PSM Magazine's Scores

  • Games
For 1,325 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 NCAA Football 2004
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1325 game reviews
    • 66 Metascore
    • 65 Critic Score
    The game plays exactly like what it is: a quickie tie-in title that cashes in on the license. [Jan 2006, p.72]
    • PSM Magazine
    • 69 Metascore
    • 65 Critic Score
    Wandering around on foot is a new and interesting way to see the park you make, and it's simple enough for kids, but the whole package is more "Okaytown". [Jan. 2007, p.85]
    • PSM Magazine
    • 75 Metascore
    • 65 Critic Score
    It's a decent, but far from an otherworldly experience. [June 2005, p.74]
    • PSM Magazine
    • 74 Metascore
    • 65 Critic Score
    If you have the patience of a Zen master, MC3:DE can definitely be fun. Unfortunately, for most the amount of time required to get to the fun just isn't worth the wait at all. [Sept 2005, p.84]
    • PSM Magazine
    • 63 Metascore
    • 65 Critic Score
    It's not that the graphics are ugly; It's just that they're ugly and take forever to load. [Holiday 2005, p.100]
    • PSM Magazine
    • 60 Metascore
    • 65 Critic Score
    Any gamer over twelve will want something a tad more difficult, and more mature. Still, younger players will love it. [Holiday 2004, p.94]
    • PSM Magazine
    • 84 Metascore
    • 65 Critic Score
    It's fun enough, but even with the headset, it's too expensive for a game that you cannot play by yourself, and its balancing issues severely limit what you can do in the game. [Oct 2007, p.77]
    • PSM Magazine
    • 62 Metascore
    • 65 Critic Score
    The look and feel of the show is there, and the story is compelling enough to keep you trudging through the amateur gaming parts. [Apr 2006, p.68]
    • PSM Magazine
    • 71 Metascore
    • 65 Critic Score
    It would be easy to write off Rogue Trooper as just another third-person shooter since that's what it pretty much is. Run, gun, a little stealth for flavor--that sort of thing. [July 2006, p.86]
    • PSM Magazine
    • 69 Metascore
    • 65 Critic Score
    At the end of the day, Phenom is essentially a beefed-up NBA Jam: the one-on-one gameplay isn't significantly deeper than that of the original Ballers, and the "extras"--the open world and custimizable lifestyle--aren't really anything we haven't seen before, even in other genres. [May 2006, p.80]
    • PSM Magazine
    • 68 Metascore
    • 65 Critic Score
    If you're into anime, then Phantasy Star Universe is worth checking out. [Jan 2007, p.88]
    • PSM Magazine
    • 60 Metascore
    • 65 Critic Score
    For a good while, this is wickedly - even perversely - fun. [Holiday 2005, p.90]
    • PSM Magazine
    • 62 Metascore
    • 65 Critic Score
    However, you'll get a lot of the same ninjas to fight over and over again. [Holiday 2006, p.83]
    • PSM Magazine
    • 65 Metascore
    • 65 Critic Score
    Couldn't there be just a few more levels? Maybe some power-ups? [Holiday 2004, p.82]
    • PSM Magazine
    • 43 Metascore
    • 65 Critic Score
    The cyborg designs are freakishly cool, but the bland surface textures and simplistic (but randomly generated) layouts make each room look like the last. [June 2005, p.85]
    • PSM Magazine
    • 59 Metascore
    • 65 Critic Score
    Unfortunately, the ovverall pace of the game is bogged down by the numerous loading screens. [Dec. 2006, p.84]
    • PSM Magazine
    • 69 Metascore
    • 65 Critic Score
    It's not that the game is particculary lacking in any area, but Ballers lacks the personality to be considered any more than a week-long fling. [May 2006, p.86]
    • PSM Magazine
    • 67 Metascore
    • 65 Critic Score
    There's nothing to really love, but nothing to really hate either. [Apr 2006, p.78]
    • PSM Magazine
    • 63 Metascore
    • 65 Critic Score
    The control is surprisingly solid, the graphics are fairly smooth. [Holiday 2004, p.98]
    • PSM Magazine
    • 70 Metascore
    • 65 Critic Score
    Awful story aside, Scaler is a well-constructed game, with lush, colorful graphics and ten big levels packed with exotic creatures and scenery. [Jan 2005, p.78]
    • PSM Magazine
    • 66 Metascore
    • 65 Critic Score
    The PSP has no right analog stick - and this is the fundamental problem with this game. [May 2005, p.82]
    • PSM Magazine
    • 62 Metascore
    • 65 Critic Score
    While Aedis Eclipse, the sequel to 2006's tepid "Generation of Chaos", adds quite a bit to the character development aspect, the core problem of the series remains: combat is almost entirely non-interactive. [June 2007, p.84]
    • PSM Magazine
    • 56 Metascore
    • 65 Critic Score
    Just another mediocre RPG: one that feels suspiciously like a "Final Fantasy" knockoff, at that. [Nov 2007, p.88]
    • PSM Magazine
    • 67 Metascore
    • 65 Critic Score
    The fuzzy A.I. and lack of more spectacular weapons work against the game's great sense of speed and carnage. [Feb. 2007, p.82]
    • PSM Magazine
    • 54 Metascore
    • 65 Critic Score
    Surprisingly, this latest Frogger adventure is quite solid. [Nov 2005, p.82]
    • PSM Magazine
    • 61 Metascore
    • 65 Critic Score
    The AI is the type that has five aces in a poker hand - that is to say, cheap. [Oct 2006, p.86]
    • PSM Magazine
    • 80 Metascore
    • 65 Critic Score
    A big step backwards from "SSX 3." [Dec 2005, p.102]
    • PSM Magazine
    • 68 Metascore
    • 65 Critic Score
    While CTTR isn’t exactly what we’d call a memorable game, it offers some decent fun while it lasts – just not much more. [Mar 2006, p.87]
    • PSM Magazine
    • 55 Metascore
    • 65 Critic Score
    While the strategy portion succeeds in breaking up SW2's monotony, it ultimately can't save SW2E from becoming only slightly more interesting. [Apr 2007, p.87]
    • PSM Magazine
    • 67 Metascore
    • 65 Critic Score
    It's a good, basic tennis game, reasonably enjoyable with solid, if not too demanding game mechics. To quote a phrase, it's "Mostly Harmless." [Oct 2005, p.92]
    • PSM Magazine

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