PSW Magazine UK's Scores

  • Games
For 170 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Call of Duty: World at War
Lowest review score: 30 Star Trek: Encounters
Score distribution:
  1. Positive: 74 out of 170
  2. Negative: 13 out of 170
170 game reviews
    • 50 Metascore
    • 50 Critic Score
    Although the low price and decent racing make this good value, it's uninspired stuff.
    • 58 Metascore
    • 50 Critic Score
    At best, it's a simple hack and slasher with an okay Co-op mode, but 10 minutes of play is all it takes to realise how shoddy the action is.
    • 58 Metascore
    • 50 Critic Score
    If the presentation wasn't so ropey this might have been a contender, but as it is, Eagle Eye Golf is a bit of a cheap knock-off.
    • 60 Metascore
    • 50 Critic Score
    A bland, ugly and dreary game - which goes against everything you're used to after playing the series on PS2. There's a certain compulsive quality to sniping but after a couple of levels, you'll develop a strange sense of deja vu and wish you were playing a better shooter.
    • 49 Metascore
    • 50 Critic Score
    A shallow and clumsy game that fails to make the most of the PSP and the AVP licence.
    • 65 Metascore
    • 50 Critic Score
    Viking is sadly, a massively missed opportunity that's dragged into the depths of mediocrity by a boring story, an uninteresting hero, repetitive missions, endless wandering around, hit-and-miss sound, disappointing battles and lots of slowdown.
    • 66 Metascore
    • 50 Critic Score
    A decent attempt at an update, but it can't compete with Buzz TV. [May 2009, p.93]
    • 44 Metascore
    • 40 Critic Score
    The PS2 game was never going to compete with the Xbox 360's graphics, and neither did anyone expect it to. What we didn't anticipate was a completely dumbed down version that doesn't seem to know whether it's a straightforward first-person shooter or a tactical war game.
    • 66 Metascore
    • 40 Critic Score
    Extreme Battle? Extreme tedium, more like.
    • 59 Metascore
    • 40 Critic Score
    Despite the tweaks to the game and some definite improvements, at the end of the day, Gary, it's a stop-start, often infuriating experience which just makes us appreciate proper football games even more.
    • 62 Metascore
    • 40 Critic Score
    The only thing that has changed is a slight improvement in looks. Please Koei, stop. We give in. Chinese water torture has nothing on this.
    • 50 Metascore
    • 40 Critic Score
    Being locked in a room with Mr Blonde, a razor blade and a can of petrol would be more fun than playing this again.
    • 48 Metascore
    • 40 Critic Score
    It looks and plays like a rubbish PC game from 1992 and no amount of multiplayer modes can change that.
    • 46 Metascore
    • 30 Critic Score
    Many of the games feel very unfair and almost calculated in the way they contrive to make you lose. Trying to outwit opponents by bluffing is a big no-no too, since there always seems to be one character that doesn't want to play ball and fold a hand. It just never feels like you're playing real poker against real people.
    • 65 Metascore
    • 30 Critic Score
    The online mode, featuring co-op play and deathmatches for up to three other players, almost salvages the game, but the sheer tedium of the rest of it sinks it.
    • 72 Metascore
    • 30 Critic Score
    With PSP PES proving just a tad disappointing, this was the perfect opportunity for FIFA to mount a serious challenge. While the commentary and visuals are fantastic, the gameplay is far too shallow and imprecise to please those who take their digital football seriously.
    • 42 Metascore
    • 30 Critic Score
    With a slew of better mob games out there - "Scarface" for one, "Made Man" and even "The Godfather" - there's no reason for settling on this mess of a game.
    • 51 Metascore
    • 30 Critic Score
    The two-player multiplayer modes basically repeat the same flaws and even add some new ones, such as computer-controlled allies rarely pulling their weight. A waste of a licence, and a waste of your time and money.
    • 42 Metascore
    • 30 Critic Score
    Aiming is askew; enemies are dumb and the level design is bland.
    • 51 Metascore
    • 30 Critic Score
    This is its own worse joke. Matt Hazard should have stayed retired. [May 2009, p.93]