Pocket Gamer UK's Scores

  • Games
For 3,668 reviews, this publication has graded:
  • 31% higher than the average critic
  • 13% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 FIFA Soccer 09
Lowest review score: 10 Kick-Ass: The Game
Score distribution:
3,668 game reviews
    • 82 Metascore
    • 60 Critic Score
    Ultimately too plain for its own good, Burn it All – Journey to the Sun's rope burning puzzler is engaging in short bursts, but the attraction of its challenge melts away with repeated play.
    • 71 Metascore
    • 60 Critic Score
    Bookworm is great for killing an hour or two, but only serious wordsmiths will play for longer.
    • 54 Metascore
    • 60 Critic Score
    A bright, breezy puzzle game that's sadly too short and lacking in variety to wholeheartedly recommend.
    • 67 Metascore
    • 60 Critic Score
    It hits all the right notes, but Catch The Candy is a pretty average puzzler.
    • 73 Metascore
    • 60 Critic Score
    A little overwhelming, but very slick to play, Current will have its fans, but the majority of players will be left bewildered.
    • 60 Metascore
    • 60 Critic Score
    While solid and bracingly difficult, A Knights Dawn is a very average tower defence experience.
    • 74 Metascore
    • 60 Critic Score
    Monsterz Revenge is too scattered to be fun, its colourful charm offset by oddball tendencies and disjointed gameplay.
    • 71 Metascore
    • 60 Critic Score
    The Incredible Machine won't impress in the same fashion as when it was first released, but it still offers a decent collection of surreal physics puzzles.
    • 59 Metascore
    • 60 Critic Score
    Slow and saddled with a frustrating interface, Companions has a lot to say, but only the most patient will want to listen.
    • 81 Metascore
    • 60 Critic Score
    Cell Bound has the nucleus of a great puzzler, but the rush to introduce new ingredients contaminates this interesting experiment.
    • 68 Metascore
    • 60 Critic Score
    An atmospheric and good-looking twin-stick shooter that's saddled with crushingly linear downtime, a rubbish plot, and control issues.
    • 69 Metascore
    • 60 Critic Score
    Taking too much inspiration from other – much better – games, Infinite Dreams' shooter never rises to the quality of the titles it wishes it was, instead providing a bland but competent shmup.
    • 75 Metascore
    • 60 Critic Score
    Hills of Glory: WWII is an entertaining tower defence romp, but it's too difficult without IAPs and too easy with them.
    • 67 Metascore
    • 60 Critic Score
    BackStab sails on restless oceans, thrown about by ropey controls and annoying bugs, but it remains a swashbuckling romp that will appeal to fans of Captain Jack Sparrow and his kin – if they can stay the course, that is.
    • 69 Metascore
    • 60 Critic Score
    As a throw-back to the RPGs of old it hits most of the right buttons, but most modern gamers will likely leave the world of Avadon long before it hits its stride.
    • 68 Metascore
    • 60 Critic Score
    A cheap and cheerful destroy-em-up that makes up for in fun what it lacks in elegance.
    • 80 Metascore
    • 60 Critic Score
    With time we hope that Capcom can nail down the problems affecting net play, but as it stands Street Fighter IV Volt is best appreciated by newcomers and should be approached with caution if you already own the original release.
    • 79 Metascore
    • 60 Critic Score
    Magnetic Baby will likely polarise opinion, but its low price means it's worth finding out which camp you belong in.
    • 74 Metascore
    • 60 Critic Score
    Despite a few gaps in its defence, Z is a solid time-killer for the solo strategist.
    • 64 Metascore
    • 60 Critic Score
    Captain America: Sentinel of Liberty has strong core concept in terms of its gesture gameplay, but rough edges blunt its appeal.
    • 59 Metascore
    • 60 Critic Score
    Fans of historical pseudo-realism will find the format intriguing but a disappointing fighting system nestling at its core scuppers much of the potential of Gladiator Begins.
    • 61 Metascore
    • 60 Critic Score
    The online mode shows promise, but cheap computer-controlled opponents and a curious lack of excitement make Protoxide one for dedicated combat racers only.
    • 74 Metascore
    • 60 Critic Score
    Better on flash, 8 Ball Pool is still an enjoyable - if limited - game of pool to play on the move.
    • 84 Metascore
    • 60 Critic Score
    Patient players might enjoy this cute action-puzzler, but control and design issues will leave others burning with rage.
    • 58 Metascore
    • 60 Critic Score
    Feed-The-Duck is a fine but shallow puzzler that could use some depth in its gameplay.
    • 66 Metascore
    • 60 Critic Score
    Off-putting, pseudo post-modern comedy nonsense aside, OEG is a slightly lacking shooter / platformer hybrid with wonderful aesthetic vision.
    • 62 Metascore
    • 60 Critic Score
    Emberwind is a tough game to dislike, but equally it will probably have few admirers.
    • 81 Metascore
    • 60 Critic Score
    Puerto Rico HD is a good game at heart, but its unfriendly graphics and interface will leave newcomers out at sea.
    • 64 Metascore
    • 60 Critic Score
    A nice try, with some good ideas, but Spacelings has too many problems to make it a must buy.
    • 60 Metascore
    • 60 Critic Score
    A laudably fresh physics puzzler, albeit one with deep-rooted problems.