Polygon's Scores

  • Games
For 742 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Diablo III
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
  1. Negative: 49 out of 742
754 game reviews
    • 97 Metascore
    • 95 Critic Score
    Rockstar has expanded and improved upon so much of what's special about video games as mainstream spectacles, from the playful use of characters to the refined take on world design. The developer's progress makes the aspects of the game left in cultural stasis — the poorly drawn women, the empty cynicism, the unnecessarily excessive cruelty — especially agitating.
    • 97 Metascore
    • 100 Critic Score
    I guess, in the end, it’s not just that Breath of the Wild signals that Zelda has finally evolved and moved beyond the structure it’s leaned on for so long. It’s that the evolution in question has required Nintendo to finally treat its audience like intelligent people. That newfound respect has led to something big, and different, and exciting. But in an open world full of big changes, Breath of the Wild also almost always feels like a Zelda game — and establishes itself as the first current, vital-feeling Zelda in almost 20 years.
    • 95 Metascore
    • 75 Critic Score
    Naughty Dog commits to a somber tone that affects every piece of the game for better and worse. It achieves incredible emotional high points about as often as it bumps up against tired scenario design that doesn't fit its world. Survival in the post-apocalypse requires compromise, but The Last of Us has given up something vital.
    • 94 Metascore
    • 100 Critic Score
    For everything it has to say, for all the questions it asks —many of which have no easy answers — BioShock Infinite's big thoughts and complicated narrative don't obscure the brilliant action game that carries those messages through.
    • 93 Metascore
    • 90 Critic Score
    It gets the balance right between nostalgic touches and clever new twists, and never once let me down with a boring boss or too-familiar retread. In all my years of playing with the Mario gang, I've never been quite so happy to hurl myself into the unknown, and 3D World delivers challenge, surprise and joy in almost every moment.
    • 93 Metascore
    • 90 Critic Score
    It successfully pushes this series to new heights of polish, allure and charm. It has a few blemishes, enough to distract a bit from the intriguing and weighty themes that the game wrestles with. But even through the rough patches, Persona 5 doesn’t give up a drop of its colorful personality.
    • 93 Metascore
    • 100 Critic Score
    It's the tightest, best-written, and most must-play game Atlus has ever created. Persona 4 started as a strong, singular RPG; with Persona 4 Golden, it is a masterpiece.
    • 93 Metascore
    • 100 Critic Score
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
    • 93 Metascore
    • 90 Critic Score
    If this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.
    • 93 Metascore
    • 90 Critic Score
    There is nothing cheap about how Naughty Dog has decided to retire this franchise — no door is left open for a crass surprise sequel — and there's nothing ambiguous about its resolution. Every other Uncharted game has, to varying degrees, posed a question — "can a thief be good?" — and summarily moved on without wagering a guess. In finding an answer, Uncharted 4's story soars, and presents a moving, fulfilling finale.
    • 93 Metascore
    • 95 Critic Score
    Inside achieves something that Limbo didn't: It actually lives up to its opening moments, delivering astounding setpieces and an unforgettable final sequence. Those jaw-dropping last moments are a fitting endcap to this superbly crafted, beautiful game.
    • 92 Metascore
    • 90 Critic Score
    Bloodborne is some of the best work From Software's ever done, a remarkable achievement and a shrewd turn from its Souls lineage.
    • 92 Metascore
    • 80 Critic Score
    The Witcher 3's subject matter, its almost defiant doubling down on its treatment of women as titillating props for Geralt and the player, even as it tries to flesh out more female leads, is its most disappointing aspect. This constant presence weighs down what would otherwise be an excellent bit of closure for Geralt's video game saga — which isn't helped by the control issues that often detract from sequences meant to break up open-world monotony.
    • 92 Metascore
    • 85 Critic Score
    Developer Intelligent Systems has added just enough to the time-tested Fire Emblem formula to bolster its challenges without cutting away its roots.
    • 92 Metascore
    • 95 Critic Score
    Pound for pound, Super Smash Bros. for Wii U has been the most fun I've had playing video games in 2014, and a well-polished crown jewel in the Wii U's library. I've spent dozens of hours Smashing roomfuls of friends into oblivion, grinding through events and hunting down unlockables — and, happily, I feel like I'm just getting started.
    • 91 Metascore
    • 80 Critic Score
    There's no question that Overwatch is a masterfully designed game. The wide array of amazing, unique characters, and the original ways they interact with one another, make for a peerless teamplay experience in the shooter space. Some issues, like a dissatisfying progression system and a hostility to solo players, hinder the overall experience, but core of Overwatch remains strong throughout. It's an easy recommendation to make, so long as you've got some friends to back you up.
    • 91 Metascore
    • 75 Critic Score
    I won't guess why the blatant over-sexualization is still there, often more intensely than before. But it causes an otherwise great game to require a much bigger mental compromise to enjoy.
    • 91 Metascore
    • 85 Critic Score
    Forza Horizon 3 is as much a driving game as a racing game. Through a superbly realized version of Australia as well as a wide variety of terrain, cars and challenges, this free-roaming car simulation offers a valuable playbox. But it also managed to muster "cor blimey" moments that made me feel a whooping rush of speed and liberation.
    • 91 Metascore
    • 95 Critic Score
    At once accessible and incredibly deep. It displays a stunning fearlessness. Tweaking and completely redefining the basic concepts of the series might have been risk enough. But Nintendo has been shockingly cavalier with one of the most beloved games ever. The result is the sequel I never knew I wanted — and one of my favorite games of 2013.
    • 91 Metascore
    • 90 Critic Score
    The Souls games have rarely been about fun, but Dark Souls 2's smart tweaks and concessions brought out positive emotions even amidst the pain and exhaustion. It's still a stressful experience, but it's easier than ever to recognize the brilliance in those moments of triumph that make it more than worth the struggle.
    • 90 Metascore
    • 90 Critic Score
    So finely honed that it should be appreciated by a massive swath of people, from hardcore 2D platforming fans to racing fans to editor junkies to, well, douches who like rap/rock remixes and Ed Hardy tees.
    • 90 Metascore
    • 90 Critic Score
    The resulting game is stunning — its colors are muted just a shade or two from the Gamecube original — it's tidier and more organic. Wind Waker looks and feels like a living cartoon, with its bold colors and clean lines, and the animation is expressive and fluid.
    • 90 Metascore
    • 85 Critic Score
    Mark of the Ninja feels like Klei's coming of age game, a more mature adventure that salvages the gore, guts, and grime that defined its previous work, and scraps the rest in a surgical maneuver - the work of game design ninjas.
    • 90 Metascore
    • 85 Critic Score
    XCOM: Enemy Unknown brings the memorable turn-based alien invasion classic gracefully into to the modern age, but comes just short of fully reinventing the genre. While tactical, squad-based combat has never felt so effortless and rewarding, the strategy component takes just enough away to make the game as a whole feel like two slightly disjointed halves. One of those halves just so happens to be one of the best and most artfully-designed strategy games in recent memory.
    • 90 Metascore
    • 85 Critic Score
    It rewards skill and variety rather than mindless grinding. And it does all of this in a massive, persistent world without asking for a subscription fee.
    • 90 Metascore
    • 90 Critic Score
    The player-on-player and player-on-ball interactions, along with the AI improvements, sell the look and feel of true human interaction on the pitch. The infusion of real-life soccer developments throughout the game makes the experience come alive; you feel like you're part of a vibrant, passionate community of soccer fans.
    • 90 Metascore
    • 95 Critic Score
    Rakuen gives full range to the power of its truth. It’s thoughtful, beautiful, sad and funny. It presents itself as a childlike narrative game, but it offers unsettling and affirming truths about the way we live. I feel privileged to have spent time with its characters, with their weaknesses and their strengths. This is an extraordinary game.
    • 90 Metascore
    • 85 Critic Score
    Legends proves developer Ubisoft Montpellier's mastery of the genre. With impressive variety, excellent stage design and gorgeous art, Legends is sure-footed, only stumbling when its considerable challenge level spikes out of control.
    • 89 Metascore
    • 75 Critic Score
    Borderlands 2 is unquestionably a better game than Borderlands. The new emphasis on elemental weapons and dismemberment make for better combat scenarios, and the constant character improvement is a great push forward for players looking for long-term rewards. But sticking around for those payoffs requires more patience than I'd hoped.
    • 89 Metascore
    • 90 Critic Score
    The best version of a game that’s still unlike any other game ever made. And that makes this remake something very few remakes are: Unconditionally fresh.

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