PSM2 Magazine UK's Scores
- Games
For 97 reviews, this publication has graded:
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52% higher than the average critic
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2% same as the average critic
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46% lower than the average critic
On average, this publication grades 4.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
Score distribution:
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Positive: 41 out of 97
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Mixed: 40 out of 97
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Negative: 16 out of 97
97
game reviews
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Critic Score 92
A joy to play. Whether you're restoring nature, battling enemies or exploring the Japanese countryside, Okami is perhaps the most beautiful game on PS2. [JPN Import; July 2006, p.94] -
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Critic Score 90
FFXII is a gargantuan, gorgeous game with a gripping plot, likeable characters and an interesting new combat system that injects some much-needed life into the series. Wonderful. [JPN Import; June 2006, p.44] -
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Critic Score 90
Harmonix say they want to give you - ordinary, untalented punter - the experience of playing music, and they've succeeded majestically. Terrific. [May 2006, p.50] -
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Critic Score 90
An absolutely massive game world, an amazing soundtrack, gorgeous visuals, and some of the best RPG combat we've ever tussled with. Social Life? What's that? [May 2006, p.60] -
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Critic Score 91
Recommended unreservedly if you've not played it before. Otherwise, it simply fixes the ludicrous difficulty of the first one and broadens its appeal. [Aug 2006, p.60] -
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Critic Score 88
The slickness and variety on offer makes this stand head and shoulders above its competition. After "GTA," Syphon Filter is definitely THE action game to own on PSP. [June 2006, p.74] -
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Critic Score 90
One of the strongest, most accomplished games on PS2. Kingdom Hearts 2 excels on almost every level and sweats charm. Hate RPGs? This could change your mind. [JPN Import; Apr 2006, p.60] -
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Critic Score 90
There doesn't seem to be as much to learn this time and feels more like a simple update than usual. Still, "WE 10" is the best footie game around, no contest. [JPN Import; July 2006, p.86] -
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Critic Score 80
Still lagging far behind "Need for Speed," for modding and a fair stretch behind "Burnout" for sheer speed and crashiness, but for 20 quid you can't really go wrong. [May 2006, p.48] -
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Critic Score 86
A brilliant piece of crafted platforming that has the power to draw you in for an age. While not perfect, it's now the game by which all other PSP titles of its ilk will be judged. [May 2006, p.72] -
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Critic Score 87
Top notch visuals and subtly tweaked fight mechanics makes this one well-rounded beat-'em-up. [Apr 2006, p.56] -
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Critic Score 93
The happiest game on PSP will cheer you up to no end. It's simple to pick up and play and equally hard to put down. This is the strongest handheld title we've played, well, ever. [July 2006, p.100] -
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Critic Score 91
What a run RPGs are on at the moment - "Dragon Quest VIII," "Kingdom Hearts 2," and now Rogue Galaxy, which just about tops them all. Wondrous and sublime. [JPN Import; Apr 2006, p.54] -
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Critic Score 93
Even compared to previous Hitman games, Blood Money feels focused, fresh and utterly compelling. You owe it to yourself to play this. [July 2006, p.66] -
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Critic Score 78
It may only be a remake, but the online level swapping, visual overhaul and tweaked gameplay make it feel sufficiently different. [May 2006, p.77] -
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Critic Score 78
Online play wold score high 80s, but offline SOCOM 3 is an average squad shooter that treads the same tired path as many before it. [May 2006, p.54] -
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Critic Score 81
Lara's reinvention outshines a game that's too slick for its own good - with better boss battles, more epic environments and taxing puzzles, it'd be a classic. [May 2006, p.40] -
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Critic Score 88
Coast 2 Coast could be prescribed as a cure for depression. The most fun you'll have had in ages, and only denied a 90 because it's a bit simple. Still, on PSP it's second only to "Burnout." [Apr 2006, p.84] -
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Critic Score 77
Fundamentally decent, but it's still the poorest full-size Onimusha game yet. It's hard, but it's also unyielding and sometimes a bit dull. So be wary. [Apr 2006, p.48] -
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Critic Score 89
Fast, beautiful and perfectly playable. Embrace its simplicity and lose yourself in the ride of your life. Don't expect ANY realism though. [Apr 2006, p.56] -
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Critic Score 80
A decent collection, but they may as well have left "SFA" and "SFA2" out because "SFA3" is better than both of them combined. The best Street Fighter experience on PS2. [Aug 2006, p.68] -
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Critic Score 72
An extremely well realised RPG retaining all the bizarreness of its Japanese roots without the incecipherable combat and customization you might expect. [July 2006, p.84] -
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Critic Score 82
Though LCS is photocopied from PSP, there's more here than most PS2 games. [Aug 2006, p.50] -
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Critic Score 80
The best FIFA we've played and well worth a rental to fill the gaps between matches come June. It still hasn't stepped out of "Pro Evo's" shadow, though. [June 2006, p.48] -
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Critic Score 71
There's enough to keep you busy for a while, but ultimately there's not enough to it to keep you going. [Apr 2006, p.74] -
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Critic Score 73
Enjoyable, but the basic appearance, limited multiplayer and some tedious tracks means Karaoke Stage 2 will always play second fiddle to "SingStar's" success. [May 2006, p.66] -
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Critic Score 79
The simple colours, aliens and landscapes have rarely looked better than on PSP. [June 2006, p.78] -
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Critic Score 79
From The New World will have to fight for attention in a time when we're spoiled with quality RPGs, but that doesn't detract from how fun it is. Good stuff. [June 2006, p.50] -
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Critic Score 78
Addictive enough to grasp hours (or weeks) of your time. [Apr 2006, p.85] -
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Critic Score 75
We can just about forgive converting The Godfather's understated feel and brooding menace into a wham-bam bang-'em-up, but as for it not being much fun, that's a crime. [Apr 2006, p.34] -