Polygon's Scores

  • Games
For 840 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
  1. Negative: 51 out of 840
861 game reviews
    • 86 Metascore
    • 100 Critic Score
    Gone Home proves that a game focused on story and exploration, starring a decidedly non-traditional cast of characters can be utterly thrilling. With excellent writing and environments that made me want to explore every nook and cranny, Gone Home simply, effectively drew me in.
    • 93 Metascore
    • 100 Critic Score
    It's the tightest, best-written, and most must-play game Atlus has ever created. Persona 4 started as a strong, singular RPG; with Persona 4 Golden, it is a masterpiece.
    • 95 Metascore
    • 100 Critic Score
    God of War is, in a single word, holistic. Every aspect is excellent on its own, but more importantly, it all serves and accentuates the larger vision. Some die-hard fans may fear this isn’t really God of War. I suppose they’re right. It’s even better.
    • 94 Metascore
    • 100 Critic Score
    For everything it has to say, for all the questions it asks —many of which have no easy answers — BioShock Infinite's big thoughts and complicated narrative don't obscure the brilliant action game that carries those messages through.
    • 87 Metascore
    • 100 Critic Score
    After Arkham Knight, Batman has been perfected — and the end result is the best game of this console generation.
    • 86 Metascore
    • 100 Critic Score
    Battlegrounds is the refinement of a new language of play, but what may earn it a spot in the video game canon is that conceptual efficiency. It isn’t accessible for every player, but it’s understandable. Anybody can easily learn to read this game, to watch it, to spot the tension and excitement and drama...[An] imperfectly perfect game.
    • 93 Metascore
    • 100 Critic Score
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
    • 87 Metascore
    • 100 Critic Score
    We may be playing Spelunky forever...Spelunky is more than a platformer. It transcends the genre, creating an experience easy to pick up and difficult to master, each session unlike the last.
    • 97 Metascore
    • 100 Critic Score
    I guess, in the end, it’s not just that Breath of the Wild signals that Zelda has finally evolved and moved beyond the structure it’s leaned on for so long. It’s that the evolution in question has required Nintendo to finally treat its audience like intelligent people. That newfound respect has led to something big, and different, and exciting. But in an open world full of big changes, Breath of the Wild also almost always feels like a Zelda game — and establishes itself as the first current, vital-feeling Zelda in almost 20 years.
    • 88 Metascore
    • 100 Critic Score
    Games this thoughtfully crafted don't happen very often, and the care that Blizzard has taken with Diablo 3 shows in every facet of its design and execution. It might not be perfect, but after 45 hours, I'm not sure where it missteps, and after 45 hours, I feel like I've only scratched the surface of what it has to offer. Diablo 3 is almost evil in how high a bar it's set for every PC action RPG to follow, and I wouldn't be surprised to see that bar remain for a very long time.
    • 88 Metascore
    • 100 Critic Score
    Between its friendly design and its flexible approach to a free-to-play economy, Hearthstone has successfully pulled me into a genre that I didn't care about in the least. But even more incredibly, it's kept me rapt longer than any games I've played in years, and shows no signs of letting up.
    • 85 Metascore
    • 95 Critic Score
    Developer Nihon Falcom has always been talented, but this project represents a new high for the studio, a game where each piece comes together and interlocks in a way that feels damn near perfect. Don’t let the obscure name fool you; forgettable story aside, this is one of the best action-RPGs of this generation.
    • 97 Metascore
    • 95 Critic Score
    For a character nearing 40 years old, it’s amazing that Mario has remained not only a beloved character but one whose games are generally expected to be great. From that perspective, it’s no surprise that Super Mario Odyssey is, yes, a great game. But more than that, it’s a fantastic, even fundamental addition to Mario’s legacy. From a plumber to a doctor to a tennis star to, uh, a Goomba, Mario has endured. No, this will not be the last Mario game, but it is almost certain to be lauded as one of his best.
    • 87 Metascore
    • 95 Critic Score
    I can say, without an ounce of hyperbole, that I have never shouted, cheered or laughed so much playing a game in my life. TowerFall Ascension is designed to evoke these reactions in every single match, and it always, always does.
    • 88 Metascore
    • 95 Critic Score
    In World of Warcraft's 12 years of life, I've never seen an add-on this reactive and this specific in its targeting of individual issues that have upset long-time fans. New systems like world quests and mythic-plus dungeons are overflowing with potential to keep the game fresh and engaging for much longer. And the classic questing and raiding content is as good as it's ever been. Blizzard could drop the ball again, but it would be a damned shame to watch it fall.
    • 78 Metascore
    • 95 Critic Score
    Visceral hasn't just avoided screwing up its game with co-op — it has made it feel natural and at home, and has done it without impacting the single-player experience in any negative way. That alone would be enough to make Dead Space 3 an achievement. But the new crafting system and bigger, more open level structure join co-op to make Dead Space 3 one of the best action games in years.
    • 87 Metascore
    • 95 Critic Score
    Complex yet approachable, nostalgic yet modern, cliché-ridden yet strange and singular in so many ways. It captures the feeling of a classic '90s PC RPG but simultaneously turns each assumption about plot, setting and combat mechanics on its head...one of the deepest and most unforgettable games I've played all year.
    • 87 Metascore
    • 95 Critic Score
    Reaper of Souls is a Blizzard expansion through and through, an example of the developer's willingness to re-examine every decision to make a game that old players can find new again, and new players can get into just as easily.
    • 89 Metascore
    • 95 Critic Score
    Horizon Zero Dawn thrums with the energy of a creative team finally allowed to explore something new. It builds on elements of open-world and loot-and-craft gameplay that we've seen before, but it does so within a context, a setting and a style that feel fresh. Horizon Zero Dawn discovers a stronger sense of its own personality in one game than Killzone ever managed across half a dozen. Guerrilla Games has long been developing some of the most buzzed-about games in the industry; with Horizon, it feels like it has finally found its own voice, one worthy of all that buzz.
    • 87 Metascore
    • 95 Critic Score
    From cover to cover, Tearway is an engrossing, spellbinding experience.
    • 84 Metascore
    • 95 Critic Score
    Rakuen gives full range to the power of its truth. It’s thoughtful, beautiful, sad and funny. It presents itself as a childlike narrative game, but it offers unsettling and affirming truths about the way we live. I feel privileged to have spent time with its characters, with their weaknesses and their strengths. This is an extraordinary game.
    • 97 Metascore
    • 95 Critic Score
    Rockstar has expanded and improved upon so much of what's special about video games as mainstream spectacles, from the playful use of characters to the refined take on world design. The developer's progress makes the aspects of the game left in cultural stasis — the poorly drawn women, the empty cynicism, the unnecessarily excessive cruelty — especially agitating.
    • 88 Metascore
    • 95 Critic Score
    After nearly 40 hours with XCOM 2: War of the Chosen, I’m ready to say it: This is the best XCOM ever made.
    • 87 Metascore
    • 95 Critic Score
    Everything about Pokemon X and Y instills a feeling of adventure that extends far, far beyond its campaign. It lets you take ownership of so much — from your wardrobe to your meticulously groomed team — and then lets you take that identity onto a global stage.
    • 88 Metascore
    • 95 Critic Score
    Pokemon X and Y made me feel like I was back on the middle school playground, vying for real-life superiority in battle and communing in trade. I didn't think games could still make me feel that way — but I'm so glad to be proven wrong.
    • 92 Metascore
    • 95 Critic Score
    Pound for pound, Super Smash Bros. for Wii U has been the most fun I've had playing video games in 2014, and a well-polished crown jewel in the Wii U's library. I've spent dozens of hours Smashing roomfuls of friends into oblivion, grinding through events and hunting down unlockables — and, happily, I feel like I'm just getting started.
    • 91 Metascore
    • 95 Critic Score
    I’ve come to appreciate the realistic look of Colossus, which felt crass at first, but has over time expressed a warmth that I never quite felt from its predecessor. But it’s still respectful, recognizing that, however great the visuals, the magic is under the surface.
    • 91 Metascore
    • 95 Critic Score
    At once accessible and incredibly deep. It displays a stunning fearlessness. Tweaking and completely redefining the basic concepts of the series might have been risk enough. But Nintendo has been shockingly cavalier with one of the most beloved games ever. The result is the sequel I never knew I wanted — and one of my favorite games of 2013.
    • 80 Metascore
    • 95 Critic Score
    Though I went into it skeptical about how well a popstar-themed blend of both the Fire Emblem and Shin Megami Tensei series might work, Tokyo Mirage Sessions never misses a beat.
    • 84 Metascore
    • 95 Critic Score
    Shadow of Mordor is that ultimate rarity. It tells a fun little story that would be enough to hold up most games on their own. But it also provides all of the tools to ensure that the most interesting tales to come out of the game will be the ones that were not scripted.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    To be straight with you, I had to really plumb the depths of my critical mind to scrounge up those dings. They are problems, don't get me wrong. They just can't come close to dimming the pleasure of this fast, fluid experience. Dead Cells may be the most fun I've had in a game all year. [Early Access Score = 90]

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