Post Arcade (National Post)'s Scores

  • Games
For 380 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 2.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Witness
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 9 out of 380
380 game reviews
    • 74 Metascore
    • 70 Critic Score
    The Disney Infinity starter pack might seem like a good idea the next time you have to buy back your kids’ love for having missed a baseball game or ballet recital, but you need to know it’s probably the start of a very expensive new habit.
    • 78 Metascore
    • 70 Critic Score
    Despite its imaginative exterior, the game adheres to a surprisingly rigid design. After a while I felt as though I was just going through the motions, dispatching hundreds of zombies simply to get to the next waypoint on my map...But it takes a good while for the disillusionment to set in.
    • 70 Metascore
    • 70 Critic Score
    If some strangely-specific apocalyptic event wiped both Warcraft and Dungeon Keeper off the face of the earth, those brave souls with the will to continue might find something to cling to in Dungeons 2. Until that happens, the probably just best to stick with the real deal.
    • 73 Metascore
    • 70 Critic Score
    The plot is thickening. Hopefully the pacing will adjust to match in coming installments.
    • 73 Metascore
    • 70 Critic Score
    Despite its shortcomings, Kirby and the Rainbow Curse offers up an entertaining, albeit a frequently frustrating experience. The game’s rainbow drawing mechanic makes great use of the Wii U’s GamePad but the resulting gameplay unfortunately isn’t always as fun as it could be.
    • 71 Metascore
    • 70 Critic Score
    Even a remastered version of a more or less forgettable prequel from the franchise’s heyday is infinitely preferable to what Capcom gave us in Resident Evil 6. It’s got its fair share of issues and isn’t the nostalgic walk down memory lane that was Resident Evil HD Remaster, but at least it’s a bit more of what this Resident Evil fan really wants.
    • 70 Metascore
    • 70 Critic Score
    Of course, the ultimate factor likely to determine whether you keep jiggling your buns beyond the first night will likely be whether you enjoy the music or not, and unfortunately I found this year’s batch of songs a bit disappointing. The vast bulk of them are, at least to my taste, flavourless pop fluff.
    • 87 Metascore
    • 70 Critic Score
    Why there are so few new Pokémon and such an emphasis on the old ones is really up to speculation, but all I know is that there’s a Chespin out there who needs a pet.
    • 88 Metascore
    • 70 Critic Score
    Why are all of these old generation Pokémon appearing in the game? Where are all of the new Pokémon we were teased and promised? Sure, they’re there, but why are they so rare?
    • 70 Metascore
    • 70 Critic Score
    Despite being a deep, generally entertaining, and visually luscious tower defence experience, Anomaly Defenders doesn’t quite rank among the best in its category.
    • 81 Metascore
    • 70 Critic Score
    The Azran Legacy really just feels like more of the same.
    • 71 Metascore
    • 70 Critic Score
    Hardline‘s release was smooth, and although it did feel like a modified BF4, it also plays like something novel and worthwhile all on its own.
    • 70 Metascore
    • 70 Critic Score
    EA Sports UFC gives them solid bones to begin with, but the series is going to figure something out how to win over casual sports fans if it wants to be a Madden-like success.
    • 73 Metascore
    • 70 Critic Score
    You probably won’t warm up to it right away. However, give it an hour or so and you may find yourself mildly obsessed.
    • 75 Metascore
    • 70 Critic Score
    The Night of the Rabbit will make players wish that magic was real. The game’s charming world builds Jerry’s final adventure in his summer as something memorable and magical.
    • 77 Metascore
    • 70 Critic Score
    When a video game like Dead or Alive 5 throws around words like “sensual design” they’re really covering up for its appeal to the lowest common denominator of who they think are playing the games: Men who stare at boobs. Let’s be honest because the game’s producers certainly won’t be.
    • 80 Metascore
    • 70 Critic Score
    It’s a breath of fresh air. A true next-generation rhythm game...But it’s not going to be for everyone.
    • 78 Metascore
    • 70 Critic Score
    As a guy whose passion for golf games lies mostly in powering through single-player tours and developing a character’s skills and playing style, Mario Golf: World Tour left me a little unsatisfied.
    • 78 Metascore
    • 70 Critic Score
    The menus are still clunky and slow, players seem to run out of energy around the 60-minute mark of every game, and fancy animations are a poor substitute for basic functionality.
    • 72 Metascore
    • 70 Critic Score
    Guardian of Light felt like a nice little change of pace for the ailing Tomb Raider franchise when it arrived in the summer of 2010, and Temple of Osiris is a capable and – thanks largely to some great puzzles – fairly enjoyable extension of that experience.
    • 65 Metascore
    • 70 Critic Score
    The Xbox One edition I tested stuttered noticeably about once or twice per race, sometimes more. Even the slightest frame rate hiccups in racing games can result in collisions with potential to send you from first place to last in a blink – especially if they happen on a corner versus a straightaway. Frame hitching cost me a number of races in Need for Speed, and each was a maddening experience.
    • 71 Metascore
    • 70 Critic Score
    Of course, the fun that players have with Scribblenauts Unmasked‘s activities will correspond directly to their creativity.
    • 75 Metascore
    • 70 Critic Score
    I have a hard time understanding why Sleeping Dogs needed to be ported to Xbox One and PlayStation 4 in what Square Enix is calling the game’s “Definitive Edition”...It collects all of the game’s considerable post-release content – including a trio of story-driven add-ons – in one convenient place, which is laudable. But core game hasn’t changed much. And it wasn’t perfect to begin with...The expression “warts and all” to leap to mind.
    • 64 Metascore
    • 70 Critic Score
    The Crew is far from a bad game and if Forza Horizon 2, the current top open-world racing game on the market, didn’t exist, I probably would have enjoyed it much more. Unfortunately, despite everything Ivory Tower’s latest title does correct, its lacklustre visuals, rubber-band AI, and disappointing story is difficult to ignore.
    • 72 Metascore
    • 70 Critic Score
    Good players may relish the more intense competition, but I find playing on the new multiplayer maps against the series most devout fans a bit disheartening.
    • 65 Metascore
    • 70 Critic Score
    Elegy for a Dead World may have its issues, but it provides the spark and kindling for a blaze of creativity. It ought to prove plenty of fun for anyone who chooses to keep feeding the fire.
    • 78 Metascore
    • 70 Critic Score
    Impressive as some aspects of the level design and interface might be, Guerrilla hasn’t quite delivered the whole package. This isn’t going to be a massive system seller with wide, mainstream appeal. Still, one can’t discount that Killzone: Mercenary may well be the most playable handheld first-person shooter yet made. That’s no small accomplishment.
    • 72 Metascore
    • 70 Critic Score
    Mad Max, despite his propensity for violence and vengeance, represents a flicker of hope that humanity’s best will always work to endure and survive its worst. And that, I think I finally understand, is what has kept me returning the Avalanche’s wasteland night after night.
    • 85 Metascore
    • 70 Critic Score
    While [the] handheld game stands on its own and recreates the same fun, bombastic, brawling experience it does feel a little pared down.
    • 73 Metascore
    • 70 Critic Score
    Clearly, The Legend of Zelda: TriForce Heroes isn’t going to stand among the greatest Zelda games. Instead, it will go down as one of the more experimental entries Nintendo’s decades-old series. And without much of a story, franchise fans who opt to skip it really won’t be missing much.