Pocket Gamer UK's Scores

  • Games
For 2,923 reviews, this publication has graded:
  • 31% higher than the average critic
  • 12% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
2,923 game reviews
    • Metascore: 69
    • Critic Score 60
    A delightfully jovial game, let down by miserly levels of reward. If you're a fan of the cartoon, then definitely take a look.
    • Metascore: 70
    • Critic Score 60
    The iPhone finally gets its own Wipeout, but the puzzling absence of pure racing excitement makes this a tricky one to recommend.
    • Metascore: 72
    • Critic Score 60
    There's fun to be had here, but Hollywood Monsters has you reaching for the hint button too often to be considered a classic.
    • Metascore: 70
    • Critic Score 60
    In attempting to add further RTS elements to the tower defence genre, City Conquest has failed to produce much in attack, leaving an experience that's only half-satisfying.
    • Metascore: 76
    • Critic Score 60
    Magic Orbz is a cheerily presented Breakout clone that adds physics-based destruction and some fun power-ups to the mix. But, it's still a Breakout clone.
    • Metascore: 73
    • Critic Score 60
    If you're not a fan of the original, you'd be best to give this muddled revamp a miss.
    • Metascore: 80
    • Critic Score 60
    Lush graphics and free-roaming environments compensate for a steep learning curve, spotty controls, and a reliance on in-app purchases.
    • Metascore: 85
    • Critic Score 60
    There's an interesting idea here, but Hundreds just isn't inspiring enough for you to want to stick around to find it.
    • Metascore: 62
    • Critic Score 60
    Its parts might not quite work together, but Death Golf is still a mostly entertaining little arcade game.
    • Metascore: 68
    • Critic Score 60
    If you know your Stan Lee from your Stanley Carter, there's a lot to like in the collection of these beautiful cards, and the math grinding will appeal to the Excel-obsessed. But those looking for an accessible battler will be best served elsewhere.
    • Metascore: 70
    • Critic Score 60
    Visually lush and easy to get into, Zenonia 5 has one big failing: it just doesn't do anything that hasn't been seen before. In-app purchases also upset the experience.
    • Metascore: 57
    • Critic Score 60
    While it has an interesting central idea, Half-Inch Heist is more about frustration than it is fun.
    • Metascore: 73
    • Critic Score 60
    A fun and simple RTS game, Mushroom Wars lacks the spark needed to really recommend it.
    • Metascore: 68
    • Critic Score 60
    It's not going to set the world alight with its brilliance, but Dingle Dangle offers a couple of hours of soft, harmless fun.
    • Metascore: 68
    • Critic Score 60
    Earth Defense Force 2017 Portable remains one of the most demented, wild-eyed shooters you'll ever play. But as funny, ragged, and carefree as it is, until it's available at a lower price it's hard to recommend to anyone but those who revel in flawed cult classics.
    • Metascore: 79
    • Critic Score 60
    While it does what it does very well, Pixel People doesn't have the balance or challenge needed to break the shackles of the genre it inhabits.
    • Metascore: 70
    • Critic Score 60
    Fans of hardcore shooters will find a lot to like here, but there are too many omissions to make The DRM Death Ray Manta a must-buy.
    • Metascore: 58
    • Critic Score 60
    Killing evil robots with a snowboard has never felt so routine. Krashlander's physics puzzling is challenging, but it needs work in other areas.
    • Metascore: 71
    • Critic Score 60
    A by-the-numbers physics-puzzler, Cyto is well put-together, but never quite intriguing enough to wholeheartedly recommend.
    • Metascore: 69
    • Critic Score 60
    Gun Bros 2 packs in lots of new bells and whistles, but essentially suffers from the same grind-heavy gunplay and cynical IAP-driven progression system as the first game.
    • Metascore: 74
    • Critic Score 60
    A twisty-turny platformer that still feels a bit repetitious despite its hook. Good fun, if only for the death scenes.
    • Metascore: 85
    • Critic Score 60
    There's fun to be had spinning the reels, but King Cashing 2 doesn't do enough to stave off the inherent shallowness of its battles.
    • Metascore: 73
    • Critic Score 60
    Spunk and Moxie may look cute, but it has a difficulty curve which is practically vertical. Seasoned platform veteran will want to test their skills here, but for everyone else caution is recommended.
    • Metascore: 57
    • Critic Score 60
    A fairly standard endless-runner that only really stands out for its inspired visual style.
    • Metascore: 62
    • Critic Score 60
    Splash or Crash does exactly what it says on the tin, but it needs a lot more to keep us coming back.
    • Metascore: 77
    • Critic Score 60
    Perhaps a little more style over substance, Raft Pirates is a building, battling and boating game with a big chunk of style.
    • Metascore: 49
    • Critic Score 60
    A half-decent RTS that only partially embraces the strengths of its source material and suffers from irritating performance and control issues.
    • Metascore: 67
    • Critic Score 60
    Germinator is rather sketchy in its execution, but offers fairly solid Bust-a-Move gameplay.
    • Metascore: 70
    • Critic Score 60
    Alien Hive has the foundations of an excellent match-three puzzler, but it spoils the mood with restrictive gameplay systems and an over-reliance on IAPs.
    • Metascore: 65
    • Critic Score 60
    Smash the Office isn't a particularly deep game, and it comes with relatively few features, but what little it does it does well.
    • Metascore: 82
    • Critic Score 60
    A few flashy upgrades and new specialist units do little to camouflage the fact that this is a rehash of the original Tiny Troopers.
    • Metascore: 85
    • Critic Score 60
    A gorgeous-looking game, Badland doesn't quite have the moves to make it a classic.
    • Metascore: 63
    • Critic Score 60
    Fast, fun, and frenetic, this match-three RPG needs a bit more polish to be recommended without reservation.
    • Metascore: 57
    • Critic Score 60
    It has a few stand-out moments, but too often Dream Chaser puts a wall between you and your enjoyment.
    • Metascore: 74
    • Critic Score 60
    Indiana Stone is witty and attractive, but at its heart it's a fairly uninspired and unremarkable endless-runner.
    • Metascore: 63
    • Critic Score 60
    Mechanically the best of the series and a genuinely accomplished action-RPG in its own right, Dungeon Hunter 4 blows it with a ridiculously pushy IAP system
    • Metascore: 67
    • Critic Score 60
    Code of Princess looks and sounds brill, but the shallow nature of its hack 'n' slash action lets it down greatly.
    • Metascore: 65
    • Critic Score 60
    This entertaining retro RPG is perfect for those seeking a lighter take on old skool dungeon-crawling, but it's a little too repetitive and sluggish for its own good.
    • Metascore: 78
    • Critic Score 60
    If you're looking for some meaningful storytelling in a video game, you will love Thomas Was Alone. If you're after a challenge, though, best to steer clear.
    • Metascore: 49
    • Critic Score 60
    Ark of Sinners Advance stumbles towards greatness. It's not the easiest game to pick up, but it is a difficult game to put down.
    • Metascore: 84
    • Critic Score 60
    Robot Unicorn Attack didn't need a sequel, and it definitely didn't need grindy objectives, unlockable horns, and 69p songs. This sequel really chokes the life out of a chuckle-worthy joke.
    • Metascore: 63
    • Critic Score 60
    Dragon Fantasy Book I sticks incredibly close to its early Dragon Quest source material, warts and all.
    • Metascore: 64
    • Critic Score 60
    War of the Fallen is an entertaining card battler for people who like card battlers, but there's nothing new here for anyone who's sworn off the genre completely.
    • Metascore: 64
    • Critic Score 60
    The House of the Dead: Overkill - The Lost Reels remains a decent virtual light gun game that translates pretty well to iPad, but its graphics haven't aged well and the IAP system is an unwelcome addition.
    • Metascore: 72
    • Critic Score 60
    After the first flush of excitement, Haunted Hollow doesn't manage to add anything to keep you interested.
    • Metascore: 64
    • Critic Score 60
    It's certainly a looker, but Paper Titans is a little too shallow once you get past its gorgeous facade.
    • Metascore: 67
    • Critic Score 60
    A no-brainer if you're a fan of the series, but for anyone else it's really neither here nor there. If you like young girls with big guns and have a penchant for middle-of-the-road action-RPGs, this may well be for you.
    • Metascore: 73
    • Critic Score 60
    Transformers Legends is a card-battler. You know how these play by now, so the only question is: do you want want that features Transformers?
    • Metascore: 65
    • Critic Score 60
    Briefly entertaining, Daddy Was A Thief doesn't have enough going for it to be a great.
    • Metascore: 80
    • Critic Score 60
    While it won't give Cut the Rope anything to worry about, Tasty Tadpoles is a solidly made and accessible casual puzzler that your children will probably enjoy.
    • Metascore: 66
    • Critic Score 60
    Despite a couple of interesting elements, Picdun 2: Witch's Curse is the very definition of an average dungeon-crawler.
    • Metascore: 69
    • Critic Score 60
    A fresh, fast-paced twist on the classic Tetris formula that'd be easier to recommend if it wasn't for its expensive IAP-centric design.
    • Metascore: 71
    • Critic Score 60
    Though a little stingy with the IAPs, Star Trek Rivals remains a fun diversion for fans of the sci-fi series or, rather bizarrely, Final Fantasy VIII.
    • Metascore: 61
    • Critic Score 60
    Crash City Mayhem will make you pull a variety of faces, ranging from raised eyebrows, to indifference, to disappointment.
    • Metascore: 67
    • Critic Score 60
    All the extra layers and shiny cartoon looks can't disguise the fact that Zombie Fish Tank is a small fish in a very big pond.
    • Metascore: 65
    • Critic Score 60
    Frustrating in places and sometimes lacking in polish, World War Z is still an entertaining movie tie-in.
    • Metascore: 70
    • Critic Score 60
    After a few games, the veneer peels away and you realise that Starship Battles, while fun for a bit, doesn't have the depth to keep you interested.
    • Metascore: 65
    • Critic Score 60
    The potential is there, but Bloody Vampire is just too rough to be fully appreciated.
    • Metascore: 59
    • Critic Score 60
    Battlestone has polish to spare and is fun in small doses, but over time it becomes too much of a grind to maintain your interest.
    • Metascore: 62
    • Critic Score 60
    This latest puzzler from veteran Alex Pajitnov looks like it was made in the '80s, but it provides a hefty challenge and it's free.
    • Metascore: 78
    • Critic Score 60
    There's a lot to like here, and as long as you're not looking for anything new, Sparkle 2 is decent fun.
    • Metascore: 73
    • Critic Score 60
    Full of undirected energy and enthusiasm, Despicable Me: Minion Rush is a hyperactive endless-runner that lacks poise and focus.
    • Metascore: 59
    • Critic Score 50
    In trying to make a game based on the movie, they've ended up making a movie based on the movie. It's not as good as the real thing.
    • Metascore: 76
    • Critic Score 50
    Despite its reputation as a Japanese classic, the real puzzle about Puyo Pop Fever is who needs it on DS?
    • Metascore: 63
    • Critic Score 50
    The gambling introduces a fresh and very welcome dynamic to the beat-'em-up genre, but such innovation is dealt a low blow by a mediocre fighting engine.
    • Metascore: 65
    • Critic Score 50
    Admirable in its variety and scope but in terms of presentation and technical execution it's a bad beat.
    • Metascore: 63
    • Critic Score 50
    Attractive but with deep issues, Red Hot Rumble's contribution to the PSP library can often be an incoherent, confused mess.
    • Metascore: 63
    • Critic Score 50
    Star Trek Tactical Assault is a limited strategy combat game with a few nice Star Trek touches, but after several encounters, hypersleep may beckon.
    • Metascore: 77
    • Critic Score 50
    Killzone is precisely average. It's mildly entertaining, sure, but also disappointingly flawed.
    • Metascore: 42
    • Critic Score 50
    Steel Horizon offers some strategic subtleties, but the slowness of gameplay means it takes a very dedicated commander to unlock its twists and turns.
    • Metascore: 70
    • Critic Score 50
    Cars is by no means a terrible game, just a very average one. And 'average' is not the sort of thing you'd expect anyone to happily spend £30 on. Go see the film five times instead.
    • Metascore: 55
    • Critic Score 50
    300 the video game could have been a lot worse for sure, but it's a shame that it couldn't have aped the film and comic's more contemporary, slick and glossy finish.
    • Metascore: 63
    • Critic Score 50
    A pretty mixed bag. The last levels are a real blast, and the final cut-scene a genuine thrill. You're ready for more action at the very moment the game decides there is no more.
    • Metascore: 57
    • Critic Score 50
    An enjoyable cliché while it lasts, but ultimately this is an average package that few players will be able or willing to justify shelling out for.
    • Metascore: 37
    • Critic Score 50
    A distinct average and oddly passionless collection of touchscreen mini-games.
    • Metascore: 81
    • Critic Score 50
    Intensely frustrating strategic military shooter, which could do with being massively simplified.
    • Metascore: 62
    • Critic Score 50
    Compelling for a while, eventually Pokémon Mystery Dungeon: Blue Rescue Team casts a powerful sleep spell over the toughest of pokéfans.
    • Metascore: 56
    • Critic Score 50
    Do your part to stop the spread of Coded Arms Contagion and its uninspired strain of first-person action. Crippled controls and multiplayer malaise prove far too potent against its beautiful looks.
    • Metascore: 47
    • Critic Score 50
    There's plenty of ambition on show but Death, Jr. and the Science Fair of Doom is too complicated and patchy to be much fun.
    • Metascore: 48
    • Critic Score 50
    There are a lot of good ideas in Alex Rider: Stormbreaker, but the main game is too clumsy for us to recommend it.
    • Metascore: 70
    • Critic Score 50
    Need For Speed Carbon: Own The City lacks the spirit and energy we've come to expect from the series.
    • Metascore: 58
    • Critic Score 50
    Limited in both scope and ambition, something that even sticking half the movie in at the start of missions doesn't mask.
    • Metascore: 65
    • Critic Score 50
    D-Day's strategic undertones are welcome, but overall the game is too drawn out and generally lacking in tension to truly captivate, other than in short sporadic bursts.
    • Metascore: 60
    • Critic Score 50
    Goes all-in with its action-packed shooter gameplay, but a short campaign, limited multiplayer support, and a stack of shortcomings call its bluff.
    • Metascore: 53
    • Critic Score 50
    A few nice touches can't hide the fact that this is a mash-up of several incompatible ideas.
    • Metascore: 66
    • Critic Score 50
    She's got a cute smile and there are some nice touches, but Izuna: Legend of the Unemployed Ninja doesn't help the inexperienced, and doesn't reward the skilled. Don't hire this dungeon-crawler.
    • Metascore: 55
    • Critic Score 50
    A very short-term diversion, Trioncube is for rare puzzle game fans who don't crave a challenge.
    • Metascore: 49
    • Critic Score 50
    Exciting enough in short sorties, Heatseeker can't really compete with the big boys due to repetitive action, limited multiplayer options and outdated presentation.
    • Metascore: 69
    • Critic Score 50
    Controversy aside, Manhunt 2 doesn't deliver gameplay entertaining enough to justify its sophomoric sense of humour. A lack of technical polish and censored elements prevent it from being anything more than a fleeting talking point.
    • Metascore: 61
    • Critic Score 50
    The Dark side of the Force unleashed: unresponsive controls, plain combat, and rudimentary graphics choke an electrifying story.
    • Metascore: 72
    • Critic Score 50
    A by-the-numbers expansion of an underwhelming role-playing mechanic, Monster Hunter Freedom 2 unfortunately has little new and worthwhile to check out beyond an impressive visual presentation.
    • Metascore: 43
    • Critic Score 50
    A side-scrolling adventure based on a great book, with platforms, fighting and puzzles to negotiate. Some levels are fun, as is the touchscreen alethiometer, but a few good puzzles aside it's nowhere near as good as it should have been.
    • Metascore: 58
    • Critic Score 50
    Being a castaway is an interesting premise, but too much of Lost in Blue 2 is repetitive, dull and fundamentally frustrating to be fun.
    • Metascore: 61
    • Critic Score 50
    With misplaced difficulty spikes and limited replay value, an otherwise solid puzzler is outshone by others in its genre.
    • Metascore: 61
    • Critic Score 50
    A 'jobber' is a wrestler whose primary role is to lose to other, better opponents. It's what WWE SmackDown vs Raw 2008 feels like.
    • Metascore: 56
    • Critic Score 50
    Surf's Up uses its licence well but flawed execution means it fails to get the pulses racing. Fans of the film can dive on in, but the rest of us will have more fun back on dry land.
    • Metascore: 61
    • Critic Score 50
    A mostly predictable film licence that has its moments but will inevitably be remembered (or not) for its dreary, repetitive structure, shoddy presentation and palpable lack of ambition.
    • Metascore: 52
    • Critic Score 50
    Dogsbody fetch-and-carry wizardry that will only appeal to forgiving Potter fans. Hogwash for the rest of us.
    • Metascore: 51
    • Critic Score 50
    The game of the film of the book has exploration, adventuring, action, and loads of mini-games but Harry Potter and the Order of the Phoenix ends up being a confusing mush of ideas.
    • Metascore: 70
    • Critic Score 50
    A pretty but repetitive puzzle-based adventure, Shrek the Third feels more like completing a series of chores than having monster-sized fun.
    • Metascore: 60
    • Critic Score 50
    A polished tie-in for pre-teens but it's singularly lacking in ideas, imagination or depth.
    • Metascore: 57
    • Critic Score 50
    Rayman Raving Rabbids 2 tries to seduce you with its quirky 3D visuals, but at its core this is just a bare-bones mini-game collection that can only sustain the briefest of relationships.
    • Metascore: 56
    • Critic Score 50
    The PSP has been crying out for a brand new classic Japanese RPG for a long time now. Dragoneer's Aria, as a wholly average expression of the genre that's of interest to super-fans only, is not the game to answer its melancholy call.
    • Metascore: 69
    • Critic Score 50
    It's relatively entertaining but more as a result of its set-pieces, one-liners and occasional clever detail than its gameplay, which is uninspired.
    • Metascore: 62
    • Critic Score 50
    Harvey Birdman, Attorney at Law flies in the face of habeus corpus, holding a funny animated series hostage to a smattering of bad jokes and non-existent gameplay.
    • Metascore: 55
    • Critic Score 50
    Forget about calling Ghostbusters. Call a priest to exorcise this game of its broken controls, repetitive missions, and lame driving sequences.
    • Metascore: 64
    • Critic Score 50
    Runaway: The Dream of the Turtle's woeful mechanics and clunky puzzle solving turn a promising adventure into a bit of a nightmare.
    • Metascore: 56
    • Critic Score 50
    The FIFA Street idea has potential but unfortunately the execution is disappointingly sloppy. If you desire soccer entertainment on your DS, we recommend you stay off the streets and pick the standard-issue FIFA instead.
    • Metascore: 43
    • Critic Score 50
    Myst is a brilliant adventure game but without the oomph to show off its gorgeous visuals and sound, this DS version is most disappointing.
    • Metascore: 58
    • Critic Score 50
    Filled with flaws, underwhelming action and lack of staying power, Assassin's Creed composes a chronicle of mediocrity.
    • Metascore: 48
    • Critic Score 50
    Miami Nights might have made a splash on mobile, but it cannonballs Nintendo DS with poor controls and a general lack of fun.
    • Metascore: 54
    • Critic Score 50
    Narnia may have waited 1,300 years for salvation, but despite hosting a neat combat system and the inclusion of Disney's innovative DGamer portal, Prince Caspian sadly turns out to be a right royal disappointment.
    • Metascore: 53
    • Critic Score 50
    A charming and competent brain testing game on the surface. But with only ten mini-games and a dubious method of testing your intelligence, Brain Assist doesn't do anything to better its many rivals.
    • Metascore: 63
    • Critic Score 50
    Not a game but an interactive exercise manual. My Health Coach: Weight Management might help shed the pounds if followed to the letter but it won't do very much to entertain you along the way.
    • Metascore: 56
    • Critic Score 50
    LOL
    A rough draft for what could become a masterpiece, Bakushow is messy, unfinished and not yet worth the money.
    • Metascore: 44
    • Critic Score 50
    Visually disappointing, lacking in challenge and generally not that much fun, Iron Man singularly fails to communicate the excitement found in its big screen counterpart.
    • Metascore: 60
    • Critic Score 50
    It may be mildly diverting and moderately entertaining, but this latest entry in the Mystery Dungeon series sadly fails to improve on its already disappointing predecessor.
    • Metascore: 59
    • Critic Score 50
    It may be mildly diverting and moderately entertaining, but this latest entry in the Mystery Dungeon series sadly fails to improve on its already disappointing predecessor.
    • Metascore: 53
    • Critic Score 50
    Shorn of many of last year's features and lumbered with an awkward control method, Tiger Woods 09 singularly fails to improve on its predecessor and in many respects is a definite regression.
    • Metascore: tbd
    • Critic Score 50
    What's there is fine, but Princess on Ice's rhythm-action is far too repetitive and the dressing-up elements and difficulty-tweaking surrounding it too superficial to provide much in the way of longevity.
    • Metascore: 61
    • Critic Score 50
    Sega's latest DS effort is ebullient and eye-catching but sadly the entire experience is mired by a questionable combat mechanic and a thoroughly disappointing lack of new ideas.
    • Metascore: 57
    • Critic Score 50
    Minor improvements make Cake Mania 2 better than the original, but the difference is negligible. Lacking depth and issues with the touch controls make this casual treat a relatively tasteless affair.
    • Metascore: 65
    • Critic Score 50
    Despite appearing to be a story-driven detective game, Mystery Case Files: MillionHeir is a simple puzzler that isn't interesting enough to hold anyone's attention.
    • Metascore: 54
    • Critic Score 50
    A few decent individual events but as a package International Athletics is less Linford Christie and more tedious Tupperware party.
    • Metascore: tbd
    • Critic Score 50
    With only one game out of the five on offer being anything more than average, we really couldn't recommend this as a worthwhile purchase at full price. It's worth grabbing from the bargain bin for Block Breaker Deluxe alone, though.
    • Metascore: 71
    • Critic Score 50
    Puzzler Collection does exactly what it needs and no more – a host of puzzles wrapped up in a frustrating interface.
    • Metascore: 59
    • Critic Score 50
    Need for Speed Undercover should be a thrilling no-holds-barred ride but the wheels fall off early on.
    • Metascore: 65
    • Critic Score 50
    While there's some fun to be had with No Gravity: The Plague of Mind, as space combat games go, it becomes repetitive and rather weightless.
    • Metascore: 70
    • Critic Score 50
    Despite being a DSiWare launch game, Art Style: AQUITE is a dull puzzler that should have been dumped at sea.
    • Metascore: 70
    • Critic Score 50
    A dodgy script and some absurd puzzles dent the appeal of Secret Files 2: Puritas Cordis. Fans of the original game will lap this up, but everyone else should look elsewhere for their point-and-click fix.
    • Metascore: 45
    • Critic Score 50
    PDC World Championship Darts 2009 fulfills the brief when it comes to its license but there's little to lighten the tone for those who just want a sociable game of arrows.
    • Metascore: 65
    • Critic Score 50
    Like a sliding puzzle meshed with Rubik's Cube, Art Style: NEMREM is thought provoking but dull.
    • Metascore: 45
    • Critic Score 50
    Hysteria Hospital is a game that's enjoyable in short bursts, but any prolonged plays quickly leads to a severe case of boredom.
    • Metascore: 66
    • Critic Score 50
    Vempire is a competent match-four game, but other than being a launch PSP Minis title, there's not much to get excited about.
    • Metascore: 58
    • Critic Score 50
    Super Yum Yum Puzzle Adventures demonstrates it's harder than it looks to bring good mobile puzzle games to portable consoles.
    • Metascore: 78
    • Critic Score 50
    AlphaBounce successfully incorporates RPG elements into the brick-breaking genre, but doesn't supply the gameplay to back it up.
    • Metascore: 50
    • Critic Score 50
    A tedious, barely justified chore of a game, easily bested by it's cousin Crime Lab: Body of Evidence.
    • Metascore: 63
    • Critic Score 50
    Linkin Park 8-Bit Rebellion! is a disappointment with thoroughly shallow, unappealing gameplay. Avoid unless you're a big fan.
    • Metascore: 54
    • Critic Score 50
    Ultimate Mortal Kombat 3 possesses appealing visuals that give it the swagger of a prize fighter, but the botched controls and anaemic fighter roster expose the game underneath as a featherweight with a glass jaw.
    • Metascore: 58
    • Critic Score 50
    A poorly tuned, unpolished wreck of a racer, Split/Second ruins a great idea with substandard execution.
    • Metascore: 61
    • Critic Score 50
    Babel Rising doesn't offer enough strategic options or in-game excitement to encourage prolonged play.
    • Metascore: 69
    • Critic Score 50
    Bland, outdated gameplay and a poorly designed interface deflate the cutesy Bloons TD 4.
    • Metascore: 56
    • Critic Score 50
    Slow pacing, unusual level design, and missing features prevent Cowboys Vs Zombies from hitting its target.
    • Metascore: 70
    • Critic Score 50
    Crimson Gem Saga only looks the part of a classic role-playing game and is actually a synthetic reproduction that lacks the glittering quality of the real thing.
    • Metascore: 46
    • Critic Score 50
    Poor controls and bland missions render what should have been a surefire hit into a flawed shooter.
    • Metascore: 46
    • Critic Score 50
    Dead Rising Mobile is an outdated action game without proper controls, decent graphics, and gameplay satisfying enough to keep you playing.
    • Metascore: 75
    • Critic Score 50
    Doodle God looks and sounds great, but the charming graphics soon give way to dull repetitive gameplay.
    • Metascore: 49
    • Critic Score 50
    Although the endearing visuals do an excellent job of replicating the look of one of the world's most popular MMOs, the lack of human interaction, awkward controls and uninspiring quests render MapleStory Thief Edition underwhelming.
    • Metascore: 65
    • Critic Score 50
    Poor controls and inconsistent level design badly hamper MaXplosion in its attempt to replicate the 'Splosion Man formula on iPhone.
    • Metascore: 53
    • Critic Score 50
    Tony Stark's high-tech robot suit may boast an alluring sheen, but the core gameplay in Iron Man 2 is rusty and uninspiring.
    • Metascore: 63
    • Critic Score 50
    A gore-splattered ode to the light-gun titles of yesteryear, Zombie Crisis 3D provides modest fun in short doses but gets dragged down by repetitive gameplay and a lacklustre presentation.
    • Metascore: 76
    • Critic Score 50
    Zombie Highway strikes a happy balance between violence, precision steering, and repetition, never blighted by endless frustration.
    • Metascore: 67
    • Critic Score 50
    Generic action, performance problems and a lack of direction thwart any chance of Etolis: Arena becoming a twin-stick classic.
    • Metascore: 52
    • Critic Score 50
    A timid and tame adventure, Doctor Who: The Mazes of Time is neither a pulsating puzzle or a fitting tribute to the franchise that adorns its title.
    • Metascore: 67
    • Critic Score 50
    Skate It takes the good work of the Nintendo DS version and effectively jams it into the iPhone with little concern for control complexity, yielding a disappointing and frustrating skateboarding simulation.
    • Metascore: 69
    • Critic Score 50
    Flipstones lacks the variety and right balance between chance and skill to be consistently enjoyable.
    • Metascore: 41
    • Critic Score 50
    Monty Python's Cow Tossing is a mediocre physics puzzle game that earns more points for style than substance.
    • Metascore: 85
    • Critic Score 50
    Slow turn-based racing makes Disc Drivin' a mediocre game that lacks fun and excitement.
    • Metascore: 58
    • Critic Score 50
    Fuzzy, outdated graphics appropriately reflect the worn and improperly tailored gameplay of SEED 2: Vortex of War.
    • Metascore: 60
    • Critic Score 50
    The licence promises so much but sadly Star Wars: Trench Run ends up clumsy, value-starved interpretation of one of cinema's most iconic scenes.
    • Metascore: 66
    • Critic Score 50
    A mediocre shooter lacking basic options and gameplay fun enough to entice replay.
    • Metascore: 63
    • Critic Score 50
    TRON: Legacy fails to seize the potential of light cycle racing with bland game design and technical instability.
    • Metascore: 61
    • Critic Score 50
    Alluring black and white graphics meet colourless action in this underwhelming historical hack 'n' slash adventure.
    • Metascore: 62
    • Critic Score 50
    An ambitious game that for various big and small reasons fails to deliver on its considerable potential.
    • Metascore: 68
    • Critic Score 50
    Renders a classic unplayable by virtue of horrendous controls.
    • Metascore: 53
    • Critic Score 50
    A competent top-down shooter, but indifferent controls and an almost horizontal difficult curve keep it from fully taking off.
    • Metascore: 61
    • Critic Score 50
    Planting role-playing elements in the original set up, Fruit Juice Tycoon 2 is a game that never truly works as one package.
    • Metascore: 55
    • Critic Score 50
    Paperboy: Special Delivery boasts a new Story mode and Game Center integration, but it remains stuck in the dark ages with its clunky gameplay and inadequate controls.
    • Metascore: tbd
    • Critic Score 50
    By parts jolly, vibrant, and intensely frustrating, Rayman Raving Rabbids GBA lacks attention to detail, thwarting some neat ideas.
    • Metascore: 71
    • Critic Score 50
    Sticky movement and a baffling counter-intuitive scoring system make Ring Blade a game not worth shooting for.
    • Metascore: 55
    • Critic Score 50
    Super Monkey Ball 3D loses sight of what made the series so enjoyable in the first place, serving up dull gameplay.
    • Metascore: 53
    • Critic Score 50
    Splinter Cell 3D is a great game, ported badly. Some subtle 3D can't make up for controller and camera issues, or glaring missing features.
    • Metascore: 55
    • Critic Score 50
    Rabbids 3D provides bog-standard platforming action that never really gets exciting.
    • Metascore: 52
    • Critic Score 50
    The Sims 3 for 3DS is simplified down to match the platform, but in turn loses most of its original appeal.
    • Metascore: 54
    • Critic Score 50
    Too short to stand the test of time and too random for a physics sim, SimplePhysic has a neat idea that lacks the strength to do its job.
    • Metascore: 44
    • Critic Score 50
    Combat of Giants: Dinosaurs 3D has the foundations to be exciting, but fails to build on them, offering simplistic, repetitive action instead.
    • Metascore: 72
    • Critic Score 50
    City of Secrets is attractive and welcoming to newcomers, but the plodding story, forgettable characters, weak puzzles, and atrocious voice-acting ensure it's destined to stay a secret.
    • Metascore: 49
    • Critic Score 50
    Puzzle Bobble Universe offers familiar bubble popping gameplay, but with a distinct lack of game modes.
    • Metascore: 65
    • Critic Score 50
    With an over-reliance on what ultimately proves to be a gimmick, Piclings platform play is all looks and no substance.
    • Metascore: 71
    • Critic Score 50
    A poor man's Cut the Rope, Spider Jack's few original features end up hurting the formula, rather than adding to it.
    • Metascore: 55
    • Critic Score 50
    The Edgar Allan Poe Conspiracy may interest diehard fans of the hidden objects genre, but a lack of puzzle variety is an awful turnoff.
    • Metascore: 69
    • Critic Score 50
    A polished but ultimately bland game, Spoing will fill up the spare minute here and there but there are plenty of better casual iOS titles available.
    • Metascore: 69
    • Critic Score 50
    An overly simplistic take on the franchise, Monster Hunter Dynamic Hunting is dismantled by a control system that's all too often not fit for purpose.
    • Metascore: 62
    • Critic Score 50
    dream:scape weaves a compelling tale, but it's a real slog to reach the finish. Promising, but ultimately disappointing.
    • Metascore: 69
    • Critic Score 50
    The hand-drawn animation is superb but Dragon's Lair II doesn't offer anything new over its illustrious predecessor, and in fact feels like a less appealing game due to its nonsensical plot.
    • Metascore: 58
    • Critic Score 50
    One for fans of the film only as charismatic visuals are not enough to mask problematic controls and monotonous gameplay.
    • Metascore: 68
    • Critic Score 50
    A classic example of pushing the hardware too far, Ionocraft Racing has an entertaining concept at its core but is let down badly by a stuttering frame-rate and a lack of rivals to race against.
    • Metascore: 64
    • Critic Score 50
    This platform-puzzler has some decent ideas, but it's not likely to be anyone's Cavorite iOS brain-tickler.
    • Metascore: 55
    • Critic Score 50
    As tired a Transformers tie-in as you're ever likely to see, EA's Dark of the Moon soon descends into repetition, and is far too tedious as a result.
    • Metascore: 53
    • Critic Score 50
    By turns sadistic and capricious, this twisted puzzler has its moments, but leaves a nasty aftertaste.
    • Metascore: 51
    • Critic Score 50
    Cubic Ninja tilts towards the bargain bin with awkward controls and maddeningly silly level design.
    • Metascore: 55
    • Critic Score 50
    A good-looking, well written side-scrolling platform/RPG hybrid failed by its lack of online functionality and one-dimensional gameplay.
    • Metascore: 73
    • Critic Score 50
    9mm
    A technically ambitious but unintentionally hilarious shooter that's far too flawed to recommend.
    • Metascore: 58
    • Critic Score 50
    Cars 2 features some surprisingly unique stealth sections, but is let down by the awful controls and terrible racing action.
    • Metascore: 54
    • Critic Score 50
    Engaging to a certain degree, Silent Ops has all the flaws you'd expect from an overambitious mobile title. If you can ignore the lack of polish, then it offers up a fairly decent ride - just don't expect any surprises.
    • Metascore: 60
    • Critic Score 50
    A casual puzzle game that's clinging so tightly onto the coattails of Angry Birds that it can't help but fall short.
    • Metascore: 76
    • Critic Score 50
    Some excellent level design aside, the rope-drawing structure behind Save Yammi tends to frustrate more than it does inspire.
    • Metascore: 58
    • Critic Score 50
    The decision to withhold consumable items as optional extras makes it feel like you've only bought half the game and ensures that Drawin' Growin' is more of an ordeal than entertainment.
    • Metascore: 50
    • Critic Score 50
    This Wesley Snipes-driven adventure manages to be both boring and frustrating.
    • Metascore: 59
    • Critic Score 50
    Pac-Man's ears may be burning, but Rally-X Rumble is no threat due to its iffy controls and dated unoriginal gameplay. It's all been done better elsewhere.
    • Metascore: 66
    • Critic Score 50
    Gamevil's deranged freebie aims for 'quirky', but hits 'annoying'. For nutters only.
    • Metascore: 80
    • Critic Score 50
    A lovingly remastered version of an iconic game, but sadly one that will only frustrate and annoy when not viewed through rose-tinted spectacles.
    • Metascore: 65
    • Critic Score 50
    A simple, one note space simulator that gets very old, very fast, and fails to save itself from the yawning oblivion of the cosmos.
    • Metascore: 63
    • Critic Score 50
    It might be Amore for Namco, but our love affair with Katamari is all but over.
    • Metascore: 71
    • Critic Score 50
    A good idea and attractive visuals, but the lack of pace, action, and some iffy in-app purchases means Seigecraft ends up as slow and drawn-out as the real thing.
    • Metascore: 69
    • Critic Score 50
    Rope Rescue HD is an average Angry Birds-style game with few new wrinkles.
    • Metascore: 60
    • Critic Score 50
    Great in theory, Assassin's Creed Rearmed is awkward and plodding in execution.
    • Metascore: 74
    • Critic Score 50
    Blosics physics-based puzzles seem like mindless experiments rather than stages with set goals.
    • Metascore: 64
    • Critic Score 50
    Dawn of Magic's nonsensical story, repetitive combat and awkward controls result in a sub-standard turn-based RPG that's unlikely to convert any new fans to the genre.
    • Metascore: 64
    • Critic Score 50
    A tediously straightforward jump-and-thump. Its splendid presentation isn't enough to paper over its lack of variety.