PSX Extreme's Scores

  • Games
For 1,211 reviews, this publication has graded:
  • 70% higher than the average critic
  • 4% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Final Fantasy XII
Lowest review score: 18 World Championship Paintball
Score distribution:
1,211 game reviews
    • 70 Metascore
    • 49 Critic Score
    The game's got a bevy of problems, including boring gameplay, a horrendous framerate, and lousy aiming.
    • 64 Metascore
    • 49 Critic Score
    While seasoned gamers will be turned off by the game's countless cheap deaths, bad controls, inept camera and uninspired gameplay, Crash rookies might find something to like.
    • 70 Metascore
    • 49 Critic Score
    The racing is fun for a while, and the appeal of launching your driver like a human dart can’t be denied, but even those who love that aspect wish you could skip the drawn out animation after awhile.
    • 57 Metascore
    • 49 Critic Score
    NBA
    NBA is beyond lackluster and barebones, it’s downright sloppy. Launch title or not, this may very well be 989’s worst sports effort since the first PS2 "GameDay" title.
    • 44 Metascore
    • 49 Critic Score
    Golden Axe: Beast Rider isn’t a very good game. It’s not quite as bad as some critics have claimed – it can be fun for a little while, and the combat system is relatively ambitious – but it’s certainly not worth your $60.
    • 47 Metascore
    • 49 Critic Score
    The whole thing is just completely unexciting and even laborious at times.
    • 51 Metascore
    • 49 Critic Score
    Beowulf does very little right and fails to capture the stylish action and mysticism of the film. The cut-scenes and sound are often way off, there's a great deal of choppiness when the game tries to shift between non-interactive and interactive play, and the inconsistency of the sound is unsettling.
    • 45 Metascore
    • 49 Critic Score
    If it isn't obvious by now, I'll make it painfully obvious here...this is a terrible game with no redeemable merits.
    • 60 Metascore
    • 49 Critic Score
    Simply put, this just isn't worth your money. This would've been an acceptable game back on the PlayStation and maybe even early PlayStation 2 days, but the level of shallowness in game mechanics, the poor visuals, the boring story, the lousy audio, and the awful controls make it totally unacceptable for this generation.
    • 52 Metascore
    • 49 Critic Score
    Raccoon City is just [p]lain boring to me. There's nothing here I want to return to. The game can be fun with other people, there are a few patented Resident Evil scares, and the controls work fine (provided you're willing to put up with some clunkiness). But everything else about it is really…I dunno, "meh."
    • 57 Metascore
    • 48 Critic Score
    A buggy, unfinished and uninspired game.
    • 54 Metascore
    • 48 Critic Score
    It's broken, it's brief, and it'll only make you wonder "what if" every time you play it.
    • 55 Metascore
    • 48 Critic Score
    Racing games are supposed to be games of skill, not chance. Sonic Riders, despite all of its shortcuts and power-up items, feels like a game of chance. What's more, it's also a real pain in the ass to play.
    • 56 Metascore
    • 48 Critic Score
    This is the epitome a game that was quickly thrown together with the most basic and juvenile concepts videogaming has.
    • 46 Metascore
    • 48 Critic Score
    Tokyo Xtreme Racer DRIFT 2 is little more than the original in disguise, and it's a poor disguise, at that. It suffers from the exact same problems, and we'd actually prefer the original because at least that one was a little more straightforward.
    • 60 Metascore
    • 48 Critic Score
    Without a sense of direction or a goal, you never feel as if you’re working towards something, and the entire quest almost seems arbitrary.
    • 48 Metascore
    • 48 Critic Score
    Deadliest Catch: Sea of Chaos has a few good ideas and takes a decent stab at producing a fishing RTS of a certain kind. But controlling the boat sucks, the mini-games aren't exactly engrossing, and the total lack of intensity drags the entire experience down.
    • 50 Metascore
    • 48 Critic Score
    NeverDead rocks with the music and the visuals can be a treat but beyond that, it's not much fun. There are just too many problems that hinder one's enjoyment, and those problems are critical because they translate to faultless deaths.
    • 54 Metascore
    • 47 Critic Score
    This is the epitome a game that was quickly thrown together with the most basic and juvenile concepts videogaming has.
    • 53 Metascore
    • 47 Critic Score
    A very poorly done game, that suffers from uninspired gameplay, poor track design, redundancy, and innovation. Furthermore, gamers who enjoy a decent looking title will find that MX vs. ATV Untamed is one of the worst visual offenders out there on the PlayStation 2, as it features an absurd lack of texture detail and a never ending supply of ugly.
    • tbd Metascore
    • 47 Critic Score
    I did expect lackluster technical aspects, but I also expected a fun, bouncy little adventure. Instead, I got nothing like that, so I ended up with a concept that didn’t fit the spirit of Garfield, and while the controls and design should be commended to a point, the rest is just too boring and flawed to bother with.
    • 44 Metascore
    • 47 Critic Score
    If you desperately want to try something new and are willing to put up with a totally disappointing production, maybe you'll want this when it drops down to a budget price.
    • 43 Metascore
    • 46 Critic Score
    Seriously though, how important are these extras if the game itself is so mind-numbingly underdeveloped?
    • 43 Metascore
    • 46 Critic Score
    If you're willing to withstand the constant onslaught of glaring issues regarding the control, you might be able to revel in some of those aforementioned highlights, but it won't last. In the end, you'll find yourself wishing for the good ol' 16-bit days.
    • tbd Metascore
    • 46 Critic Score
    The game suffers from a decided lack of control, the fixed camera should’ve been completely reformatted, the environments are unappealing, the story isn’t worth following, and the gameplay as a whole falters big time.
    • 52 Metascore
    • 46 Critic Score
    Having varying objectives that may change at a moment’s notice add a little flavor to this very bland dish, but it’s not enough to save it.
    • 43 Metascore
    • 46 Critic Score
    G.I. Joe: The Rise of Cobra fails to deliver the goods on any conceivable level, and it’s simply because the production is mediocre in terms of both technicals and gameplay.
    • 49 Metascore
    • 46 Critic Score
    It's accessible and sort of amusing for a little while, but the instant you realize the single-player element is extremely short and ultimately disappointing, you might regret the purchase.
    • 51 Metascore
    • 45 Critic Score
    I can’t take any more, this game is awful.
    • 51 Metascore
    • 45 Critic Score
    Incredibly disappointing. Even if you were to find three friends with PSP’s and copies of the game, you could only play four games, which is a complete joke.