PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 ESPN NFL 2K5
Lowest review score: 20 Vietcong: Purple Haze
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 77 Metascore
    • 40 Critic Score
    A godsend for those who prefer almost no control over their players.
    • 75 Metascore
    • 40 Critic Score
    Shoddy control and awful collision detection only worsen what could have been a decent game otherwise.
    • 73 Metascore
    • 40 Critic Score
    Without the intense craziness of true Midway arcade charm, though, even the multiplayer wore thin, leaving me wanting to go back to games like FIFA.
    • 72 Metascore
    • 40 Critic Score
    My biggest beef with Siren is that it's one and only really "key" feature, sightjacking, was played up to be a very useful tool that will be essential in your survival. What no one really bothered to mention is that sightjacking is about all the game really is (at least in the earlier portions of the game).
    • 71 Metascore
    • 40 Critic Score
    Zeonic Front didn't rock my world in the least, but it will undoubtly rock the world of any self-respecting Gundam fanatic willing to tolerate its truckload of flaws.
    • 70 Metascore
    • 40 Critic Score
    NAMCO is asking fifty bucks for the privilege of having our fingers sore and our pride hurt from playing a virtual masochist's dream come true.
    • 68 Metascore
    • 40 Critic Score
    Competent but unoriginal.
    • 68 Metascore
    • 40 Critic Score
    Never has decimating hundreds of undead bad guys with a friend by your side and bad-ass weaponry at your disposal been so boring, dull and depressing.
    • 67 Metascore
    • 40 Critic Score
    Oh, my how the great have fallen...$50 for Parappa 2 is "highway robbery."
    • 66 Metascore
    • 40 Critic Score
    Who ever thought Atari Jaguar owners would still be playing the best Alien Vs. Predator videogame ever made EIGHT YEARS after their system's death? A rental for the curious, Extinction is as forgettable an RTS game as they come.
    • 66 Metascore
    • 40 Critic Score
    The physics and feel of the cars is great, meanwhile the visuals are strictly last generation... Definitely not what we expected and not worthy of the PS2 name.
    • 66 Metascore
    • 40 Critic Score
    One hell of a disappointment and one of the worst experiences I've ever had to endure on my shiny DVD-playing black box.
    • 65 Metascore
    • 40 Critic Score
    The programmers behind Neo Contra make some puzzling changes to the series’ classic formula that shoot the whole project to hell. It’s as if KCET ("Gradius V") wanted to destroy Contra instead of reviving it.
    • 65 Metascore
    • 40 Critic Score
    Buggy, clunky, littered with minute-long loading pauses (the tell-tale sign of a PC-to-console port gone bad) and framey as hell, this action title at least has a pretty cool premise that is enhanced by a well-told story and very good sound.
    • 65 Metascore
    • 30 Critic Score
    Control is atrocious, characters extremely odd and unappealing IMHO (your mileage may vary on this one), rewards for your trouble very minimal, graphics/sounds very underwhelming.
    • 65 Metascore
    • 40 Critic Score
    A breath of fresh air. Not because it's a good game, but because it's such a boring and ultimately unrewarding experience, and an easy-to-categorize example of a Japanese game simply NOT translating well into a localized English release.
    • 64 Metascore
    • 40 Critic Score
    If you love this series on PC then stick to it there because the essence of what makes HMM is just hinted at on PS2.
    • 64 Metascore
    • 40 Critic Score
    Two arcade perfect ports of games that will get stale within a short few minutes. Back then, way back then, this may have been revolutionary but on the PS2 it's almost like an insult to the grown intelligence of gamers.
    • 63 Metascore
    • 40 Critic Score
    I really like SS and will pull it out of the shelf once every few moons, when I'm about three dozen other PS2 games shy of suggesting you spend $50 for it, when the same price tag can get you a discounted "House of the Dead 2" and third-party lightgun for your Dreamcast.
    • tbd Metascore
    • 49 Critic Score
    Backyard Soccer should, indeed, be buried in someone's backyard and then stepped on forever by kids playing soccer on a make-believe soccer field above its burial ground.
    • 63 Metascore
    • 40 Critic Score
    An extremely short playtime, too difficult for younger kids, and too simplistic for older folk, only diehard Spears fans, who adore these types of rhythm games, may consider deeming this worthy of even a rental.
    • 62 Metascore
    • 40 Critic Score
    A game that plays like the 8bit days and that just won't cut it in this economy. Call this one Top Gear Letdown.
    • 62 Metascore
    • 40 Critic Score
    Horrible control and subpar graphics ruin what could have been a special fighter on the PS2.
    • 62 Metascore
    • 40 Critic Score
    The repetitiveness of its gameplay, overt racist (and culturally bankrupt) attitude and lack of multiplayer options or rewards, however, sidelines THQ’s latest.
    • 61 Metascore
    • 40 Critic Score
    Wastes its Lego license on a simple and kid-friendly soccer engine that offers zero appeal or incentive for anyone old-enough to watch “Scooby-Doo” reruns to come anywhere near it.
    • 61 Metascore
    • 40 Critic Score
    Stick with "Burnout 2: Point of Impact” for all your risk-vs.-reward arcade racing needs, and leave Speed Kings for some other schmuck that doesn’t know any better to test-crash on his/her own.
    • 61 Metascore
    • 40 Critic Score
    The text book definition of 'rental', 18 Wheeler is an expensive one-joke bomb when bought for $50 but an appealing and (dare I say it?) fun driving game for the couple of hours that it took me to beat the crap out of it.
    • 61 Metascore
    • 40 Critic Score
    Not as offensive or terrible as the rating we've given it might imply.
    • 60 Metascore
    • 40 Critic Score
    Its precariously short length (half-a-dozen brief stages plus Boss battles) and exorbitant price ($60 packed with a GunCon 2 and $45-50 by itself) couldn’t have come at a worst time.
    • 60 Metascore
    • 40 Critic Score
    A series of linear lightsaber swing-a-thons tied together by badly-edited clips from a yet-to-be-released movie and recycled John Williams music (with horrendous voice-acting to boot), Revenge of the Sith is the worst SW game since 1999's "The Phantom Menace" (ouch).