PSX Extreme's Scores

  • Games
For 1,320 reviews, this publication has graded:
  • 70% higher than the average critic
  • 4% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 0.7 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Metal Gear Solid 4: Guns of the Patriots
Lowest review score: 18 World Championship Paintball
Score distribution:
1320 game reviews
    • 64 Metascore
    • 71 Critic Score
    The mediocre control, erratic cover system, and strange stealth sequences (we don't have a stealth mechanic, Io!) pull the game down. In short- the story is the crux but the gameplay is the crutch.
    • 56 Metascore
    • 71 Critic Score
    If you enjoy the Zatch Bell! TV show and think that a fighting game containing the characters, locations, and stories from the show would be right up your alley, then don't hesitate to pick this one up.
    • 65 Metascore
    • 70 Critic Score
    This isn't one of those games that'd you'd pawn of for being an entirely wasted effort, but it doesn't really strive to lift itself above mediocrity.
    • 75 Metascore
    • 70 Critic Score
    The more I played the game, the more frustrated I got with the camera, controls, and collision detection. Had those technical issues been resolved, Eidos would've had a great game on their hands.
    • 77 Metascore
    • 70 Critic Score
    Personally, I had fun with Return to Arms, despite its flaws… until the end. I won’t spoil anything, but after 20 hours, one would expect more than the anticlimax at the end of the journey.
    • 60 Metascore
    • 70 Critic Score
    Madden NFL Arcade has a great deal going for it and they did almost everything right; they just didn’t follow through and make it a worthy, over-the-top arcade experience.
    • 79 Metascore
    • 70 Critic Score
    Even slightly improved AI would have made the game much more engaging, as would more effective bullets, varied mission objectives, and more freedom to carry whatever guns you wanted.
    • 59 Metascore
    • 70 Critic Score
    Contrast is aptly named. Its disappointing instability contrasts sharply with its wonderful ambiance and concept, and you’re left feeling somewhat unsatisfied.
    • 74 Metascore
    • 70 Critic Score
    The biggest problem with Destroy All Humans! is that it doesn’t bring anything new to the table. Sure, its story is different from the standard free-roaming game, but the gameplay is run of the mill, and there’s little innovation to speak of.
    • 63 Metascore
    • 70 Critic Score
    For $30 it's not a bank breaker, and is an acceptable cost, but don't expect anymore than 4-6 hours worth out of the game. Hopefully a sequel offers more bang for the buck.
    • 57 Metascore
    • 70 Critic Score
    Datura suffers from some obvious mechanical issues but remains a very interesting and even unique title. It's short, a little too abstract in some ways, and a tad slow at times, but the quest itself, while not exactly memorable, is always intriguing and even oddly relaxing.
    • 57 Metascore
    • 70 Critic Score
    Dragon Ball: Raging Blast offers a ton of content for you to wade through, there's no doubt about it. But it lacks the nostalgia and authenticity to really make you enjoy the experience.
    • 53 Metascore
    • 70 Critic Score
    Once you've got the controls down, you'll find an enjoyable action game out of Lair. For the most part, the game is visually appealing and striking in most cases, but it's not without its faults.
    • 62 Metascore
    • 70 Critic Score
    For $30 it's not a bank breaker, and is an acceptable cost, but don't expect anymore than 4-6 hours worth out of the game. Hopefully a sequel offers more bang for the buck.
    • 72 Metascore
    • 70 Critic Score
    Final Fantasy Type-0 HD has its ups and downs.
    • 63 Metascore
    • 70 Critic Score
    The only big problem is that our sense of accomplishment is greatly diminished due to a lack of a challenge. It's really just too easy, even for the younger crowd.
    • 62 Metascore
    • 70 Critic Score
    The sound effects for the cars are fine, and you can actually hear the effect that the different exhaust and exhaust upgrades have on each car. Whine about Electronic Arts all you want--at least they have the resources to put good soundtracks in their games.
    • 69 Metascore
    • 70 Critic Score
    Anyone nostalgic for the glory days of the Bond film franchise will love the inclusion of a classic film as well as the return of Sean Connery. However, it doesn’t try anything new, multi-player stinks, it’s too linear, and it’s too easy, so it’s not worth more than a rental.
    • 77 Metascore
    • 70 Critic Score
    A fun game – for a few hours. If you’re playing the series for the first time, the game is certainly better than the first NFL Street, but it still lacks replay value.
    • 63 Metascore
    • 70 Critic Score
    It is a fun game; it's just that it doesn't offer much in terms of value. It looks nice, for the most part, it controls well, and soundtrack is fantastic...but at the end of the day it needs to pack a bigger punch...or should I say kick.
    • 53 Metascore
    • 70 Critic Score
    Good for what it is: a repetitive arcade-inspired beat-'em-up based on the Teenage Mutant Ninja Turtles cartoon series.
    • 65 Metascore
    • 70 Critic Score
    The best poker video game available for home consoles. Sure, it'd be nice if the presentation were flashier, and if the game offered more configuration options, but the poker itself is damn near perfect. That's what matters most.
    • 67 Metascore
    • 70 Critic Score
    Doesn’t quite live up to expectations. The separate platforming and music elements provide us with a solid foundation, but neither element receives the benefit of extra attention from the developers.
    • 60 Metascore
    • 70 Critic Score
    More of a disappointment, than it is a bad game. It’s entertaining, but there was so much to work with here that the end result is unfulfilling.
    • 57 Metascore
    • 70 Critic Score
    There just isn't quite enough here to warrant a full-price purchase in my eyes. You've got the 15 songs and a Battle Mode but that's about it.
    • 60 Metascore
    • 70 Critic Score
    Moon Diver is at its best when playing with others, and all the positives really shine: the great effects and animations, the constant hack 'n slash adrenaline rush, and that addictive "let's-keep-going" element. But even then, things get way too repetitive, there isn't a ton of inspiration in regards to basic enemy design, and the overall repetitiveness of the entire production becomes painfully obvious.
    • 67 Metascore
    • 70 Critic Score
    Beatmania US just isn't the game it should be, bottom line.
    • 63 Metascore
    • 70 Critic Score
    As a complete package, The Con is an enjoyable, modern-day rendition of the classic Punch-Out. Admittedly, the combat is repetitive and the entire concept of "the con" doesn't really work.
    • 70 Metascore
    • 70 Critic Score
    LEGO Indiana Jones 2: The Adventure Continues is still a decent game but it’s a definite step backwards from the original.
    • 76 Metascore
    • 70 Critic Score
    It's an average game, and I don't recommend a $60 purchase for it. Just like a popcorn flick isn't worth more than a rental, Stuntman: Ignition is ultimately the type of game you'd want to rent. While the multiplayer is fun and the Constructor mode is cool, the Career mode can be a bit short, and the game in general doesn't offer a whole lot to keep you coming back to.

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