunder is definitely one of the better ones, but that doesn't stop it growing stale and repetitive rather quickly.
    • Metascore: 61
    • Critic Score 60
    PES 2012 serves up a decent game of football, but its lack of depth and control flaws mean that it's going to be a long, hard season.
    • Metascore: 79
    • Critic Score 60
    Worth a look if you're flush, but not quite as chillingly effective as it could have been.
    • Metascore: 74
    • Critic Score 60
    Fun but forgettable, this physics-based puzzler is the very definition of 'candidly disposable'.
    • Metascore: 60
    • Critic Score 60
    Pyramids is a clever puzzler at times, but more often than not it's too leaden to let you fully appreciating what it has to offer.
    • Metascore: 79
    • Critic Score 60
    Robo5's excellent presentation and challenging puzzles are undone by awkward and unresponsive controls.
    • Metascore: 64
    • Critic Score 60
    Dark Incursion is a promising game with smart combat and a wonderful style, but control issues, a small map, and a short playtime just make it feel incomplete.
    • Metascore: 47
    • Critic Score 60
    Kids will love Phineas and Ferb, especially if they're into the TV show, but older gamers will see through its generic puzzle platforming.
    • Metascore: 70
    • Critic Score 60
    A few tweaks and Russian Dancing Men could be the rhythm-action game to beat on iOS. As it stands, it's too flawed and frustrating to recommend.
    • Metascore: 66
    • Critic Score 60
    A well-constructed social freemium game, but one that becomes more awkward and less appealing as the game progresses.
    • Metascore: 73
    • Critic Score 60
    Space Tripper attempts to resurrect the hard-as-nails coin-op blaster genre on the iPhone, but the tilt controls don't offer the degree of control required for such a uphill battle.
    • Metascore: 59
    • Critic Score 60
    Imprecise controls and a lack of lasting challenge hamper this otherwise perfectly adequate translation of the sport it's named after.
    • Metascore: 69
    • Critic Score 60
    It's certainly a challenge for Scrabble veterans, but with a lack of modes and a shortage of tension, W.E.L.D.E.R. struggles to stand out in a crowded genre of far better vocab games.
    • Metascore: 73
    • Critic Score 60
    Gore splattered and over the top, Desert Zombie: Last Stand is an enjoyable, clumsy waste of a couple of hours.
    • Metascore: 51
    • Critic Score 60
    The mini-games are just as fun as they've always been and the cute visuals have lost none of their charm, but Adventure mode is perfunctory and crudely made.
    • Metascore: 59
    • Critic Score 60
    In visual and gameplay terms, this freemium action title hits the bullseye, but the complete absence of any kind of storyline robs it of purpose.
    • Metascore: 56
    • Critic Score 60
    If only a little more budget was invested in the development of Breakout Boost, it'd play more like an arcade titan and less like a nostalgic cash-in.
    • Metascore: 46
    • Critic Score 60
    As enormously flawed as ever, yet curiously enjoyable with it, Mad Dog McCree feels oddly at home on the App Store.
    • Metascore: 71
    • Critic Score 60
    When you're following the narrow path the designers expect you to walk down, Corpse Party is one of the scariest portable games you can buy. Yet, failure to do so demands you re-play massive chunks of content you've already seen, significantly diminishing its appeal.
    • Metascore: 54
    • Critic Score 60
    Infantile visuals and a few issues where the game mishandles information detract from an otherwise decent brainteaser collection for grown-ups.
    • Metascore: 86
    • Critic Score 60
    A bafflingly overpraised auto-runner that looks good but soon becomes tiresome.
    • Metascore: 69
    • Critic Score 60
    A marvellous idea that hasn't been executed as well as it deserves. It don't mean a thing if it ain't got that swing.
    • Metascore: 70
    • Critic Score 60
    Whilst it's not a bad game, Zombie Wonderland 2: Outta Time! fails to learn from the mistakes of its prequel, and that condemns it to the same near-mediocrity.
    • Metascore: 67
    • Critic Score 60
    Woody Woodpecker combines the gameplay of Tiny Wings and Mario Kart to fairly good effect, but perfunctory execution clips its feathers.
    • Metascore: 70
    • Critic Score 60
    While it's unlikely to ensnare new players due to its plodding pace and labyrinthine rules, Caylus is a faithful adaptation of an award-winning boardgame that fans will adore.
    • Metascore: 76
    • Critic Score 60
    Lumi has the looks, it has the music, and it has the ideas, but it just doesn't have the controls to back them up.
    • Metascore: 66
    • Critic Score 60
    Awkward controls spoil an original idea in a game that looks better than it plays.
    • Metascore: 57
    • Critic Score 60
    There's no better game to demonstrate the cool new ways to interact with the Vita, but Little Deviants's long-lasting appeal is minimal, relying on too few gameplay ideas over too long a period of time.
    • Metascore: 54
    • Critic Score 60
    Reality Fighters isn't particularly rewarding and it's a bit shallow, though it's a novel release and a showpiece for the possibilities of integrating cameras into traditional forms of play.
    • Metascore: 72
    • Critic Score 60
    Hardcore strategists will be disappointed by the lack of challenge, but casual players may warm to Eufloria HD's tranquil approach to commanding and conquering.
    • Metascore: 71
    • Critic Score 60
    While Fly With Me is playable, dull gameplay and shoddy implementation of in-app purchases prevent it from taking off.
    • Metascore: 80
    • Critic Score 60
    Despite some broken levels, Ragdoll Blaster 3 still sometimes captures the spirit that made the original great, but nostalgia isn't enough to make it a must-play.
    • Metascore: 57
    • Critic Score 60
    At times, Army Corps of Hell is an adrenaline rush of swift tactical fighting. It's also, however, incredibly repetitive and far too drawn out.
    • Metascore: 57
    • Critic Score 60
    Stupid, glitteringly bright, and a little bit broken, WWE WrestleFest still manages to capture the slapdash drama and violent hilarity of the ring.
    • Metascore: 64
    • Critic Score 60
    Tekken 3D nails its formula but doesn't provide much room to show off and flex it. As far as arcade fighters go, there are better, more substantial alternatives now with much cheaper price tags.
    • Metascore: 62
    • Critic Score 60
    A nice icebreaker for RPG noobs, but this short-lived fairytale will leave experts looking for other page-turners.
    • Metascore: 72
    • Critic Score 60
    Full marks for originality, but this unusual mixture of RPG and tycoon simulation doesn't quite have the killer ingredients to make it fly off the menu.
    • Metascore: 78
    • Critic Score 60
    When you strip Snake Eater 3D down to its individual mechanics, it's still a strong, if aged, video game. But this stingy re-release features a dodgy camera and an occasionally unstable engine, making for a package that doesn't do justice to the original release.
    • Metascore: 61
    • Critic Score 60
    With care and attention, Fun! Fun! Minigolf Touch! could have been great, but instead it feels restricted and poorly implemented.
    • Metascore: 68
    • Critic Score 60
    Fantastic to look at and occasionally excellent to play, but too cumbersome and frustrating to do justice to the brand.
    • Metascore: 65
    • Critic Score 60
    The fundamentals of arrow-throwing are executed well enough, but the spirit of the sport in a larger sense isn't, making for a totally acceptable, but soulless game of darts.
    • Metascore: 74
    • Critic Score 60
    Sir Benfro's Brilliant Balloon is a good-looking and solid game, but it doesn't do as well in gameplay terms as it does in aesthetic ones.
    • Metascore: 72
    • Critic Score 60
    Ninja Gaiden Sigma Plus is what happens when a classic is ported too often.
    • Metascore: 59
    • Critic Score 60
    Occasionally intriguing, but never as much as it wants to be, Gnu Revenge offers a reasonably entertaining experience for a while, but soon dawdles off into repetition.
    • Metascore: 74
    • Critic Score 60
    Those looking for more of the same will get just that, but if you weren't won over by the original, an alien footy team from outer space will be an even harder story to stomach.
    • Metascore: 74
    • Critic Score 60
    Those looking for more of the same will get just that, but if you weren't won over by the original, an alien footy team from outer space will be an even harder story to stomach.
    • Metascore: 71
    • Critic Score 60
    Brilliantly presented, and with some great ideas about asynchronous multiplayer, Sky Gnomes doesn't quite have the gaming chops to back up all of its clever concepts.
    • Metascore: 75
    • Critic Score 60
    Max Payne Mobile's repetitive gameplay and irksome controls definitely won't impress newcomers. But for gamers who enjoyed the original, this iOS edition is a strong enough port to bring back good memories.
    • Metascore: 77
    • Critic Score 60
    All of the ingredients for some destructive fun might be in place, but Burnout Crash! can't quite mix them together into an appetising meal.
    • Metascore: 61
    • Critic Score 60
    If you can see past StarDrone's awful Level Skipper DLC shenanigans, there's a decent little puzzler to spend an evening with.
    • Metascore: 64
    • Critic Score 60
    A neat central idea, held together by some decent level design, Burger Cat is let down by some sloppy controls and a few bad decisions.
    • Metascore: 72
    • Critic Score 60
    While it has some impressive moments, Ballistic SE falls well short of reshaping the genre template it fits so snugly into.
    • Metascore: 73
    • Critic Score 60
    Ice Age Village isn't an awful build-'em-up, but it's severely marred by a lack of character and an absence of social features.
    • Metascore: 65
    • Critic Score 60
    It's about a million miles away from being the Citizen Kane of iOS game but whatever the hell Clear Vision is, it's kind of okay by us.
    • Metascore: 68
    • Critic Score 60
    While it's not without its merits, a clumsy control system and some badly thought-out levels mean Rocket Fox doesn't quite reach the heights it's aiming for.
    • Metascore: 76
    • Critic Score 60
    Packing in character from start to finish, MacGuffin's puzzle play ultimately doesn't entertain enough in its own right to enable the game to stand out from the crowd.
    • Metascore: 76
    • Critic Score 60
    An accessible, enjoyable online shooter that desperately needs more content to expand its appeal.
    • Metascore: 64
    • Critic Score 60
    In an age where we're seeing a great deal of innovation and quirkiness in iOS releases, it's disappointing to see an old classic so lazily ported across to Apple's mobile platform.
    • Metascore: 68
    • Critic Score 60
    While it is a lot of fun to begin with, Pinch Peeps loses its spark pretty quickly, and a serious lack of content only adds to its problems.
    • Metascore: 55
    • Critic Score 60
    The fact that Shifting World's flaws are so easily fixable makes this release all the more frustrating.
    • Metascore: 60
    • Critic Score 60
    While it isn't the worst example of a strategy title on the App Store, The Bluecoats - North vs South is a little too muddled to really recommend.
    • Metascore: 64
    • Critic Score 60
    An imaginative take on the endless-runner that's let down by unresponsive controls.
    • Metascore: 70
    • Critic Score 60
    Exponential Invasion is an inventive and solid maths puzzler that's just too short.
    • Metascore: 70
    • Critic Score 60
    An entertaining, if underdeveloped, physics-based puzzler that's just far too shallow to sustain momentum.
    • Metascore: 64
    • Critic Score 60
    While it tries to tackle some of the problems inherent in the smartphone FPS, Razor: Salvation ends up feeling dull because of it.
    • Metascore: 69
    • Critic Score 60
    A slick adaption of a classic boardgame that's hampered by poor AI and dodgy online matchmaking, making it far too tough to enjoy with any consistency.
    • Metascore: 71
    • Critic Score 60
    There's a great game struggling to escape the apparent confines of the 3DS here, but weak visuals and terrible sound make it a purchase only for those that can't play it any other way.
    • Metascore: 85
    • Critic Score 60
    A slick endless runner that borrows the best bits from its contemporaries but fails to inject any new life into its meticulously assembled corpse.
    • Metascore: 78
    • Critic Score 60
    Interesting controls and sharp visuals belie one of the hardest platformers on iOS. Brutal.
    • Metascore: 75
    • Critic Score 60
    It certainly looks the part, but Catapult King's use of 3D makes it all too difficult to enjoy. Stick with those Angry Birds for your castle-toppling needs.
    • Metascore: 81
    • Critic Score 60
    Whilst it has a few good ideas, Tiny Troopers isn't interesting enough to hold your attention for very long.
    • Metascore: 65
    • Critic Score 60
    A beautifully made attempt at an interactive narrative, The Act never quite manages to successfully blend its story and the player's inputs.
    • Metascore: 50
    • Critic Score 60
    It's repetitive, bland to look at, and the fighting's a bit rubbish, but the allure of grinding levels over and over to unlock skills just about remains appealing to warrant a look for a select few.
    • Metascore: 67
    • Critic Score 60
    While it's entertaining in small bursts, Suspect in Sight! stubbornly refuses to let go of its extra content, leaving you trapping the same criminals for far too long.
    • Metascore: 75
    • Critic Score 60
    While it's reasonably entertaining in the easier levels, Unstoppable Fist is too quick to swamp you when you up the difficulty, and its control scheme just can't cope.
    • Metascore: 60
    • Critic Score 60
    A weird almost-adventure that's missing the wit and energy of its movie namesakes but almost makes up for it with a likeable enthusiasm of its own.
    • Metascore: 71
    • Critic Score 60
    A solidly produced K-RPG that delivers an entertaining, if ultimately over-familiar, action-heavy adventure.
    • Metascore: 67
    • Critic Score 60
    An accessible and fun racing game that places you in the driver's seat as you build, customize, and race cars on the streets.
    • Metascore: 55
    • Critic Score 60
    It's not the most original title you'll play all year, but it's well-made enough to constitute a decent but forgettable superhero movie tie-in.
    • Metascore: 54
    • Critic Score 60
    While the mini-games in the package really sparkle, Moops is let down by some below par three dimensional adventuring sections.
    • Metascore: 60
    • Critic Score 60
    An undeniably good-looking and kid-friendly flight game, Crash Birds Islands stalls thanks to a miserly in-app payment system.
    • Metascore: 80
    • Critic Score 60
    An über-casual time-waster which - like a knight tethered to a peg - ultimately fails to go anywhere, no matter how hard it tries.
    • Metascore: 77
    • Critic Score 60
    The same old Tap Tap beat-matching gameplay we love, applied to an oddly restrictive structure we don't.
    • Metascore: 39
    • Critic Score 60
    A not particularly impressive experiment in cross-platform storytelling, Electric City The Revolt has its moments, but they're too few and far between.
    • Metascore: 63
    • Critic Score 60
    You're not buying much of a game with Freakyforms Deluxe: Your Creations, Alive! but if you're of a creative persuasion, that shouldn't stop you from taking a closer look.
    • Metascore: 59
    • Critic Score 60
    Flick Champions World Edition is more polished than its predecessor, but the new line-up of events simply isn't as accomplished.
    • Metascore: 59
    • Critic Score 60
    Farming Simulator 2012 is slow, repetitive, ugly, and dull. But that doesn't mean it's not a relaxing and often addictive little diversion, too.
    • Metascore: 58
    • Critic Score 60
    It might not have the longevity of its legendary cast of characters, but as long as you don't mind punching things a lot, Justice League: Earth's Final Defense will keep you entertained for a while.
    • Metascore: 79
    • Critic Score 60
    A good-looking and accessible dungeon-crawler, Orc: Vengeance falls down with restrictive levels and woeful controls.
    • Metascore: 67
    • Critic Score 60
    Monster Life is one of the prettiest and best constructed social freemium titles we've ever seen, but its core gameplay systems don't offer anything new or particularly interesting.
    • Metascore: 79
    • Critic Score 60
    Happy Street is a charming freemium builder that fails to live up to its inspiration thanks to a gameplay-distorting freemium model.
    • Metascore: 69
    • Critic Score 60
    By abandoning the original and failing to match the best Temple Run clones on the market, Pitfall has misjudged its leap onto the iOS platform.
    • Metascore: 72
    • Critic Score 60
    A bright and humorous point-and-click adventure with excellent dialogue but frustrating gameplay - just like they used to make 'em.
    • Metascore: 65
    • Critic Score 60
    Kingdoms of Camelot: Battle for the North is a freemium city-builder with genuine slow-burn appeal and a nifty social element, but it may just too much of a slog for the average player.
    • Metascore: 69
    • Critic Score 60
    An enjoyable, engaging blend of two very different genres, but its focus on immediacy over depth makes for a game that's just far too ephemeral.
    • Metascore: 63
    • Critic Score 60
    A well-designed, entertaining take on an excessively familiar formula that's simply too predictable to truly dazzle.
    • Metascore: 74
    • Critic Score 60
    Picross e is definitely Picross, no doubt about that, but it doesn't really do anything we haven't already played numerous times before.
    • Metascore: 59
    • Critic Score 60
    A competent but ridiculously overpriced JRPG with too many old ideas and not enough substance or excitement.
    • Metascore: 63
    • Critic Score 60
    In spite of its classy graphical flourishes, Infinite Warrior is too frustrating to really recommend.
    • Metascore: 65
    • Critic Score 60
    Cosmic Bump is a decent casual puzzler with a fun pinball element, but its physics and reliance on luck don't quite do the rest of the game justice.
    • Metascore: 77
    • Critic Score 60
    An absolutely gorgeous game, Wonderputt is let down by its clunky controls and a distinct lack of content.
    • Metascore: 66
    • Critic Score 60
    Civil War: 1863 is an entertaining turn-based strategy game once it gets going, but its best ideas are too rarely employed and its presentation too dry for the game to appeal to a wider audience.
    • Metascore: 68
    • Critic Score 60
    A great visual style and a whole heap of retro charm can't quite lift Recess Riot to the top of the playground pecking order.
    • Metascore: 62
    • Critic Score 60
    It may not be a must buy title, but simple mechanics married with tricky level design provides a rather challenging game that, while frustrating, urges you to have one more try.
    • Metascore: 35
    • Critic Score 60
    A good low-investment game whose experience is tarnished as you spend more time with it.
    • Metascore: 63
    • Critic Score 60
    It might have interesting ideas, but Blade Guardian buries them under an uninspiring style and repetitive levels.
    • Metascore: 62
    • Critic Score 60
    There's a strange emptiness at the core of Re-Volt Classic, and while it's sometimes enjoyable, you never feel like you're having as much fun as you should be.
    • Metascore: 66
    • Critic Score 60
    Like a new lottery winner, Monopoly Millionaire makes a few immediately gratifying yet ultimately ill-advised changes to the way it does things.
    • Metascore: 65
    • Critic Score 60
    While it doesn't get the hidden object parts quite right, Hidden Runaway is still an interesting, if ultimately disappointing adventure.
    • Metascore: 67
    • Critic Score 60
    It doesn't reinvent the endless-runner genre, but it's a good, low-investment game perfect for those obsessed with chasing leaderboard scores.
    • Metascore: 54
    • Critic Score 60
    Ultimately pointless if you don't own Pokemon Black and White 2, Pokemon Dream Radar is, however, an absolute must-buy for Pokefans.
    • Metascore: 72
    • Critic Score 60
    Initial impressions of Smart As are good, but the game rapidly shows itself to be a brain training title lacking any in-depth planning.
    • Metascore: 73
    • Critic Score 60
    Fun in small doses, Nutty Fluffies is a little too repetitive and shallow to offset the slightly cynical in-app purchase system at its core.
    • Metascore: 57
    • Critic Score 60
    Square Planet looks the part, and it has plenty of good ideas, but a less-than-perfect physics engine lets it down.
    • Metascore: 75
    • Critic Score 60
    If you're willing to slog your way through the most tedious and drawn-out start to a game ever, you'll finally discover that Harvest Moon magic hidden underneath.
    • Metascore: 68
    • Critic Score 60
    With a few tweaks, Gear Jack could be a wonderful game. As it is, it's nearly crushed under a pile of frustrations.
    • Metascore: 76
    • Critic Score 60
    Real Boxing looks and plays nicely, but flawed countering and training systems unbalance a promising beat-'em-up.
    • Metascore: 70
    • Critic Score 60
    Gorgeous to look at but ultimately frustrating to play, Shadowgun: DeadZone needs a lot of work before it becomes the finished article.
    • Metascore: 74
    • Critic Score 60
    There's definitely promise here, but Motley Blocks stumbles at the last hurdle.
    • Metascore: 66
    • Critic Score 60
    A simplistic, reasonably captivating blend of turn-based exploration and real-time combat that's disappointingly hollow without additional investment.
    • Metascore: 70
    • Critic Score 60
    Deeply silly and full of gimmicky distractions, The Bowling Dead simply isn't fun enough to match its outrageously daft concept.
    • Metascore: 67
    • Critic Score 60
    Uncharted: Fight for Fortune is a fun little time-waster in between real Uncharted releases, but it's one that's riddled with issues.
    • Metascore: 76
    • Critic Score 60
    A challenging, surprisingly imaginative match-3 puzzler - but there's little reason to tolerate its free-to-play fussiness with so much stellar competition in the field.
    • Metascore: 69
    • Critic Score 60
    A delightfully jovial game, let down by miserly levels of reward. If you're a fan of the cartoon, then definitely take a look.