Pro-G's Scores

  • Games
For 43 reviews, this publication has graded:
  • 18% higher than the average critic
  • 2% same as the average critic
  • 80% lower than the average critic
On average, this publication grades 11.5 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 90 OutRun 2006: Coast 2 Coast
Lowest review score: 20 Gauntlet: Seven Sorrows
Score distribution:
  1. Positive: 13 out of 43
  2. Negative: 7 out of 43
43 game reviews
    • 77 Metascore
    • 90 Critic Score
    For the absolute best version you need to check out the Xbox game, but other than a few slight technical differences and some control irks you'd be hard pushed to tell it apart from the PlayStation 2 version.
    • 81 Metascore
    • 80 Critic Score
    Depth way beyond that of any other action game released this year, sleek presentation and some of the best levels ever created in a video game.
    • 71 Metascore
    • 80 Critic Score
    It's amazing when you sit down with a game that you had the lowest of expectations for, only to find an incredibly well put together experience.
    • 73 Metascore
    • 80 Critic Score
    The single-player Career won't take all that long to complete, but with a hugely entertaining multiplayer mode both on and offline, there's a good chance you'll continue playing for a while after.
    • 82 Metascore
    • 80 Critic Score
    Most players probably able to breeze through in less than eight hours, but there's never a dull moment.
    • 84 Metascore
    • 80 Critic Score
    Delivers a solid simulation basketball game that's worth picking up if you've got a hankering for the sport, not to mention the fact that's it's incredibly affordable.
    • 83 Metascore
    • 80 Critic Score
    My beef, however, isn't with the lame blood effects or the unauthentic venues in ESPN Classic mode, no no; it's with the damn product placement.
    • 87 Metascore
    • 80 Critic Score
    While anyone who already owns the first release might find the budget price too much to pay for one new city and a few new vehicles, newcomers will find over twenty hours of offline play, and an online mode that could be played for months.
    • 85 Metascore
    • 80 Critic Score
    It's a nice touch to actually have to build things in a game featuring building blocks, and adds to the game's overall tongue-in-cheek feel.
    • 83 Metascore
    • 80 Critic Score
    If you're a fan of the "X-Men Legends" games that have appeared over the last few years you'll know what to expect from Marvel: Ultimate Alliance, but you'll probably still be surprised at how polished and lengthy the game is.
    • 85 Metascore
    • 80 Critic Score
    FIFA 07 most definitely beats PES in a few areas, most notably in presentation and the brilliant first-touch control, but it's still not PES.
    • 84 Metascore
    • 80 Critic Score
    It's a nice touch to actually have to build things in a game featuring building blocks, and adds to the game's overall tongue-in-cheek feel.
    • 80 Metascore
    • 80 Critic Score
    FIFA 07 most definitely beats PES in a few areas, most notably in presentation and the brilliant first-touch control, but it's still not PES.
    • 67 Metascore
    • 70 Critic Score
    Anyone with an established affection for roguelikes (apparently there are a lot of you) and even the slightest liking of Pokémon will really enjoy this. And ultimately, I did too - played one mission at a time, Mystery Dungeon's old-fashionedness in the context of the adorable setting is charming, and you can't fault it for a lack of longevity.
    • 77 Metascore
    • 70 Critic Score
    It just doesn't have the scope to match Rockstar's efforts though, and the driving sections aren't thrilling enough to get the pulse really racing.
    • 69 Metascore
    • 70 Critic Score
    The good driving mechanic and excellent presentation found in Parallel Lines are only let down by some rather mundane missions.
    • 66 Metascore
    • 70 Critic Score
    What ProStroke delivers is the most in-depth control system I can imagine working on a standard console controller, but the game that's built around it simply isn't exciting enough to sway Tiger fans over to a new series.
    • 77 Metascore
    • 70 Critic Score
    Gameplay still lags behind the mighty "Pro Evolution Soccer" in a few areas, but the 'first touch' and 'off the ball' systems continue to impress. Presentation is great as expected.
    • 74 Metascore
    • 70 Critic Score
    An improvement over the original, but these improvements are marginal, and it still has a lot of the same issues that occurred in the first game.
    • 74 Metascore
    • 70 Critic Score
    Regardless of that feeling of déjà vu, Carbon is another solid racer from EA, and the Auto-Sculpt feature is absolutely fantastic, not to mention the impressive car roster and functional online component.
    • 81 Metascore
    • 70 Critic Score
    The recently released "ProStroke Golf" demonstrated how a more advanced control system can work on consoles, and playing Tiger Woods 07 does feel like a slight step back. At the same time, the controls have a simplicity to them that makes the game easy to play, and there is level of depth to the control and shot choice for the more serious players.
    • 76 Metascore
    • 70 Critic Score
    Gameplay still lags behind the mighty "Pro Evolution Soccer" in a few areas, but the 'first touch' and 'off the ball' systems continue to impress. Presentation is great as expected.
    • 66 Metascore
    • 70 Critic Score
    Overall gameplay improvements make Pets a better game than Sims 2 on consoles was last year, and animal lovers will no doubt spend hours creating their ultimate cat or dog, complete with embarrassing clothes and lovable personality.
    • 76 Metascore
    • 60 Critic Score
    The drug dealing aspect is really the game's only defining feature, and with the rest of the game being merely competent in all areas, the Scarface licence is left to do all the hard work.
    • 72 Metascore
    • 60 Critic Score
    The level designs vary from excellent to poor, enemy variety is non-existent (ok, the gang members where masks, but still), the aforementioned rescue missions become tedious, and the end arrives a couple of levels too soon.
    • 69 Metascore
    • 60 Critic Score
    With the ability to repair your plane while in the air, Blazing Angels is a pretty simple game.
    • 69 Metascore
    • 60 Critic Score
    While the tactical combat is still the best around, more casual gamers hoping for a military action fix may find it too frustrating, too inconsistent and too cold for their liking.
    • 70 Metascore
    • 60 Critic Score
    The racing is by no means terrible, and will serve its purpose for those interested in a Cars video game, but had that aspect been nailed, the whole experience would have been elevated a notch or two.
    • 71 Metascore
    • 60 Critic Score
    The racing is by no means terrible, and will serve its purpose for those interested in a Cars video game, but had that aspect been nailed, the whole experience would have been elevated a notch or two.
    • 62 Metascore
    • 50 Critic Score
    It looks okay, it plays okay, it has some nice touches, but it lacks the spit and polish required to elevate it above the rest in an already crowded genre.