Polygon's Scores

  • Games
For 580 reviews, this publication has graded:
  • 42% higher than the average critic
  • 5% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Gone Home
Lowest review score: 10 Teenage Mutant Ninja Turtles: Out of the Shadows
Score distribution:
  1. Negative: 43 out of 580
583 game reviews
    • 71 Metascore
    • 70 Critic Score
    In areas where Battlefield has always excelled and pushed forward, Hardline presents experiments, rather than refinements or fixes. The result is multiplayer that feels very familiar, very quickly. But its campaign, while feeling not completely sure about what it wants to be, is more interesting and certainly all-around better than the last few years' worth of Battlefield games.
    • 65 Metascore
    • 70 Critic Score
    It builds the type of seamless social experience that I'm hopeful we'll see a lot more of on this generation of consoles. But it also builds in an economic model that favors microtransactions over guaranteed, consistent progression.
    • 78 Metascore
    • 70 Critic Score
    Tales of Xillia feels like wrapping yourself in a comfortable blanket. It's like an old friend. It exemplifies everything the genre is today — good and bad — and serves as a reminder of why I fell in love with JRPGs in the first place.
    • 78 Metascore
    • 70 Critic Score
    As of right now, all on its own, "All That Remains" is an entertaining piece of interactive fiction that will have to do a lot of heavy lifting to live up to its forebear.
    • 75 Metascore
    • 70 Critic Score
    By the end of Fract, I was like a club's in-house repairman. With a little spit and patience, I could fix the machine. I could fill the world with light and sound. I could start the party. Sure, I was alone, but I also had the best seat in the house: everything tuned by me for me.
    • 67 Metascore
    • 70 Critic Score
    Shoot Many Robots' loot system is so over-the-top that it's immediately charming.
    • 70 Metascore
    • 70 Critic Score
    It's a gorgeous, haunting two-hour tour of a world I can never get enough of, and if you're willing to judge Burial at Sea solely as virtual tourism, it's beyond reproach.
    • 75 Metascore
    • 70 Critic Score
    Like many of the Western RPGs that influenced it, Dragon's Dogma is an uneven experience, but it's one that rewards patience and perseverance, and it's a bold argument for why Japanese developers should continue making RPGs, with or without the inspiration from this side of the Pacific.
    • 82 Metascore
    • 70 Critic Score
    I've only experienced a mere fraction of what's available in the game. This is almost always true for MMOs, but Wildstar manages that sense of an unending sea of content without much of it feeling like unnecessary padding.
    • 83 Metascore
    • 70 Critic Score
    It can be repetitive, obtuse and occasionally difficult to control, but it's one thing above all else: Joyful. And for that reason, Gravity Rush is the most interesting thing happening on the PlayStation Vita.
    • 76 Metascore
    • 70 Critic Score
    It's an enjoyable evening of gaming with a few hard decisions, but it demonstrates the hands tightening around the neck of House Forrester.
    • 83 Metascore
    • 70 Critic Score
    Bad Piggies is a promising start. Like the jury-rigged craft, how far it goes will depend on what its creators choose to add.
    • 73 Metascore
    • 70 Critic Score
    Though single-player is a weird mishmash of bland environments and repeated ideas, the combat system is fun even in those straightforward scenarios. The multiplayer modes struggle with crowd control, but the strong mechanics overpower those issues.
    • 59 Metascore
    • 70 Critic Score
    Murdered: Soul Suspect is awash in tropes, but somehow, that's part of the charm. It's a pulpy detective tale remixed as a classic ghost story, and it works as a sort of playable B-movie.
    • 80 Metascore
    • 70 Critic Score
    Considering it has to avoid the salacious scenes and hyper-violence used to spice its genre brethren, Lego City Undercover is pretty darned impressive. But it's hard not to be a disappointed that Lego City Undercover doesn't play more to Lego's strengths, trading the carnal for the creative or the wanton for wonder.
    • 80 Metascore
    • 70 Critic Score
    Black and White 2's improvements make it the franchise's most accessible entry point to date.
    • 80 Metascore
    • 70 Critic Score
    In fact, Black and White 2 takes a major step back from the bravest thing about its predecessor: Its story.
    • 82 Metascore
    • 70 Critic Score
    "It works fine" kind of sums up my feelings on Resident Evil's HD remaster as a whole. Whether or not that's high praise will depend entirely on your personal history. I have trouble imagining anyone who didn't play and enjoy the early Resident Evil games getting really pulled into this remake. But there's no doubt to me that there's still something magical here, some formula that can't ever be replicated in quite the same way.
    • 75 Metascore
    • 70 Critic Score
    By the end of the episode, the pieces came together.
    • 88 Metascore
    • 70 Critic Score
    The Witcher 2 stumbles plenty, stubborn in its lack of communication with the player and often failing to meet those aforementioned ambitions. But a clear sense of character, place and tone lets CD Projekt Red's violent epic pick itself up and largely succeed as a game confident in its own identity.
    • 81 Metascore
    • 70 Critic Score
    When Monaco is working — when two or more people are picking through its stages, evading traps, conking out guards, and breaking into dangerous territory, it clicks like an expensive safe. It nails the white-knuckled, Hollywood heist motif with style. But you’re going to need like-minded friends — and a whole lot of patience — to get there.
    • 68 Metascore
    • 70 Critic Score
    Tex Murphy has been fairly successfully transported to the modern era, and maybe that's enough for the established fans. It's just a shame he didn't pick up enough new tricks in his sixteen-year hiatus for everyone else to take notice.
    • 78 Metascore
    • 70 Critic Score
    Everybody's Gone to the Rapture has some incredible, down-to-earth stories to share, emotional stuff that transcends its end-of-the-world scenario. But, not unlike any of the game's characters, you'll have to see past its flaws before you can learn to love it.
    • 59 Metascore
    • 70 Critic Score
    In building an intriguing alternate world, The Sun at Night charms, despite its flaws.
    • 80 Metascore
    • 70 Critic Score
    Company of Heroes 2 would be a singular kind of RTS, if the previous game didn’t exist. While Company of Heroes had its own host of practical issues that Company of Heroes 2 looks to fix — matchmaking and server stability among them — it’s difficult to see how the sequel makes enough forward progress. Company of Heroes 2 is a good game, and a great, unique multiplayer experience. But the most frustrating thing about Company of Heroes 2 is how disinterested it appears to be in showing players exactly what it does best.
    • 77 Metascore
    • 70 Critic Score
    New Super Luigi U is a faster, more hectic ride through things we've seen before. This was supposed to be Luigi's big chance for the spotlight, but he's once again settled for playing second fiddle to his brother's adventures.
    • 80 Metascore
    • 70 Critic Score
    The multiplayer succeeds at making God of War work as a cooperative and competitive experience, but doesn’t have the depth to exist on its own. The campaign feels derivative and lacking the forceful confidence that made the series a showpiece for cinematic character-driven action games.
    • 69 Metascore
    • 70 Critic Score
    When the bizarre controls make mundane tasks impossible, Dadliest Catch is just too funny to be frustrating. When it piles on the weight of traditional video game challenges, controlling the tendrils of an uncooperative marionette becomes instantly less appealing.
    • 77 Metascore
    • 70 Critic Score
    The original Fantasia was a thing of remarkable wonder and playful experimentation, and the fact that Fantasia: Music Evolved could capture even a small portion of that is an achievement. But, much like Apprentice Mickey, you're going to have to carry water for Music Evolved's strung-out structure before it lets you have any fun.
    • 80 Metascore
    • 70 Critic Score
    Burial at Sea is fun, looks lovely and makes a valiant attempt to tie together the fiction of Irrational's BioShock games. Some of these ties are elegant enough to not seem like the retcon they of course are. But the game has to go through so many narrative contortions to do so, it's hard to escape the sense that the whole thing feels more like well-made fan fiction than the final piece of one of gaming's most beloved canons.