PSM Magazine's Scores

  • Games
For 1,325 reviews, this publication has graded:
  • 56% higher than the average critic
  • 4% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 NCAA Football 06
Lowest review score: 20 Sonic the Hedgehog
Score distribution:
1325 game reviews
    • 96 Metascore
    • 100 Critic Score
    Not playing through it from beginning to end would be missing out on a major milestone in gaming history, not to mention a hell of a lot of fun. [Dec 2005, p.70]
    • PSM Magazine
    • 95 Metascore
    • 100 Critic Score
    A game that surpasses its genre-defining predecessors in every respect, not just in terms of gameplay, but also in terms of story, characters, and overall fun. It pops many caps in many asses. [Jan 2005, p.58]
    • PSM Magazine
    • 95 Metascore
    • 90 Critic Score
    And it must be said that this game is funny as hell (at tip of the hat to whoever wrote the pee-inducing "Explorer" radio ad.) [Holiday 2002, p.28]
    • PSM Magazine
    • 95 Metascore
    • 100 Critic Score
    • PSM Magazine
    • 95 Metascore
    • 90 Critic Score
    Madden 2003 is not only the deepest football game ever made, but it may also be the deepest PS2 game ever made. [Sept 2002, p.20]
    • PSM Magazine
    • 94 Metascore
    • 90 Critic Score
    The total package is a much bigger leap forward than "Hawk 3" in almost every way. [Holiday 2002, p.42]
    • PSM Magazine
    • 94 Metascore
    • 100 Critic Score
    Simply the deepest sports game ever made. It's got almost everything a football fan could ever want in a game - and then some. [Sept 2003, p.24]
    • PSM Magazine
    • 94 Metascore
    • 100 Critic Score
    Improving on one of the best games ever couldn't have been an easy job, but Kojima Productions was able to do it. They packed this director's cut of "Metal Gear Solid 3: Snake Eater", a thrilling and cinematic military stealth action game, so full of tweaks and extras, we wish our review scale went to 11. [Apr 2006, p.73]
    • PSM Magazine
    • 94 Metascore
    • 100 Critic Score
    From its solid gameplay to its attention to detail, NCAA Football 2004 is easily the best college sports game yet on PS2. There's no need to go anywhere else. [Sept 2003, p.32]
    • PSM Magazine
    • 94 Metascore
    • 95 Critic Score
    The solid, stay-fresh gameplay and captivating story make for an almost perfect game. [May 2005, p.66]
    • PSM Magazine
    • 94 Metascore
    • 90 Critic Score
    VF4 does an amazing number of things right. [Apr 2002, p.24]
    • PSM Magazine
    • 93 Metascore
    • 95 Critic Score
    A masterpiece that every racing game fan must own. [Nov 2004, p.80]
    • PSM Magazine
    • 93 Metascore
    • 95 Critic Score
    Even if it didn't have the violence and the gore and the nudity and all that fun stuff, it would still be great game because of its masterful gameplay. [May 2007, p.66]
    • PSM Magazine
    • 93 Metascore
    • 100 Critic Score
    A whole lotta game. And trust us: earning 100% completion (and thus "owning" the mountain) is one of the most rewarding feelings in modern gaming history. [Dec 2003, p.36]
    • PSM Magazine
    • 93 Metascore
    • 95 Critic Score
    Bold, ambitious, quirky, and ultimately in genious. [Oct 2006, p.74]
    • PSM Magazine
    • 93 Metascore
    • 90 Critic Score
    Play Oblivion. It's amazing. [June 2007, p.70]
    • PSM Magazine
    • 93 Metascore
    • 90 Critic Score
    Features the best-looking player models, the most realistic-looking stadiums, and the smoothest animations of any PS2 football title. [Sept 2002, p.22]
    • PSM Magazine
    • 93 Metascore
    • 90 Critic Score
    For any soccer fan, Winning Eleven 6 is a game you'll get lost in for months. [Apr 2003, p.27]
    • PSM Magazine
    • 93 Metascore
    • 100 Critic Score
    With so many improvements, Evolution easily surpasses the former "Virtua Fighter 4." Fighting game fans will be impressed. [Sept 2003, p.37]
    • PSM Magazine
    • 93 Metascore
    • 90 Critic Score
    Between the deep formations and tactics, a management portion that allows player purchases and trades, commentary that can be toggled to favor the home or away team or be neutral, and everything else, WE7 crams in as as much sporting content as any soccer fan could hope for. [Mar 2004, p.30]
    • PSM Magazine
    • 92 Metascore
    • 90 Critic Score
    The backgrounds are so stunning you'll want to drop your weapons, pack a lunch, and go exploring. [Oct 2003, p.26]
    • PSM Magazine
    • 92 Metascore
    • 80 Critic Score
    One of the best-looking, best-playing adventure games on PS2, POP: TSOT could have been even better had more attention been given to its plot. [Holiday 2003, p.25]
    • PSM Magazine
    • 92 Metascore
    • 95 Critic Score
    Even without any special incentives to replay through it once it's over, Final Fantasy XII offers a beautiful, well written, fun RPG experience that is both long and rewarding. Matsuno's team took some real chances with the gameplay this time around, but the results are pleasantly surprising. [Oct 2006, p.56]
    • PSM Magazine
    • 92 Metascore
    • 95 Critic Score
    As the curtain falls, GH2 will be remembered, like the original, as one of the most fun times you can have with your PS2. [Holiday 2006, p.68]
    • PSM Magazine
    • 91 Metascore
    • 90 Critic Score
    If you aren't a fan of "Madden's" massive arsenal of extra modes, bells, and whistles, this game stands right beside the long-time champ in terms of quality and fun. And for hardcore fans simply looking for the most realistic representation of football, ESPN is the better choice. [Sept 2003, p.28]
    • PSM Magazine
    • 91 Metascore
    • 90 Critic Score
    We can't imagine a better party game. If you can afford this, buy it, and rock on! [Holiday 2005, p.86]
    • PSM Magazine
    • 91 Metascore
    • 100 Critic Score
    Snake Eater has one of the greatest gaggle of villains ever assembled in a game. [Jan 2005, p.60]
    • PSM Magazine
    • 91 Metascore
    • 95 Critic Score
    Bottom Line: if you care enough about games to read this magazine, you owe it to yourself to play Shadow of the Colossus. [Dec 2005, p.96]
    • PSM Magazine
    • 91 Metascore
    • 90 Critic Score
    The passing game's sharp, the running game's well balanced, and even the kick return game is more exciting that it is in the pros. [Sept 2002, p.26]
    • PSM Magazine
    • 91 Metascore
    • 90 Critic Score
    Still packed with Madden greatness, but not as ambitious, advanced or enjoyable as "ESPN Football 2K5." [Sept 2004, p.16]
    • PSM Magazine
    • 91 Metascore
    • 85 Critic Score
    The deep Master League mode will suck in a hardcore soccer fan for eons. [March 2005, p.76]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    As addictive and entertaining as ever. [Jan 2004, p.24]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    If all game sequels were of this caliber and depth, the gaming world would be a far better place. [May 2003, p.32]
    • PSM Magazine
    • 90 Metascore
    • 100 Critic Score
    Highly polished and easy to control, Ratchet & Clank: Going Commando is a great choice for the adrenaline junkie... For fun characters and pure action, Going Commando is it. [Dec 2003, p.68]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    "Madden" fans will be awed by ESPN's superior presentation....All in all, ESPN Football 2K5 is more ambitious, polished and enjoyable than this year's "Madden."[Sept 2004, p.14]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    Extreme depth and innovative controls make MVP 2004 great. We'll have to wait until next issue to be sure, but this may have just become the best baseball game out there. [Apr 2004, p.22]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    A better-looking, better-playing Burnout, which is never a bad thing. [Nov 2005, p.72]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    One of the more challenging titles in the genre with a difficulty that ramps up pretty quickly. [Nov 2002, p.36]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    Easily one of the most original and involving action titles to cmoe along in ages. [Oct 2004, p.22]
    • PSM Magazine
    • 90 Metascore
    • 90 Critic Score
    Owns the three most important categories this year: graphics, gameplay, and online multiplayer. This, it's this season's Stanley Cup Winner. [Nov 2003, p.44]
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    Check it out and experience the wonder Japanese gamers have felt for nearly 20 years. [Feb 2006, p.78]
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    Game Face is the most comprehensive and powerful character creation tool found in a game, period...Our sole gripe is that we wish the game were a little more difficult. [Nov 2003, p.42]
    • PSM Magazine
    • 89 Metascore
    • 95 Critic Score
    The game's greatest depth comes from online play... What's most exciting, however, is that you can bring your own created players, gear and courts into online matches. You can take on anyone online - on your own home court. [March 2005, p.62]
    • PSM Magazine
    • 89 Metascore
    • 80 Critic Score
    The game's major faults are a drop in the framerate when players swarm the ice during a line change, slower gameplay than some of the more current hockey titles, and its audio effects. [Holiday 2002, p.44]
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    When played head to head [with "Live 2003"], 2K3 feels a little slow, a tad unexciting and a touch old school, but it still looks and plays the closest to real NBA basketball. For hardcore hoops fans, that's what really matters. [Dec 2002, p.59]
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    Phenomenal tracks, control, and police interaction combine to create one of the most unique and challenging arcade racers ever - and the best on PS2. [Oct 2002, p.26]
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    Hyper realistic, intense, and packed with awesome gadgets. Not as polished as "MGS2," but the core gameplay is more involving. [May 2003, p.30]
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    Great graphics, tight control, amazing sound.
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    We all fell in love with GT the first time out because it was so unprecedented, but on your fourth visit, you'll really wish the damn thing would evolve and live up to its potential. Still, it's riveting racing, it has its own undeniable charms. [JPN Import; March 2005, p.68]
    • PSM Magazine
    • 89 Metascore
    • 85 Critic Score
    You can play this one forever. [May 2005, p.82]
    • PSM Magazine
    • 89 Metascore
    • 95 Critic Score
    Combines absolutely jaw-dropping graphics with familiar platforming/shooting mechanics and genuinely funny humor to make one of the PS3's few true masterpieces. [Dec 2007, p.66]
    • PSM Magazine
    • 89 Metascore
    • 80 Critic Score
    It’s the PS2 basketball game that will best satisfy both hardcore and casual fans. [Feb 2002, p.41]
    • PSM Magazine
    • 89 Metascore
    • 90 Critic Score
    Treads the fine line between simulation and arcade play - and pulls it off. It's quite simply the best hoops game on the PS2. [Dec 2003, p.40]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    Due to the too-low placement of the analog stick, expect your thumb to get sore after an hour or two. [May 2005, p.79]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    Heartbreakingly realistic physics. [Nov 2004, p.84]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    But the real highlights in Madden 06 are on the field. For starters, the new "QB Vision" feature is simply fantastic. Even for long-time Madden fans, the ability to focus the quarterback's attention on certain receivers or parts of the field adds a ton to the gameplay. [Sept 2005]
    • PSM Magazine
    • 88 Metascore
    • 80 Critic Score
    I actually found myself sweating from nervousness and trembling from fear during many of the levels. [July 2002, p.32]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    The best game in the series - even if it's not totally original. [May 2005, p.70]
    • PSM Magazine
    • 88 Metascore
    • 80 Critic Score
    While not as intuitive as "Hot Shots 3," there is more depth and variety of gameplay here. [Holiday 2002, p.44]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    Ambitiously designed, expertly constructed. Most importantly, its gameplay has been tuned to perfection. Give it a try - it's one of the PS2's best games. [Dec 2002, p.34]
    • PSM Magazine
    • 88 Metascore
    • 100 Critic Score
    NCAA's Dynasty is the best "pure videogame" feature in any sports games. Pro franchise modes punish teams who succeed. Here, good play is rewarded with stronger recruiting power. More than any other sports game, NCAA Football plays like an RPG. [Aug 2004, p.18]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    A very frustrating experience, it's also a very rewarding one. [Aug 2007, p.80]
    • PSM Magazine
    • 88 Metascore
    • 95 Critic Score
    About as perfect as games come, and you must play it. [Nov 2007, p.72]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    This is the reason to have a PSP. [Jan 2006, p.83]
    • PSM Magazine
    • 88 Metascore
    • 85 Critic Score
    Devilishly easy to pick up and play, and damn hard to put down. And it's funny - both "haha" funny and "clever" funny. It's got a smooth style and charm that really endears itself to you. [Nov 2004, p.76]
    • PSM Magazine
    • 88 Metascore
    • 80 Critic Score
    The framerate troubles are disappointing. [Holiday 2002, p.54]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    Despite its issues, though, Dark Ressurection is a truly remarkable game and easily one of the best games the PSP has to offer. [Sep 2006, p.81]
    • PSM Magazine
    • 88 Metascore
    • 80 Critic Score
    An awesome trip around the racetrack. [Nov 2003, p.48]
    • PSM Magazine
    • 88 Metascore
    • 95 Critic Score
    Simply put, it's the best racing game we've played since "Burnout 3," and an amazing portable achievement. [May 2005, p.78]
    • PSM Magazine
    • 88 Metascore
    • 90 Critic Score
    Add a bloody mouthpiece, and you've got the most realistic boxing experience you can have without the risk of brain injury. [Apr 2005, p.73]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    Even if you focus strictly on the single player game and ignore the massive improvements to their multiplayer world, there are so many details in the game that it almost comes to life... A near-perfect game. [Dec 2003, p.84]
    • PSM Magazine
    • 87 Metascore
    • 90 Critic Score
    All in all, Level-5 has made a deep, varied, and challenging battle system with a handful of nuances you can utilize to you advantage. [Sept 2007, p.74]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    NCAA Football 06 gets absolutely everything right, even the trophy girlfriend. [Aug 2005, p.80]
    • PSM Magazine
    • 87 Metascore
    • 95 Critic Score
    Challenging, gratifying, and revolutionary all at once, there's simply nothing out there remotely like [the new co-op mode]. [May 2005, p.68]
    • PSM Magazine
    • 87 Metascore
    • 95 Critic Score
    With the new tweaks that make it more accessible, and the abundance of new content, you really have no reason not to pick this up - especially at only $20. [Feb 2006, p.72]
    • PSM Magazine
    • 87 Metascore
    • 85 Critic Score
    The fact remains that this is one of, if not the best game in the series, and it's got some great multiplayer modes(playable online!)to further sweeten an already sweet game. [May 2006, p.84]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    Visually the game is absolutely stunning, with in-game character models that are at least three times as detailed as those seen in the first game. Level design is artistic as it is functional. [Nov 2003, p.32]
    • PSM Magazine
    • 87 Metascore
    • 90 Critic Score
    I still love this game. However, it's become more obvious that the storyline is way too clunky, confusing and - sometimes - downright silly. [Apr 2003, p.34]
    • PSM Magazine
    • 87 Metascore
    • 80 Critic Score
    Simply the best overall baseball simulation on the PS2 this year. [May 2003, p.36]
    • PSM Magazine
    • 87 Metascore
    • 85 Critic Score
    Don't let any of this--or the controversy surrounding it--deter you, though; Bully is a remarkable game. [Holiday 2006, p.72]
    • PSM Magazine
    • 87 Metascore
    • 95 Critic Score
    This is a game--actually the game--to buy a PSP for. [Feb. 2007, p.74]
    • PSM Magazine
    • 87 Metascore
    • 80 Critic Score
    Field commotion aside, the best reason to huddle up with NCAA is the new Legend mode. [Oct 2006, p.80]
    • PSM Magazine
    • 87 Metascore
    • 80 Critic Score
    An incredibly valiant attempt to make an accessible NASCAR game, but many will still think it falls a bit short because you can only do so much with turning left. [Oct 2004, p.32]
    • PSM Magazine
    • 87 Metascore
    • 90 Critic Score
    Last year's issues have been fixed, its competitors suffer from annoying quirks or feature omissions, and most importantly, MVP Baseball 2005 simly feels and plays the most like the real thing. [Apr 2005, p.64]
    • PSM Magazine
    • 87 Metascore
    • 80 Critic Score
    Immensely more satisfying, deep, and involving than its predecessor. [Mar 2003, p.40]
    • PSM Magazine
    • 87 Metascore
    • 100 Critic Score
    You're getting two incredible games that, while vastly different in terms of mechanics, maintain a cohesive theme: stealth. It just doesn't get better than this. [Aug 2004, p.26]
    • PSM Magazine
    • 87 Metascore
    • 85 Critic Score
    It just washes you away in the magic that is two of the world's greatest storytellers--Disney and SquareEnix--coming together to make something timeless, wonderful, and unforgettable. [Jun 2006, p.77]
    • PSM Magazine
    • 87 Metascore
    • 90 Critic Score
    What makes GGX2 so impressive after long sessions of play are its many layers of depth. [Mar 2003, p.32]
    • PSM Magazine
    • 86 Metascore
    • 90 Critic Score
    Regardless of whether or not you like RPGs you should pick it up, because it's one of the most enjoyable games we've played in a long time. [Sept 2007, p.70]
    • PSM Magazine
    • 86 Metascore
    • 85 Critic Score
    The all-important sense of speed - something "Burnout 3" had in spades - feels slower. [Nov 2005, p.98]
    • PSM Magazine
    • 86 Metascore
    • 80 Critic Score
    The actual hockey is a bit of a mixed bag in 2K5. It still controls beautifully (that "smoothness" we mentioned earlier), and the gameplay is again top-notch - once you tweak it that is. The default settings are pretty awful. [Oct 2004, p.31]
    • PSM Magazine
    • 86 Metascore
    • 90 Critic Score
    Honestly, Winning Eleven 2007 is so fun we can almost forgive Konami for "Bomberman: Act Zero"...almost. [Apr 2007, p.82]
    • PSM Magazine
    • 86 Metascore
    • 90 Critic Score
    When it comes down to it, this game is about playing against real people, online or off, and in that regard, there's little out there that's as gratifying--or impressive. [Jan. 2007, p.74]
    • PSM Magazine
    • 86 Metascore
    • 80 Critic Score
    Alundra's strength lies in its incomparable gameplay and challenge, which stands as a true testament to the game's real appeal. Providing a truly refreshing change of pace to the one-button control of other standard RPGs, Alundra is a solid title that demands as much skill and time as involvement. [Feb 1998]
    • PSM Magazine
    • 86 Metascore
    • 90 Critic Score
    Phenomenal storyline. [Holiday 2002, p.37]
    • PSM Magazine
    • 86 Metascore
    • 90 Critic Score
    An excellent mix of atmosphere, visual design and accessible gameplay. Beyond Good & Evil is an experience that is not to be missed. [Holiday 2003, p.20]
    • PSM Magazine
    • 86 Metascore
    • 100 Critic Score
    Simply the best fighting game on PS2, even topping our beloved Virtua Fighter 4 Evolution. [Holiday 2005, p.74]
    • PSM Magazine
    • 86 Metascore
    • 90 Critic Score
    If this game doesn't put a smile on your face then maybe games just aren't for you. [Nov 2005, p.69]
    • PSM Magazine
    • 86 Metascore
    • 80 Critic Score
    From the impressive level designs to the brilliant cutscenes, this game delivers in all departments. I just wished that the experienced could have lasted a bit longer. [Dec 2002, p.36]
    • PSM Magazine
    • 86 Metascore
    • 80 Critic Score
    On its highest difficulty level, Amplitude requires almost superhuman reflexes. [May 2003, p.36]
    • PSM Magazine