PSM Magazine's Scores

  • Games
For 1,326 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 NCAA Football 2004
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1,326 game reviews
    • 93 Metascore
    • 100 Critic Score
    With so many improvements, Evolution easily surpasses the former "Virtua Fighter 4." Fighting game fans will be impressed. [Sept 2003, p.37]
    • PSM Magazine
    • 91 Metascore
    • 100 Critic Score
    Snake Eater has one of the greatest gaggle of villains ever assembled in a game. [Jan 2005, p.60]
    • PSM Magazine
    • 95 Metascore
    • 100 Critic Score
    • PSM Magazine
    • 94 Metascore
    • 100 Critic Score
    Simply the deepest sports game ever made. It's got almost everything a football fan could ever want in a game - and then some. [Sept 2003, p.24]
    • PSM Magazine
    • 93 Metascore
    • 100 Critic Score
    A whole lotta game. And trust us: earning 100% completion (and thus "owning" the mountain) is one of the most rewarding feelings in modern gaming history. [Dec 2003, p.36]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    Even if you focus strictly on the single player game and ignore the massive improvements to their multiplayer world, there are so many details in the game that it almost comes to life... A near-perfect game. [Dec 2003, p.84]
    • PSM Magazine
    • 85 Metascore
    • 100 Critic Score
    From its flawless control and presentation, to its huge amount of variety and online modes, MCII is one of the most fun and complete racing games we've ever played. [June 2003, p.24]
    • PSM Magazine
    • 94 Metascore
    • 100 Critic Score
    From its solid gameplay to its attention to detail, NCAA Football 2004 is easily the best college sports game yet on PS2. There's no need to go anywhere else. [Sept 2003, p.32]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    Visually the game is absolutely stunning, with in-game character models that are at least three times as detailed as those seen in the first game. Level design is artistic as it is functional. [Nov 2003, p.32]
    • PSM Magazine
    • 90 Metascore
    • 100 Critic Score
    Highly polished and easy to control, Ratchet & Clank: Going Commando is a great choice for the adrenaline junkie... For fun characters and pure action, Going Commando is it. [Dec 2003, p.68]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    You're getting two incredible games that, while vastly different in terms of mechanics, maintain a cohesive theme: stealth. It just doesn't get better than this. [Aug 2004, p.26]
    • PSM Magazine
    • 95 Metascore
    • 100 Critic Score
    A game that surpasses its genre-defining predecessors in every respect, not just in terms of gameplay, but also in terms of story, characters, and overall fun. It pops many caps in many asses. [Jan 2005, p.58]
    • PSM Magazine
    • 85 Metascore
    • 100 Critic Score
    Ridiculously good. With a stacked roster of fun personalities, a wicked sense of humor that never lets up, and a vast, captivating quest, the words "epic" and "engaging" don't really do this one justice. [Nov 2004, p.78]
    • PSM Magazine
    • 83 Metascore
    • 100 Critic Score
    One of the most awe-inspiring and memorable games ever created. Everything from the twisted plotline to the perfected gameplay works in tandem to create an experience you're not likely to ever forget. [Dec 2004, p.68]
    • PSM Magazine
    • 88 Metascore
    • 100 Critic Score
    NCAA's Dynasty is the best "pure videogame" feature in any sports games. Pro franchise modes punish teams who succeed. Here, good play is rewarded with stronger recruiting power. More than any other sports game, NCAA Football plays like an RPG. [Aug 2004, p.18]
    • PSM Magazine
    • 96 Metascore
    • 100 Critic Score
    Not playing through it from beginning to end would be missing out on a major milestone in gaming history, not to mention a hell of a lot of fun. [Dec 2005, p.70]
    • PSM Magazine
    • 86 Metascore
    • 100 Critic Score
    Simply the best fighting game on PS2, even topping our beloved Virtua Fighter 4 Evolution. [Holiday 2005, p.74]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    NCAA Football 06 gets absolutely everything right, even the trophy girlfriend. [Aug 2005, p.80]
    • PSM Magazine
    • 94 Metascore
    • 100 Critic Score
    Improving on one of the best games ever couldn't have been an easy job, but Kojima Productions was able to do it. They packed this director's cut of "Metal Gear Solid 3: Snake Eater", a thrilling and cinematic military stealth action game, so full of tweaks and extras, we wish our review scale went to 11. [Apr 2006, p.73]
    • PSM Magazine
    • 93 Metascore
    • 95 Critic Score
    A masterpiece that every racing game fan must own. [Nov 2004, p.80]
    • PSM Magazine
    • 70 Metascore
    • 95 Critic Score
    Killzone was worth the wait, and matches the hype. It hits the mark in so many ways, it's baffling; they promised us we'd experience fugture war, and we have...and come away shaking. [Holiday 2004, p.70]
    • PSM Magazine
    • 94 Metascore
    • 95 Critic Score
    The solid, stay-fresh gameplay and captivating story make for an almost perfect game. [May 2005, p.66]
    • PSM Magazine
    • 84 Metascore
    • 95 Critic Score
    I found myself literally sweating bullets during most of the missions. [Holiday 2004, p.80]
    • PSM Magazine
    • 84 Metascore
    • 95 Critic Score
    Yes, even our beloved "Burnout 3: Takedown" must yield to this monster of a racer. [June 2005, p.72]
    • PSM Magazine
    • 87 Metascore
    • 95 Critic Score
    Challenging, gratifying, and revolutionary all at once, there's simply nothing out there remotely like [the new co-op mode]. [May 2005, p.68]
    • PSM Magazine
    • 92 Metascore
    • 95 Critic Score
    Even without any special incentives to replay through it once it's over, Final Fantasy XII offers a beautiful, well written, fun RPG experience that is both long and rewarding. Matsuno's team took some real chances with the gameplay this time around, but the results are pleasantly surprising. [Oct 2006, p.56]
    • PSM Magazine
    • 89 Metascore
    • 95 Critic Score
    The game's greatest depth comes from online play... What's most exciting, however, is that you can bring your own created players, gear and courts into online matches. You can take on anyone online - on your own home court. [March 2005, p.62]
    • PSM Magazine
    • 88 Metascore
    • 95 Critic Score
    Simply put, it's the best racing game we've played since "Burnout 3," and an amazing portable achievement. [May 2005, p.78]
    • PSM Magazine
    • 91 Metascore
    • 95 Critic Score
    Bottom Line: if you care enough about games to read this magazine, you owe it to yourself to play Shadow of the Colossus. [Dec 2005, p.96]
    • PSM Magazine
    • 93 Metascore
    • 95 Critic Score
    Bold, ambitious, quirky, and ultimately in genious. [Oct 2006, p.74]
    • PSM Magazine