Post Arcade (National Post)'s Scores

  • Games
For 310 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Gone Home
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 9 out of 310
310 game reviews
    • 95 Metascore
    • 100 Critic Score
    Terror and beauty are potent bedfellows in The Last of Us, a masterwork of interactive entertainment conjured up by the master gamesmiths at Naughty Dog.
    • 82 Metascore
    • 100 Critic Score
    Nothing is so simply put in The Vanishing of Ethan Carter, but to put it simply, this game is absolutely worth the $20 price tag. It’s not long (about four hours), nor is it particularly challenging, but through and through, this is a beautiful game of strange, twisted, and sometimes sick puzzles.
    • 86 Metascore
    • 100 Critic Score
    An experience that is so startlingly, unexpectedly and enjoyably different than anything else on the market right now.
    • 93 Metascore
    • 95 Critic Score
    Endlessly creative, relentlessly delightful and eminently playable by all levels of player, SM3DW is perhaps the best 3D platformer released since the series’ heyday.
    • 92 Metascore
    • 95 Critic Score
    There’s enough new here that Enemy Within almost feels like a completely different game.
    • 91 Metascore
    • 95 Critic Score
    A game that looks very nearly as good as did on my Xbox 360 and in some ways plays even better, thanks in large part to intuitive touch screen controls that prove a fine fit for the game’s turn-based action.
    • 76 Metascore
    • 95 Critic Score
    This game has its hooks in me fiercely. And that’s why my review’s score is a 9.5. However, I very much could see a player being turned off by having to repeat missions, by overly-long boss fights and the very specific storytelling techniques or the fact that everything feels ripped out of a pulpy sci-fi novel that thinks it’s important.
    • 88 Metascore
    • 95 Critic Score
    A deeply unnerving yet marvelously moving interactive entertainment.
    • 81 Metascore
    • 95 Critic Score
    But overall, NHL 14 captures the spirit of that revolutionary 94 game. The gameplay is fast, the moves are sweet and the hits are thundering. It feels fun, like the very best wide-open hockey games, but it doesn’t sacrifice realism either.
    • 89 Metascore
    • 95 Critic Score
    BioWare’s about to drop its mic and walk off stage...It is a paragon of multiple-path storytelling and character development. It offers a master class in intricate, customizable, multi-hero combat. And it delivers not one but ten beautiful and expansive open worlds to explore, boldly throwing down the gauntlet to rival developers.
    • 91 Metascore
    • 95 Critic Score
    The addition of the newer, free-er structure and the loss of a lot of the chaff from the post-Link-to-the-Past Zelda’s make the game a joy to play.
    • 82 Metascore
    • 95 Critic Score
    There just isn’t much else EA can do to make this a better game. So it made great, incremental improvements everywhere.
    • 86 Metascore
    • 95 Critic Score
    From a story perspective, Lara is now as interesting a character as (though wholly different from) sardonic Nathan Drake. This feels like Uncharted will have to start chasing Tomb Raider.
    • 85 Metascore
    • 95 Critic Score
    If you’ve never played it, or if you want something that really shows off the horsepower your new system, this game does it. If, however, you’ve already bought the game, it’s kind of hard to recommend getting it again at full price.
    • 89 Metascore
    • 90 Critic Score
    Monument Valley is a strong contender for my mobile game of the year.
    • 86 Metascore
    • 90 Critic Score
    The entire time I was playing Saints Row IV, I found myself constantly thinking "It would be totally awesome if..." and then the game would do that awesome thing before I could finish my thought.
    • 81 Metascore
    • 90 Critic Score
    Don’t be tricked by Captain Toad: Treasure Tracker‘s relatively inexpensive $39.99 price tag; there’s a ton of game here.
    • 72 Metascore
    • 90 Critic Score
    While Rogue is overshadowed by Assassin’s Creed Unity‘s next generation marketing blitz, it’s a meaty additional chapter that provides greater depth to some fan-favourite characters.
    • 87 Metascore
    • 90 Critic Score
    The best compliment I can offer the multiplayer of TowerFall is that it makes me wish it had been around when I was 22 and still living with three roommates who would often spend an afternoon delving into hour-long matches of Super Smash Bros. Melee or Mario Kart 64/Double Dash. TowerFall would have made an excellent addition to that rotation.
    • 81 Metascore
    • 90 Critic Score
    In closing, single player is quaint, the online experience is a work in process, but once they get the bugs out of that delicious apple pie… it will be well worth the wait.
    • 78 Metascore
    • 90 Critic Score
    Thanks to beautifully balanced combat, gorgeous and cleverly designed levels, and an almost ridiculous amount of depth and replayability – traits all noticeably absent in Alien Creeps TD – the high price tag is absolutely worth it.
    • 80 Metascore
    • 90 Critic Score
    The Banner Saga is an example of a successfully Kickstarted video game that gives its backers everything they wanted, including a story that’s rich in character and detail.
    • 81 Metascore
    • 90 Critic Score
    We couldn’t ask for a better tribute from the world of games on the Great War’s centennial.
    • 78 Metascore
    • 90 Critic Score
    With Call of Duty: Ghosts, Infinity Ward has done some of its best work yet, delivering thrill-a-minute escapades in the campaign, deep and surprisingly nuanced competitive multiplayer, and highly varied solo and co-operative play in Squads and Extinction modes.
    • 82 Metascore
    • 90 Critic Score
    A game which excels by making all of its moving pieces work together in unison. There are some rough patches, such as my beforementioned somewhat squiggy reaction to the storyline and the fact that the graphics sometimes seem to be pushing against the limitations of the current console generation, but it would be difficult for me to think of a more versatile or playable stealth game.
    • 85 Metascore
    • 90 Critic Score
    Frogmind’s debut side-scrolling action adventure game is the most beautiful iOS release I’ve played in a long time.
    • 81 Metascore
    • 90 Critic Score
    Nintendo’s 3DS is suddenly brimming with great first-party games, and Mario & Luigi: Dream Team is a standout among them. Don’t miss it.
    • 86 Metascore
    • 90 Critic Score
    Brothers: A Tale of Two Sons is short. I finished it in a single three hour Sunday afternoon session...But it’s also immensely gratifying.
    • 86 Metascore
    • 90 Critic Score
    If you’ve never played Final Fantasy X before, this is a perfect opportunity. You can see the charms of the old-school JRPG in a modern game package and see why so many people cared so much in the first place.
    • 87 Metascore
    • 90 Critic Score
    If you’re looking for one of the most unusual and just plain fun games of the summer, you won’t find better.
    • 92 Metascore
    • 90 Critic Score
    Give it a chance – not just a couple of hours, mind, but five or ten; enough to let its claws sink in nice and deep – and you’ll probably find Bloodborne an intoxicating dose of pure masochistic pleasure.
    • 85 Metascore
    • 90 Critic Score
    The game’s map is straight out of Super Mario Bros. 3. The villages you visit are right out of Zelda 2: The Adventure of Link. The game’s eight knight-themed bosses are a clear reference to Mega Man as are the various powers you accumulate along the way. The game’s magic system comes straight out of Castlevania 3.
    • 97 Metascore
    • 90 Critic Score
    With all the tweaks and additions, the current generation edition is unquestionably the best. It may not include quite enough fresh content to warrant a second purchase, but it’s certainly the edition that ought to be sought out by those yet to play...Most importantly, perhaps, it provides us with a small peephole into the future of the series.
    • 88 Metascore
    • 90 Critic Score
    Just a pleasure to play – and the first Xbox exclusive in some time likely to leave at least a few PlayStation owners green with envy. Download this one with confidence.
    • 72 Metascore
    • 90 Critic Score
    Developed by Dontnod Entertainment, Remember Me takes risks at every turn. Some of them expose the game’s many flaws, but other show the game’s strengths.
    • 87 Metascore
    • 90 Critic Score
    Contributing hugely to Towerfall’s pitch-perfect tactile experience is the game’s pixel art visual design – a look that fills your lucky peepers with a sense of wonder rarely felt since those heady SNES days.
    • 89 Metascore
    • 90 Critic Score
    It’s not perfect. There are moments of irritation, mostly during those Batmobile sequences. But when it’s firing on all cylinders – which is the bulk of the time – there’s just no other super hero game like it.
    • 88 Metascore
    • 90 Critic Score
    If it’s not the best indie game of the year, it’s pretty bloody close to it.
    • 87 Metascore
    • 90 Critic Score
    The combination of excellent level design, amazing art-style and spot-on combat should appeal to any gamer. But when you add in humorous dialogue and gads of tongue-in-cheek jokes, memes and homages to the video games, it elevates Guacamelee! to a must-purchase.
    • 85 Metascore
    • 90 Critic Score
    There is an incredible amount of content across all four games, and having that much stuff means you can basically play it in any way you like. Further, every single aspect of the game is unlocked at launch, every map, every level, every upgrade.
    • 86 Metascore
    • 90 Critic Score
    The company has made the game it promised when it when back and rebuilt FFXIV 1.0.
    • 87 Metascore
    • 90 Critic Score
    Tearaway is probably the most fun you can have on a PlayStation Vita.
    • 80 Metascore
    • 90 Critic Score
    It’s not without quirks, but Watch Dogs can be fairly described as close to astonishing in both ambition and execution for the first game in a wholly new and original license.
    • 69 Metascore
    • 90 Critic Score
    It’s an early, serious, and unexpected contender for my list of the top 10 games of 2014.
    • 83 Metascore
    • 90 Critic Score
    It’s one of the best MMOs on the PC and basically the only game of its type on the console. The company has made the game it promised when it when back and rebuilt FFXIV 1.0.
    • 82 Metascore
    • 90 Critic Score
    In its own way, Antichamber serves as an antithesis to modern day video game design. Just to experience solving a puzzle by thinking outside of the box makes Antichamber a must play for anyone looking to be challenged.
    • 92 Metascore
    • 90 Critic Score
    Fire Emblem: Awakening won’t go down in history as the game that revolutionized a franchise or genre. However, traditional turn-based tactics has rarely been more compelling.
    • 91 Metascore
    • 90 Critic Score
    Gear is the catnip that will keep you playing Ridiculous Fishing for hours on end. Whether it’s a new pair of duel-wield uzis that make it easier to perforate your catch, a hair dryer that you can tie to your line to electrocute the first fish that touches it (essentially giving you an extra chance), or just a redneck red cap to keep the sun off your fisherman’s head, every purchase is well worth the multiple casts it takes to earn it.
    • 94 Metascore
    • 90 Critic Score
    Columbia is a unique and unforgettable city meant to inspire its inhabitants — both virtual and player-controlled — to gaze in awe, shock, and horror at its bountiful marvels...So long as you remember to stop snooping through rubbish bins and take time to pause and look around, I have no doubt you’ll be properly amazed.
    • 90 Metascore
    • 85 Critic Score
    Pillars of Eternity proves that the men and women at Obsidian know how to make a good traditional RPG based on their own intellectual property...And now they’ve proven they don’t even need an investor to do it.
    • 88 Metascore
    • 85 Critic Score
    But the real treasure here is the story, which is written beautifully and flows smoothly, even as players alter its direction by making narrative choices every few sentences. If nothing else, 80 Days makes a strong argument for interactive storytelling.
    • 82 Metascore
    • 85 Critic Score
    Gorgeous hand drawn presentation makes its fantastical world and characters feel like paintings come to life, and will likely leave fans of dynamic game art drooling. Ditto for music lovers, who will go ga-ga for the game’s gentle, moving theme and rousing orchestral battle melodies.
    • 68 Metascore
    • 85 Critic Score
    This is a polished, full-fledged, very fun game. You’ll buy it for your kids so they don’t feel left out of the next-gen joy, but once they go to bed you may well end up spending as much time designing your dream zoo as they do...Maybe more.
    • 81 Metascore
    • 85 Critic Score
    As immersive and engaging as the second episode is, it still feels a bit like its setting the table for what’s to come in the remaining three episodes of this season...But it’s doing so in tantalizing fashion.
    • 80 Metascore
    • 85 Critic Score
    All you need do is have a taste for platformers and a love of good stories.
    • 84 Metascore
    • 85 Critic Score
    It’s not quite the brand new Oddworld game for which devout fans have been patiently waiting for nearly a decade, but it certainly whets one’s appetite.
    • 80 Metascore
    • 85 Critic Score
    Second Son is a blast to play and offers a remarkable open world for a next generation platform...Sucker Punch can save the serious innovation for next time.
    • 71 Metascore
    • 85 Critic Score
    Speaking as a fellow who’s spent far too much money on plastic bricks for his kid – and more time than he cares to admit building and disassembling them with her – I haven’t been as enthralled with or enchanted by a Lego game since the original Lego Star Wars.
    • 76 Metascore
    • 85 Critic Score
    It feels like the developers at Techland did a little soul searching on this new game trying to come up with ways to creatively tell players are story, not cover up a poor narrative with swearing and racial stereotypes.
    • 81 Metascore
    • 85 Critic Score
    It’s fascinating stuff.
    • 79 Metascore
    • 85 Critic Score
    You will be mauled and eviscerated. You will be blown to tiny bloody bits. You will watch as your head is severed from your body by big men with chainsaws. Or stomped on by nurses with glowing eyes...But, strangely, I wouldn’t have it any other way. It’s all part and parcel to the classic survival horror experience.
    • 82 Metascore
    • 85 Critic Score
    Double Fine has produced a high-quality game of decent length with terrific audio and visual production and an engaging, twist-filled and idea-laden story read by an outstanding cast. Look no further for evidence of its compelling nature than the strength of your yearning for the concluding act to be delivered as quickly as possible.
    • 92 Metascore
    • 85 Critic Score
    Perhaps the most useful Wii U feature (at least for a family guy like me) is that it as a GamePad-only mode. Should your better half, roommate, brother, sister, mom, or dad wrest control of the TV from you the game will keep running on your controller’s screen.
    • 85 Metascore
    • 85 Critic Score
    Bravely Default‘s combat system sits comfortably among some of Square Enix’s best including those within games like Chrono Trigger, earlier Final Fantasy games, and Dragon Quest VIII. It’s that good.
    • 87 Metascore
    • 85 Critic Score
    It’s weirdly compelling. I didn’t get up from my computer once during the two-and-a-half hours or so it took me to reach the end of my little investigation.
    • 70 Metascore
    • 85 Critic Score
    Taken on its own merits, Beyond: Two Souls is a triumph of interactive storytelling, betrayed only perhaps by not quite living up to its lofty narrative ambitions in its latter third.
    • 86 Metascore
    • 85 Critic Score
    For a modest price of $34.99, the Homeworld Remastered collection gives you an experience like no other in the real-time strategy genre. There are games out there like Sins of a Solar Empire that try to emulate what Homeworld did, but others don’t compare.
    • 70 Metascore
    • 85 Critic Score
    Forty bucks might seem kind of spendy for something like this, but each of its three modes could have easily been released as a $10 or $15 game on its own. The value is there.
    • 73 Metascore
    • 85 Critic Score
    Think of it as a kind of rural Sim City with the difficulty ramped up and no nuclear power plants to lay down. It’s a game that tests your abilities as a pioneer to make it in a world where people need food to survive and if you don’t deliver they’ll die.
    • 77 Metascore
    • 85 Critic Score
    Perhaps the most interesting innovation of all is a multiplayer mode that allows one player to play as normal while an opponent takes on the more traditional role of tower defense, setting up alien robot turrets to stop the humans in their tracks.
    • 86 Metascore
    • 85 Critic Score
    The level of choice when it comes to Horizon’s 2‘s core circuits is surprising and ensures there’s something for everyone, regardless of your taste in cars.
    • 75 Metascore
    • 85 Critic Score
    Solid, despotic fun. Tropico 5 isn’t revolutionary in any of its changes. But with deeper gameplay and some smart tweaks to the formula, it is deserving of at least another term in office.
    • 84 Metascore
    • 85 Critic Score
    It’s still the only place where you’ll find cutting edge development in a sports game, and that alone is worth the price of admission.
    • 73 Metascore
    • 85 Critic Score
    Killer Instinct is one of the most thrillingly addictive fighting games in years, recreating the mid-1990s series like you remember it, just not necessarily how it actually was.
    • 85 Metascore
    • 85 Critic Score
    Of course, there’s more to Brave New World than Culture Victories, and more than I could hope to absorb in a single 20-hour game. Firaxis has added new world wonders, abilities specific to each of nine new civilizations, a couple of period-specific scenarios, and even some fresh military units, like the late-game XCOM: Enemy Unknown-inspired XCOM squad, which I built but, sadly, didn’t have occasion to use.
    • 85 Metascore
    • 85 Critic Score
    Playing an $18 game like BattleBlock Theater leaves a fellow feeling like he’s been hosed on nearly every $60 game he’s ever bought.
    • 78 Metascore
    • 85 Critic Score
    This two-hour episode introduces players to a quintet of new characters, individual survivors who through random chance spend at least a little time in or around a lonely countryside gas station and diner during the first 400 days of the outbreak.
    • 79 Metascore
    • 85 Critic Score
    Cart Life really is unlike anything else out there. I’ve never had a game that so pointedly puts you into a role and expects you to make its life work just like your own.
    • 85 Metascore
    • 85 Critic Score
    Push these qualms aside and Bardbarian is just about everything I want in an iOS game: quirky, quick, cheap, fun, and habit-forming.
    • 81 Metascore
    • 85 Critic Score
    I’m not much of a fan of the Hitman games for PC and consoles, but Hitman Go hits all the right notes for a mobile platform.
    • 86 Metascore
    • 85 Critic Score
    In the end, the biggest problem you might face is simply figuring out how best to play a game clearly meant for consoles on a mobile platform.
    • 80 Metascore
    • 85 Critic Score
    The game is good enough that I expect to see people throwing themselves against the crucible of a perfect STF run for years to come.
    • 84 Metascore
    • 85 Critic Score
    The tweak on the formula set up by GW and SSHD may seem minor to begin with, but once the outer layers of the game are peeled away, Resogun reveals itself to have a significantly different feel than either of its predecessors.
    • 83 Metascore
    • 85 Critic Score
    This only lightly altered HD port won me over simply by providing the opportunity revisit a game for which I harbour wonderfully fond memories. Would that more remastered and rereleased games accomplished as much so effortlessly.
    • 78 Metascore
    • 85 Critic Score
    The great allure of The Walking Dead – beyond the game’s brilliant moral questions and compelling exploration of human nature – is that we simply don’t know how things will turn out.
    • 79 Metascore
    • 85 Critic Score
    Trials Fusion, like its predecessors, is a super-charged, neck-breaking blast of a motorbike game, and solidifies the franchise’s status as the Excitebike of our time.
    • 86 Metascore
    • 85 Critic Score
    Titanfall is perhaps the most accessible competitive multiplayer shooter ever, while still maintaining a fun competitive reward system for skilled players.
    • 61 Metascore
    • 85 Critic Score
    From the character designs and the narration, to the tactical game play and challenging difficulty, there are few games out there quite like what the Space Bullet Dynamics Corporation has framed for us. You’re not quite at the level of M from the James Bond universe, but this might be as close as you get.
    • 89 Metascore
    • 85 Critic Score
    Believe it or not, I found the added depth helped breathe life into the adventure. Going back to the flat 2D presentation removed much of the world’s vivacity.
    • 72 Metascore
    • 85 Critic Score
    Much like Koru, The Last Tinker is made up of a little of this and a little of that, but it provides some good fun through variety and unique design.
    • 81 Metascore
    • 85 Critic Score
    I give this game 8.5/10 for being one of details and for so frequently surprising me. Were I a little older and had I played the original, I would likely give this title an 11/10, quit my job, and go LARPing in the desert for as long as the cities remain standing, or until I realize that I’ve taken every modern comfort for granted; whichever would happen to come first.
    • 80 Metascore
    • 85 Critic Score
    At some point — I can’t say exactly when — my interactions with the GamePad screen became natural and intuitive, an organic part of the game that I didn’t find myself consciously thinking about. It just felt normal and fun. This is a crucial step forward in changing players’ perception of the GamePad from novel gizmo to worthwhile, game-enhancing peripheral.
    • 85 Metascore
    • 85 Critic Score
    A weirdly engaging game that can easily eat away a long evening of couch lounging.
    • 87 Metascore
    • 85 Critic Score
    The good news is that players whose gaming palates DO lean toward slaying nightmarish minions with tongue-twisting weapons are finally getting the game they probably wished Diablo III was to begin with.
    • 81 Metascore
    • 85 Critic Score
    The first act of Kentucky Route Zero will take you about an hour to complete. It’s well worth your time to do a second play through and a third and maybe even a fourth just to experience what it’s like to live a life on the road.
    • 85 Metascore
    • 85 Critic Score
    Ninja Theory didn’t just overhaul Dante. It also infused the series’ plot with some big — and surprisingly timely — ideas.
    • 82 Metascore
    • 85 Critic Score
    The Wii U version of the game isn’t perfect, however. The bigger screen and 1080p HD graphics do add to the flair of the game — the textures are redone for the more powerful Wii U, while most of the game models are the same — but no one would mistake them for something that wasn’t also designed to be played on a handheld. The framerate is much better and, most importantly, you can play online with other players.
    • 73 Metascore
    • 85 Critic Score
    There’s just something about its robust creation modules that makes sense to me in a way most other game-making games don’t.
    • 86 Metascore
    • 85 Critic Score
    Complex, sometimes unwelcoming (though less than in the past) — and utterly satisfying when you beat your way past the walls it puts up.
    • 97 Metascore
    • 85 Critic Score
    When you’re dealing with disturbing subjects ranging from life-destroying drug addiction to creepy cult organizations to legitimately psychopathic behaviour, the jokes go down a little easier if you get the sense that the writers penned their quips with an aim to make you think about why you’re laughing...True satire happens in Grand Theft Auto V, just not nearly as often as I’d like.