PSX Nation's Scores

  • Games
For 982 reviews, this publication has graded:
  • 50% higher than the average critic
  • 2% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Gran Turismo 3: A-Spec
Lowest review score: 20 Surfing H3O
Score distribution:
  1. Negative: 90 out of 982
982 game reviews
    • 58 Metascore
    • 50 Critic Score
    Logan on a measured rampage and many hidden goodies (like our favorite mutant’s true comic book costume) can’t distract players long enough for them not to notice how bland the game’s environments are.
    • 57 Metascore
    • 50 Critic Score
    Kuon has beautiful graphics and haunting sounds (including a choice of English or Japanese languages) that go to waste on a survival horror experience that isn’t the least bit original or frightening.
    • 59 Metascore
    • 50 Critic Score
    Appeals to a specific type of sports gamer (the arcade soccer fanatic) that probably has had his fill of virtual footie action with similar alternatives on competing systems.
    • 69 Metascore
    • 50 Critic Score
    Oni
    The over complicated controls and bland level design ultimately eat away at the rest of the achievements.
    • 47 Metascore
    • 50 Critic Score
    It's a fun game that I enjoyed playing but it just doesn't bring anything new to the genre that make is memorable several years from now.
    • 70 Metascore
    • 50 Critic Score
    A PlayStation generation brought up on a steady diet of "Final Fantasy" RPG's might not be ready for a trip back to the days when an RPG dared its players NOT to get lost within the labyrinth of its dungeons.
    • 62 Metascore
    • 50 Critic Score
    Eventually Outrage Games' baby reveals itself to be a generic and ultimately repetitive hack-and-slash endeavor that can’t hold a candle to the likes of "Soul Reaver 2" and "Mark of Kri."
    • 57 Metascore
    • 50 Critic Score
    No matter how much one can hate the awful graphics the game does have a certain charm to it that is multiplied when you can get a party game going.
    • 72 Metascore
    • 50 Critic Score
    But come on, do we really need FIVE different "Pac-Man" games, TWO "Pole Position" games, TWO "Dig Dug" games and TWO "Galaga" games on a compilation CD-ROM that only has 12 titles? I mean, it's a CD-ROM for Christ's sake!
    • 50 Metascore
    • 50 Critic Score
    Gets brownie points for being curious and backing up that curiosity with a shoot-a-thon conventional-enough to be otherwise average-at-best.
    • 50 Metascore
    • 50 Critic Score
    The average, barely-passable shooting antics of Dragon Rage are a nice match to its mediocre graphics, mediocre sound, serviceable control and very tempting low asking price.
    • 60 Metascore
    • 50 Critic Score
    A slight but meaningful improvement over what it delivered two years ago on PS2 with "Eternal Ring".
    • 59 Metascore
    • 50 Critic Score
    I’m not a fan of the show, so its lack of originality and sloppy visuals (for a third-generation PS2 release) left me cold and unimpressed.
    • 58 Metascore
    • 50 Critic Score
    A terrible movie spawns a mediocre-at-best action game that compares poorly with both the motion picture it’s based on and the comic book that inspired them both.
    • 44 Metascore
    • 50 Critic Score
    Proves that quick knockoffs suplemented by cheap tactics will usually result in mediocrity.
    • 54 Metascore
    • 50 Critic Score
    It's got minimal replayability, awful voices and a mixed bag of goodies, but it's strangely addictive and not too hard on the nugget when it comes to planning and strategy.
    • 56 Metascore
    • 50 Critic Score
    Little children or people with no desire to experience innovative gameplay take notice; Enter the Dragonfly has your number dialed.
    • 59 Metascore
    • 50 Critic Score
    The game is just not as fun to play as either its prequel or the new breed of b-ball games. This is mostly due to arcade physics forced to fit into the straight jacket of a simulation engine.
    • 53 Metascore
    • 50 Critic Score
    Tedious puzzles, monotonous action and some of the worst English voice-overs ever committed to DVD-ROM sink into oblivion what little chance Cy Girls had to impress an American audience not exposed to the original TV show that inspired its creation.
    • 65 Metascore
    • 50 Critic Score
    Unfortunately all the fun was vacuum sucked out for a more serious tone.
    • 64 Metascore
    • 50 Critic Score
    If you have the equipment (2 USB Mice, I-Link Cable, 2 TV's and 2 PS2's) and a friend you can find some unique and worthy gameplay.
    • 66 Metascore
    • 50 Critic Score
    Frame-rate and control issues are too overwhelming a couple of strikes for yours truly to overlook.
    • 79 Metascore
    • 50 Critic Score
    For the most of us, Sky Odyssey will remain an overly difficult game with little reward for the complicated and time consuming missions.
    • 53 Metascore
    • 50 Critic Score
    Dark Angel is like a McDonalds Value Meal: it'll fill your hack-and-slash needs, but won't add any worthy RPG nutrients to your gaming diet.
    • 59 Metascore
    • 50 Critic Score
    The cel shaded visuals of Teenage Mutant Ninja Turtles take full advantage of today’s powerful consoles except for the linear-to-a-fault design of the game’s 30+ stages.
    • 38 Metascore
    • 50 Critic Score
    There is a brain-dead appeal to the desperate way Konami has reinvented its struggling “ESPN Winter X-Games Snowboarding” franchise into a “Road Rash” clone.
    • 56 Metascore
    • 50 Critic Score
    THQ is selling "WWE Crush Hour" for a mere twenty bucks, which is an accurate reflection of the game’s all-around mediocrity in graphics, sound and playability.
    • 64 Metascore
    • 50 Critic Score
    Paying thirty bucks for the privilege of seeing/playing the best-looking 'Woody' ever pulled out of thin air is still too high a price for such a generic, dead-average, inoffensive, platform-hopping and scavenger-hunting single-player experience.
    • 75 Metascore
    • 50 Critic Score
    There are far better prospects on the horizon which hopefully means BAM will get a clue and change.
    • 55 Metascore
    • 50 Critic Score
    It's so tough to accept the little bit of good (decent graphics, OK number of cool vehicles and tracks) that is mixed with so much that's wrong (physics from hell, semi-broken control, insulting soundtrack) in a driving engine that, with proper care, could have been a contender instead of a bump on the road.
    • 64 Metascore
    • 50 Critic Score
    Looks and plays exactly like what it is: recycled PC code from a couple of years ago coming back to steal $50 from you.
    • 58 Metascore
    • 50 Critic Score
    Diminished quality, lackluster programming effort and PlayStation 2-unworthy effects.
    • 53 Metascore
    • 50 Critic Score
    A poor man’s ".hack" clone with characters/sounds from the Virtua Fighter series poorly tacked-on for no reason other than name recognition.
    • tbd Metascore
    • 50 Critic Score
    A competent but no-frills rendition of a racing sport that put as much emphasis in the tweaking of the vehicle being raced as in the all-too-quick races themselves.
    • 49 Metascore
    • 50 Critic Score
    With friends and the AI removed from the equation, it shines bright as an arcadey college hoops game for the fans; as a single-player recreation of the road to Final Four tournament, it lacks refinement and long-term replayability.
    • 64 Metascore
    • 50 Critic Score
    Rent it, beat it, forget it ever existed and start drooling over the upcoming "Winback" remake.
    • 55 Metascore
    • 50 Critic Score
    The dead-average quality of Desert Storm’s gameplay doesn’t help make the cause for realistic-to-a-fault military sims any easier to abdicate.
    • 59 Metascore
    • 50 Critic Score
    No, Mobile Light Force 2”doesn’t come anywhere near the overhead 2D shooting perfection that is Treasure’s one-two hit combination of “Ikaruga” (GameCube) and “Radiant Silvergun” (Sega Saturn).
    • 58 Metascore
    • 50 Critic Score
    Two years after its predecessor conclusively proved it Ghost Recon 2 reaffirms it: the PS2 doesn't have the RAM to do justice to Red Storm's intense A.I. routines and team-based gameplay justice.
    • 49 Metascore
    • 50 Critic Score
    Scores higher than "The Bouncer" (despite looking worse than James Gandolfini at a nudist retreat) because it's lengthy and brain-dead fun that anyone can just pick and play right away.
    • 63 Metascore
    • 50 Critic Score
    Digital Integration has coded a lethargic, boring and snooze-inducing series of missions (about 30 of them) that are as unoriginal as they are predictably competent.
    • 73 Metascore
    • 50 Critic Score
    The single biggest sticking point here is that Sled Storm fails to control as well as its predecessor or even "SSX."
    • 63 Metascore
    • 50 Critic Score
    A multi-player friendly exercise in acrobatic lunacy and dunking maneuvers.
    • 62 Metascore
    • 50 Critic Score
    Dungeon-crawling, hack-and-slash, spell-casting, first-person RPG action at its console best, pretentious story and dated graphics not withstanding.
    • 52 Metascore
    • 50 Critic Score
    Passable graphics, decent sound, an uncooperative camera angle and cakewalk difficulty make this a great rental option for fans of the movie.
    • 57 Metascore
    • 50 Critic Score
    Worth a rental just to gawk in awe at how the Japanese perceive the people and culture living in the red states of the United States of America (AKA Bush country).
    • 62 Metascore
    • 50 Critic Score
    The auto-typing feature and ultra-dumb AI from the CPU opponents kills the joy of single-player PS2 “Jeopardy” faster than one can answer ‘Who is Ken Jennings?’ to the answer ‘The person that has sucked the fun and joy out of watching syndicated game shows.’
    • 56 Metascore
    • 50 Critic Score
    It’s not a perfect game by any stretch of the imagination, but Reign of Fire certainly captures the adventurous spirit and atmosphere of its motion picture counterpart.
    • 70 Metascore
    • 50 Critic Score
    NBA Live 2002 takes a step backwards in our minds with less of a focus on strict, simulation style play and too much emphasis on flashy, easy broad based play.
    • 59 Metascore
    • 50 Critic Score
    Strictly for fanboys, PS2 library completists or masochists in search for a higher-than-normal threshold of pain in their interactive diet.
    • 67 Metascore
    • 50 Critic Score
    Take away the Quarterback Challenge mode and this game falls down into the hellish pit of inconsequentiality.
    • 69 Metascore
    • 50 Critic Score
    This so-called RPG (cough- cough-) will be of interest only to young children without GameCube's, RPG newbies or beyond-hope Mega Man fanatics that must own all Mega Man branded items.
    • 35 Metascore
    • 50 Critic Score
    If players approach "Supercross World" as an arcade racer that plays by the indoor and outdoor rules of motocross though, then it has plenty to offer...Dead-average, brain-dead motocross fun at its most basic level.
    • 50 Metascore
    • 50 Critic Score
    Just like its motion picture counterpart, MIB2 is a rehash of ideas and concepts from other media forms without an identity or personality of its own.
    • 59 Metascore
    • 50 Critic Score
    An amusing and brain-dead PS2 game that will appeal to the side of everyone's brain that thinks blowing stuff to kingdom come is cool, but which will outgrow its welcome as soon as everything that can be seen or blown-to-bits in this limited setting has been done.
    • 54 Metascore
    • 50 Critic Score
    XXX is designed in such a linear way that the game grows boring and repetitive due to its lackluster rewards (censored stripper videos) and outdated engine.
    • 59 Metascore
    • 50 Critic Score
    An admirable, but ultimately misguided, attempt to try to do something more than a mindless rehash of the characters/settings from the movie on which its based.
    • 49 Metascore
    • 50 Critic Score
    The learning curve requires a lot of work. Who wants to put that in when games like "Rumble Racing" are around and do it better?
    • 55 Metascore
    • 50 Critic Score
    Utilizing VIS' State of Emergency engine, the game is simply a mind-numbing experience. While there are indeed positives to be found, they are vastly outweighed by the negatives.
    • 56 Metascore
    • 50 Critic Score
    If you dig the Yu Yu Hakusho anime (particularly the Dark Tournament saga) then you’ll be pretty satisfied with this bare-bones PS2 brawler.
    • 58 Metascore
    • 50 Critic Score
    Sega should have known better than to pick after Activision’s pile of rejects.
    • 63 Metascore
    • 50 Critic Score
    Consider this a toddler’s indoctrination into future TEEN rated fare like “Tony Hawk’s Pro Skater 9” and “Stuntman 4.”
    • 47 Metascore
    • 50 Critic Score
    The very definition of ‘AVERAGE’ (which is what the number ‘5’ represents in our review scale), “Pac-Man Fever” neither diminishes or improves on the “Mario Party” formula set in stone back in ’99 by Hudson Soft.
    • 75 Metascore
    • 50 Critic Score
    Lacks the longevity, punch, fun factor (grows too boring and repetitive way too fast) and replayability that separates the best free-roaming hack-and-slash games from the rest.
    • 56 Metascore
    • 50 Critic Score
    Quickly loses its fun after the first 30 minutes or so.
    • 59 Metascore
    • 50 Critic Score
    The very definition of interactive mediocrity: good while it lasts, but hardly worth remembering ten minutes after the game’s been shut off.
    • 64 Metascore
    • 50 Critic Score
    Add to that the lethargic pace of the action, inconsequential storyline and ridiculous outfits/items (which are an acquired taste at best), and this RPG sinks rather quickly into the ever-growing pool of dead-average RPG's trying to cash on the genre's ever-growing popularity.
    • 59 Metascore
    • 50 Critic Score
    If you're looking for a good samurai game to add to your collection, spare yourself the trouble and shell out the $10 to $20 the first game is going for.
    • 70 Metascore
    • 50 Critic Score
    A schitzophrenic camera, irresponsive controls, and slow gameplay make Worms 3D nothing more than fishbait in this reviewer's eyes.
    • 54 Metascore
    • 50 Critic Score
    A fun and decent (albeit shallow and simplistic) way for Sega fanboys to blow steam and reminisce about their favorite developer’s glory days. Renting Marz, however, is the safest (and cheapest) way to get the most of what this PS2 title has to offer.
    • 63 Metascore
    • 50 Critic Score
    Fans of the movie "Dragonheart" and people who like games that run in the same vein as the "Dynasty Warriors" and "Panzer Dragoon" series' will enjoy Drakengard to the fullest while others will recieve a solid, yet short and lacking, gameplay experience that won't leave them completely satisfied.
    • 67 Metascore
    • 50 Critic Score
    There’s some fun to be had with Koei’s latest watered-down thinking man’s game, just not as much (or as historically realistic a war scenario) as in “Romance of the Three Kingdoms VII” or “P.T.O. IV.”
    • 64 Metascore
    • 50 Critic Score
    No, this game doesn’t suck, but it has so little new that you can’t help shake the feeling that it’s old hat and maybe a bit played out.
    • 59 Metascore
    • 50 Critic Score
    Just doesn’t have the visual gloss or sounds to compare to "GT3: A-Spec," Namco’s "Moto GP 2" and a dozen other top-notch PS2 racers.

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