PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 World Soccer Winning Eleven 6 International
Lowest review score: 20 Salt Lake 2002
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 58 Metascore
    • 70 Critic Score
    There simply is no other game like this on PS2, and that alone makes it an attractive -if somewhat expensive- $50 gamble.
    • 77 Metascore
    • 70 Critic Score
    Predictably-competent (but soulless and extremely short).
    • 71 Metascore
    • 70 Critic Score
    The new gameplay tweaks (which I personally dislike) and low retail price (under $30 if you know where to shop) go a long way to lessen the lack of improvement on the graphics and sounds.
    • 79 Metascore
    • 70 Critic Score
    A brilliant game if experienced in short bursts... the game was obviously not designed with long term play in mind.
    • 82 Metascore
    • 70 Critic Score
    The game is just too short and easy for the average PS2 action junkie reared on a steady diet of "Sly Cooper," "Ratchet & Clank" and/or "Jak & Daxter."
    • 53 Metascore
    • 70 Critic Score
    We wailed on the controller and got a few laughs out of the game but in the end it just doesn't match the excellence of its Dreamcast brother.
    • 70 Metascore
    • 70 Critic Score
    A diamond in the rough... The dreadful Saturn-caliber graphics and crappy sounds are tolerable once the fun of exploring other character’s dreams (ala the 3D free-roaming portions of “NiGHTS”) is experienced.
    • 55 Metascore
    • 70 Critic Score
    If you wanted to play more of the same after you were through with the underwhelming "Project Titan", Gunfighter will definitely be your bitch for the couple of days it'll take you to get through most of what's worth getting through.
    • 72 Metascore
    • 70 Critic Score
    Ugly graphics keep this from scoring higher, and yes we realize graphics aren't everything... Buffy fans should be pleased though I think VU Games can do just a bit better.
    • 69 Metascore
    • 70 Critic Score
    Too short, its puzzles are laughably easy, it's too expensive for the limited replay value it offers and it doesn't break any new ground for the survival horror genre.
    • 68 Metascore
    • 70 Critic Score
    Sure, there are other, better games out there, but for fifteen dollars, Gungrave: Overdose is just too good to pass up. If you like action games and love destruction, then grab this game, gear up, and get ready to overdose.
    • 80 Metascore
    • 70 Critic Score
    Unfortunately, like other games that have an incredible opening act but don't know how to close the show (certain overhyped Konami action/stealth game come to mind?), "Max Payne" sometimes falls into "Soul Reaver 2"-like pretentions of grandeur that fall short.
    • 78 Metascore
    • 70 Critic Score
    The best arcade racer on PS2.
    • 70 Metascore
    • 70 Critic Score
    Konami’s handful of ideas to make driving sims better (VGS displays, Enthusia Life mode, etc.) are worth sampling despite a handful of odd decisions by the programmers (losing Enthu points to a rear end crasher??!!).
    • 73 Metascore
    • 70 Critic Score
    Classic platforming action done right. It’s tough as nails, fun and paced to near perfection. What it isn’t, is very original.
    • 78 Metascore
    • 70 Critic Score
    Rez
    If you’re the type that likes independent movies and underground techno, you know the art house type stuff, Rez will appeal to your senses. It’s got style written all over it and it’s fairly snazzy to play as well...an experience like no other.
    • 82 Metascore
    • 70 Critic Score
    Only its short length (a meager 7-8 hours) and lack of multiplayer support keeps The Two Towers from overtaking Koei’s “Dynasty Warriors 3” as the system’s best mindless hack-and-slash action/adventure.
    • 54 Metascore
    • 70 Critic Score
    Goofy brain-dead fun that's hard to resist when played in the proper mood.
    • 67 Metascore
    • 70 Critic Score
    Has the 'I've gotta see what's next' feeling of excitement around every corner.
    • 66 Metascore
    • 70 Critic Score
    While shy of “Virtua Fighter 4” perfection (a lot of elements from the first “Budokai” engine are recycled) Budokai 2 is easily the best videogame to have ever been spawned from Akira Toriyama’s animated universe.
    • 78 Metascore
    • 70 Critic Score
    What it lacks in flash, longevity and accuracy to the “Contra” universe (no weapon pick-ups??!!) Shattered Soldier compensates for with old-fashioned, thumb-blistering, bang-your-head-against-the-wall hard shooting antics of the 2D and 2.5D variety.
    • 67 Metascore
    • 70 Critic Score
    Every bit as good as the recent "Resident Evil Outbreak" game if not better in some ways.
    • 84 Metascore
    • 70 Critic Score
    In the end yours truly would rather park his limited NASCAR interest in Tiburon’s garage than Monster Games'.
    • 82 Metascore
    • 70 Critic Score
    It features one mother of an expanded Create-a-Wrestler mode, a deep Season mode and almost as many gameplay modes as there are wrestlers.
    • 82 Metascore
    • 70 Critic Score
    Emphasizes flashy visuals, corporate sponsorships and ease-of-use over the seedy aspects of street racing. The competitors’ AI goes from dumb to aggressive in the blink of a tail light too.
    • 66 Metascore
    • 70 Critic Score
    It's Midway's over-the-top-and-drop-dead-funny execution of the genre's conventions, however, that give the game a dose of personality that makes it stand out.
    • 86 Metascore
    • 70 Critic Score
    Its deep plot, decent battle system and engaging character personalities make Suikoden III an easy choice for players that value story-telling prowess over flashy visuals.
    • 73 Metascore
    • 70 Critic Score
    Competent but uninspired, Armored Core Nexus continues to cater to a dedicated following of PS2 owners that milk its customization features for all they’re worth.
    • 73 Metascore
    • 70 Critic Score
    A middle-of-the-road rally game.
    • 70 Metascore
    • 70 Critic Score
    A very good strategy game that could use some better animations and easier control.
    • 76 Metascore
    • 70 Critic Score
    It has some bad control issues, but comes with plenty of boxers, solid AI, a new faster engine and some of the best boxing graphics yet.
    • 68 Metascore
    • 70 Critic Score
    The bottom line is, if you liked "Shinobi" then you'll most likely love Nightshade. With more unlockables and selectable difficulty's than it's predecessor (and replay value as well), Nightshade is a good buy.
    • 66 Metascore
    • 70 Critic Score
    A fun game but its not "Ridge Racer." "Ridge Racer" always complimented the "GT" series well but with this game its two trying to be in the same vein.
    • 67 Metascore
    • 70 Critic Score
    Why Capcom didn’t name this survival horror game "Clock Tower 4" is beyond me. Other than the reduced gore, single location and reliance on canine companion Hewie to save Fiona’s backside at every turn this is basically the same game.
    • 76 Metascore
    • 70 Critic Score
    If you can tolerate the outdated-looking frosting, the gameplay cake underneath "HHB 2002" is yummy-enough to be had (visual warts and all).
    • 73 Metascore
    • 70 Critic Score
    Where Revenge drops the ball somewhat is in the surprising lack of stuff to do or find once all the racing circuits and characters have been unlocked.
    • 73 Metascore
    • 70 Critic Score
    A good game all-around and a great continuation of the planned six-part saga, Episode II still falls short of what you'd expect from a supposed epic.
    • 71 Metascore
    • 70 Critic Score
    With solid multiplayer, a deep rich customizable single player experience and true next generation graphics, EA Sports first PS2 F1 game succeeds in many areas.
    • 58 Metascore
    • 70 Critic Score
    It's not quite the "Tony Hawk's Pro Skater" equal but still worthy of your summertime void.
    • 67 Metascore
    • 70 Critic Score
    A very amusing and well-designed first-person shooter that suffers from outdated graphics and an unfriendly control scheme, but also remains surprisingly engaging.
    • 68 Metascore
    • 70 Critic Score
    You’ll also likely be mad and happy that Tecmo added much needed new stuff while also butchering some aspects of its predecessor that should have never been touched.
    • 82 Metascore
    • 70 Critic Score
    A handful of extra modes that cater exclusively to the hardcore DDR player and some meaningless FMV extras makes DDRMAX 2 a rather poor evolution from last year’s DDRMAX prequel.
    • 72 Metascore
    • 70 Critic Score
    Deceptively simple and incredibly engaging.
    • 81 Metascore
    • 70 Critic Score
    Survives its transition from PC to PS2 with its gameplay depth and well-acted voices intact, but with its graphics severely chopped and its control scheme compromised by the Dual Shock 2 button layout.
    • 75 Metascore
    • 70 Critic Score
    Safe and well-executed, but predictable and innovation-free.
    • 82 Metascore
    • 70 Critic Score
    The ATV handles amazingly realistic and the ability to performs wheelies and other tricks makes it quite a joy.
    • 55 Metascore
    • 70 Critic Score
    The game generally just tightens up many spots to make it a contender this year. Of course with other offerings out there, 989 still might be your third or fourth.
    • 82 Metascore
    • 70 Critic Score
    Those of us that want our sports games lengthy, deep and polished to near perfection, however, will be dunking balls over at Sega Sports’ courtyard with "College Hoops 2004" while EA Canada gets its act together.
    • 81 Metascore
    • 70 Critic Score
    A collaboration of love for gamers who have been fanatics of either or both series.
    • 68 Metascore
    • 70 Critic Score
    Deep-enough to pass itself as a sim but accessible-enough to be considered arcadey, Bass Fishing Duel manages to walk the fine line between both without alienating either camp.
    • 83 Metascore
    • 70 Critic Score
    It may not have the cult personality of the "Dance Dance Revolution" series but it definitely has hooks that are capturing.
    • 79 Metascore
    • 70 Critic Score
    The game may seem easy and cute, however don't let it fool you. This is a seriously challenging game. A winner in our books regardless.
    • 79 Metascore
    • 70 Critic Score
    Without the really well balanced online play I would have REALLY given this game a beating. However the multiplayer aspects continue to be a draw.
    • 85 Metascore
    • 70 Critic Score
    Quite simply the most amazing game I have ever seen, and that does include "Madden 2001"... The real problems appear with the AI which is dumb as can be.
    • 77 Metascore
    • 70 Critic Score
    A lot of fun, offers great music but could use a more sensitive, less frustrating controller.
    • 78 Metascore
    • 70 Critic Score
    Not for little kids, senior citizens or the easily-discouraged, Dropship demands serious commitment and many hours before revealing its true worth. Once it grabs you though, Dropship makes "Ace Combat 4" and "Lethal Skies" come across as trainee rookie simulators.
    • 74 Metascore
    • 70 Critic Score
    One of the best PS2 mech titles in the market today, one that stand head-and-shoulders above better-publicized competitors like TDK Mediactive’s “Robotech: Battlecry” and Bandai’s “Gundam: Federation Vs. Zeon."
    • 63 Metascore
    • 70 Critic Score
    A fun and unique title that stands out from the crowd of sequels and me-too clones. Coupled with good gameplay and fantastic control and it's the first big hit for Take 2 on the PS2.
    • 68 Metascore
    • 70 Critic Score
    A Grandia worth playing, it just fails to reach that level of Square.
    • 72 Metascore
    • 70 Critic Score
    With everything from killer combos, tons of unlockable content, and a mere forty dollar price tag, what's not to love?
    • 62 Metascore
    • 70 Critic Score
    It’s a FUN and tight-controlling sim, whose full impact is held back by the awkward animation routines of the players on the court and the inane Waltonisms Mr. Bill gets away with uttering.
    • 77 Metascore
    • 70 Critic Score
    A unique trick system combined with beautiful graphic design are enough to give it a whirl. Difficult is the key word.
    • 74 Metascore
    • 70 Critic Score
    If what you want is a sim, look elsewhere...It looks great, sounds great and most importantly plays great.
    • 75 Metascore
    • 70 Critic Score
    The more aggresive and less deep cousin of "Kessen" (the system's current champ for armchair generals who dig the strategy more than action, the exact opposite of "DW2"), and a fine way to kill an afternoon without having much to show for it.
    • 65 Metascore
    • 70 Critic Score
    Tolerate the fog, put-up with the controller and live with the repetition of dying over and over again, and you too will be hooked.
    • 78 Metascore
    • 70 Critic Score
    Good-looking stuff even if what most gamers will recall from their time with Dragon Quarter is being blinded by the darkness and a PSOne-sponsored shade of the color brown.
    • 76 Metascore
    • 70 Critic Score
    At less than a buck per game the 24 titles in this compilation are videogame royalty that more than earn their keep in gameplay worth though.
    • 59 Metascore
    • 70 Critic Score
    The graphics are mediocre and the level design too linear (and simplistic when it comes time to solve its puzzles), but the length of the quest and simple Zelda-inspired action (not to mention the worthy-of-its-own-movie-series soundtrack) entertain more than disappoint.
    • 71 Metascore
    • 70 Critic Score
    A good-looking college football title that, despite being high on gameplay modes and playbook strategies, isn't quite as fine tuned to the sport it portrays as "NCAA Football 2003".
    • 78 Metascore
    • 70 Critic Score
    Innovation is a word not in the minds of Namco developers, since they're too busy keeping the races fast, competitive and fun for gamers of all age.
    • 81 Metascore
    • 70 Critic Score
    Has a handful of minor flaws (the lead character's limited control over his 12-member mercenary team, PC-like graphic stutters, lackluster multiplayer mode, etc.) that prevent it from reaching the heights of immersion and addictive fun that characterized its spiritual predecessor, "Hitman 2."
    • 78 Metascore
    • 70 Critic Score
    IT'S TOO DAMN EASY AND UNCHALLENGING.
    • 69 Metascore
    • 70 Critic Score
    This odd mixture of survival horror, atmospheric visuals, brain-dead puzzles and action clichés manages to come together despite itself, creating a PS2 exclusive that delivers more than the sum of its disparate parts.
    • 69 Metascore
    • 70 Critic Score
    From a silly laugh track sound effect playing back when Scoob & Shaggy get into (or out of) trouble to the sight of obviously rubber-suit monsters nearby, “Night of 100 Frights” delivers the sights, sounds and goofy things that made the Hanna-Barbera Saturday morning cartoon such a timeless hit.
    • 68 Metascore
    • 70 Critic Score
    One of the most enjoyable (and expensive!) guilty pleasures of 2003 so far, but one that falls short of its predecessor’s ahead-of-its-time greatness.
    • 78 Metascore
    • 70 Critic Score
    Worth the forty bucks IF “Legaia 2” or “Suikoden III” left you hungry for more.
    • 76 Metascore
    • 70 Critic Score
    Learn to live with the darn “Tonight Show”-type BGM tunes, and Marvel vs. Capcom 2’s over-the-top madness will win you over as well.
    • 72 Metascore
    • 70 Critic Score
    Fun stuff for shooter fans starved for PS2-worthy eye candy, but it doesn't offer anywhere near the degree of excellence we've come to expect from the talented group of people over at Treasure.
    • 71 Metascore
    • 70 Critic Score
    This is the very definition of 'niche' product, but one with enough gameplay depth (particularly betting on the outcome of races and creation of your own breed of champion horse) and visual splendor to make it worth a trip to the rental store.
    • 78 Metascore
    • 70 Critic Score
    In the right frame of mind and with enough patience, "MGP2" is an absolute blast for players who want their racing semi-realistic, hard and with a convincing sense of virtual speed hitting their windshield (i.e. the TV screen).
    • 79 Metascore
    • 70 Critic Score
    Once you've made the Meganite under your control turn an invading Volgara robot into junkyard fodder a couple of times the hook will be in.
    • 78 Metascore
    • 70 Critic Score
    This unusual marriage of strategy and RPG (regardless of how inconsequential Gladius' storyline actually is) manages to work despite an acute lack of polish in the graphics (mostly blocky and undetailed with few exceptions) and the somewhat-huge interface (lots of variables to keep track of).
    • 74 Metascore
    • 70 Critic Score
    Few licensed videogames have captured the essence of their source material as well as Rage Software has captured the heart and soul, not to mention the over-the-top style of the boxing matches, that makes a “Rocky” movie click.
    • 56 Metascore
    • 69 Critic Score
    I could go on and on about how "CB 2001" acts and walks radical, but fails to deliver the satisfying appeal of an 'extreme' sports game.
    • 52 Metascore
    • 69 Critic Score
    Doesn't bring an iota of freshness or anything even remotely unique or original (and no, the memorable theme song or the well-known voices of the Smurfs are not here to save the game from itself).
    • 69 Metascore
    • 69 Critic Score
    If you are able to look past frustrating controls and a poor camera, the game is quite enjoyable. It’s also not one of those games that added a bunch of annoying sidequests to extend its length, and as a result, it can be beaten with a healthy weekend of gaming.
    • 43 Metascore
    • 69 Critic Score
    Cheerful, juvenile and more fun than what our rating might imply, "Danger Girl" is undone primarily because it's engine is riddled with technical flaws (collision detection, slug-like speed and frame-rate, poor aiming).
    • 51 Metascore
    • 69 Critic Score
    Generic and by-the-numbers, 007 Racing shoehorns one of the world's best-known licenses into a dated car combat engine that wouldn't be taken seriously without it.
    • 57 Metascore
    • 69 Critic Score
    Daunting difficulty and narrow appeal...There are teeth of mine I'd pull with a pair of pliers rather than play this card game ever again.
    • 51 Metascore
    • 69 Critic Score
    Blade in the end disappoints with frustratingly cheap gameplay that offers little fun.
    • 27 Metascore
    • 68 Critic Score
    A good night's rental for the little one's as long as Mom or Dad are nearby to bail him/her out of the tougher spots.
    • 63 Metascore
    • 68 Critic Score
    Delivers, but just barely.
    • 43 Metascore
    • 68 Critic Score
    To quote Bart Simpson "I didnt think it was possible, but this sucks AND blows."
    • 26 Metascore
    • 68 Critic Score
    If it keeps the cool Career mode, Custom Boxer Creation, decent polygon models and line-up of solid fighters (tossing out everything else, especially the awful 'toggle active hand' controller configuration), it could have the basis on which to rebuild a better game next year.
    • 65 Metascore
    • 68 Critic Score
    Besides gameplay modes (which are plentiful), the title comes up short in just about every category that EA’s “FIFA” 32-bit titles have been polishing for years now.
    • 62 Metascore
    • 67 Critic Score
    Not even Working Designs' loving attention to minite detail can hide the average-at-best strategy RPG elements of "Vanguard Bandits".
    • 48 Metascore
    • 67 Critic Score
    They have the right idea with the Virtua Tennis approach but failed to come even close with the graphics to match. Shoddy graphics ruin this game ultimately.
    • 55 Metascore
    • 67 Critic Score
    Do you need a boring and dreadfully-average scavenger hunt for your PSX, guaranteed to be forgotten after the holidays are over?
    • 68 Metascore
    • 67 Critic Score
    Technically-crippled, but inspired and amusing, dumb arcadey fun.
    • 37 Metascore
    • 66 Critic Score
    If Duke Nukem ever feels like bringing a fun and enjoyable game alongside his cavalcade of sexist innuendo, he'll be welcomed into my gaming library.